Kakania can take damage for her allies, greatly improving the survivability of the team. She can also provide a single-target buff that increases the ally’s ATK based on the amount of damage she received. Her Ultimate, aside from being a single-target attack, also stores all the damage inflicted during the round, unleashing it once the round concludes, creating the possibility for a burst hit.
To learn more about Kakania check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Kakania profile was last updated on December 16th, 2024.
To learn more about Kakania check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
1-target attack. Deals 400% Mental DMG plus (current [Empathy] x1000%) Genesis DMG to the target, resets [Empathy] to zero, and then starts recording the damage the target takes for the round. At the end of the round, deals (recorded damage taken x30%) Genesis DMG to the target.
Empathy:
Enhances Kakania's incantations. Records Kakania's damage taken.
✦✧✧
[Attack]
1-target attack. Deals 180% Mental DMG plus (Current [Empathy] x180%) Genesis DMG.
✦✦✧
[Attack]
1-target attack. Deals 270% Mental DMG plus (Current [Empathy] x220%) Genesis DMG.
✦✦✦
[Attack]
1-target attack. Deals 450% Mental DMG plus (current [Empathy] value x260%) Genesis DMG.
Empathy:
Enhances Kakania's incantations. Records Kakania's damage taken.
✦✧✧
[Buff]
1-target Buff. When cast on self, recovers (the user's Max HP x20%) HP. When cast on other allies, loses (own Max HP x10%) HP and grants [Solace] to the target for 2 rounds.
✦✦✧
[Buff]
1-target Buff. When cast on self, recovers (the user's Max HP x30%) HP. When cast on other allies, loses (own Max HP x15%) HP and grants [Solace] to the target for 2 rounds.
✦✦✦
[Buff]
1-target Buff. When cast on self, recovers (the user's Max HP x40%) HP. When cast on other allies, loses (own Max HP x20%) HP and grants [Solace] to the target for 2 rounds.
Solace:
Increases the target's ATK by 300. Then, increases it by an additional amount equal to (current [Empathy] value x10%).
When attacked, directs 50% of the damage taken by other allies to Kakania instead. Whenever Kakania takes damage, 10% of that damage is stored as [Empathy], which can store up to 20% of Kakania's Max HP. Once [Empathy] is full, Kakania can no longer take damage on behalf of other allies.
When entering battle, Max HP +5%.
Whenever [Empathy] stores (Kakania's Max HP x3%) DMG, recovers (own Max HP x10%) HP for all allies. When being healed, deals (current [Empathy] x100%) Genesis DMG to all enemies.
Empathy:
Enhances Kakania's incantations. Records Kakania's damage taken.
Kakania doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
Association: [Solace]'s ATK bonus is increased to 400, and the additional ATK increase based on [Empathy] value is increased to 13%.
Lv. 2:
Psychoanalysis: The threshold for [Empathy] to trigger healing is reduced from 3% to 2% HP; When healed, the Genesis DMG dealt is increased to (current [Empathy] value x120%).
Lv. 3:
Psychoanalysis: [Empathy]'s maximum value is increased to 30% of Kakania's Max HP. The percentage of damage taken that's converted to [Empathy] is changed to 15%.
Lv. 4:
Subconscious: At Rank 1/2/3, Genesis DMG is increased to ([Empathy] value x270/310/350%).
Lv. 5:
Id, Ego and Superego: Additional Genesis DMG Dealt is increased to ([Empathy] value x1300%); Genesis DMG dealt at the end of the round increases to (recorded value x45%).
Review
Kakania is a 6-star Arcanist of the Plant Afflatus. One of the first properly defined "Tanks" in the game, Kakania is argued to be one of the top ranking Support/Sustain units. Her kit is geared towards soaking damage from allies and using it to deal tons of damage back and supercharging your Damage Dealer.
When allies take damage, Kakania redirects 50% of it to herself, storing a part of it as [Empathy] (up to a cap) which is the core of her kit. Whenever she stores a certain amount of [Empathy], she heals all allies based on her own HP, and whenever Kakania herself is healed, she deals Genesis DMG to all enemies based on her [Empathy].
But this stacking buff is used for a lot more. It increases the Genesis DMG dealt by "Subconcious", which is her 1-target attack incantation. In addition, the Genesis DMG dealt by "Id, Ego and Superego" (her Ultimate) is massively increased based on [Empathy] stacks; this incantation also records the damage enemies take after casting it, dealing a second instance of Genesis DMG at the end of the round based on the recorded damage.
More importantly, [Empathy] benefits "Association", which consumes Kakania's HP (if cast on an ally) but provides a large ATK buff called [Solace] to an ally that increases its potency based on her [Empathy]. If it is cast on herself, it restores a large chunk of HP instead.
Fun fact, Kakania's codename roughly translates to "Shitland". That's a ballsy name for a rights activist.
Ignoring that: straight up redirecting 50% of allied damage taken is probably the most effective form of tanking we have had so far; it doesn't rely on continuous casting like Shields and functions in all content unlike [Taunt]. With Kakania, gone are the days that allies randomly get exploded by bursts of high incoming damage.
Now, defensive supports usually aren't favored in gachas (unless obscenely overpowered) due to the rule of "the best mitigation is killing something before it kills you", so why does Kakania work? Two things: Genesis DMG and [Solace].
Her Genesis DMG output is pretty wild when paired with a passive healer like Tooth Fairy or Vila, and her Ultimate allows her to exploit extremely high bursts of damage coming from units such as Windsong or Spathodea to absolutely erase any health bar standing between you and the victory screen.
Then there's [Solace]. ATK buffs are few and far in between due to how high-value they are. Not only does Kakania have an extremely consistent one, it provides a flat 300 ATK + a percentage of ATK based on [Empathy], meaning that as the fight goes on it becomes stronger and stronger.
This all does mean that she is typically only used in long-form content, and her presence isn't as required in quick burst fights (i.e. UTTU/Story), but as more and more new content is introduced that can facilitate her presence (especially stuff like high diff Roguelike), Kakania continues to see increases in viability (even at her already high status).
Absorbs 50% of allied damage taken, making your team naturally quite tanky.
Very powerful ATK buff in [Solace].
High personal damage output regardless of the fight since it's almost entirely Genesis DMG.
Extremely powerful in long-form content (i.e. Raids) where you can stack [Empathy].
Not tied to specific gimmicks, so can be slotted into pretty much every team.
Wants to ramp [Empathy] over time, so not as good in short content.
Team/Gimmick-specific supporters may win out on occasion depending on the team.
Kakania can take damage for her allies, greatly improving the survivability of the team. She can also provide a single-target buff that increases the ally’s ATK based on the amount of damage she received. Her Ultimate, aside from being a single-target attack, also stores all the damage inflicted during the round, unleashing it once the round concludes, creating the possibility for a burst hit.
Overall
Overall (Euphoria)
Stats and Build
For Resonance, we have created a dedicated website to browse them easier. You can find the website here:
Notes: HP is everything.
Source: -
“The Fighter's Best Wishes” is Kakania's signature psychube; its HP% substat, DMG Taken Reduction, and Genesis DMG buff all work perfectly with her kit.
“Dawn is Coming” is a good option to increase Kakania's healing, especially if you aren't running Vila.
“Beyond Wonderland” is a pretty good alternative to her signature because of its HP% substat; the extra Crit Rate isn't bad either. She isn't able to proc the debuff passive, though.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
227
344
Insight 1 (Level 1 / Level 40)
379
576
Insight 2 (Level 1 / Level 50)
611
859
Insight 3 (Level 1 / Level 60)
891
1011
Base (Level 1 / Level 30)
1922
2917
Insight 1 (Level 1 / Level 40)
3216
4890
Insight 2 (Level 1 / Level 50)
5189
7292
Insight 3 (Level 1 / Level 60)
7566
8579
Base (Level 1 / Level 30)
129
196
Insight 1 (Level 1 / Level 40)
215
329
Insight 2 (Level 1 / Level 50)
348
490
Insight 3 (Level 1 / Level 60)
508
577
Base (Level 1 / Level 30)
129
196
Insight 1 (Level 1 / Level 40)
215
329
Insight 2 (Level 1 / Level 50)
348
490
Insight 3 (Level 1 / Level 60)
508
577
Base (Level 1 / Level 30)
218
218
Insight 1 (Level 1 / Level 40)
247
247
Insight 2 (Level 1 / Level 50)
276
276
Insight 3 (Level 1 / Level 60)
305
305
Base (Level 1 / Level 30)
7.3%
7.3%
Insight 1 (Level 1 / Level 40)
8.2%
8.2%
Insight 2 (Level 1 / Level 50)
9.2%
9.2%
Insight 3 (Level 1 / Level 60)
10.8%
10.8%
Base (Level 1 / Level 30)
140.9%
140.9%
Insight 1 (Level 1 / Level 40)
142.3%
142.3%
Insight 2 (Level 1 / Level 50)
143.8%
143.8%
Insight 3 (Level 1 / Level 60)
145.3%
145.3%
Synergy & Teams
Kakania Synergy & Teams information aren't available yet. They will be added soon!
Lore
Kakania Lore information aren't available yet. They will be added soon!
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