DoorBuild and Guide

Character
Introduction

Door is a 2 rarity character from the Intellect afflatus who deals Reality damage and who belongs to the Support class.

Door is a gimmick Support unit who is used in cheese teams exclusively to die by using his Ult, granting a lot of Moxie and [Shield] to other allies. He can actually be kept alive by Necrologist, making them a good support duo. Despite this, he has extremely low stats and a barely functioning kit.

To learn more about Door check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Last updated

Door profile was last updated on September 2nd, 2024.

To learn more about Door check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Stats & Build

Synergy & Teams

Lore

Profile

Specialties
Support
Skills
To the Universe in the Alley
Skill

Mass Buff. HP -(current HP x100%) for the caster. Moxie +2 for other allies, inflicts a Shield with (the target's ATK x100%) HP on every ally, and they enter [Inspire] status for 2 rounds.

Reflect, illuminate, and then break. This is the life of a mirror."

Inspire

Begins round with Moxie +1.

Deep Vortex
Skill

✧✧

[Attack]

1-target attack. Deals 200% Reality DMG.

He was once swallowed by the Abyss."

✦✦

[Attack]

1-target attack. Deals 300% Reality DMG.

He was once swallowed by the Abyss and became silenced by it."

✦✦✦

[Attack]

1-target attack. Deals 500% Reality DMG.

He was once swallowed by the Abyss. He now missed their company."
Converging Mirror
Skill

✧✧

[Attack]

Mass attack. Deals 150% Reality DMG to 2 enemies.

Resplendent."

✦✦

[Attack]

Mass attack. Deals 225% Reality DMG to 2 enemies.

Resplendent, but the shadows might be even more so."

✦✦✦

[Attack]

Mass attack. Deals 375% Reality DMG to 2 enemies.

Resplendent, though the shadows might be even more so. Perhaps this is another form of contrast."
Inheritance
Insight 1
Modesty
Insight I

When the caster dies, Moxie +1 for other allies.

Materials
  • Sharpodonty
    Sharpodontyx5000
  • Page of Mineral Wealth
    Page of Mineral Wealthx1
  • Page of Starlit Ascent
    Page of Starlit Ascentx1
  • Trembling Tooth
    Trembling Toothx2
Insight 1
Modesty
Insight II

DMG Taken -8% when the caster enters battle.

Materials
  • Sharpodonty
    Sharpodontyx20000
  • Scroll of Mineral Wealth
    Scroll of Mineral Wealthx2
  • Scroll of Starlit Ascent
    Scroll of Starlit Ascentx2
  • Milled Magnesia
    Milled Magnesiax1
  • Prophetic Bird
    Prophetic Birdx1
Portray
Door Portray
Portray details

Lv. 1

To the Universe in the Alley's effect changes to: inflicts a [Shield] with (the caster's ATK x150%) HP on all allies.

Lv. 2

Deep Vortex's effect changes to: at 1/2/3 stars, deals 220/330/550% Reality DMG.

Lv. 3

To the Universe in the Alley's effect changes to: inflicts a [Shield] with (the caster's ATK x200%) HP on all allies.

Lv. 4

Converging Mirror's effect changes to: at 1/2/3 stars, deals 165/245/400% Reality DMG.

Lv. 5

To the Universe in the Alley's effect changes to: inflicts a [Shield] with (the caster's ATK x250%) HP on all allies.

Gallery

Review

Review

The purpose of Door is not to deal damage at all, but more so to literally die. Let me explain, if you examine both of his skills, you'll notice that they are all straightforward abilities that simply deal damage with no additional effects. As a 2-star unit, you already know that his damage won't scale well into the late game. However, when you take a closer look at his passive ability, and especially his ultimate, you'll immediately see what Door's true purpose is. Door's ultimate, “To The Universe In the Alley,” provides a mass buff that grants 2 Moxie to all allies, shields every ally, and even applies [Inspire] for 2 rounds, allowing allies to start the round with +1 Moxie.

Additionally, his passive, “Modesty,” grants everyone a single Moxie upon his death. This lets his allies use their ultimates very fast. Yes, he does die after using his ultimate. Still, this shouldn't be seen as a disadvantage at all, as Door is relatively weak while on the field, and it's much better to remove him and let someone from the back row take his place. This can be particularly useful in planned setup plays, where you intend to sacrifice Door and already have a back row replacement prepared. Door’s ultimate can actually be used twice if you have Necrologist on the team, her ultimate will save an ally from lethal DMG, meaning Door can live after using his ultimate once. 

Pros & Cons
Pros

  • As a 2-star character, he has an extremely low investment cost and you really don’t need to invest in him at all after getting the first passive. 

  • Through his ultimate and death, he’ll be able to gain a lot of moxie for the team allowing the team to be able to use their ultimates fast. 

  • Has some synergy with Necrologist who can bring him back to life to cycle his Ultimate again.

Cons

  • Could be considered more complicated to use than other characters, considering he’s very much a setplay type character. 

  • Aside from his ultimate, he doesn’t do anything else.

Ratings

Door is a gimmick Support unit who is used in cheese teams exclusively to die by using his Ult, granting a lot of Moxie and [Shield] to other allies. He can actually be kept alive by Necrologist, making them a good support duo. Despite this, he has extremely low stats and a barely functioning kit.

D

Overall

D

Standard (GLB)

D

Standard (CN)

D

Mane (GLB)

D

Mane (CN)

Stats and Build

Resonance

For Resonance, we have created a dedicated website to browse them easier. You can find the website here:

Psychubes
Comments

You have two options, depending on the stage. Either equip a Psychube to help keep him alive, or, preferably, don't equip any, so he can die even faster.

Stats
STAT

Base

Level 1

Level 30

Insight 1

Level 1

Level 40

Insight 2

Level 1

Level 50

Insight 3

Level 1

Level 60

ATK
ATK

211

320

352

536

568

799

-

-

ATK
HP

1270

1927

2125

3231

3429

4818

-

-

ATK
Reality DEF

110

166

182

278

294

414

-

-

ATK
Mental DEF

110

166

182

278

294

414

-

-

ATK
Critical Technique

178

178

201

201

224

224

-

-

ATK
Critical Rate

5.98%

5.98%

6.73%

6.73%

7.5%

7.5%

-

-

ATK
Critical DMG

138.9%

138.9%

140%

140%

141.2%

141.2%

-

-

Synergy & Teams

Synergy & Teams

Door Synergy & Teams information aren't available yet. They will be added soon!

Lore

Lore

Door Lore information aren't available yet. They will be added soon!