A Knight is Reverse: 1999's quintessential damage dealer with a very straightforward kit. His attacks scale with the enemy's Lost HP, making it easier to defeat low HP targets to gain extra Moxie from "Justice" or grant the whole team [Rousing Morale] through his Ultimate. His second incantation generates additional Moxie at higher ranks, helping him to use his Ultimate more frequently. A Knight plays well as a main DPS but also slots comfortably into teams that need a sub-DPS who can pick off weaker minions and gain Moxie rapidly.
To learn more about A Knight check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
A Knight profile was last updated on November 14th, 2024.
To learn more about A Knight check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Stats & Build
Synergy & Teams
Lore
Profile
Mass attack. Deals 400% Reality DMG to all enemies. If any target is defeated, then grants 1 stack of [Rousing Morale] to all allies.
Rousing Morale:
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
✦✧✧
[Attack]
1-target attack. Deals 180% Reality DMG. If the target is defeated, Moxie +1 for self.
✦✦✧
[Attack]
1-target attack. Deals 250% Reality DMG. If the target is defeated, Moxie +2 for self.
✦✦✦
[Attack]
1-target attack. Deals 450% Reality DMG. If the target is defeated, Moxie +3 for self.
✦✧✧
[Attack]
Mass attack. Deals 150% Reality DMG to 2 enemies.
✦✦✧
[Attack]
Mass attack. Deals 150% Reality DMG to 2 enemies. Moxie +1 for self.
✦✦✦
[Attack]
Mass attack. Deals 225% Reality DMG to 2 enemies. Moxie +2 for self.
For every 20% Max HP lost on the target, DMG Dealt +10%.
DMG Taken -8% when the caster enters battle.
For every 20% Max HP lost on the target, Penetration Rate +10%.
A Knight doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
After AD 778: Reality DMG increased to 500%.
Lv. 2:
Justice: At incantation rank 1/2/3, Reality DMG increased to 200/275/480%.
Lv. 3:
After AD 778: Reality DMG increased to 550%.
Lv. 4:
Glory: At Incantation Rank 1/2/3, Reality DMG increased to 165/170/250%.
Lv. 5:
After AD 778: If this attack defeats an enemy, gains 1 additional stack of [Rousing Morale].
Review
A Knight is a unique Damage Dealer, both in terms of kit and the role he plays in the team. Due to having the “Spirit” Afflatus and enemies of the “Intellect” type being rare, he will rarely enjoy the +30% DMG Bonus that most of the other main Damage Dealers do. However, that lack of DMG Bonus can be remediated by equipping him with the “Balance, Please” Psychube. On the other hand, he will rarely be at a disadvantage, thus fitting well in almost any team.
When using A Knight, try to save his cards for last. A Knight has mechanics of his own that allow him to gain Moxie quickly when finishing off enemies with “Justice”, or when using his skill “Glory” at level 2 or above. This makes A Knight a fairly AP-Generous character, with a good ultimate cycle that gives +50% DMG bonus to all allies.
Flexible character that can work as a Carry in most Support setups.
Amazing for clearing several waves of enemies in quick succession due to his increased damage on low-HP enemies and [Rousing Morale] gimmick.
Reliant on "Balance, Please" to do any meaningful damage.
A Knight is Reverse: 1999's quintessential damage dealer with a very straightforward kit. His attacks scale with the enemy's Lost HP, making it easier to defeat low HP targets to gain extra Moxie from "Justice" or grant the whole team [Rousing Morale] through his Ultimate. His second incantation generates additional Moxie at higher ranks, helping him to use his Ultimate more frequently. A Knight plays well as a main DPS but also slots comfortably into teams that need a sub-DPS who can pick off weaker minions and gain Moxie rapidly.
Overall
Overall (Euphoria)
Stats and Build
For Resonance, we have created a dedicated website to browse them easier. You can find the website here:
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
264
400
Insight 1 (Level 1 / Level 40)
440
671
Insight 2 (Level 1 / Level 50)
711
1000
Insight 3 (Level 1 / Level 60)
1037
1176
Base (Level 1 / Level 30)
1626
2468
Insight 1 (Level 1 / Level 40)
2721
4137
Insight 2 (Level 1 / Level 50)
4390
6169
Insight 3 (Level 1 / Level 60)
6400
7258
Base (Level 1 / Level 30)
126
191
Insight 1 (Level 1 / Level 40)
209
319
Insight 2 (Level 1 / Level 50)
337
475
Insight 3 (Level 1 / Level 60)
492
559
Base (Level 1 / Level 30)
126
191
Insight 1 (Level 1 / Level 40)
209
319
Insight 2 (Level 1 / Level 50)
337
475
Insight 3 (Level 1 / Level 60)
492
559
Base (Level 1 / Level 30)
273
273
Insight 1 (Level 1 / Level 40)
309
309
Insight 2 (Level 1 / Level 50)
345
345
Insight 3 (Level 1 / Level 60)
381
381
Base (Level 1 / Level 30)
9.13%
9.13%
Insight 1 (Level 1 / Level 40)
10.3%
10.3%
Insight 2 (Level 1 / Level 50)
11.53%
11.53%
Insight 3 (Level 1 / Level 60)
12.73%
12.73%
Base (Level 1 / Level 30)
143.65%
143.65%
Insight 1 (Level 1 / Level 40)
145.45%
145.45%
Insight 2 (Level 1 / Level 50)
147.25%
147.25%
Insight 3 (Level 1 / Level 60)
149.05%
149.05%
Synergy & Teams
A Knight Synergy & Teams information aren't available yet. They will be added soon!
Lore
A Knight Lore information aren't available yet. They will be added soon!
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