SoukakuBuild and Guide

Character
Introduction

Soukaku is an
A Rank
rank character with the Ice attribute who belongs to the
Support
Support Specialty and who is part of the
Section 6
Section 6 faction.

Soukaku, Deceptively Strong in Combat. Not only a member of Section 6, but also one of its "assets." Enemies who underestimate her have a tendency to vanish from existence. Totally. Not Picky, Hates Wasting Food. She loves to eat, and gets angry when seeing others waste food. Totally. Trouble With Words. Due to certain reasons, she's somewhat uneducated, and often mispronounces words, which results in some cute blunders. Totally. A Pure & Innocent Child. Though only an immature kid, much like the boy in "The Emperor's New Clothes," she often uncovers the simple truths. Totally.

To learn more about Soukaku check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

Soukaku has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:

Update tracker

Last review/pros & cons update

Patch 1.0

Last build/calcs update

Patch 1.4

Last teams/synergies update

Patch 1.4

Last profile update*

November 6th, 2024

*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.

To learn more about Soukaku check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Shiyu Defense

Rotation & Teams

Calculations

Profile

Core skills
Core

Core Passive Blade Flurry

Lv. 1

When Soukaku launches Fly the Flag, her ATK is increased by 10% up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max 1000. This buff given can be passed along to characters switching in via Quick Assist or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.

Base Energy Regen 0

BASE ATK: 0

Core

Additional Ability Group Set Meal

When another character in your squad shares the same Attribute or Faction:

When Soukaku consumes Vortex to activate Fly the Flag, the Ice DMG of the squad is increased by 20% for 22s..

Skills
Basic
Basic
Dodge
Dodge
Assist
Assist
Special
Special
qte
Chain
Core

Basic Attack: Making Rice Cakes

Press to activate. Unleashes up to 3 attacks, dealing Physical DMG.

Lv. 1
1st-Hit DMG Multiplier
66.20%
1st-Hit Daze Multiplier
33.10%
2nd-Hit DMG Multiplier
216.30%
2nd-Hit Daze Multiplier
188.00%
3rd-Hit DMG Multiplier
293.10%
3rd-Hit Daze Multiplier
221.70%
Core

Basic Attack: Making Rice Cakes (Frosted Banner)

When Frosted Banner is active, press to activate. Unleashes up to 3 faster attacks in front, dealing Ice DMG.

Lv. 1
1st-Hit DMG Multiplier
76.60%
1st-Hit Daze Multiplier
46.60%
2nd-Hit DMG Multiplier
228.50%
2nd-Hit Daze Multiplier
127.50%
3rd-Hit DMG Multiplier
511.40%
3rd-Hit Daze Multiplier
263.30%
Core

Dodge: Grab a Bite

Press to dodge. A rapid dodge. Character is invulnerable while using this skill.
Core

Dash Attack: 50/50

Press during a Dodge to activate. Slashes enemies in front, dealing Physical DMG.

Lv. 1
DMG Multiplier
76.70%
Daze Multiplier
38.40%
Core

Dash Attack: 50/50 (Frosted Banner)

When Frosted Banner is active, press during a Dodge to activate. Slashes enemies in front, dealing Ice DMG.

Lv. 1
DMG Multiplier
131.50%
Daze Multiplier
80.10%
Core

Dodge Counter: Away From My Snacks

Press during a Perfect Dodge to activate. Slashes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
247.30%
Daze Multiplier
213.40%
Core

Special Attack: Cooling Bento

Press to activate. Soukaku releases a wind current in front of her and unleashes her finishing move, dealing Ice DMG. Anti-Interrupt level is increased while using this skill, and DMG taken is reduced by 40%. Holding while using this skill allows for a quick transition to Fly the Flag.

Lv. 1
1st-Hit DMG Multiplier
28.40%
1st-Hit Daze Multiplier
28.40%
Finishing Move DMG Multiplier
100.10%
Finishing Move Daze Multiplier
100.10%
Core

Special Attack: Rally!

Hold to activate. Soukaku plunges her weapon into the ground, morphs it into a flag, and launches Fly the Flag, dealing Ice DMG. Hitting an enemy with Fly the Flag triggers a Quick Assist. Pressing or after Fly the Flag activates a Special Attack as she retracts the flag, dealing Ice DMG. If Soukaku owns 3 stacks of Vortex on using Fly the Flag, she consumes all 3 stacks and enters the Frosted Banner state. In the Frosted Banner state, she can unleash an enhanced Basic Attack or an enhanced Dash Attack, dealing massive Ice DMG This effect can last up to 45s or stack up to 6 times. Soukaku's weapon gains Vortexes in the following circumstances: Gains 1 stack of Vortex when launching an EX Special Attack, Gains 1 stack of Vortex when launching a Chain Attack, Gains 3 stacks of Vortex when launching an Ultimate. Soukaku can accumulate a maximum of 3 stacks of Vortex.

Lv. 1
Fly the Flag DMG Multiplier
250.10%
Fly the Flag Daze Multiplier
275.10%
Quick Fly the Flag DMG Multiplier
140.10%
Quick Fly the Flag Daze Multiplier
140.10%
Lowering the Flag DMG Multiplier
245.00%
Lowering the Flag Daze Multiplier
245.00%
Core

EX Special Attack: Fanning Mosquitoes

With enough energyy, press to activate. Releases wind currents of extended range in front of her, dealing massive Ice DMG. This skill can be used in rapid succession by pressing repeatedly. Each use consumes a specified amount of Energy. When Soukaku's Energy is depleted, or you stop pressing the button, she unleashes a powerful finishing move that deals massive Ice DMG. Anti-Interrupt level is increased while using this skill, and her DMG taken is reduced by 40%. Holding while using this skill allows for a quick transition to Fly the Flag.

Lv. 1
Chain Attack DMG Multiplier
131.20%
Chain Attack Daze Multiplier
112.90%
Wind Current DMG Multiplier
102.10%
Wind Current Daze Multiplier
87.90%
Energy Cost to Use
60
Energy Cost of Each Attack
30
Core

Chain Attack: Pudding Slash

When a Chain Attack is triggered, select the character to activate: Soukaku quickly unleashes a series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
748.80%
Daze Multiplier
346.80%
Core

Ultimate: Jumbo Pudding Slash

When Decibel Rating is at Maximum, press to activate. Soukaku quickly unleashes an extended series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG. Upon activating this skill, Soukaku enters the Masked state, increasing her CRIT Rate by 15% for 15s. Upon activating this skill, other squad members recover 10 Energy. The next character to switch in gains an additional 20 Energy. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
1989.80%
Daze Multiplier
376.80%
Core

Quick Assist: A Set for Two

When the on-field character is launched, press to activate. Slashes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
113.40%
Daze Multiplier
113.40%
Core

Defensive Assist: Guarding Tactics

When the character on field is about to be attacked, press to activate. Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Lv. 1
Light Defensive Daze Multiplier
246.70%
Heavy Defensive Daze Multiplier
311.70%
Chain Defensive Daze Multiplier
151.70%
Core

Assist Follow-Up: Sweeping Strike

Press after a Defensive Assist to activate. Charges and strikes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill. Holding while using this skill allows for a quick transition to Fly the Flag.

Lv. 1
DMG Multiplier
264.00%
Daze Multiplier
231.30%
Mindscapes
M1

Uplifting Current

Mindscape 1

When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.
M2

Experimental Charging Module

Mindscape 2

When Soukaku's Basic Attacks, Dash Attacks, Dodge Counters, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second. When Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.
M3

Attendance Meal Allowance

Mindscape 3

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M4

Hypothermia

Mindscape 4

If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.
M5

Late-Night Snacks

Mindscape 5

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M6

Northern Wind

Mindscape 6

While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks is increased to 12, and also deal 45% more DMG.
Stats (Level 60)

Soukaku Stats at level 60 (including Core passive bonuses).

Stat
HP
8026
Stat
DEF
598
Stat
ATK
666
Stat
CRIT Rate
5%
Stat
CRIT DMG
50%
Stat
PEN Ratio
0%
Stat
Impact
86
Stat
Anomaly Mastery
96
Anomaly Proficiency
93
Stat
Energy Regen
1.56
Voice Actors
ENG
-
JPN
Saito Machiko (齊藤真知子)
CN
Liu Wen (刘雯)
KR
-
Gallery

Soukaku images aren't available yet. They will be added soon!

Review

Pros & Cons
Pros

  • Gains a buff that grants herself an absurd 1000 flat Attack that can be transferred to the next character that switches in after using Fly the Flag normally or as a part of a chain skill. Transferring this ATK buff to your main damage dealer makes Soukaku one of the most potent supports in the game for this alone.

  • Grants the team 20% additional Ice damage after consuming a full set of 3 Vortex charges - something that can be done easily and continually after a short ramp-up time at the start of the fight.

  • All buffs Soukaku applies last a long time meaning they can be maintained indefinitely if managed carefully.

  • Deals a strong amount of Ice anomaly with most of the attacks she uses when played as a dedicated Support, allowing her to help Freeze and Shatter enemies interrupting their movement and sometimes extending stun durations.

  • Despite having an Ice-themed additional ability can still be used to support non-Ice damaging characters thanks to her incredibly powerful 1000 possible flat Attack buff.

Cons

  • Requires a high amount of personal Attack in order to gain and grant her most powerful 1000 flat Attack buff to herself or allies.

  • When activating Fly the Flag to gain her flat Attack buff Soukaku is only capable of gaining the full 1000 potential flat ATK if she consumes 3 Vortex charges which must first be built by using her EX. Casting Fly the Flag without consuming Vortex Charges will only grant 500 flat ATK.

  • EX ability feels sluggish to use, opening up Soukaku to getting attacked while using it. While this is a problem it can be mitigated by immediately switching after using the EX.

  • EX does not grant a quick assist to the next character like most other support characters. Instead, Soukaku’s quick assist is tied to her Fly the Flag ability which is accessed by holding down the Special Attack regardless if she has enough energy or not.

Review

Soukaku is an A-Rank Melee Ice Support Agent having a versatile kit with focus on self and teamwide damage increase. As a powerful Support unit, while she boosts all types of allies via her buffs, Ice based characters are particularly benefited, allowing her to be run as a good all rounder or very strong specialist.

Her kit revolves around generation and usage of “Vortex Stacks” , a resource exclusive to her. These stacks enhance her Signature ability, Fly the Flag (also referred to Special Attack: Rally! In her kit). Doing so enhances her personal and teamwide buffing abilities significantly and should be a priority to do so in combat.

Despite being primarily played as a support, she has decent personal damage when built, and can be played as DPS if you can acquire multiple mindscapes for her.

Lets kick off her skill analysis with her most important ability as mentioned above - Fly the Flag. This ability is present all over her kit and can be accessed in myriad of ways but always keeps the same functionality. Upon its execution, Soukaku slams her flag into ground and channels an Ice Storm, giving herself an Attack buff from her Core Passive and immediately triggering a Quick Assist for next teammate. Many of her Passives and attacks interact with this ability and will be covered later in the review, but first here is the list of all ways in which Fly the Flag can be activated:

  • Press and Hold Special Attack.

  • Press and Hold Special Attack after EX Special Attack: Fanning Mosquitoes.

  • Press and Hold Special Attack after Assist Follow-Up: Sweeping Strike.

  • Automatically cast as a part of Chain Attack: Pudding Slash.

  • Automatically cast as a part of Ultimate: Jumbo Pudding Slash.

Before Fly the Flag is activated, aim at achieving 3 Vortex Stacks (Only 2 required if activating Fly the Flag with her Chain Attack or Ultimate skill) to trigger both of her Passive Abilities. Her Core Passive is the more powerful of the two and reads as: “When Soukaku uses Fly the Flag, her ATK is increased by 20%, up to a cap of 500. Consuming 3 stacks of Vortex during Fly the Flag doubles this bonus to 1000.” This self buff can be transferred by Soukaku to an ally of choice via a Quick Assist or Chain Attack, offering a tremendous boost in their damage. A point to note, When transferring via Quick Assist, the ally buffed will be the one directly after Soukaku in turn order, whereas with her Chain Attack, simply continuing the Chain with intended character after her will suffice.

Her Additional Ability, while strong, is much more specialized, increasing Ice Damage by 20% for 22 seconds, consuming 3 Stacks of Vortex Stacks. You will earn this bonus regardless, but it is only relevant for her personal damage unless running an Ice team.

As discussed, in order to maximize her kits benefits, You must execute 3 Vortex Stack infused Fly the Flags often, thus making it important to build and spend Vortex Stacks efficiently as fast as possible, with that said - Lets dive into her kit!

Her Basic Attacks are divided into two forms, first being a Physical damage variant, and second being her Frosted Banner form - only accessible after 3 Vortex Stacks consumption. While neither is used when playing her as a Support, here are what they do in case you are planning to play her a DPS.

Physical damage variant, features low multipliers and should be never used. Frosted Banner attacks on the other hand feature high damage multipliers but at the price of having limited Charges per Frosted Banner state - 6 attacks, 12 if she has Mindscape 6. Thus, with such high damage multipliers, gaining and maintaining her Frosted Banner state is vital if planning to deal damage with her outside of her basic Support rotation.

Her un-enhanced Special Attacks are not worth using, but energy consuming enhanced EX Special Attack is. Her EX Special Attack has two parts: Fanning Mosquitoes and Rally! (being Fly the Flag discussed above). Fanning Mosquitoes launches an Air Current in front of her that deals decent damage and applies Ice Anomaly at cost of 30 Energy per cast. It can be used for a total of 3 times in succession and provides her with Vortex Stack every cast. Additionally, for the duration of attack, she takes 40% reduced damage and increases her Anti-Interrupt level. An interesting point is that regardless of total casts, she will always end this attack with an overhead smash, unless the Special Attack button is held down by the player at the end of combo. This attack is by far the best way to generate Vortex Stacks for her, depending on your playstyle for Soukaku, you will want to execute at least 2-3 uses of this skill. If desired, she can also cast the Fanning part of her Special Attack, before enemies have spawned in Shiyu Defense mode to save time required to build Vortex Stacks in the middle of combat for first Fly the Flag usage.

Her Assists are similar to other Melee Agents, providing decent Daze, damage and Anomaly application. However, her Assist Follow-Ups can trigger Fly the Flag, making it a valuable tool to prevent buff downtime and reduce reliance on long EX Special Attack sequences, Chain Attacks or using her Ultimate.

Her Ultimate deals some damage and increases her Critical Hit Rate but generally isn’t used when run as Support with other DPS, limiting its usage to when Soukaku is played as main DPS, where it can be quite strong.

Her Chain Attack, deals moderate damage, Daze and also generates Vortex Stack, something only her EX Special Attack and Ultimate do at baseline usually. This means as long as she can gather 2 Vortex Stacks, she can gain the third via Chain Attack to trigger full power Fly the Flag alongside all her buffs, making it one of most effective methods to provide the 1000 Attack boost to her teammates. With this in mind, the most common combo used when playing Soukaku as Support is:

  • EX Special Attack: Cooling Bento (Generates 1 Vortex Stack).

  • EX Special Attack: Cooling Bento (Generates 1 Vortex Stack).

  • Chain Attack: Pudding Slash (Generates 1 Vortex Stack and then immediately consumes all 3)

  • Team Mate Quick Assist.

When executing the combo above, it is best to briefly remain on field to execute two EX Special Attacks, before Swapping to other teammates until Soukaku’s Chain Attack is ready.

Soukaku thrives in both Ice-based teams as well as general compositions thanks to her universal Attack buff. Her gameplay primarily revolves around managing Vortex Stacks and maximizing her Fly the Flag ability. Understanding her rotations, timing her EX Special Attacks and making full use of her Quick Assists is key to mastering Soukaku. As such, whether as a Support or a DPS, she offers exceptional utility that elevates overall performance of her team significantly when played correctly. 

Ratings

This tier list assesses characters based on their combat potential in Zenless Zone Zero’s current most demanding content, Shiyu Defense (SD). SD is a mode similar to Genshin Impact’s Spiral Abyss or Honkai Star Rail’s Memory of Chaos and requires multiple teams, Disk Drives and good W-Engines. This mode offers a reasonable mix of Boss encounters (single target) and Elite packs (2-3 targets), allowing multiple characters to find a niche but in the end, there is a bias toward single target focused characters at the top-end and tier list ratings will reflect that.

Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.

T1

Shiyu Defense

Build and teams

Best W-Engines

The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.

1

Increases Ice DMG by 15/17.5/20/22/24%. When launching an EX Special Attack, all squad members' ATK increases by 2/2.3/2.6/2.9/3.2% for 12s, stacking up to 4 times. Retriggering refreshes duration. Passive effects of the same name do not stack.

Base ATK (Lv 60): 624
Attack (Lv 60): 25%

2

When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 2.5/2.8/3.2/3.6/4% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.

Base ATK (Lv 60): 624
Energy Regen (Lv 60): 50%

3

Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10/12/13/15/16 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.

Base ATK (Lv 60): 475
Energy Regen (Lv 60): 40%

4

Launching a Chain Attack or Ultimate increases all squad members' ATK by 8/9/10/11/12% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.

Base ATK (Lv 60): 475
HP (Lv 60): 20%

5

Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 12/13.5/15.5/17.5/20% for 12s. The bonuses triggered by the same type of passive effects do not stack.

Base ATK (Lv 60): 594
Energy Regen (Lv 60): 50%
Best Disk Drives Sets

1

(2)
ATK +10%.
(4)
Whenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Only one of this effect can be active at a time in the same squad.

New best support set. The buff is triggered off Quick Assists and can be stacked multiple times - if you can stack it 2 times, it already beats Swing Jazz (by 1%, but hey!), and if you can also get a third stack, it puts the set ahead of Swing Jazz (24% vs 15%).

Best combined with your choice of 2-PC Set:

  • Swing Jazz for the Energy Regen (Recommended),
  • Freedom Blues or Chaos Jazz for 30 Anomaly Proficiency to boost Anomaly damage,
  • Puffer Electro for 8% PEN Ratio or Polar Metal for 10% Ice DMG if you want to improve Soukaku's damage output.

2

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

Great set for Supports aiming to support direct damage dealers or Anomaly characters that do not require the buff from Freedom Blues. Grants the entire squad a 15% DMG increase for 12 seconds following a Chain Attack or Ultimate. Almost always activated via a Chain Attack which perfectly buffs all allies right before the team's largest damage window during stun.

Best combined with your choice of 2-PC Set:

  • Hormone Punk to help cap out Soukaku's Fly the Flag buff (Recommended),
  • Freedom Blues for 30 Anomaly Proficiency to boost Anomaly damage,
  • Puffer Electro for 8% PEN Ratio or Polar Metal for 10% Ice DMG if you want to improve Soukaku's damage output.
Best Disk Drives Stats
Disk 4
ATK%
ATK%
>
CRIT Rate
CRIT Rate%
Disk 5
ATK%
ATK%
>
Ice DMG
Ice DMG%
Disk 6
Energy Regen
Energy Regen
=
ATK%
ATK%

Substats: ATK% (top priority until ability cap) = CRIT RATE = CRIT DMG > PEN = ATK

Best Endgame Stats (Level 60)
  • ATK: 2777 (Lvl 4 Core Passive) - 2500 (Lvl 6 Core Passive)

  • HP: 10000+

  • DEF: 800+

  • CRIT RATE: 50% - 60%+ (Optional)

  • CRIT DMG: 100% - 120%+ (Optional)

Skill priority
Core

Special Attack

Core

Chain Attack

Core

Basic Attack

Core

Assist

Core

Dodge

Video guides

Rotation & Teams

Synergy

Soukaku is Ellen’s best support, offering her strong damage gains throughout her kit. The biggest benefit Soukaku offers Ellen is her amazing 500-1000 flat ATK buff which she gains but can transfer to another character via a Chain Attack or Quick Assist. If setup right, it’s incredibly easy to grant Ellen a full powered 1000 ATK bonus right as she begins her burst combo, massively boosting her damage. Soukaku offers Ellen yet more buffs though thanks to her Additional Ability which when played around coorectly will grant Ellen an additional 20% Ice damage on top of all this. Finally Soukaku contributes an excellent amount of Ice anomaly while performing her standard supportive duties, leading to faster and more frequent enemy Freezes.

Teams

If a column has multiple characters, the bigger one is the priority choice for the team while the smaller ones are alternatives. If they are the same size, either of them can be used.

Best Team

Lycaon
Lycaon
Lighter
Lighter
Caesar
Caesar
Stun

Bangboo options:

  • Sharkboo or Penguinboo = Most offensive options,
  • Butler = Energy comfort.

Calculations

Calculations

Soukaku calculations aren't available yet.

Shiyu Defense

Shiyu Defense

This section contains information about Soukaku performance in the latest Shiyu Defense cycle (1.3.2). The page will be automatically updated every patch once enough data is gathered.

  • The data has been last updated on 06/12/2024,
  • 4890 players shared their 1.3.2 Shiyu Defense clear data with us (1093 of the sample are self-reported players that filled our form, 3797 are from random UIDs that we scanned).

If you want to share your clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the Shiyu Defense clear information from your profile after that!

Shiyu Defense Stats Form
Usage rate

Characters are ranked with appearance rate, which is how often a character was used in Shiyu Defense by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.

Common partners

This section lists the characters that were most commonly paired with Soukaku in the current phase of Shiyu Defense.

Teams

This section lists most popular teams featuring Soukaku in the current phase of Shiyu Defense.

Rank 2

App. rate: 20.52%

Avg. Score 2.82

Ellen
Lycaon
Soukaku

Rank 6

App. rate: 5.3%

Avg. Score 2.88

Ellen
Soukaku
Caesar

Rank 9

App. rate: 4.95%

Avg. Score 2.85

Ellen
Qingyi
Soukaku

Rank 15

App. rate: 3.17%

Avg. Score 2.86

Ellen
Lighter
Soukaku

Rank 28

App. rate: 1.31%

Avg. Score 2.69

Ellen
Anby
Soukaku

Rank 29

App. rate: 1.26%

Avg. Score 2.89

Ellen
Koleda
Soukaku

Rank 45

App. rate: 0.63%

Avg. Score 2.58

Ellen
Soukaku
Nicole

Rank 48

App. rate: 0.57%

Avg. Score 2.67

Ellen
Soukaku
Rina

Rank 81

App. rate: 0.27%

Avg. Score 2.6

Corin
Lycaon
Soukaku

Rank 85

App. rate: 0.25%

Avg. Score 2.78

Lycaon
Soukaku
Nicole
Mindscapes

Mindscapes data comes from 1492 players we have scanned who used Soukaku in the current Shiyu Defense.

0.13%

2 score

Mindscape 0

0.54%

2.38 score

When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.

1.54%

2.77 score

When Soukaku's Basic Attacks, Dash Attacks, Dodge Counters, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second. When Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.

2.14%

2.6 score

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

5.36%

2.83 score

If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.

6.77%

2.83 score

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

83.51%

2.82 score

While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks is increased to 12, and also deal 45% more DMG.
W-Engines

W-Engines usage data comes from 1492 players we have scanned who used Soukaku in the current Shiyu Defense.

93.43%

2.81 score

Increases Ice DMG by 15/17.5/20/22/24%. When launching an EX Special Attack, all squad members' ATK increases by 2/2.3/2.6/2.9/3.2% for 12s, stacking up to 4 times. Retriggering refreshes duration. Passive effects of the same name do not stack.

Base ATK (Lv 60): 624
Attack (Lv 60): 25%

2.61%

2.63 score

Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 20/23/26/29/32 (Dodge) | 25/28.5/32/35.5/40 (Special) | 30/34.5/39/43.5/48 (Assist) | 35/40/45/50/55 (Chain) more Decibels and generates 0.7/0.8/0.9/1/1.1 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.

Base ATK (Lv 60): 594
PEN Ratio (Lv 60): 20%

1.54%

2.76 score

When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 2.5/2.8/3.2/3.6/4% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.

Base ATK (Lv 60): 624
Energy Regen (Lv 60): 50%

0.74%

2.82 score

Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 12/13.5/15.5/17.5/20% for 12s. The bonuses triggered by the same type of passive effects do not stack.

Base ATK (Lv 60): 594
Energy Regen (Lv 60): 50%

0.6%

3 score

While off-field, Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. Attacks from the equipper enhance the squad's DMG against a struck target by 10/12.5/15/17.5/20% for 3 seconds. During this period, this effect is further increased by 1.7/2/2.5/3/3.3% every 0.5s, up to a maximum additional increase of 10.2/12/15/18/19.8%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.

Base ATK (Lv 60): 684
PEN Ratio (Lv 60): 24%

0.54%

2.5 score

Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10/12/13/15/16 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.

Base ATK (Lv 60): 475
Energy Regen (Lv 60): 40%
Disk Drives

Disk Drives usage data comes from 1492 players we have scanned who used Soukaku in the current Shiyu Defense.

54.89%

2.81 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

(2)
ATK +10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.

11.73%

2.85 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

(2)
Ice DMG +10%.
(4)
Increases the DMG of Basic Attack and Dash Attack by 20%. When any squad member inflicts Freeze or Shatter, this effect increases by an additional 20% for 12s.

3.89%

2.91 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.

3.55%

2.8 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.
Flex

3.02%

2.7 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

(2)
Anomaly Proficiency +30.
(4)
When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 20% for 8s. This effect does not stack with others of the same attribute.

2.28%

2.87 score

(2)
Ice DMG +10%.
(4)
Increases the DMG of Basic Attack and Dash Attack by 20%. When any squad member inflicts Freeze or Shatter, this effect increases by an additional 20% for 12s.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.
Stats

Soukaku stats aren't available yet. They will be added soon.