Introduction

In the AFK Journey arena, the key to success is to know your enemy, and to tailor your team towards countering each player in your local bracket, rather than using the same team for every purpose. In this guide, we’ll go over some meta Arena team archetypes, and which maps to use them in. This guide will be updated as new characters are released and the pvp meta evolves.

Check out our Supreme Arena Guide here!

Now let us take a look at some of the popular Team Archetypes!

Harak Hypercarry

Harak
Rarity S
Warrior
Harak

A team that supports Harak to build him into an unstoppable force. Attack focused.

This team is very hard to stop once it gets going, and it works in most maps. Requires high investment on Harak for best results.

Not as strong on defense as there are many counters and ways to take out Harak before he can do his thing if the attacker is prepared.

Eironn Nuke Team

Eironn
Rarity S
Rogue
Eironn

In this team, your strategy is to kill the enemy before they kill you, through overwhelming burst damage potential.

This used to be the main meta team in late-game arena, until

Lily May came around. With Lily May being able to counter Eironn’s entire game plan, this team is not quite as prevalent as it once was.

But if the enemy doesn’t have Lily May, this is still one of the best teams to use.

Dionel Hypercarry

Dionel
Rarity S
Marksman
Dionel

This is technically another type of nuke team, if your

Dionel is invested enough, that is.

Some of the highest burst damage potential in the game. This team is sometimes used by whales who had the spare resources to invest in Dionel rather than the more utility-focused Celehypos. Requires very high investment up to Paragon tiers on Dionel to be competitive with other meta teams.

Not as strong on defense against near-peer attackers, Dionel’s position at the back of the team also makes him especially vulnerable to assassin teams.

Heal Stall Team

Scarlita
Rarity S
Warrior
Scarlita

A powerful stall team that can also work on attack. Defense focused.

This team is geared towards a defensive gameplan. Ideally, we want to survive the enemy’s first burst of damage and then take advantage of superior sustain to win in the end

While this team still works depending on the server arena meta, with increasingly powerful units being released, it has been largely superseded by the following

Talene variant and is widely considered to be a Legacy team.

Talene/Tasi Revive Stall Team

Talene
Rarity S
Mage
Talene
Tasi
Rarity S
Mage
Tasi

A team designed to survive against overwhelming burst damage, then strike back with a deadly counterattack.

This team is notorious for often surviving against the burst damage of

Dionel or
Eironn
Eironn
teams, and then killing them after Talene and Tasi come back from the dead, supported by Damian’s healing cart.

This immortality can still be countered by

Scarlita, and does not fare well in the mirror match due to ultimate order favouring the attacker.

Mauler Rush

Shakir
Rarity S
Rogue
Shakir
Lenya
Rarity A
Rogue
Lenya

A dive-type team that gets all up in the enemy’s business. Attack oriented.

This team can be very resilient, while also dishing out CC and damage. F2P friendly. Works best at the start of a new server where players don’t have many Celestial/Hypogean characters, or in Supreme Arena. Not as strong in the late game regular arena.

Assassin Team

Vala
Rarity S
Rogue
Vala
Silvina
Rarity A
Rogue
Silvina

A team geared towards fighting other burst teams by taking out priority targets before they can pose a thread. Attack Oriented.

This team is often the best against teams that rely on a powerful main carry, such as

Dionel or
Harak
Harak
, as it enables killing the enemy carry before they can do their thing.

Defense Examples / Meta Snapshot

Here we’ll showcase some popular defense teams using a mix of the above archetypes. Arena 3 and Arena 5 - Special are the most popular maps for defense, the former due to being immune to Reinier manipulation, and the latter due to energy tiles.

ARENA 3
Team #1 - HARAK HYPERCARRY
Guides

Comments:

Thoran can also be replaced by
Phraesto
Phraesto
, though that does make one of our units vulnerable to
Reinier
Reinier
.

Team #2 - DIONEL HYPERCARRY
Guides

Comments: While this version has

Harak, any high threat DPS carry will work.

Team #3 - EIRONN NUKE TEAM
Guides

Comments: This aggressive variant is best used in attack teams.

Parisa can be replaced by a support character, or a tank, if moved to the frontline.

Team #4 - HEAL STALL TEAM
Guides

Comments: Different supports can be used, at the cost of faction bonuses.

Team #5 - TALENE REVIVE TEAM
Guides

Comments:

Tasi does not work as well in this map due to the lack of energy tiles, so this variant ends up being better in a magic damage meta, especially for defense teams.


ARENA 5
Team #1 - HARAK HYPERCARRY
Guides

Comments: Energy tiles enable a more aggressive melee team-backed team.

Team #2 - EIRONN NUKE TEAM
Guides

Comments: Can be changed to include more burst damage

Team #3 - TALENE TASI TEAM
Guides

Comments: The slot occupied by

Lily May is a flex slot, and there are other options that work in her place, such as
Scarlita
Scarlita
or
Bonnie
Bonnie
, or an additional support. Tasi gets an instant ultimate on this map.

Team #4 - TALENE TASI TEAM (No Phraesto)
Guides

Comments: This variant also works well as both

Tasi and
Hewynn
Hewynn
get their ultimates right away, and even if the enemy has
Lily May
Lily May
, she can only cancel one of them.