Tennant is a versatile unit who can technically function as a Sub DPS, a shielder, and a debuffer. Thanks to her Diamond Bullet from her Passive and Ultimate, she can significantly boost the DMG in a Reality team. She can also provide a mass shield to all allies and reduce DMG taken while the shield is active. However, the main issue with her is that, while she is easy to incorporate into most Reality DMG teams, some people might prefer a more dedicated support or a straight-up healer for sustainability. Nonetheless, she remains a very helpful unit with easy access to shields and can fit in most Reality DMG teams.
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This character has no video guide yet.
Tennant profile was last updated on December 17th, 2024.
To learn more about Tennant check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
1-target attack. Deals 550% Reality DMG to the target and loads 2 rounds of [Diamond Bullet].
Diamond Bullet:
After the caster attacks, Reality DEF -30% to the target for 2 rounds (-1 stack after trigger).
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[Attack]
1-target attack. Deals 200% Reality DMG.
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[Attack]
1-target attack. Deals 300% Reality DMG.
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[Attack]
1-target attack. Deals 500% Reality DMG.
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[Buff]
Mass buff. Gives all allies a [Shield] with (the caster's ATK x80%) HP for 1 round. DMG Taken -20% while the [Shield] is active.
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[Buff]
Mass buff. Gives all allies a [Shield] with (the caster's ATK x120%) HP for 1 round. DMG Taken -20% while the [Shield] is active.
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[Buff]
Mass buff. Gives all allies a [Shield] with (the caster's ATK x200%) HP for 1 round. DMG Taken -20% while the [Shield] is active.
Shield:
Blocks certain DMG for a certain duration.
After the caster enters battle, immediately casts 1-star [A Bouquet of Galaxy] and gains 1 stack of [Diamond Bullet] (only triggers 1 time).
DMG Dealt +8% when the caster enters battle.
If the caster starts a round with HP below 50%, immediately casts 1-star [A Bouquet of Galaxy] (only triggers 1 time).
Diamond Bullet:
After the caster attacks, Reality DEF -30% to the target for 2 rounds (-1 stack after trigger).
Tennant has one or more Euphoria upgrades available that amplify their base skills.
Automatic Bullet Gain, Automatic Incantation Casting
Tier I
Insight I changes to: When entering battle, immediately casts [A Bouquet of Galaxy]. At the start of odd-numbered turns, gains a certain number of [Diamond Bullet]s.
Tier II
When casting [A Sincere Heart], Reality DMG increases by a certain amount for every type of [Bullet] among allies.
Tier III
After any allied action, if Tennant has a certain number of [Diamond Bullet]s, she casts [A Shiny Diamond].
Tier IV
After depleting a certain number of [Diamond Bullet]s, Tennant immediately casts [A Bouquet of Galaxy].
Lv. 1:
A Sincere Heart's effect changes to: deals 600% Reality DMG.
Lv. 2:
A Shiny Diamond's effect changes to: at 1/2/3 stars, deals 220/330/550% Reality DMG.
Lv. 3:
A Sincere Heart's effect changes to: deals 650% Reality DMG.
Lv. 4:
A Bouquet of Galaxy's effect changes to: at 1/2/3 stars, grants a [Shield] with (the caster's ATK x90/135/225%) HP on all allies.
Lv. 5:
A Sincere Heart's effect changes to: deals 700% Reality DMG.
Review
Tennant is a highly versatile unit. According to the game's own categorization, she can be classified as a shield, debuff, and DPS unit, and they are entirely correct in doing so. Tennant's buff card skill, [A Bouquet of Galaxy], is a mass buff that provides all allies with a shield and reduces damage taken. This ability significantly contributes to the survivability of the whole team. Her ultimate is a high-damage single-target attack that grants her 2 rounds of [Diamond Bullet], which means, upon casting, Tennant reduces the enemy's Reality DEF by 30% for 2 turns, enabling other units on the team to deal extra reality damage as well.
It's important to note that when you increase her Insight level, at level one, she immediately casts her buff skill, granting a shield at the start of the battle and gaining 1 stack of [Diamond Bullet] right away. At Insight III, she automatically activates her shield skill if her health falls below 50% during battle. These insight upgrades are highly advantageous as it essentially offers a free skill usage without you using an action slot. In summary, Tennant excels in providing shields, boosting fellow reality unit's damage, and dealing substantial damage herself. She is a valuable addition to any Reality damage-focused team that requires additional damage and defense.
Versatile character, can help both with consistent shields and consistent damage output;
Great synergy with Reality DMG Dealers thanks to her [Diamond Bullet];
Her Passives act as free actions, giving a shield to all allies when she enters battle, and after insight 3, doing so again if her HP falls below 50%;
Due to her status as a flex character and the way her passives work, she works very well in the Substitute slot.
Her Reality DEF debuff isn't reliable, as aside from the initial one, [Diamond Bullets] are only obtainable through her Ultimate.
Struggles between being relatively AP-greedy in order to charge her Ultimate or doing almost nothing during the battle.
Tennant is a versatile unit who can technically function as a Sub DPS, a shielder, and a debuffer. Thanks to her Diamond Bullet from her Passive and Ultimate, she can significantly boost the DMG in a Reality team. She can also provide a mass shield to all allies and reduce DMG taken while the shield is active. However, the main issue with her is that, while she is easy to incorporate into most Reality DMG teams, some people might prefer a more dedicated support or a straight-up healer for sustainability. Nonetheless, she remains a very helpful unit with easy access to shields and can fit in most Reality DMG teams.
Overall
Overall (Euphoria)
Stats and Build
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Tennant's single-target Ultimate makes her an effective user of “Luxurious Leisure.”
“Long Night Talk” is best for a shielder build since it increases ATK when Tennant buffs, and Tennant's shields scale off of ATK. Since [Diamond Bullet] is a [Pos Stat], it's also possible for her to get that extra DMG bonus with some help with a teammate.
“His Bounden Duty” and “Brave New World” are great general options for any damage dealer.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
244
370
Insight 1 (Level 1 / Level 40)
407
620
Insight 2 (Level 1 / Level 50)
657
924
Insight 3 (Level 1 / Level 60)
958
1086
Base (Level 1 / Level 30)
1257
1908
Insight 1 (Level 1 / Level 40)
2104
3199
Insight 2 (Level 1 / Level 50)
3395
4770
Insight 3 (Level 1 / Level 60)
4949
5611
Base (Level 1 / Level 30)
135
204
Insight 1 (Level 1 / Level 40)
225
342
Insight 2 (Level 1 / Level 50)
363
510
Insight 3 (Level 1 / Level 60)
529
601
Base (Level 1 / Level 30)
92
140
Insight 1 (Level 1 / Level 40)
154
234
Insight 2 (Level 1 / Level 50)
248
348
Insight 3 (Level 1 / Level 60)
360
410
Base (Level 1 / Level 30)
242
242
Insight 1 (Level 1 / Level 40)
274
274
Insight 2 (Level 1 / Level 50)
306
306
Insight 3 (Level 1 / Level 60)
338
338
Base (Level 1 / Level 30)
8.1%
8.1%
Insight 1 (Level 1 / Level 40)
9.16%
9.16%
Insight 2 (Level 1 / Level 50)
10.23%
10.23%
Insight 3 (Level 1 / Level 60)
11.3%
11.3%
Base (Level 1 / Level 30)
142.1%
142.1%
Insight 1 (Level 1 / Level 40)
143.7%
143.7%
Insight 2 (Level 1 / Level 50)
145.3%
145.3%
Insight 3 (Level 1 / Level 60)
146.9%
146.9%
Synergy & Teams
Tennant Synergy & Teams information aren't available yet. They will be added soon!
Lore
Tennant Lore information aren't available yet. They will be added soon!
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