Tier List

Reverse:1999 is a game where team building and strategy is the main focus, so take the ratings listed here with a grain of salt, as most characters can perform well when under the right team and circumstances, while conversely, most characters rely on a good synergy with their teammates to deliver a good performance.

To build this Tier List, we tested all characters both on their lower levels and high level, as well as both in optimal and non-optimal scenarios. We took into consideration their versatility, performance compared to other characters of the same role/niche, and if they grow or fall off as the game progresses.

Tier List Options
  • Overall: How the character performs ignoring the patch specific content - the rating showcases the overall character strength,
  • Overall (Euphoria): How the character performs ignoring the patch specific content including the impact of Euphoria upgrades on the meta - the rating showcases the overall character strength.
Tier List Criteria
  • Damage Dealer: Characters whose main function is to deal damage.
  • Sub Carry: Characters who can both deal damage and help the team in some way.
  • Support: Arcanists who you bring to the team for their utility or support aspects, be it buffs, debuffs, control, and so on.
  • Survival: Healers, Tanks, and the ones with tools who help keep the team alive.

  • S+ - characters that are the best at their role for this content.
  • S - powerful characters that are slightly inferior to the S+ ones, but there are some things holding them back.
  • A+ - strong character that perform well that still have place in the meta, but require a bit more work to shine.
  • A - decent characters that are commonly used to replace the meta ones when you don't have them or they have some niche uses.
  • B - average characters that have big flaws and only work as some niche replacements when you don't have anything else.
  • C - characters with very niche kits or that struggle due to low stats.
  • D - characters with niche kits that are difficult to justify, as well as having low stats.

14.11.2024

Another update another tier list revamp. It's happened a lot and depending on Bluepoch's shenanigans it'll probably happen in the future. Such is the nature of tier lists in a PvE gacha game, oh well. Let me explain how it goes:

  • All the tier lists are currently condensed into one. The main reason being is that Standard wasn't getting looked at at all (and kind of redundant). We then looked at Raid, which did change based on the patch we were hosting at the time, but it slowly became more and more of the same as units like Windsong and Lucy released, with only minor shifts depending on new units or specific mechanics.
  • Our teambuilding guide is in the process of being updated! This will host at least 3 different team options for each Raid boss, and the Raid mechanics are covered in the guides themselves; as such, we felt like we could drop the Raid tier list as well and consolidate all of our tier list data into one "general" tier list.
  • In addition, with Global slowly creeping up on the CN timeline, the need for a GLB/CN divide is lowered considerably (also considering foresight and the potential misinformation that comes with balance changes in other servers going forward).
  • This tier list will cover the same points as "Overall" before this, taking each character at their base state including some team-specific additions such as [Burn] for Spathodea and [Upgrade] for Marcus.
  • No changes will be made to what Portraits we look at for characters - 6-stars will be considered at P0, 5-stars at P3+ and the rest at P5.
  • A Euphoria toggle has been added to provide tiering and role changes to characters when they unlock them. Considering the HEAVY kit changes that come with them, you may find that units shift immensely depending on if they have it unlocked or not. The community is still analyzing the relative power of Euphoria, so adjustments may be made in the future regarding them. Do note that characters can have multiple Euphorias (but only have 1 active at a time), we will consider all characters with their most optimal Euphoria and list this in a short description that can be found by hovering over the character icon (still WIP).
27.10.2024

Additional changes have been made to bring the 'partial' CN and Global ratings in line with the recent Overall tier list update.

23.10.2024

New additions (2.2):

  • Lopera Really powerful Crit buffer that can grant a lot of [Bullet]s, spam [Burn] and even do some very decent healing. Has a really easy Array uptime and functions really well in Crit teams. Essentially Mercuria without the need for Portraits, though a bit more pigeonholed into niches.

Role Changes:

  • Argus [Sub Carry to Support]. Doesn't really do a lot of damage and is primarily used for her debuffing and FUA supply.
  • Isolde [Support o Sub Carry]. Is primarily used for continuously high Mass DMG, FUA spam and Burn, and thus functions in a similar way to Shamane.

Rating Changes:

  • Avgust [From A+ to A]. Provides a lot of stats, both offensively and defensively, but doesn't do much besides that.
  • Bkornblume [From A to A+]. Decent replacement for common debuffers with high personal damage output.
  • Dikke [From B to C]. Cannot really function as a healer unless used under very specific circumstances.
  • Erick [From C to D].
  • Isolde [From S+ to S]. Falls much closer to other Sub Carries now that other Supports have been released. Still very powerful, but not the unbeatable powerhouse she was during her update.
  • J [From S to A+]. Very powerful in the right scenarios but still rough in terms of use cases, doesn't typically stack up against the higher ranked Sub Carries.
  • Kanjira [From B to C]. Is locked into a very specific rotation that makes it hard to really deviate and set up for potential bursts from the main Damage Dealer.
  • La Source [From B to C].
  • Lorelei [From S to A+]. Functions similarly to characters like Mercuria and Lopera, however, lacking some of the ridiculous values that come with the other two.
  • Regulus [From A+ to A]. While maintaining her position as probably one of the greatest defensive Ultimates, plus buffs on the horizon, for now she remains lackluster in her role as Sub Carry.
  • Tooth Fairy [From S+ to S]. Before we get angry, TF moving down from S+ to S is not a big deal. She still has immense healing output and consistent Crit debuffs, and she's moved the entire Survival tier one down below her. She has been meta since 1.2, but her kit is starting to show its age against the new powerhouses in Kakania and Vila; in other words, she's taking a step back to let the kids have their fun.
  • Ulu [From C to D]. With other [Burn] applicants, using Ulu is mostly a waste of space.
  • Yenisei [From S to A+]. Her defensive output roughly matches that of Medicine Pocket and Tooth Fairy, however, Tooth Fairy has access to offensive support whereas Yenisei is locked entirely into defense.
30.09.2024

New additions (2.2):

  • Anjo Nala [S+/S+/S+] Sub Carry. The Queen of Versatility, Anjo Nala's [Contract]s allow her to fit into any team and her combination of high personal damage output and crowd control allow her to fit into any type of content.
  • Mr. Duncan [A/A/A] Damage Dealer. Similar in function to J, Duncan provides a slew of counters with additional effects based on his [Bullet] while accumulating [Ceremonious] to unleash a big Ultimate. Unfortunately, he has to compete with absolute damage monsters in the higher ranks, and as a 5-star he simply doesn't compete as well (though better than most!).
  • White Rum [B/B/A] Sub Carry. One of the better 4-star units, White Rum has access to very consistent FUAs, self buffing and what looks to be our first true Mass [Daze] (with a 100% Resistance Penetration at P4). Works great in teams with 37 or in CC teams.
18.09.2024

New additions (1.9):

  • Lucy [S+/S+/S+]. One half of the top Damage Dealers in the game. Lucy's Afflatus, [Pragmatist] buff and varied options for damage allows her to fit into pretty much any team and piece of content in the game.
  • Kakania [S+/S/S+]. The first proper Tank in the game (can redirect damage taken by allies) and at the same time an extremely powerful Support with [Solace] and Damage Dealer with her Insights.
  • Semmelweis [A+/A+/A+]. The game's first foray into directly benefitting from HP Drain, Semmelweis can provde a LOT of DMG Bonus and Crit Rate to her allies, assuming they can survive.
  • Lorelei [S/S/S]. The Sonetto of Year 2, Lorelei provides passive DMG Dealt buffs, Crit DMG and also enhances the team's survivability with various defensive (de)buffs.

Standard changes (1.9):

  • Jiu Niangzi [From S+ to S]. The arrival of Lucy and the new Tuning for Windsong places those two well above Jiu Niangzi. She remains the Queen of FUA and has incredibly consistent damage, but she now falls closer to characters like Marcus and Spathodea.
  • Melania [From S to A+]. Unfortunately, due to Mental Teams not really getting anything in recent patches, and the damage ceiling slowly rising with Windsong and Lucy, Melania struggles to hold on as Moxie and Ult spam are the things that keep her relevant.
  • A Knight [From A+ to A]. Used to be the premier Primal Afflatus Damage Dealer (and the only relevant one), he is pushed out of his role as a spammy Mass Carry and general use Damage Dealer by Lucy due to his perfectly average gameplay, something that is considered mediocre in the realm after 1.9.
  • Satsuki [From A to B]. Still a relevant Carry for Pertrify teams however, due to Kakania's release, Crowd Control teams veer more so into the area of things like Druvis / An-An Lee / Kakania.
  • An-An Lee [From S to A+]. Simply just doesn't do as much as newer supports and will generally get beat out by characters like Lorelei and 6 who have more offensive support options as well as defensive ones.
  • Voyager [From A+ to A]. An amazing (albeit ap-negative) defensive Support, Voyager nowadays is mostly relegated to hyper Crowd Control comps like Druvis / An-An Lee / Voyager / Kakania.
  • Pickles [From A+ to A]. Kind of similar in reasoning to An-An Lee, all Pickles really has going for him is his ap-positive playstyle and the ability to full-dispel on a basic Incantation (under the right circumstances).
  • Sonetto [From A to B]. Overshadowed by Lorelei due to both being free units. Sonetto remains useful for her high personal damage and somewhat consistent access to [Disarm], but not much beyond that.
  • Erick [From B to C]. Due to the amount of Crit Support we've had over the months Erick really has no reason to be used beyond maybe low-star content or aid unit in Roguelite.

Raid changes (1.9):

  • Jiu Niangzi [From S+ to S]. Great in Opera and Nightmare, unusable in Gorgon due to incompatible kit.
  • Melania [From S to A+]. Great in Opera, okay in Nightmare and unusable in Gorgon due to incompatible kit.
  • A Knight [From A to A+]. Does great in Nightmare due to his spammy Mass attacks.
  • 37 [From A+ to S]. Amazing in Gorgon and Nightmare, passable in Opera if used in combination with Windsong, Jiu Niangzi or Lucy.
  • Shamane [From A+ to A]. Doesn't really do all that great in any of the raids but can do decent in Nightmare.
  • Medicine Pocket [From S to A+]. Great in Opera and decent in Nightmare but unusable in Gorgon due to incompatible kit.
02.09.2024

We have fully reworked the tier list. Read more on our blog.

Tier List (Overall)

You're currently viewing the Overall tier list. It shows how the character performs ignoring the patch specific content - the rating showcases the overall character strength. Use the switcher below to view a different tier list.

Overall

Overall (Euphoria)

 
Damage dealer
Sub Carry
Support
Survival
Best In Role
S+
Damage dealer
Sub Carry
Support
Survival
Top Picks
S
Damage dealer
Sub Carry
Support
Survival
A+
Damage dealer
Sub Carry
Support
Survival
Common Replacements
A
Damage dealer
Sub Carry
Support
Survival
B
Damage dealer
Sub Carry
Support
Survival
Niche Picks
C
Damage dealer
Sub Carry
Support
Survival
D
Damage dealer
Sub Carry
Support
Survival