6Build and Guide

Character
Introduction

6 is a 6 rarity character from the Intellect afflatus who deals Mental damage and belongs to the Support class.

He can do a little bit of everything, from delivering buffs to unleashing debuffs and dealing damage. Despite his main mechanics [Collection of Buffs] and [Collection of Debuffs] being random, it's possible to manipulate them since they will never repeat a status that is already applied. Furthermore, 6 can do most of his work passively, which makes him an easy fit in almost any team.

To learn more about 6 check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Last updated

6 profile was last updated on November 14th, 2024.

To learn more about 6 check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Stats & Build

Synergy & Teams

Lore

Profile

Specialties
Purify
Debuff
Support
Skills
The Revelation
Skill

1-target attack. Deals 700% Mental DMG. If at 6 or more Eureka, spend 6 Eureka to deal 75% increased Mental DMG to the target for every [Stats Down], [Neg Status], or [Control] status they have. Increases up to 4 times.

I see, I think, I understand."
Discipline
Skill

✧✧

[Debuff]

Mass attack. Deals 120% Mental DMG to 2 enemies and applies 2 random [Collection of Debuffs] effects on the targets for 2 rounds. Gains Eureka +1 when at 4 Eureka or less.

The tenets of the scriptures are so."

✦✦

[Debuff]

Mass attack. Deals 175% Mental DMG to 2 enemies and applies 2 random [Collection of Debuffs] effects on the targets for 2 rounds. Gains Eureka +2 when at 4 Eureka or less.

The tenets of the scriptures have always been perplexing."

✦✦✦

[Debuff]

Mass attack. Deals 305% Mental DMG to 2 enemies and applies 2 random [Collection of Debuffs] effects on the targets for 2 rounds. Gains Eureka +3 when at 4 Eureka or less.

The tenets of the scriptures have always been perplexing. No matter, at least the punishments are clear."

Collection of Debuffs

There are 6 effects: Critical DEF -30%, Reality DEF -20%, Mental DEF -20%, [Blind], [Mis-aim], and [Fracture I]. Prioritizes effects not yet applied.

Blind

DMG Bonus -30% when attacking 1 target.

Mis-aim

DMG Bonus -30% when attacking multiple targets.

Fracture I

When attacked, takes additional (the user's ATK x20%) Genesis DMG.

Duty
Skill

✧✧

[Buff]

1-target buff. Purifies 2 random [Stats Down], [Neg Status] or [Control] statuses from the target and grants the target 2 random [Collection of Buffs] effects for 2 rounds. If at 5 or more Eureka, spend 5 Eureka to grant the target [Incantation Empowerment I] to them for 2 rounds.

He often clarifies doubts for others."

✦✦

[Buff]

1-target buff. Purifies 4 random [Stats Down], [Neg Status] or [Control] statuses from the target and grants the target 2 random [Collection of Buffs] effects for 2 rounds. If at 5 or more Eureka, spend 5 Eureka to grant the target [Incantation Empowerment I] to them for 2 rounds.

He often clarifies doubts for others, out of duty."

✦✦✦

[Buff]

1-target buff. Purifies 6 random [Stats Down], [Neg Status] or [Control] statuses from the target and grants the target 2 random [Collection of Buffs] effects for 2 rounds. If at 5 or more Eureka, spend 5 Eureka to grant the target [Incantation Empowerment I] to them for 3 rounds.

He often clarifies doubts for others, out of duty and truth."

Collection of Buffs

There are 6 effects: Penetration Rate +20%, Incantation Might +15%, Mental DEF +15%, Reality DEF +15%, [Vitalize I], and [Ricochet I]. Prioritizes effects not yet applied.

Empower Incantation I

When a round begins, a random incantation gains +1 star.

Vitalize I

When the round starts, HP +(Max HP x10%).

Ricochet I

When attacked, reflects (the user's ATK x30%) Genesis DMG.

Inheritance
Insight 1
Advocator of Knowledge
Insight I

Max Eureka +1. At the end of the round, if any 1 ally has 4 or more [Stats Up], [Pos Status], or [Counter] statuses, gains Eureka +1. When attacking a target with [Stats Down], [Neg Status] or [Control] statuses, DMG Dealt +16%.

Materials
  • Sharpodonty
    Sharpodontyx18000
  • Page of Mineral Wealth
    Page of Mineral Wealthx3
  • Page of Starlit Ascent
    Page of Starlit Ascentx3
  • Shattered Bones
    Shattered Bonesx6
  • Perpetual Cogx5
Insight 1
Advocator of Knowledge
Insight II

DMG Dealt +8% when the caster enters battle.

Materials
  • Sharpodonty
    Sharpodontyx40000
  • Scroll of Mineral Wealth
    Scroll of Mineral Wealthx5
  • Scroll of Starlit Ascent
    Scroll of Starlit Ascentx5
  • Milled Magnesia
    Milled Magnesiax5
  • Biting Box
    Biting Boxx5
Insight 1
Advocator of Knowledge
Insight III

Before the Ultimate takes effect, applies 2 random [Collection of Debuffs] effects to all enemies for 2 rounds. At the start of the round, applies 1 random [Collection of Buffs] effect to all allies for 2 rounds.

Materials
  • Sharpodonty
    Sharpodontyx200000
  • Tome of Mineral Wealth
    Tome of Mineral Wealthx8
  • Tome of Starlit Ascent
    Tome of Starlit Ascentx8
  • Watch Corex6
  • Golden Fleece
    Golden Fleecex3
Special effects

Collection of Debuffs

There are 6 effects: Critical DEF -30%, Reality DEF -20%, Mental DEF -20%, [Blind], [Mis-aim], and [Fracture I]. Prioritizes effects not yet applied.

Collection of Buffs

There are 6 effects: Penetration Rate +20%, Incantation Might +15%, Mental DEF +15%, Reality DEF +15%, [Vitalize I], and [Ricochet I]. Prioritizes effects not yet applied.

Euphoria

6 doesn't have an Euphoria update yet. If it will be released, we will add it here.

Portray
6 Portray
Portray details

Lv. 1

The Revelation: If at 5 or more Eureka, spend 5 Eureka to deal 100% increased Mental DMG to the target for every 1 type of [Stats Down], [Neg Status], or [Control] status they have.

Lv. 2

Advocator of Knowledge: Gain 1 additional Eureka. When attacking targets with [Stats Down], [Neg Status] or [Control] statuses, the DMG Dealt increases to 24%.

Lv. 3

Duty: At Incantation rank 1/2/3, becomes purify 3/5/7 random types of [Stats Down], [Neg Status], or [Control] statuses for a single ally.

Lv. 4

The Revelation: Increased Mental DMG Dealt now at 125%.

Lv. 5

The Revelation: If at 4 or more Eureka, spend 4 Eureka to deal increased Mental DMG to the target for every 1 type of [Stats Down], [Neg Status], or [Control] status they have. Increases up to 6 times.

Gallery

Review

Review

At first glance, you might feel that 6's attack has low damage and multipliers, but when you delve into his kit, you’ll see that the number of debuffs/buffs he can provide will be very helpful.

His main mechanic revolves around [Collection of Debuffs] and [Collection of Buffs]. [Collection of Debuffs] can include Crit DEF -30%, Reality DEF -20%, Mental DEF -20%, [Blind], [Disorient], [Laceration I]. It should be noted that it prioritizes debuffs that the target doesn't already have. The same applies to [Collection of Buffs], offering Penetration Rate +20%, Incantation Might +15%, Mental DEF +15%, Reality DEF +15%, [Cure I], [Reflect I].

6's RNG factor can be largely fixed and negated once you get his Insight 3. After that, when you use his Ultimate, “Eternal Revelation”, he’ll randomly inflict 2 effects from the [Collection of Debuffs] on all enemies for 2 rounds, and he’ll grant 1 effect from the [Collection of Buffs] to all allies for 2 rounds. With this additional application of the effects from the collections, it helps significantly avoid activating the same ability, and it should be much easier to predict what effect you’ll likely be using/granting from his ability. Another tip is to bring a character who can apply one of the Buffs/Debuffs from 6's Collections, in order to keep the effects more consistent and easier to manipulate. This work as a strategy to turn 6 into an enabler of “Blasphemer of Night” for damage dealers.

6's first skill, “Discipline”, is a mass attack that deals Mental Damage to 2 enemies, inflicting 2 effects from [Collection of Debuffs]. If he has 4 or fewer [Eureka] stacks, the duration of these effects can be increased. This ability proves extremely useful, allowing you to apply a plethora of debuffs on enemies. With the previously mentioned Insight 3, you are likely to successfully apply most of his debuffs, ensuring nothing becomes redundant. Many effects from the [Collection of Debuffs] provide a strong damage boost to your team by lowering the opponent’s DEF in various ways. Additionally, there are utility-based debuffs that can reduce the damage your team takes or even apply Genesis DMG.

Moving on to his second skill, “Duty,” it is a single-target buff that purifies a specific amount of random [Stats Down], [Neg Status], or [Control] statuses. More importantly, it applies 2 effects from the [Collection of Buffs] for 2 rounds. If Eureka has 5 or more stacks, these stacks will be consumed, and he’ll apply [Incantation Empowerment I], increasing an incantation rank at random at the beginning of the next 2 rounds for the target. There are buffs that increase specific types of DMG, provide healing, and even a counter. However, this skill is much more limited pre-insight 3, as it doesn’t provide buffs to allies.

His ultimate is a single-target attack. If [Eureka] reaches 6 or more stacks, he can consume all stacks to increases the damage of his Ultimate by 75% multiple times, depending on how many debuffs are on the enemies (stacks up to 4 times at P0). This ultimate is also the way to activate his Insight 3 passive, making it a crucial move in his kit. It inherently makes him a bit AP greedy due to his desire to use his ultimate frequently.

Lastly, after reading about [Eureka] throughout the review, you may be wondering how to gain it. The answer lies in his Insight I. If any of his allies are affected by 4 or more buffs, he gains 1 stack of [Eureka]. It's as simple as that, allowing you to passively accumulate it. Another way is by using “Discipline” when under 4 Eureka.

6 has the ability to provide various debuffs and buffs. He is a unit that requires investment and can be AP greedy due to his reliance on the Insight 3 passive, which, in turn, depends on the frequent use of his Ultimate. Despite this, his capacity to enhance team damage and survivability makes him a great unit to have in your team at Insight 3.

Pros & Cons
Pros

  • 6’s access to an insane amount of debuffs and buffs makes him a unique character who can consistently improve team damage and survivability in all situations.

  • Once you understand his gameplay and reach Insight 3, he is really not hard to use, as the effects will naturally come along as you use his skills. Also, Eureka can easily be gained by having allies that can also grant buffs.

  • He is one of the rare characters that can increase the team’s incantation rank. This is extremely useful, as if you’re lucky, it can save you on tuning costs.

Cons

  • While he is easy to use at Insight 3, you might find yourself struggling a bit when learning and using him before that. The RNG factor is much larger before you maximize his Insight, and with his low damage output, it might be challenging to fit him into a team, especially when his buffs don’t even support others yet.

  • He is quite AP greedy due to the need to use his Ultimate frequently.

Ratings

He can do a little bit of everything, from delivering buffs to unleashing debuffs and dealing damage. Despite his main mechanics [Collection of Buffs] and [Collection of Debuffs] being random, it's possible to manipulate them since they will never repeat a status that is already applied. Furthermore, 6 can do most of his work passively, which makes him an easy fit in almost any team.

S

Overall

S

Overall (Euphoria)

Stats and Build

Resonance

For Resonance, we have created a dedicated website to browse them easier. You can find the website here:

Psychubes
Stats
STAT

Base

Level 1

Level 30

Insight 1

Level 1

Level 40

Insight 2

Level 1

Level 50

Insight 3

Level 1

Level 60

ATK
ATK

251

381

419

639

677

952

987

1120

ATK
HP

1611

2446

2696

4100

4350

6113

6342

7192

ATK
Reality DEF

132

200

219

335

354

499

517

582

ATK
Mental DEF

140

213

234

357

378

531

550

625

ATK
Critical Technique

300

300

340

340

380

380

420

420

ATK
Critical Rate

10%

10%

11.3%

11.3%

12.7%

12.7%

14%

14%

ATK
Critical DMG

145%

145%

147%

147%

149%

149%

151%

151%

Synergy & Teams

Synergy & Teams

6 Synergy & Teams information aren't available yet. They will be added soon!

Lore

Lore

6 Lore information aren't available yet. They will be added soon!