Diggers is a debuff based Support with a varied mix of offensive and defensive debuffs. He can shred DEF (universally), reduce incoming damage and lock opponents down with a bit of Control. While he is a pretty effective support, his DEF shred potency is lower than specialized Reality/Mental DEF shredders.
To learn more about Diggers check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Diggers profile was last updated on July 21st, 2025.
To learn more about Diggers check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
1-target attack. Deals 450% Mental DMG and inflicts 1 round of [Nightmare]. If the enemy is in [Stats Down], [Neg Status], or [Control] statuses, this effect lasts for 2 rounds instead.
Nightmare:
Cannot act. Dispels the effect after taking any attack.
✦✧✧
[Attack]
1-target attack. Deals 200% Mental DMG.
✦✦✧
[Debuff]
1-target attack. Deals 200% Mental DMG. After attacking, inflicts 1 stack of [Weakness] on the target.
✦✦✦
[Debuff]
1-target attack. Deals 400% Mental DMG. After attacking, inflicts 1 stack of [Weakness] on the target.
Weakness:
Neg Status. When the caster attacks, DMG Bonus -25% (-1 stack after trigger).
✦✧✧
[Debuff]
Mass debuff. Reality DEF and Mental DEF -15% for all enemies for 2 rounds.
✦✦✧
[Debuff]
Mass debuff. Reality DEF and Mental DEF -15% for all enemies for 2 rounds. Also inflicts [Terror] on the main target for 1 round.
✦✦✦
[Debuff]
Mass debuff. Reality DEF and Mental DEF -15% for all enemies for 2 rounds. Also inflicts [Terror] on the main target for 2 rounds.
Terror:
Neg Status. When a round ends, Moxie -1
When entering battle, grants a Shield with (own Max HP x33%) HP to Diggers for 3 rounds (triggers only 1 time).
DMG Dealt +8% when the caster enters battle.
When entering battle, grants a Shield with (Diggers's Max HP x33%) HP to other allies for 3 rounds (triggers only 1 time).
Diggers doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
Sweet Dreams for You: Mental DMG increased to 500%.
Lv. 2:
Long Live Piece's effect changes to: at 1/2/3 stars, Mental DMG dealt is increased to 220%/230%/450%.
Lv. 3:
Sweet Dreams for You's effect changes to: deals 550% Mental DMG.
Lv. 4:
Long Live Peace's effect changes to: at 2/3 stars, inflicts 1 more stack of [Weakness] on the target.
Lv. 5:
Sweet Dreams for You: Mental DMG increased to 600%.
Review
Last updated: 07/17/2025
Diggers is a 5-star Plant debuffer whose kit revolves around both offensive and defensive debuffs. People tend to compare him to Bkornblume, but Diggers is far more oriented around the control aspect of debuffing and has access to defensive effects that also help his team rather than just himself.
In terms of offensive debuffs, Diggers has [Bubblism], which reduces Reality and Mental DEF while inflicting [Terror] at rank 2/3. [Terror] reduces Moxie by 1 at the end of the round, effectively preventing the enemy from casting their ultimate.
[Long Live Peace], on the other hand, inflicts [Weakness] at rank 2/3. [Weakness] is a defensive debuff that reduces the enemy's DMG Bonus when attacking. His ultimate [Sweet Dreams For You] inflicts 1 round of [Nightmare] on a single target—2 rounds if the enemy is already debuffed. Finally, his Insight I and III passives grant him even more defensive utility by giving everyone a shield based on a third of his Max HP.
Unfortunately for Diggers, his Reality/Mental DEF debuff is stuck at 15% no matter what rank [Bubblism] is. While it's easy to maintain 100% uptime, this skill is hardly worth it when there are better debuffers in the game. You rarely want both DEFs debuffed, anyway; specialized teams can benefit from specialized supports, who are much more potent.
[Nightmare] is also one of the worst control effects in the game. Applying it for 2 rounds sounds nice in theory, but [Nightmare] is immediately dispelled if the enemy is attacked. This means you won't be able to do any damage the following turn unless you can attack another enemy with single-target damage.
Overall, Diggers tries to be a general debuffer and ends up spreading himself too thin. You're probably better off running a different support.
Can be used in both Reality DMG and Mental DMG teams due to his universal DEF shred
Has many defensive options in [Weakness], [Nightmare] and [Shield]
A lot of different debuffs and offers more than 1 round of control
The potency of his DEF shred debuffs is lower compared to more specialized units
His defensive debuffs are tied to single-target moves (except for [Terror]), making him slightly harder to use as a defensive anchor in multi-target/wave situations
[Nightmare] for 2 rounds means you cannot attack the enemy for a whole round after casting his ultimate
[Terror] and [Weakness] require rank 2/3
Shield only lasts the first 3 rounds of combat before disappearing forever
Diggers is a debuff based Support with a varied mix of offensive and defensive debuffs. He can shred DEF (universally), reduce incoming damage and lock opponents down with a bit of Control. While he is a pretty effective support, his DEF shred potency is lower than specialized Reality/Mental DEF shredders.
Overall
Stats and Build
Prioritizes ATK to maximize Diggers’ damage output. Elucidation (Ultimate Might/DMG Bonus) works too, as he only has one attacking incantation.
If you don’t have Resonance Patterns unlocked, try this build with Placidity:
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Luxurious Leisure works with Diggers' single-target Ultimate and allows him to do more damage.
Diggers can activate Blasphemer of Night by applying [Weakness] and [Terror]. It's probably still a good idea to bring another [Neg Stat] applicator if you decide to use this, though.
[Your Friendly Exorcist] is a good support option if Diggers is in a Plant team.
[Yearning Desire] is much easier for Diggers to activate and is a good budget option for him.
[That Inquisitive Dear] is really easy for Diggers to activate. The healing is a way to make him useful as a half-sustain, since he already has [Shield] in his kit.
Despite having his face on it, [The Unknown Artist] isn't good for Diggers because it's a really, really bad psychube. The +6 DMG Dealt from being Plant afflatus is fine. The problem is that it requires you to attack an enemy that's in [Nightmare] (thereby dispelling the Nightmare) for 4–14% Penetration Rate. You can do this 3 times to stack up to its full effect. Diggers is the only Plant [Nightmare] character (the other two are Star-afflatus Baby Blue and Spirit-afflatus Twins Sleep). So not only do you have an incredibly niche psychube that no one else can use, it also negates the control utility of Diggers' kit.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
235
356
Insight 1 (Level 1 / Level 40)
392
596
Insight 2 (Level 1 / Level 50)
632
889
Insight 3 (Level 1 / Level 60)
922
1046
Base (Level 1 / Level 30)
1381
2097
Insight 1 (Level 1 / Level 40)
2312
3515
Insight 2 (Level 1 / Level 50)
3730
5242
Insight 3 (Level 1 / Level 60)
5439
6167
Base (Level 1 / Level 30)
110
168
Insight 1 (Level 1 / Level 40)
184
280
Insight 2 (Level 1 / Level 50)
296
417
Insight 3 (Level 1 / Level 60)
431
490
Base (Level 1 / Level 30)
122
185
Insight 1 (Level 1 / Level 40)
203
310
Insight 2 (Level 1 / Level 50)
328
462
Insight 3 (Level 1 / Level 60)
479
543
Base (Level 1 / Level 30)
203
203
Insight 1 (Level 1 / Level 40)
230
230
Insight 2 (Level 1 / Level 50)
257
257
Insight 3 (Level 1 / Level 60)
284
284
Base (Level 1 / Level 30)
6.8%
6.8%
Insight 1 (Level 1 / Level 40)
7.7%
7.7%
Insight 2 (Level 1 / Level 50)
8.6%
8.6%
Insight 3 (Level 1 / Level 60)
9.5%
9.5%
Base (Level 1 / Level 30)
140.15%
140.15%
Insight 1 (Level 1 / Level 40)
141.5%
141.5%
Insight 2 (Level 1 / Level 50)
142.85%
142.85%
Insight 3 (Level 1 / Level 60)
144.2%
144.2%
Synergy & Teams
Diggers teams aren't available yet. They will be added soon.
If you're looking for more team information, check our Team Database:
Diggers Synergy information aren't available yet. They will be added soon!
Lore
Diggers Lore information aren't available yet. They will be added soon!
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