Last updated: 19/10/2024
The Memory of Chaos Analytics is the fruit of collaboration between Prydwen and Spiral Stats who create beautiful infographics with character and team usage for Genshin Impact. They recently branched out to Honkai: Star Rail, so expect similar great images to be prepared by them for each Memory of Chaos phase!
You can check their Honkai: Star Rail works by going here:
Spiral StatsI would like to thank Grimro, MrPokke, KQM, Kafka Mains and Guoba communities for sharing their clear information with us! The stats you can find on the page will be updated on a bi-weekly basis to make them as accurate as possible and help you with clearing the current MoC phase!
If you have any suggestions about the contents of this page, contact the Spiral Stats team on Discord (username: lvlurarti) or Reddit (username: LvlUrArti). Also, if you want to see the raw data we have gathered, you can find them on our GitHub account, here.
You just need to share your UID to help us. It's so simple!
If you want to share your Memory of Chaos clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the MoC clear information from your profile after that! The more people join the project, the better and more accurate data we can provide!
MoC Stats FormCurrent
14.10.2024 - 25.11.2024
Memory Turbulence: Enemies have Exo-Toughness and their actions are delayed by 30% after they are Weakness Broken. At the same time, add 1 hit(s) to "Memory Turbulence"'s Hits Per Action. If the target is an Elite enemy or higher, then additionally add 2 hit(s), up to a max of 10 hits. At the start of every Cycle, every hit by the "Memory Turbulence" causes 1 instance of DMG, dealing a set amount of DMG to random enemy targets.
Disclaimer: Don't use the data to compare the pull value between characters. Currently the average cycle clear takes into account both sides - sadly the API is pretty limited and we have no way to obtain the average cycle per 1 side currently.
For more accurate assessment, check our tier list and the character reviews.
Disclaimer: Don't use the data to compare the pull value between characters. There are a lot that factors in appearance rate, such as the memory turbulence and enemy lineup. The appearance rate shouldn't be used to compare characters of different rarities due to the difference in their ownership rate.
For more accurate assessment, check our tier list and the character reviews.
The table below shows the average performance and usage rate in the last 3 phases of Memory of Chaos - so what's being taken into account for the purpose of our tier list. We don't just look at the last phase data because the buffs and enemy layout heavily impact performance of some characters. Keep in mind that sometimes the data can be skewed - for example high usage rate usually negatively impacts the character cycles and the opposite also happens when a character isn't that popular, but performs above expectations thanks to dedicated fans. We don't take the data at face value, but further correlate it with our testing to get a better picture of which characters make clearing MoC easier.
Characters with * behind the data only have 1 phase worth of data, so they are pretty skewed.
Disclaimer: Don't use the data to compare the pull value between characters. There are a lot that factors in appearance rate, such as the memory turbulence and enemy lineup.
For more accurate assessment, check our tier list and the character reviews.
Select the characters below that you own to show teams containing them (by default, all are selected). You can also enable the Strict Mode to search for a specific team composition.
There's 439 team(s) in the database matching the criteria.
There's 427 team(s) in the database matching the criteria.
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