Voyager is a very powerful support for Crit-oriented teams. She can consistently inflict Confusion en masse, making it easier for her allies to land crits with their skills. She also provides all allies with DMG Reduction and sets up a counter. She can lower opponent's moxie with her ST-Ultimate. Her passives are very strong. She offers an extremely consistent application of Silence just by performing three actions, and there is no limit to this; it will happen every three actions. If you get her to Insight 3, she also applies Seal to all enemies, making it challenging for the enemies to accomplish much. Acesss to strong debuffs, sustain, and crit support make her extremely valuable.
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Voyager profile was last updated on December 17th, 2024.
To learn more about Voyager check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
1-target attack. Deals 500% Mental DMG and inflicts Moxie -2 on the target. If the target is in [Confusion] status, this attack deals 100% more Mental DMG.
Confusion:
Critical Resist -25% (can stack; each stack is timed independently).
✦✧✧
[Attack]
Mass attack. Deals 150% Mental DMG to 2 enemies.
✦✦✧
[Debuff]
Mass attack. Deals 150% Mental DMG to 2 enemies and inflicts 1 stack of [Confusion] for 1 round.
✦✦✦
[Debuff]
Mass attack. Deals 200% Mental DMG to 2 enemies and inflicts 2 stacks of [Confusion] for 1 round.
Confusion:
Critical Resist -25% (can stack; each stack is timed independently).
✦✧✧
[Counter]
Mass counter. Gives all allies 1 stack of [Interstellar Blessing] and [Sturdiness] statuses.
✦✦✧
[Counter]
Mass counter. Gives all allies 1 stack of [Interstellar Blessing] and [Sturdiness] statuses. The caster gains 1 additional stack of [Interstellar Blessing].
✦✦✦
[Counter]
Mass counter. Gives all allies 1 stack of [Interstellar Blessing] and [Sturdiness] statuses. The caster gains 2 additional stacks of [Interstellar Blessing].
Interstellar Blessing:
Deals (Voyager's ATK x100%) Genesis DMG to the attacker (-1 stack after trigger).
Sturdiness:
When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
After performing 3 actions, enters [Refrain].
DMG Dealt +8% when the caster enters battle.
Enhanced [Refrain] effect: If there are enemies after the caster takes action, also inflicts 1 round of [Seal] on all enemies.
Refrain:
If there are enemies after the caster takes action, inflicts 1 round of [Silence] on all enemies (cannot be dispelled).
Silence:
Cannot use Buff, Debuff, Heal, or Counter Incantations.
Seal:
Cannot use Ultimate.
Voyager has one or more Euphoria upgrades available that amplify their base skills.
Improvised Incantation, Incantation Split, Incantation Orientation
Tier I
Voyager gains a set amount of max Eureka. At the start of the round, Voyager gains Eureka. When allies deplete Eureka, accumulate [Inspiration]. When entering battle, accumulate a set amount of [Inspiration]. [Improvised Incantation] will split every other time it attacks.
[Inspiration]: Depleting Eureka will cause [Inspiration] to accumulate. At the start of the round, accumulated [Inspiration] will be distributed among basic incantations.
[Improvised Incantation]: Casting an incantation with [Inspiration] adds an [Improvised Incantation] to the end of the spell queue which attacks enemies. This incantataion's [Inspiration] stacks are factored into this [Improvised Incantation].
Tier II
Depletes a certain amount of Eureka after casting [Starlight Sonata] and [Concerto in D-fense], increasing the number of attacks this turn's [Improvised Incantation] will perform. In addition, this [Improvised Incantation]’s split attacks will target additional enemies.
Tier III
When entering battle, Moxie increases. After casting [Galaxy on the Strings], Moxie increases. If the target is in [Confusion] status, inflicts [Orbital Direction] on the target for a certain number of turns.
[Orbital Direction]: [Improvised Incantation]'s attacks will prioritize this target. When attacked by [Improvised Incantation], this target takes additional Genesis DMG.
Tier IV
[Galaxy on the Strings] will trigger [Orbital Direction] and additional DMG even without the target being in [Confusion]. [Galaxy on the Strings] will also add a number of [Inspiration] to this round's [Improvised Incantation].
Lv. 1:
Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 175%.
Lv. 2:
Starlight Sonata: At Incantation rank 1/2/3, Mental DMG increased to 165/170/250%.
Lv. 3:
Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 250%.
Lv. 4:
Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 325%.
Lv. 5:
Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 400%.
Review
Voyager is an aggressive support and a great choice for Critical oriented teams. She can reliably apply [Counter] along with [Sturdiness] to all allies, helping the usually squishy DMG Dealers to stay alive, all while adding some damage output to the mix. She works well both in mono Star or mixed Afflatus teams. One example being a combo with Balloon Party (Mineral). Both of their counters can stack, thus delivering two layers of damage when an enemy tries to attack an ally.
When it comes to using Voyager in Crit. Oriented teams, remember that her skill “Starlight Sonata” only inflicts confusion on level 2 or above. This can be a bit tricky to manage, but on the bright side, Voyager herself benefits from [Confusion], gaining a damage bonus on her Ultimate if the target is under that status.
Despite all her merits, Voyager can be a relatively AP-greedy support. She needs to constantly act in order to gain stacks of her passive, “Refrain”, who can inflict [Silence] and, after Insight 3, [Seal] on all enemies every three actions. Try to strategize around that in order to capitalize those Negative Statuses on key moments.
Can consistently apply Counter;
Has several Debuffs and Crowd Control options at her disposal;
Good synergy with Crit. Oriented teams.
Her passive can be difficult to manage and unleash at the right time;
“Starlight Sonata” needs to be at level 2 or above to inflict [Confusion].
Voyager is a very powerful support for Crit-oriented teams. She can consistently inflict Confusion en masse, making it easier for her allies to land crits with their skills. She also provides all allies with DMG Reduction and sets up a counter. She can lower opponent's moxie with her ST-Ultimate. Her passives are very strong. She offers an extremely consistent application of Silence just by performing three actions, and there is no limit to this; it will happen every three actions. If you get her to Insight 3, she also applies Seal to all enemies, making it challenging for the enemies to accomplish much. Acesss to strong debuffs, sustain, and crit support make her extremely valuable.
Overall
Overall (Euphoria)
Stats and Build
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Notes: -
Source: -
Due to Voyager's high ST Ult, “Luxurious Leisure” becomes the ideal option for her. If you are already using it on your main damage dealer, however, the other options are still perfectly viable.
“Another Story” is one of these options. Voyager may not be able to take advantage of the passive tied to Eureka, but since she often casts rank 2/3 incantations, she can get a great bonus on her overall damage.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
251
381
Insight 1 (Level 1 / Level 40)
419
639
Insight 2 (Level 1 / Level 50)
677
952
Insight 3 (Level 1 / Level 60)
987
1120
Base (Level 1 / Level 30)
1508
2289
Insight 1 (Level 1 / Level 40)
2524
3837
Insight 2 (Level 1 / Level 50)
4072
5722
Insight 3 (Level 1 / Level 60)
5937
6732
Base (Level 1 / Level 30)
116
176
Insight 1 (Level 1 / Level 40)
193
294
Insight 2 (Level 1 / Level 50)
311
438
Insight 3 (Level 1 / Level 60)
454
515
Base (Level 1 / Level 30)
123
187
Insight 1 (Level 1 / Level 40)
205
313
Insight 2 (Level 1 / Level 50)
331
467
Insight 3 (Level 1 / Level 60)
484
549
Base (Level 1 / Level 30)
234
234
Insight 1 (Level 1 / Level 40)
265
265
Insight 2 (Level 1 / Level 50)
296
296
Insight 3 (Level 1 / Level 60)
327
327
Base (Level 1 / Level 30)
7.8%
7.8%
Insight 1 (Level 1 / Level 40)
8.8%
8.8%
Insight 2 (Level 1 / Level 50)
9.9%
9.9%
Insight 3 (Level 1 / Level 60)
10.93%
10.93%
Base (Level 1 / Level 30)
141.7%
141.7%
Insight 1 (Level 1 / Level 40)
143.25%
143.25%
Insight 2 (Level 1 / Level 50)
144.8%
144.8%
Insight 3 (Level 1 / Level 60)
146.35%
146.35%
Synergy & Teams
Voyager Synergy & Teams information aren't available yet. They will be added soon!
Lore
Voyager Lore information aren't available yet. They will be added soon!
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