A character who can provide buffs based on the rank of incantations that her allies use. Her Ultimate also provides all allies with [Rank Up], a new mechanic that allows Incantations to be considered of a higher rank when cast.
To learn more about Mercuria check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Mercuria profile was last updated on December 16th, 2024.
To learn more about Mercuria check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
Mass attack. Dispels 2 random [Stats Up] and [Pos Status] effects from all enemies, then deals 400% Mental DMG to the targets. Grants [Rank Up] to all allies for 2 rounds.
Rank Up:
If the incantation is subject to the rank calculations, its rank is increased by an additional 1 (the incantation's inherent effects are unaffected).
✦✧✧
[Attack]
1-target attack. Deals 160% Mental DMG to an enemy and recovers (the user's ATK x50%) HP for the ally with the lowest HP. For each rank 2/3 incantation in the AP Area, deals an additional 30%/50% Mental DMG, up to a maximum of 250%.
✦✦✧
[Attack]
1-target attack. Deals 240% Mental DMG to an enemy and recovers (the user's ATK x50%) HP for the ally with the lowest HP. For each rank 2/3 incantation in the AP Area, deals an additional 30%/50% Mental DMG, up to a maximum of 250%.
✦✦✦
[Attack]
1-target attack. Deals 400% Mental DMG to an enemy and recovers (the user's ATK x50%) HP for the ally with the lowest HP. For each rank 2/3 incantation in the AP Area, deals an additional 30%/50% Mental DMG, up to a maximum of 250%.
✦✧✧
[Buff]
Mass buff. Grants Critical Rate +20% to all allies for 2 rounds. Gain 4 additional stacks of [Cosmic Energy] for self for 2 rounds.
✦✦✧
[Buff]
Mass buff. Grants Critical Rate +25% to all allies for 2 rounds. Gain 5 additional stacks of [Cosmic Energy] for self for 2 rounds.
✦✦✦
[Buff]
Mass buff. Grants Critical Rate +30% to all allies for 2 rounds. Gain 6 additional stacks of [Cosmic Energy] for self for 2 rounds.
Cosmic Energy:
Force Field: Each stack grants DMG Dealt +2% to all allies (stackable up to 25 times, each stack is timed independently, undispellable).
When entering battle, gain 8 stacks of [Cosmic Energy] for 2 rounds; after an ally casts a rank 1/2/3 incantation, gain 2/3/4 stacks of Cosmic Energy, to a maximum of 25 stacks.
When entering battle, for each ally of the Natural Afflatus, gain Moxie +1 for self, up to a maximum of Moxie +3.
When entering battle, ATK +5%.
At the start of the round, if holding 9 or more stacks of [Cosmic Energy], grant Critical DMG 30% to all allies for 1 round; if holding 16 or more stacks of Cosmic Energy, grant an additional Incantation Might +20% to all allies for 2 rounds.
At the end of the round, if allies have cast two or more rank 3 incantations for that round, gain Moxie +1 for self.
Cosmic Energy:
Force Field: Each stack grants DMG Dealt +2% to all allies (stackable up to 25 times, each stack is timed independently, undispellable).
Mercuria doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
Lengthy Journey: At the end of the round, now if allies have cast two or more rank 2 incantations for that round, gain Moxie +1 for self.
Lv. 2:
Lengthy Journey: Critical DMG increase is now +50% and Incantation Might increase is now +30%.
Lv. 3:
Lengthy Journey: [Cosmic Energy]'s stack limit is increased to 30. The DMG Dealt granted by each stack is increased to +2.5%.
Lv. 4:
Morning Star for the Night: Mental DMG is increased to 475%, and extends [Rank Up] by +1 round.
Lv. 5:
Lengthy Journey: Extends [Cosmic Energy] by +1 round. The DMG Dealt granted by each stack is increased to +3%.
Review
Mercuria is a 6✦ rarity character from the Spirit afflatus who deals Mental damage and belongs to the Support class. Mercuria is one of the many support characters in the game who is extremely effective, and in this case, she comes with a unique new effect. Her Ultimate, “Morning Star for the Night”, is a mass attack that dispels buffs from enemies, deals damage, and grants allies a new status called [Rank Up] for 2 rounds. This status essentially increases your Incantation rank by 1; however, it doesn’t actually affect the Incantation’s effects and multipliers. The rank-up is purely for triggering effects that reference Incantation ranks. She also has self-synergy thanks to her passive ability, “Lengthy Journey”.
She gains 8 stacks of [Cosmic Energy] when entering battle, which is important to note as it forms a crucial part of her gameplay. A P0, Cosmic Energy increases the party's damage by 2% per stack, up to a maximum of 25 stacks, and these stacks cannot be dispelled. This means that with a high number of stacks, you can deal a significant amount of damage. Additionally, with her first passive ability, aside from gaining stacks when entering battle, she also gains them whenever allies use Incantations. The higher the Incantation rank, the more [Cosmic Energy] stacks she will receive. This creates synergy with her own Incantation rank-up effects. It should be noted that [Cosmic Energy] gained only lasts 2 rounds, independent of each other.
Another bonus of her passive is that she can also gain Moxie based on the number of allies with natural Afflatuses (Plant, Beast, Mineral, Star), up to 3. This is very flexible, allowing you to benefit from this when using any of those 4 types in your teams, which is likely. Her damage buffs and powerful passives don't end there, as her Insight III provides further benefits. If her stacks of [Cosmic Energy] are above 9, all allies gain 30% Crit DMG, and if 16 stacks or more are reached, all allies receive +20% Incantation Might. Furthermore, if allies have used two or more rank 3 Incantations, her own Moxie will increase.
With that aside, her actual Incantations are pretty easy to understand. “Restless Souls” is a simple single-target attack that also restores the HP of the ally with the lowest HP. Her other Incantation, “Self Focusing” is a mass critical rate buff that also gains 4 [Cosmic Energy]. Mercuria is a fairly easy character to fit into most teams thanks to her high damage buff, and since most teams will have some critical-based characters, her crit rate buff will almost always be useful.
One important thing to take note, and also one of Mercuria’s biggest downsides, is that at P0 she can be a bit clunky to play. To the point that you can get a more stable performance from her buffs if she doesn’t act at all. A core part of her gameplay being locked behind Portraits made her a quite controversial character. Regardless if you choose to invest on Portraits or follow the P0 and not acting patch, it’s possible to make good use of her kit if you keep these distinctions in mind.
The unique mechanic in [Rank Up] has self-synergy and may be useful in the future when more characters rely on Incantation ranks.
She has extremely high buff values and can likely benefit any team.
Provides some healing thanks to Self Focusing.
Great synergy with Lucy, Marcus, and pretty much anyone who benefits from free buffs from a character who stands there doing nothing.
Potential Overlap: Depending on your roster, other support characters may already cover similar buffs or utilities, and since she’s a 6-star, it’s hard to say she’s a must-pull.
Clunky gameplay at P0. She needs Portrait investment to not self-sabotage her buff cycling.
A character who can provide buffs based on the rank of incantations that her allies use. Her Ultimate also provides all allies with [Rank Up], a new mechanic that allows Incantations to be considered of a higher rank when cast.
Overall
Overall (Euphoria)
Stats and Build
For Resonance, we have created a dedicated website to browse them easier. You can find the website here:
Notes: -
Source: -
“One with the Flow” is Mercuria's anecdote psychube and it is absolutely incredible, especially for P0 Mercuria. Its Moxie generation makes her rotations smoother, and the DMG buff makes her Ultimate a lot more useful as a support tool.
“Balance, Please” is a great damage option and is widely useable on other characters as well.
“Starlight Wellspring” is Mercuria's signature psychube. It's good for DPS Mercuria builds, but is highly specific to her kit.
“Her Second Life” is a good option if your team needs some extra survivability.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
256
389
Insight 1 (Level 1 / Level 40)
428
652
Insight 2 (Level 1 / Level 50)
691
972
Insight 3 (Level 1 / Level 60)
1008
1143
Base (Level 1 / Level 30)
1419
2154
Insight 1 (Level 1 / Level 40)
2375
3611
Insight 2 (Level 1 / Level 50)
3832
5385
Insight 3 (Level 1 / Level 60)
5587
6336
Base (Level 1 / Level 30)
115
174
Insight 1 (Level 1 / Level 40)
191
291
Insight 2 (Level 1 / Level 50)
308
434
Insight 3 (Level 1 / Level 60)
450
533
Base (Level 1 / Level 30)
120
181
Insight 1 (Level 1 / Level 40)
199
304
Insight 2 (Level 1 / Level 50)
322
453
Insight 3 (Level 1 / Level 60)
470
571
Base (Level 1 / Level 30)
409
409
Insight 1 (Level 1 / Level 40)
463
463
Insight 2 (Level 1 / Level 50)
517
517
Insight 3 (Level 1 / Level 60)
571
571
Base (Level 1 / Level 30)
13.6%
13.6%
Insight 1 (Level 1 / Level 40)
15.4%
15.4%
Insight 2 (Level 1 / Level 50)
17.2%
17.2%
Insight 3 (Level 1 / Level 60)
19%
19%
Base (Level 1 / Level 30)
150.4%
150.4%
Insight 1 (Level 1 / Level 40)
153.1%
153.1%
Insight 2 (Level 1 / Level 50)
155.9%
155.9%
Insight 3 (Level 1 / Level 60)
158.6%
158.6%
Synergy & Teams
Mercuria Synergy & Teams information aren't available yet. They will be added soon!
Lore
Mercuria Lore information aren't available yet. They will be added soon!
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