The most popular tier list for Honkai: Star Rail that rates all available characters by their performance in Memory of Chaos, Pure Fiction and Apocalyptic Shadow.
Last updated: 05/02/2025
Honkai: Star Rail Tier list
Please keep in mind that Honkai: Star Rail is a game where team building matters most and while our tier list takes the optimal setup into account, a lot of characters can work and do well - even those ranked lower - when you invest into them. Also for story or lower difficulties of Simulated Universe, you don't need to worry about ratings and tiers. You can safely clear that content even with F2P characters as long as you build your team correctly.
These tier lists rate characters based on their average performance in Memory of Chaos, Pure Fiction and Apocalyptic Shadow regardless of turbulence, whimsicality and cacophony. Characters rated higher will perform well without the need to rely on these and will only benefit more from receiving them. As new mechanics, characters and challenges are introduced each tier list will be updated.
Important! Characters are ordered alphabetically within a tier.
Available tier lists:
Memory of Chaos (MoC) - how the character performs in the Memory of Chaos. Blast and single target damage are important here while AoE has niche uses against some bosses.
Pure Fiction (PF) - how the character performs in the Pure Fiction. AoE is king here, followed by Blast while single target damage is mostly useless.
Apocalyptic Shadow (AS) - how the character performs in the Apocalyptic Shadow. Single target and Break potential are heavily favored here.
Categories
DPS - Characters that mainly focus on dealing damage and being the main source of it in the team they are placed in,
Support DPS - Characters that fall within this category are very rarely played as the primary or sole damage dealer of the team and instead almost always play alongside another character that fills that role instead. Support DPS are still built with the intention to deal damage themselves but also have a kit containing buffs/debuffs to bolster their team's performance and/or have abilities that are directly dependent on others in order to function.
Amplifier - Characters that do not focus on dealing damage but instead amplify the damage other teammates deal by granting allies buffs or debuffing enemies,
Sustain - Characters who are capable of keeping the team alive with their abilities.
Special tags
Tags are split into 3 categories: Pros, Cons and Archetype which represent the most defining features of a character's kit and the current meta archetypes they fit into. Archetype tags indicate a connection between characters with that tag e.g. Acheron requires debuffs to work and Silver Wolf applies them. Here is a full list of all current tags and what they mean:
Break - the character belongs to the Break archetype focusing on Break Effect and Break Efficiency,
Debuff - the character belongs to the Debuff archetype applying one or many debuffs or has a kit that directly relies on them to function,
DoT - the character belongs to the Damage-over-Time archetype specializing in applying and/or amplifying DoT effects,
FuA - the character belongs to the Follow-up Attack archetype benefitting from, buffing or delivering powerful Follow-Up Attacks.,
Summon - the character fights alongside summons or other entities,
Advance - the character can manipulate the turn order by either action advancing their allies or themselves,
Buff - the character can apply various Buffs to help their teammates,
Delay - the character can delay enemies and hinder their actions in battle,
Energy - the character can recover the teammates energy,
SP-Friendly - the character is substantially more skill point friendly than other characters in their role.
SP-Unfriendly - the character is substantially more skill point un-friendly than other characters in their role.
PartnerNew! - the character is incredibly reliant on being partnered with one specific character in order to function at the highest level. Characters marked with this tag will perform one (but sometimes even more) tiers lower than their listed position on the tier list without those characters alongside them.
Meta Lines
Meta Lines categorize each section of the tier list into a power bracket. Here are the four brackets:
Apex Characters (T0 & T0.5) - characters in this bracket are the cream of the crop. They can do outrageous amount of damage, provide massive buffs (or debuffs) or keep the team alive no matter what the enemy throws at them. They simply can achieve the best, most consistent and accessible results in their best teams, allowing you to easily clear the content,
Meta Characters (T1, T1.5, T2) - characters in this bracket make clearing the content a breeze, but compared to the Apex characters they require more work from your side. Either their team options are more restrictive, they require bigger Relic investment or they possess a notable weakness or downside. Still, they are all great and won't disappoint you if you give them what they need to shine,
Niche Characters (T3 & T4) - characters in this bracket are lacking in one or many fields of their role. These characters still possess the ability to clear all content with the right build, endgame blessing, team or enemy line-up but have much lower play rates and success rates than Meta and Apex characters,
The Forgotten Ones (T5) - characters in this bracket struggle. A lot. Either their kits simply don't work in the mode or they require a ton of investment and love to be able to work. Just avoid them unless your husbando or waifu landed here and you believe in the power of love.
Half tiers
To further define the tier list and correctly represent the power level of each character in relation to each other we have added half tiers to the higher tier brackets. Under our previous system a tier rating jump of 1 tier rating made it difficult to position characters accurately, often leading to multiple characters ending up in the same tier despite a clear power and utility difference.
Criteria
Manual play,
Using optimal team composition/support characters,
Character level 80,
All Major Traces unlocked and skills upgraded to level 10,
Character equipped with level 80 non-limited 4★ or 5★ Light Cone (including the 'standard' Light Cones),
Battle Pass Light Cones aren't taken into account because you can't obtain them without spending,
Character equipped with 5★ upgraded gear with optimal Main Stats and Sub Stats (with 24 desired sub stats out of a possible 54),
Eidolon level 0 for 5★ characters,
Eidolon level 0/6 for 4★ characters.
Roles
We compare characters within their role - so DPS are compared to other DPS and the ratings are adjusted based on their performance within the role. Don't try to compare characters between roles (for example an Amplifier with a DPS), because their ratings mean different things.
DPS - Rating is heavily influenced based on the characters ability to deal enough damage to achieve the 3-star objective, the easier and more quickly achieved the higher the rating,
Support DPS - Rating is heavily influenced based on the damage they provide, the buffs and debuffs or efficiency boost these characters create or the utility they provide against certain encounters,
Amplifier - Rating is influenced based on the damage amplification abilities of the character and the utility they provide to the team,
Sustain - Rating is influenced based on the characters ability to keep the team alive and the utility they provide. The more utility and higher the safety, the higher the rating.
Other criteria affecting the ratings
Each tier list rates characters based on their average value in the specific game mode it represents. The higher a character is rated on the tier list the greater their power and more widely they can be used effectively in the mode, helping the players in getting all rewards every cycle. We aren't looking at 0-cycle potential. We consider:
Flexibility - how the characters kit functions against various enemy types, amounts of enemies and their ability to perform when not fighting against enemies vulnerable to their element,
Investment - some characters require specific limited 5★ units, heavy investment in certain relic sets or an abundance of sub-stats in order to function at the highest level. Each of these points impacts the rating in a negative way. - the more the character requires to perform well, the bigger the impact,
Utility - recently released characters possess abilities that lie beyond their defined role, for example Amplifiers/Sustains that can deal decent damage. The more a character helps the team outside of their role, the bigger positive impact on their rating it has.
05/02/2025
With the release of
Aglaea we’re adding a new tag - the Partner Tag - placing Aglaea on the tier list, updating Sunday’s ratings and addressing the current state of flux the endgame has found itself in post 3.0 world.
As we’ve flagged in our previous updates, all three modes are undergoing a shift in meta toward a more AoE focus (well, PF was already AoE-focused, but now it's AoE-focus+). We’re fully aware that some characters are rated too high - specifically characters with a single target focus or who don’t match up well against new enemy mechanics or vulnerabilities. With that said, we want to avoid repositioning a character incorrectly. To ensure this doesn’t happen, we’re waiting for the next phase of Pure Fiction (currently underway) and Memory of Chaos (coming soon) to make major changes.
That's why we have only added Aglaea to the list and adjusted the position of a single character, majorly affected by her release:
Aglaea - Under the right conditions, in the right team, with the correct build and Speed-tuning, Aglaea can be - and is - one of the strongest damage dealers in the game when it comes to raw numbers, making her quite a threat specifically in her best endgame mode - Memory of Chaos. With that said, similar to past character releases, we’ve decided to commit to a conservative placement for her initially. We’re confident Aglaea has what it takes to achieve a T0 ranking under ideal conditions but we want to see how she’ll perform in the hands of the community, with a variety of different investment, relic quality, team and tuning levels. Like with The Herta, you can expect an update on the state of Aglaea shortly after her release.
Sunday - With Aglaea, Sunday gains yet another top tier dps partner, specifically in MoC. As a character that is mandatory for some and a top choice for most others in MoC, we’re moving him up to Tier 0.
And here's the definition of the new tag:
Partner - characters with the Partner tag are incredibly reliant on being paired with one other specific character in order to function at the highest level. Characters marked with this tag will perform one - but sometimes even more tiers - lower than their listed position on the tier list without those characters alongside them.
We’re adding this tag to address and flag the weakness some characters have when played without their ideal “partner”. Characters we currently feel that fall under this category are:
Let us know how you feel about the Partner tag and if you think additional characters should be tagged with it (just remember, for the Partner tag to apply, the next best alternative causes the character to drop a rank or more when it comes to their performance).
25/01/2025
The dust after the 3.0 release has settled and with it came the release of a new phase of Apocalyptic Shadow. In this update we’re addressing the feedback to our major rework to all tier lists, the release of The Herta and Trailblazer Remembrance, and the meta shifts caused by Apocalyptic Shadow changes to be more AoE-focused.
The Herta (and most Erudition characters that work with her) and
Trailblazer • Remembrance have all exceeded their initial more conservative rankings on the tier list. As a result
Based on feedback we’re also making adjustments to the ranking of Support DPS in the Follow-Up ATK archetype to better convey the difference in power, usability and flexibility between
Moze. The difference between Topaz and March 7th Hunt isn’t large enough to maintain a full tier difference between the two - especially when that Tier is Tier 0 - whilst Moze is more situational than both of them.
Apocalyptic Shadow includes changes caused by The Herta's release and the change to the mode itself that become apparent in the new mode - AOE-focus (or rather, AoE-shilling). As mentioned in our previous update, the meta is undergoing a large shift towards heavy AoE Focus (5 targets) - and AS is the first to receive the brunt of this shift. The result of this is a decline in the viability of Single Target focused characters with an improvement for AoE Focused characters. We’re being conservative in our changes for now, to see how players, teams and encounters evolve in future phases but here are the AS specific changes being made for now.
Boothill T0 T0.5. Boothill, a man who specialises in single target Toughness bar destruction, is at a disadvantage when it comes to the new AoE-focused encounters in the latest Phases of AS. It should come as no surprise he can’t quite duke it out with characters with kits designed specifically to counter the bosses we’re up against. He’s moving down a tier for now but will likely be back when Single Target returns.
Dr. Ratio T1 T1.5. Like Boothill, Dr. Ratio is similarly struggling with being single target and reliant on debuffs to function. Keeping constantly respawning enemies debuffed enough for Ratio to trigger his Follow-Up attacks, on top of having to deal with them one by one is a huge penalty compared to his competition. Ratio is struggling to keep pace with his peers, we’re lowering him a tier for now.
Argenti T2 T1.5. The AoE changes, introduction of The Herta and a new favorable AS boss have all been huge for Argenti and it shows. We’re raising Argenti up a tier as a result of this.
The Herta (Watchlist): The Herta has produced smashing results in the Apocalyptic Shadow with a boss which for all intents and purposes was designed for her by achieving some of the best scores. While her performance this phase is undoubtedly Tier 0 worthy we want to see how she performs against a boss not so specifically tailored toward her strengths. As a result we’re watchlisting her for now.
Big thanks for all the feedback provided!
15/01/2025
With the release of the 3.0 update we’re implementing a change we’ve been intending on making, and which has been much requested for many months now - the shift to having all primary damage dealers be rated in the same category.
This entails moving all characters we feel capable of serving as a “Main Damage Dealer” to the DPS Category, most of which are shifting from the Specialist Category. Here are the character’s moving:
With the exception of Luka and Kafka (we’ll come back to them soon) we feel each of these characters are far more accurately represented in their new home.
In addition to the re-ordering above, we’re also renaming the Specialist Category to something else. The Specialist Category was initially intended as a home for all characters that didn’t fit the traditional damage mold. It was the solution to characters that didn’t just deal raw damage but also offered something else. It was the home of Breakers, Hybrid Support-Damage dealers and highly synergistic characters that didn’t function well alone. Over time these characters, and mechanics have evolved, became more accessible and all operate more closely to traditional damage dealers.
All this led to the decision to not only recategorize some characters but also repurpose the Specialist category into something more relevant toward how the game and meta plays today. We’re repurposing the Specialist Category into the Support DPS Category.
Support DPS: Characters that fall within this category are very rarely played as the primary or sole damage dealer of the team and instead almost always play alongside another character that fills that role instead. Support damage dealers are still built with the intention to deal damage themselves but also have a kit containing buffs/debuffs to bolster their team's performance and or have abilities that are directly dependent on others in order to function.
As the meta has developed we’ve seen an increase in characters that are half way between damage and support as well as characters that can deal good amounts of damage but do so in a far more supportive role.
With the release of The Herta we’re moving the category of two erudition characters to better reflect their role in the current meta as Support DPS:
Herta or “Mini Herta” is already played primarily as a “Sub-DPS” in modes such as Pure Fiction and Apocalyptic shadow, serving as an incredible partner to almost all other characters, thanks to her Follow-Up spins which she relies on her teammates to help trigger. With the release of The Herta, she gains even more dual DPS synergy as she can satisfy the Erudition requirement The Herta seeks to fulfill, giving her Support DPS potential even in modes she wasn’t great in previously like MoC.
Serval - Prior to The Herta’s release, Serval hasn’t seen much play or meta relevance but now she can operate as one of the better Erudition supports for The Herta. Playing Serval normally is good enough but she can also double down on a far more supportive build involving maximum energy regeneration solidifying her for us as a Support DPS for now.
As for
Lingsha she's a Healer that loves killing and she honestly could be placed in Support DPS too. Still, she's a Healer first so we decided to don't do it, yet. One option we're considering is placing Lingsha in two categories at the same time and rate her by different criteria - let us know what you think about this idea.
Kafka. These characters are two we feel could belong in both categories. It could be argued that Kafka only truly functions with another DoT character on the team, due to her DoT triggering nature - it can also be argued that Luka is more effective when played alongside another damage dealer, serving as a break finisher instead of the sole contributor. Right now we’re moving forward with both as Main DPS - we feel Kafka is usually the driving force of DoT teams she’s placed in and therefore is the main contributor and in a similar boat when Luka is played he’s usually the one outputting a large portion of the teams damage thanks to his giant Physical Break damage.
With so many changes you can treat this update as a rework to the tier list. Also, we expect a large meta shake-up over the course of 3.x, especially because all modes started morphing into being more AoE-focused - this trend started with Rappa release and got even bigger with The Herta. We will have to wait and see how long it will last, but at least for now, single-target focused characters are at a big disadvantage (with the exception of Feixiao). And as always we’re always listening to feedback so let us know what you think.
05/01/2025
This tier list update will be quite unique due a few reasons. First one is the revamp of the Pure Fiction mode and the second is the upcoming 3.0 full tier list revamp. We will go over both in the changelog.
Pure Fiction rework
Pure Fiction has received a rework. The changes to the mode include:
The introduction of the Grit mechanic, replacing the old buff mechanic of Pure Fiction (buffs are more generic in nature so far),
Constantly respawning non-boss enemies, resulting in the field always having 5 enemies at a time (much heavier AoE focus),
Boss enemies now always take damage when any non-elite enemy dies (even more focus on AoE).
After testing and comparing our results against the first set of data under PF’s new rules, here is the general theme of the changes to the meta and tier list:
Characters capable of hitting 3-5 enemies frequently are more powerful while characters with more singular focused damage are weaker,
Characters with trigger on kill or conditional effects that scale on number of enemies in the fight are stronger,
Supports, sustains and specialists that play into the kits of any of the characters included in the categories above are stronger.
Before you look at the updated PF ratings, here are a few things to note:
Only one phase is currently available, one set of Grit buffs and one set of enemies, limiting the amount of testing and data that can be collected,
Compared to pre-revamp version of the mode, this current phase is one of the easiest ever - both our testing and the data show that on average, most characters can reach way higher scores than before,
Erudition is heavily favored in this mode even more so than before. The Herta is a new limited Erudition unit releasing in 3.0 and she looks to be very powerful - it’s likely she will shake up the DPS category,
Apex Amplifier’s are in an unusual position right now. All of Sunday, Fugue, Robin, Jiaoqiu and Ruan Mei have strong arguments for being T0 - they each have a team that has shown it can obliterate the reworked game mode and can work independently of each other. While we feel some do have an edge over others we’re going to wait for the release of The Herta, another phase of Pure Fiction and more data before committing to placing someone in T0.
Because of all the above, there won't be a detailed changelog this time - it's more like a blank slate that is work in progress due to all the limitations and with the next phase we will know more about the direction Hoyo wants to take the mode in.
Upcoming 3.0 Tier list revamp
We already mentioned the revamp several times, but here's some more information about what we plan to change:
The current DPS and Specialist categories will be killed,
Specialists category is a relic from the early days of HSR where Break and other non-Crit archetypes were less popular and we created it to distinct them from each other. But nowadays, CRIT and non-CRIT DPS just fill the same role - killing things. So it makes no sense to keep them split,
A new category will be created - Main DPS. Damage dealers of all archetypes - CRIT, Break, DoT, FUA - will all be placed there. As the name suggests, those characters are primarily used as the main damage source on the team, no matter their archetype,
A new category will be created - Hybrid. Hybrid categories are characters that on top of doing damage, have some supportive abilities that help the team - either via buffs or debuffs. What is important, they can do both decent damage and support at the same time, without sacrificing either. Pure supporters whose damage is negligible will still remain in the Amplifier category. Here are a few examples of characters who will end up in this category: Jade, Topaz, Moze, and Black Swan (maybe even Lingsha, but she would be an exception appearing in two categories at the same time).
There will be A LOT of changes coming with that update, especially in the APEX category as we will have to change the criteria and pit the CRIT archetype against all the others. That's why we didn't make any drastic changes in the current Pure Fiction update (4x T0 DPS characters for example) as it's the last time things look like that.
Other post-Fugue changes
Tingyun • Fugue has proven to be way stronger than we anticipated, so we have lowered Trailblazer Harmony ratings in MoC and AS to better showcase the pecking order when it comes to Super Break supports.
25/12/2024
In this update we’ll be adding
Tingyun • Fugue to the tier list, making changes as a result of her release and making updates to Apocalyptic Shadow ratings.
Fugue like Sunday is a character with raw power, huge potential and brand new mechanics which all combined make placing her perfectly a challenge. Based on this, don't be surprised if after the community gets their hands on her, more players test her, discover synergies and we get solid data on her performance in each mode she sees improvements to her ratings.
Also as a part of Fugue’s release we’ve taken a look at characters she impacts most and adjusted their rating in some modes. Some changes we’ve made immediately - others we’re waiting to see exact results for. Here is what we’re keeping an eye on:
Trailblazer • Harmony (MoC/AS): Fugue and Trailblazer are our two Super Break enablers with Trailblazer having higher numbers but Fugue having her bag of mechanically transformative tricks. Some characters in some modes prefer the higher numbers while others prefer the tricks - we want to see where the numbers lie with data before committing to placing one above the other definitively.
Boothill (MoC): Boothill is one of the biggest benefactors of Fugue. We’ve got our finger on the trigger to move him to Tier 0 pending next phase results,
Rappa (MoC): Like Boothill, Rappa sees a huge boost from Fugue. We’ve made some immediate changes to Rappa’s rankings in MoC and AS but like with Boothill, we are keeping an eye on her as to whether she improved enough to join T0 with Firefly and Boothill,
Himeko (MoC/AS/PF): Himeko is another big Fugue winner and as such will also be under close watch over the next phases.
We have also made several Apocalyptic Shadow tier list changes (sorry for the delay!):
Jiaoqiu T1 T0.5. Jiaoqiu performance continues to improve, cementing his placement in the Apex tier of Apocalyptic Shadow. He elevates Acheron to another level and because of that, he deserves to sit in the same tier as her,
Moze T1 T0.5. The FUA archetype is simply too strong in the current meta and also very flexible - any of the trio of Topaz, March 8th or Moze can be paired with Feixiao and dominate. So it doesn't make sense to keep Moze with a different rating than the other two - we've raised him to Apex to fix that,
Pela T1.5 T1. The F2P champion strikes yet again - she's very flexible and strong, being able to be used in multiple teams (but mainly with Acheron) where her DEF Shred can help,
Jade T1.5 T1. Jade is slowly beating the allegations of being just a PF bot, but that's mainly because the enemy layout has changed recently in other modes, allowing her to shine. Her performance in both MoC and AS has been improving and we see a bright future ahead of her,
Herta T4 T3. Similar to Jade, the recent shift to more Blast/AoE focused fights in AS improved Herta's performance. If this trend continues, things may look even brighter for our kurukuru,
Jingliu T1.5 T2. Jingliu, oh, Jingliu - what has happened to you? Sadly, what was her biggest strength on her release (great self buffs and ease of building), is now her biggest weakness as her base low multiplier put her damage ceiling quite lower than other characters. Even if you invest more into her, the damage just isn't there anymore,
Argenti T1.5 T2. While the trio mentioned above started to thrive in recent AS, Argenti does the opposite. Maybe the knight of beauty needs some tips and help to find his place in the meta, but until he does, we're lowering him slightly,
Luka T1.5 T2. Luka is too situational and the last 3 phases simply weren't good for him, causing him to underperform compared to his peers in T1.5, so we're dropping him a bit,
Asta T1.5 T2. We have a plethora of stronger supports available to us nowadays, each with their own niche, and sadly, the niche Asta occupies just isn't good enough anymore,
Hanya T2 T3. Similar to Asta, Hanya just doesn't have a spot in the current meta as nobody wants to use her,
Sampo T2 T3. While the DoT duo somehow managed to survive, the same can't be said about Sampo - he just struggles to much and can't compete with the other Meta characters.
04/12/2024
Sunday arrival to the game is more impactful than most characters as he outperforms the other Hypercarry Amplifiers in most of their top teams and also has room to gain even more meta relevance the moment more summoning characters are released (so 3.0). The result of this is a need for us to reorganize the Amplifier category to better display the new 'pecking order' (please no more Charmony Dove brainrot) into the meta, re-evaluate every character who can benefit from Sunday and make updates to their ranking accordingly. Here's what happened:
Bronya are the two characters that are most impacted by the release of Sunday. Both are interchangeable with him and in many cases also beaten by him (more like executed) in some of their top teams. With this in mind, we’ve adjusted Bronya, Sparkle and a number of other Amplifier rankings according to the power increase Sunday introduces.
Sunday & Damage Dealers: Sunday provides a power increase to many damage dealers but one character in particular gains far far more than others - Our General
Jing Yuan. Sunday isn’t just a simple damage increase for Jing Yuan - he's straight up a kit overhaul for him, fixing many of his flaws and increasing his performance in all 3 endgame modes dramatically. We usually stick to only making additions on new character releases unless they overlap with new phase data but Sunday and Jing Yuan are an exception - the power of the combo is undeniable and thus needs an immediate update on all three lists. List of changes to Jing Yuan ratings:
Memory of Chaos - T2 T1.
Pure Fiction - T2 T0.
Yes, we are aware that there are too many DPS characters in T0 Pure Fiction now, but that's the cost of the 'emergency patch'. We will make adjustments when the next Pure Fiction drops as the mode is receiving a rework either way, so quite a lot things will change most likely.
Apocalyptic Shadow - T2 T0.5.
Sunday Moving Forward: Sunday comes out of the gates swinging - he's able to support most characters in the game to some degree and even finds a place as best in slot in some of their teams. With that said, Sunday definitely isn’t at his maximum potential yet - he is a character that specialises in advancing and buffing Summoners and right now there is only really one non-supportive option Jing Yuan. Based on this we’re not placing Sunday in Tier 0 at the time of his release but we very well expect him to make his way there soon...
MoC Tier List update
Alongside Sunday’s release we’re also updating the MoC tier list based on the most recent phase:
Lingsha T0.5 T0. Lingsha continues to dominate the endgame meta, offering tremendous offensive power while ticking all the boxes a top tier sustain needs at the same time. Because of that we're raising her to T0.
Huohuo T0 T0.5. Huohuo still serves as one of the top sustains of MoC but isn’t quite performing at the level of Lingsha or Aventurine. That's why we’re lowering her a tier for now based on their dominance.
Dr. Ratio T0.5 T1. The hyperinflation of HP that's happening in the last few phases wasn't kind to Dr. Ratio and for the first time since his release, he's showing signs of fatigue. While his single target damage output is still good, he's struggling to kill things fast enough and 'spreading' his chalk damage around when there's multiple chunky enemies he has to deal with - even with the full power of the FUA team behind his back.
Qingque T2 T3. Each of these characters is suffering from power creep, being pushed out by enemy and encounter designs not suited to their kits. As a result, both their usage rates and performance suffers.
Lynx T2 T3. Lynx isn't really played with Yunli as often as we thought she would and also the increase of difficulty showcased a fatal flaw in her kit - her healing just isn't enough and she often gets the team killed.
Rappa has performed significantly above her current tier list placement in this phase of MoC. With that said we feel this MoC is uniquely tailored towards her strengths - we want to see Rappa put in a similar performance in one more phase before potentially moving her into the Apex tiers.
Jing Yuan - Sunday has increased Jing Yuan’s power substantially - based on this in MoC specifically he has jumped 2 tiers all at once. But in addition to this we’re also "watchlisting" him - the current MoC 12 side 1 while Lightning-weak, carries a massive amount of Crowd Control. Something that makes evaluating the true power of Jing Yuan and Sunday consistently challenging. We want to see more from Sunday and Jing Yuan before placing him any higher on the MoC tier list, so we’ll revisit him in MoC with next phases data.
18/11/2024
In our previous Pure Fiction update we marked a number of characters with the potential to move up or down on the tier list (our watchlist). With another round of data, testing and community feedback we’re following through on all these changes:
[Jiaoqiu] T0.5 T0. Since his release, Jiaoqiu is one of the highest performers in Pure Fiction and in this phase he has continued his dominant performance. While previously he was mostly used with Acheron (and he elevated her to new heights) in this phase he's also being successfully played with Kafka/BS (in DoT teams) but also with Himeko (Crit version). We believe he’s earned his place in T0 because of that.
[Feixiao] T1.5 T1. A Hunt character being so high in PF? What is this blasphemy. No, we didn't lose our minds (at least we hope so) as Feixiao is being played in this mode as an enabler for Herta and Himeko - both characters rely on enemies being often broken and Feixiao can easily do that, procing the kurukuru / nigasanai wa super often.
[Seele] T1.5 T2. As someone wise said, balance must be kept - one Hunt unit has risen in the ranks and another has to drop. Kidding aside, Seele has continued to remain a niche choice outside of Shatter being present in the Pure Fiction Phase. We’re lowering her rating by a tier to reflect this.
[Jingliu] T2 T3. Jingliu continues to face challenges in Pure Fiction this phase. As outlined previously we’re lowering her down a tier and now she's entered the Niche category.
Other Pure Fiction changes:
[Yunli] T0.5 T0. Yunli continues to surprise us. She is able to stand on her own (hypercarry teams) but is even stronger when combined with other synergistic damaging characters (dual DPS teams with Feixiao, Himeko, and Jade) making her incredibly flexible. Despite being used in a myriad of teams, Yunli boasts some of the highest average scores of the mode - regardless of the Phase buff she always delivers. Flexibility, high performance and consistency - based on this we’re raising her to Tier 0.
[Acheron] T0.5 T0. Since the release of Jiaoqiu, Acheron performance in Pure Fiction drastically improved. The Foxian fixes most of her issues, allowing her to reach new heights in this and other modes - regardless of the Phase-specific buffs. Because of the shown consistency, we're raising her to T0.
[Ruan Mei] T0.5 T0. Ruan Mei is the queen of diversity and to this day retains one of the highest use rates in all modes. The release of Rappa grants her one more, especially potent top tier team specifically in her Break-focused niche. With a stronger top-end on her teams and continued widespread use we’re raising her back to Tier 0 alongside Robin. The data might not always be on Ruan Mei’s side, due to her being used in such a wide variety of teams but there is no doubt she’s part of multiple of the strongest Pure Fiction teams right now.
[Gepard] T3 T2. While his younger, gambling-addicted brother, is the king of Shielding, Gepard has shown great performance in the last few phases - those who don't have Aventurine are finding success with Gepard once he's properly build. We're raising him from the depths of Niche tier because of that.
[Serval] T4 T3. Serval has seen a uptick in performance, but not big enough to raise her from the Niche tier. Still, at least compared to a lot characters - even those limited ones - she actually sees some usage and somehow works.
[Argenti] & [Himeko] T0 T0.5. Double whammy! Himeko and Argenti are without a doubt two of the strongest Pure Fiction characters in certain phases, landing them at the top of the tier list (and in our data) on many occasions. But at the same time, both of them have phases when they struggle and even fail to reach 30k - usually phases where the enemy weaknesses do not favor their element. We expect these characters to continue to be a hot topic, but we will be lowering their ranking for now based on their lacking performance in the last 3 phases (so what's being taken into account for the purpose of the tier list).
[Bronya] T1 T1.5. Tingyun and Pela both see frequent and competitive play in Pure Fiction, popping up in a variety of team compositions capable of scoring very well. We feel Bronya doesn’t quite fit alongside these two in the current state of endgame in terms of performance or flexibility - usually being a 2nd, 3rd or even 4th pick support in most high scoring teams. For these reasons we’re moving her down a tier.
[Asta] & [Hanya] T1.5 T2. Another double whammy! Asta and Hanya’s play rate and performance has been in steady decline with the introduction of new units and higher difficulty in Pure Fiction. This combined with Bronya moving down to Tier 1.5 is the reason we’ll be moving both down a tier.
[Qingque] T3 T4. Another bad phase for our Gamba Gremlin. Her damage just isn't enough anymore and we're dropping her down a tier to better reflect her place in the meta.
[Lynx] T2 T3. With the drastic increase of difficulty in the last phase, Lynx issues were exposed. She struggles to keep the team alive and the additional benefits she brings aren't enough to justify using her other other Sustains.
[Trailblazer Fire] T2 T4. We have recently moved Fire MC to Sustains (from Specialist) and we're adjusting their rating to better reflect their strength.
Tier List (Memory of Chaos)
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