Introduction
In the AFK Journey Supreme Arena, many of the archetypes used in the non-season arena can be used here as well, but many opportunities are made available by season talents and artifacts. For attack teams, it is often necessary to tailor your teams based on what the other player is running, so below we will list some solid defense teams.
Check out our Arena Guide here!
Map 1
Wilder Burst Team

This team is relatively accessible thanks to not necessarily requiring Celestial/Hypogean heroes, while also being very powerful against many matchups. We can make use of the hidden tiles to make it so that the enemy does not bring Lily May at first glance.
- Eironn is used to group up and debuff enemies and is the core of this archetype.
- Of course, we can always run other sources of CC for our frontline, such as Granny Dahnie,Lumont, orLucca, but they will lack the explosive potential of the main Eironn variant.
- Ulmus is used to root enemies after Eironn groups them up, and act as a frontline along with Eironn
- Ulmus is not strictly necessary but he does make the team a lot more consistent. Another option is running more damage carries such as the ones listed below.
- Arden is the preferred damage carry for this team, and his dupes are readily available
- Carolina can be used instead of Arden, or along with Arden as long as we drop one of our supports for more damage.
- Parisa is just as powerful as a burst damage damage carry, lacking either of the others
- Faramor is always a good choice in most teams, including this one, offering damage and disruption in her ultimate denial.
- A support can be used for more sustain if needed
- Carolina complementsArden, adding more burst damage to the team
- Elijah and Lailah can be used as a higher investment alternative to greatly speed up our ultimates and provide some healing and stat stacking, and work perfectly in this mono faction team.
- Alternatively, we can opt for an alternate damage carry, such as Bonnie, providing long lasting AOE damage orLily May to counter enemy characters with dangerous ultimates.
- We run Bryon here as a counter to Lily May, allowing Eironn’s ultimate to go through, and also providing some true damage conversion through his buff tile.
- Niru can also be used as an alternative for this purpose
Wilder Burst Team (Non-Ulmus Variant)

This variant uses Faramor to boost Lily May instead to quickly eliminate one or more enemy units, at the cost of having less CC, and is a good alternative if you are not using Lily May in any other team.
Map 2
Tasi Talene Team (Wilder Variant)

This team relies on Tasi and Talene, along with Damian to make for a hard-to-kill comp that allows Tasi to solo the enemy team.
- Tasi is one of the main victory conditions for this team, often capable of coming back after death to slay the enemy team all by herself.
- While Tasi is a key component of this team, lacking Tasi, it is possible to run a team tailored aroundTalene instead, in which caseLudovic orHewynn can be a great addition here, though the team will be lacking in offensive potential without Tasi.
- Talene is our second main victory condition, capable of regenerating after being defeated as long as another ally is still alive on the field, providing incredible synergy withTasiandDamian. The talent tile also greatly enhances Talene’s ultimate and grants her extra stats.
- It is possible to run a version of this team without Talene, focusing instead on disruption.Temesia can be a great choice for this variant.
- Igor can be used as an alternative distraction to keepTasiandDamian in the game.
- We can also just run extra healing, or another damage carry, though the team loses a lot of what makes it special withoutTalene.
- Damianis the only healer that can keep up with Talene and Tasi against burst teams, as he can just summon a new cart to quickly heal Talene and Tasi back up after the rest of the team is wiped by a powerful attack. Works at Mythic+.
- Lacking Damian, we can run any other healer here, though the team will be a lot weaker against burst damage, as Damian is the only one who can survive to provide backup healing for Talene and Tasi.
- Elijah and Lailah help keep Talene topped up on health while also cycling team ultimates faster.
- Alternatively, we can use a tank to provide a less squishy frontline.
- Lily May is a general purpose damage carry that can help against some teams, but she is not strictly necessary.
Twins Mauler Team

This team takes better advantage of the lined up tiles to buff and heal most of the team using The Twins’ link.
- Elijah and Lailah are the main reason to run this type of team without making use of the hidden tiles.
- While we can drop The Twins for another mauler, the mauler tile placement might be awkward, and one or more of the hidden tiles will go unused to make use of the mauler tiles.
- Shakir is the core of most mauler teams, providing great buffs, while also having high survivability and damage potential.
- While Shakir is one of the best choices for mauler teams, he does require relatively high investment. A lower investment option is Brutus that lacks Shakir’s buffs and survivability but can offer a decent physical debuff while also surviving a single instance of fatal damage.
- Alsa provides good CC and damage, capable of quickly finishing off enemies as long as she is kept alive.
- Soren can also work well here.
- Seth is another good choice, capable of snowballing much like Harak when he gets kills.
- Mikola capitalizes on the melee team, providing a field advantage with her field against predominantly ranged teams.
- Surprisingly, Gerda can work here, as we favour defense and she can help stall out the enemy with Shakir’s help if they dont have enough burst damage.
- Koko takes advantage of The Twins’ massive haste buffs to use her skills and ultimate more often and keep our team alive.
- Alternatively, we can bring another damage dealer for better kill potential, if Mikola and The Twins’ sustain proves to be good enough and you need more damage.
Map 3
Athalia Burst Team

This team uses Athalia’s massive burst damage as well as dunlingr’s ultimate denial power to quickly eliminate enemies one by one, without much they can do to fight back.
- Athalia is our main damage carry, capable of delivering massive burst damage.
- Dionel can also be used in her place, in a more buff-oriented team.
- Dunlingr is used to disable enemy ultimates, while not inconveniencing our own team much.
- It is possible to run a version of this team without Dunlingr, but it will not be nearly as strong. Instead of Dunlingr, you can run Phraesto as a frontline or another tank, or a damage carry to lean further into the burst team idea.
- Ludovicprovides some initial healing to protect our frontline, while also offering some CC and damage.
- Damian can also be used to perform a similar role.
- Smokey & Meerky works better for the Dionel variant.
- Harak acts as a secondary win condition, capable of snowballing out of control if he gets any kills.
- Erralso works here.
- Use an extra support here if running Dionel.
- Reinier helps further buff our backline while also debuffing an enemy and granting our backline extra sustain.
- Lily May is a good general purpose alternative.
- Alternatively, we can run an additional support as a safety net.
Dionel Burst Team

This is an example formation for the Dionel variant, but most characters besides Dionel and Dunlingr are replaceable.
Video
Here are some additional ideas for teams to use: