Honkai: Star RailMozeBest build, teams and other guides

Character
Introduction

Moze is a 4 character from the Lightning element who follows the Path of Hunt.

A Shadow Guard of the Yaoqing. He is reticent and silent, always acting on his own. As an expert in intelligence services and other affairs that must remain obscure, Moze rarely shows himself before others. The moment he shows his true capacities is usually the moment for his enemies to face death. He has a wealth of knowledge regarding methods of assassination and seems to have an extraordinary obsession with tidiness and cleanliness.

To learn more about Moze check the sections below. Use the tabs to quickly switch to the kind of information you're looking for - kit, traces, review or build guides.

Video guide

Moze has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:

To learn more about Moze check the sections below. Use the tabs to quickly switch to the kind of information you're looking for - kit, traces, review or build guides.

Profile

Review

Build and teams

MoC/PF/AS Statistics

Calculations

Profile

Skills
Basic ATK

Hurlthorn

Single Target

Lv. 1

Energy gain: 20

Break: 10

Deals Lightning DMG equal to #1[i]% of Moze's ATK to a single target enemy.
Skill

Fleetwinged Raid

Single Target

Lv. 1

Energy gain: 60

Break: 20

Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to #1[i]% of Moze's ATK, and gains 9 points of Charge. When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.
Ultimate

Dash In, Gash Out

Single Target | 120 energy cost

Lv. 1

Energy gain: 5

Break: 30

Deals Lightning DMG equal to #1[i]% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead.
Talent

Cascading Featherblade

Single Target

Lv. 1

Energy gain: 10

Break: 10

When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to #1[i]% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to #2[i]% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.
Technique

Bated Wings

Enhance

Energy gain: 0

Break: -

After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 30%, lasting for 2 turn(s).
Major Traces
A2Major trace

Nightfeather

After using the Talent's follow-up attack, recovers 1 Skill Point(s). This effect can trigger again after 1 turn(s).
A4Major trace

Daggerhold

When Moze dispels his Departed state, his action advances by 20%. At the start of each wave, Moze's action advances by 30%.
A6Major trace

Vengewise

When dealing DMG by using Ultimate, it is considered as having launched a follow-up attack. The follow-up attack DMG taken by Prey increases by 25%.
Minor Traces (total)
ATK
ATK
+18%
CRIT DMG
CRIT DMG
+37.3%
HP
HP
+10%
Eidolons
E1

Oathkeeper

Eidolon 1

After entering battle, Moze regenerates 20 Energy. Each time the Additional DMG from his Talent is triggered, Moze regenerates 2 Energy.

E2

Wrathbearer

Eidolon 2

When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by 40%.

E3

Deathchaser

Eidolon 3

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E4

Heathprowler

Eidolon 4

When using Ultimate, increases the DMG dealt by Moze by 30%, lasting for 2 turn(s).

E5

Truthbender

Eidolon 5

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6

Faithbinder

Eidolon 6

Increases the DMG multiplier of the Talent's follow-up attack by 25%.

Stats and materials
Level 80
Enable Ascension
Level 80 stats
HP
HP
808
ATK
ATK
599
DEF
DEF
352
Speed
Speed
111
Level 1 → 80 Ascension Materials
  • Credit
    Credit
    x 246400
  • Artifex's Module
    Artifex's Module
    x 12
  • Artifex's Cogwheel
    Artifex's Cogwheel
    x 13
  • Nail of the Beast Coffin
    Nail of the Beast Coffin
    x 50
  • Artifex's Gyreheart
    Artifex's Gyreheart
    x 12
CV
ENG
Ben Balmaceda
JPN
Sakata Shogo (坂田将吾)
CN
Huang Jinze (黄进泽)
KR
Choi Hyun-sik (최현식)
Gallery

Moze images aren't available yet. They will be added when the character is released.

Review

Pros & Cons

Moze pros & cons aren't available yet. They will be added when the character is released.

Review (By Sushou)

Moze review isn't available yet. It will be added when the character is released.

Ratings

Honkai: Star Rail is a game where team building matters most and while our tier list takes the optimal setup into account, a lot of characters can work and do well - even those ranked lower - when you invest into them. Also for story or lower difficulties of Simulated Universe, you don't need to worry about ratings and tiers. You can safely clear that content even with F2P characters as long as you build your team correctly.

Available ratings:

  • Memory of Chaos (MoC) - how the character performs in the Memory of Chaos. Blast and single target damage are important here while AoE has niche uses against some bosses.
  • Pure Fiction (PF) - how the character performs in the Pure Fiction. AoE is king here, followed by Blast while single target damage is mostly useless.

Moze ratings aren't available yet. They will be added as soon as it's possible.

Build and teams

Best build

Moze build information aren't available yet. They will be added when the character is released.

Synergy

Moze synergies aren't available yet. They will be added when the character is released.

Teams (MoC)

The teams in the section are generated based on the current Memory of Chaos data we have gathered. If you want to see more statistics about the mode, check the MoC/PF Statistics tab.

There are no teams featuring Moze who have cleared Memory of Chaos in the current cycle.

Video guides

MoC/PF/AS Statistics

MoC 2.3 / PF 2.4 / AS 2.4

Moze Memory of Chaos stats aren't available yet.

Calculations

Calculations

Moze calculations aren't available yet.