Foreword

In this guide, we offer information about the basics of team building and examples of pre-made teams. Please note that these are just guidelines, and not hard rules. Due to the existence of several key factors — that we will go over in a minute — that somewhat restrict the ways teams can be built in AFK Journey. If you don’t see your preferred character in this guide, it doesn’t mean they’re not viable; in that case just refer to our Tier List or character page to see what place they have in teams.

Faction Bonus

Guides

While creating a team, it is important to maximize your faction bonus. Whenever more than 2 characters of the same faction are put on a team, the entire team’s stats are increased by a certain percent. This means you’re incentivized to keep your teams to two factions at most, though the

Celestial
Celestial
and
Hypogean
Hypogean
factions are here to help mitigate the issue.

Celestial
Celestial
and
Hypogean
Hypogean
are interesting, as they serve as ‘neutral’ characters that can count towards any faction. To make it easier to understand: if you run 4 characters of the
Wilders
Wilders
faction, then add either a Celestial or Hypogean character, it’ll activate the 5 character matching faction bonus.

Note that it’s not worth it to go for a mono-faction set-up. Not only do most factions not have 5 characters that both are good and synergize with one another, the extra stats are just not worth it when compared to the utility of some of the meta characters. Instead, most teams function on a ‘core’, which is a set of 3 characters of the same faction that dictate what faction the team will run around. The other two units are then added based on synergy or power.

Standard Team Setup

Even though there are many possible teams in this game, more often than not, they will follow the same style of building when deciding between which characters to use.

  • Pick a Tank. Tanks are the key figures in a team, even if their presence doesn’t often decide the other characters that will make up the team. Tanks have an exceedingly small roster, so be careful with who you pick to build around the faction bonus.
  • Pick 1-2x DPS. Their main task is to kill the enemies before they kill you.
  • Pick 1-3x Support. Supports are often the backbone of a team. Though most Supports (depending on the character) can provide enough sustain on their own, sometimes their kits trade raw healing output for things like buffs or debuffs.
  • Flex spot. Pick a Specialistor a second Tank.
    • Specialists are either characters with quirky kits, or characters that focus on multiple roles at the same time. A key observation you may have is that the “good” Specialists often provide something in terms of buffs, debuffs or enhancements for your other characters,

Team Suggestions

Team compositions typically feature a core of 3 units of the same faction (so you can activate the +10% stat bonus), with the other 2 being flexed either between another faction or non-matching units. Below you will find beginner core teams for Maulers and Wilders who are the most common ones you will use for AFK Pushing.

Low Dupe Mauler Team

Guides

If you are just starting on a new server and don’t have

Smokey & Meerky at Mythic+ yet, it is possible to start with a team focused on sustain and dealing damage. The team works well at low dupes.

Tank

Antandra
Rarity A
Tank
Antandra

Support

Smokey & Meerky
Rarity S
Support
Smokey & Meerky
Koko
Rarity A
Support
Koko

Support

Rowan
Rarity S
Support
Rowan

Damage dealer

Odie
Rarity A
Marksman
Odie
Lily May
Rarity S
Rogue
Lily May

Flex Spot

Cecia
Rarity S
Marksman
Cecia
Brutus
Rarity S
Warrior
Brutus
Lucca
Rarity A
Tank
Lucca
Information about the team members

Mythic Mauler Team (Smokey Team)

Guides

The typical Mauler AFK pushing team is built around

Smokey & Meerky, whose ultimate can kill almost any enemy as long as they are kept inside the ultimate’s radius, taking true HP% damage. Requires an investment of at least Mythic+ to unlock this ability. The rest of the team offers a lot of sustain and utility to help gather enemies for Smokey & Meerky to finish off.

Tank

Phraesto
Rarity S
Tank
Phraesto

Support

Smokey & Meerky
Rarity S
Support
Smokey & Meerky

Support

Rowan
Rarity S
Support
Rowan

Support

Koko
Rarity A
Support
Koko

Flex Spot

Nara
Rarity S
Rogue
Nara
Lumont
Rarity S
Tank
Lumont
Information about the team members

Other options:

Mythic Wilder Team (Eironn Team)

Guides

The second major AFK Pushing archetype is the

Eironn team, based around locking down the enemy using the powerful Eironn + Ulmus combo and taking advantage of allies with CC synergy and high damage output. Does not typically run sustain. Requires Mythic+ to unlock Eironn’s instant ultimate which best enables the archetype.

Tank

Ulmus
Rarity A
Tank
Ulmus

Specialist

Eironn
Rarity S
Rogue
Eironn

Damage dealer

Carolina
Rarity S
Mage
Carolina
Arden
Rarity A
Mage
Arden

Damage dealer

Bonnie
Rarity A
Marksman
BonnieNew
Parisa
Rarity A
Mage
Parisa

Flex Spot

Temesia
Rarity S
Tank
Temesia
Rowan
Rarity S
Support
Rowan
Tasi
Rarity S
Mage
Tasi
Information about the team members

Other options: