Twins Sleep is a Crit-oriented unit that offers consistent critical and mental debuffs, along with damage reduction. They can significantly boost the Crit DMG of units like Regulus, while also providing general Mental DMG support. Their low rarity makes them a great budget option for Crit teams in the early game. However, due to their low rarity, their stats are not very impressive, and they may face more trouble in tougher content and face competition with higher rarity debuffers.
To learn more about Twins Sleep check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Twins Sleep profile was last updated on November 14th, 2024.
To learn more about Twins Sleep check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
1-target attack. Deals 450% Mental DMG and inflicts [Nightmare] for 1 round.
Nightmare:
Cannot act. Dispels the effect after taking any attack.
✦✧✧
[Attack]
1-target attack. Deals 200% Mental DMG.
✦✦✧
[Debuff]
1-target attack. Deals 200% Mental DMG. Mental DEF -25% for the target for 2 rounds.
✦✦✦
[Debuff]
1-target attack. Deals 350% Mental DMG. Mental DEF -35% for the target for 3 rounds.
✦✧✧
[Debuff]
Mass debuff. Inflicts 1 stack of [Weakness] on all enemies and Critical DEF -20% for them for 2 rounds.
✦✦✧
[Debuff]
Mass debuff. Inflicts 1 stack of [Weakness] on all enemies and Critical DEF -30% for them for 2 rounds.
✦✦✦
[Debuff]
Mass debuff. Inflicts 1 stack of [Weakness] on all enemies and Critical DEF -40% for them for 2 rounds.
Weakness:
When the caster attacks, DMG Bonus -25% (-1 stack after trigger).
Every other round, enters [Arcane Stamp] status for 1 round.
ATK +5% when the caster enters battle.
Arcane Stamp:
Duration of inflicted statuses +1 round.
Twins Sleep doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
Good Children Sleep Well's effect changes to: deals 500% Mental DMG.
Lv. 2:
Pincer Movement's effect changes to: at 1/2/3 stars, deals 220/230/400% Mental DMG.
Lv. 3:
Good Children Sleep Well's effect changes to: deals 550% Mental DMG.
Lv. 4:
Hide and Seek's effect changes to: at 1/2/3 stars, Critical DEF -30/40/50%.
Lv. 5:
Good Children Sleep Well's effect changes to: deals 600% Mental DMG.
Insight 2 image for this character isn't available yet.
Review
Twins Sleep is a debuff-oriented character through and through, and the effects of their skills can be quite useful in your team. Their skill, “Hide and Seek,” is a mass debuff that inflicts [Weakness], reducing the enemy's damage output by 25%, and also lowering their Critical DEF by 30%. This skill can make them a good budget option, especially if you need early-game critical support, and being a 3-star character, they are relatively inexpensive to invest in. Their other skill, Pincer Movement, is a single-target attack that can lower the target's Mental DEF by 25%. Their ultimate is also a single-target attack that inflicts [Nightmare], rendering the opponent unable to act for up to two rounds or until attacked.
Of course, as a 3-star character, they may not deal a significant amount of damage, but their effects can be genuinely helpful for the entire team. Twins Sleep can increase the mental damage of characters by reducing the enemy's defense and can serve as a budget-friendly critical support, making them a suitable choice for any team relying on critical and mental damage.
As a 3-star character, they have an extremely low investment cost.
They can serve as a great budget crit support due to their low rarity and pretty decent skills.
They can provide a general damage buff to the team through the lowering of their mental defense, not just their crit.
They can also apply [Nightmare] and [Weakness] which could help your team avoid some damage.
As a 3-star character, their stats are lower than those of most characters in the game, and their damage will fall off over time, similar to many other low-rarity characters.
Twins Sleep is a Crit-oriented unit that offers consistent critical and mental debuffs, along with damage reduction. They can significantly boost the Crit DMG of units like Regulus, while also providing general Mental DMG support. Their low rarity makes them a great budget option for Crit teams in the early game. However, due to their low rarity, their stats are not very impressive, and they may face more trouble in tougher content and face competition with higher rarity debuffers.
Overall
Overall (Euphoria)
Stats and Build
For Resonance, we have created a dedicated website to browse them easier. You can find the website here:
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
211
320
Insight 1 (Level 1 / Level 40)
0
0
Insight 2 (Level 1 / Level 50)
0
0
Insight 3 (Level 1 / Level 60)
-
-
Base (Level 1 / Level 30)
1397
2120
Insight 1 (Level 1 / Level 40)
0
0
Insight 2 (Level 1 / Level 50)
0
0
Insight 3 (Level 1 / Level 60)
-
-
Base (Level 1 / Level 30)
115
174
Insight 1 (Level 1 / Level 40)
0
0
Insight 2 (Level 1 / Level 50)
0
0
Insight 3 (Level 1 / Level 60)
-
-
Base (Level 1 / Level 30)
130
198
Insight 1 (Level 1 / Level 40)
0
0
Insight 2 (Level 1 / Level 50)
0
0
Insight 3 (Level 1 / Level 60)
-
-
Base (Level 1 / Level 30)
139
139
Insight 1 (Level 1 / Level 40)
0
0
Insight 2 (Level 1 / Level 50)
0
0
Insight 3 (Level 1 / Level 60)
-
-
Base (Level 1 / Level 30)
4.6%
4.6%
Insight 1 (Level 1 / Level 40)
0%
0%
Insight 2 (Level 1 / Level 50)
0%
0%
Insight 3 (Level 1 / Level 60)
-
-
Base (Level 1 / Level 30)
136%
0%
Insight 1 (Level 1 / Level 40)
0%
0%
Insight 2 (Level 1 / Level 50)
0%
0%
Insight 3 (Level 1 / Level 60)
-
-
Synergy & Teams
Twins Sleep Synergy & Teams information aren't available yet. They will be added soon!
Lore
Twins Sleep Lore information aren't available yet. They will be added soon!
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