BenBuild and Guide

Character
Introduction

Ben is an
A Rank
rank character with the Fire attribute who belongs to the
Defence
Defence Specialty and who is part of the
Belobog Heavy Industries
Belobog Heavy Industries faction.

Strong Body & Honest Soul. Those paws could shatter bones, luckily they're busy tapping away on a calculator. Has His Fish and Eats It Too. Finds an easy balance between fighting thugs with his pillar on the battlefield and returning to accounting at the times of peace... The only thing that could make it all better is a jar of caviar. Fuzzy Fur, No Fuzzy Math. Naturally sensitive to all things numerical, he's careful in his bookkeeping, and has memorized all 58 account ledgers in his office. Repays Recognition With Loyalty. After 1 year and 321 days of employment, Koleda promoted him to Head of Finance, and he's followed her faithfully ever since.

To learn more about Ben check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

Ben has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:

Update tracker

Last review/pros & cons update

Patch 1.0

Last build/calcs update

Patch 1.0

Last teams/synergies update

Patch 1.4

Last profile update*

December 17th, 2024

*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.

To learn more about Ben check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Shiyu Defense

Rotation & Teams

Calculations

Profile

Core skills
Core

Core Passive Guardian

Lv. 1

Ben's ATK increases with his DEF. He gains 40% of his DEF as ATK. When Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 15% of his DEF +100, lasting for 30s.

Base Energy Regen 0

BASE ATK: 0

Core

Additional Ability Contractual Agreement

When another character in your squad shares the same Attribute or Faction:

While the Shield from Core Passive: Guardian is in effect, the character's CRIT Rate is increased by 16%.

Skills
Basic
Basic
Dodge
Dodge
Assist
Assist
Special
Special
qte
Chain
Core

Basic Attack: Debt Reconciliation

Press to activate. Unleashes up to 3 strikes, dealing Physical DMG.

Lv. 1
1st-Hit DMG Multiplier
65.90%
1st-Hit Daze Multiplier
47.10%
2nd-Hit DMG Multiplier
189.00%
2nd-Hit Daze Multiplier
156.90%
3rd-Hit DMG Multiplier
348.30%
3rd-Hit Daze Multiplier
260.10%
Core

Dodge: Missing Invoice

Press to dodge. A rapid dodge. Character is invulnerable while using this skill.
Core

Dash Attack: Incoming Expense

Press during a Dodge to activate. Strikes enemies in front of him, dealing Physical DMG.

Lv. 1
DMG Multiplier
138.40%
Daze Multiplier
69.20%
Core

Dodge Counter: Accounts Settled

Press during a Perfect Dodge to activate. Strike enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
225.70%
Daze Multiplier
196.70%
Core

Special Attack: Fiscal Fist

Press to activate. Ben lifts his weapon, blocking the enemy's attack before unleashing a forward strike, dealing Physical DMG. Successfully blocking an attack enhances the power of this skill and triggers Block Counter, dealing massive Physical DMG. Hold to remain in the Blocking stance. While in the Blocking stance, Ben gains a Shield that weakens over time. After leaving the blocking stance, the Shield is removed and recovers over time. The Shield cannot exceed 16% of Ben's Max HP. Ben is invulnerable when activating Block. Anti-Interrupt level is increased while launching strikes.

Lv. 1
Active Attack DMG Multiplier
41.70%
Active Attack Daze Multiplier
41.70%
Block Counter DMG Multiplier
233.40%
Block Counter Daze Multiplier
233.40%
Core

EX Special Attack: Cashflow Counter

With enough energy, press to activate. Ben lifts his weapon, blocking the enemy's attacks before unleashing a forward strike, dealing Fire DMG. Successfully blocking an attack enhances the power of this skill and triggers Block Counter, dealing massive Fire DMG. Hold to remain in the Blocking stance. While in the Blocking stance, Ben gains a Shield that weakens over time. After leaving the blocking stance, the Shield is removed and recovers over time. The Shield cannot exceed 16% of Ben's Max HP. When this skill is activated, the Shield is restored to its maximum value. After activating the skill, press again to follow up with a powerful forward strike, dealing massive Fire DMG. Ben is invulnerable when activating Block. Ben is invulnerable while launching strikes.

Lv. 1
Active Attack DMG Multiplier
438.50%
Active Attack Daze Multiplier
247.10%
Follow-Up DMG Multiplier
438.50%
Follow-Up Daze Multiplier
247.10%
Block Counter DMG Multiplier
500.50%
Block Counter Daze Multiplier
367.60%
Block Follow-Up DMG Multiplier
551.20%
Block Follow-Up Daze Multiplier
367.60%
Core

Chain Attack: Signed and Sealed

When a Chain Attack is triggered, select the character to activate. Unleashes a powerful slash at enemies in front of him in a large area, dealing massive Fire DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
627.30%
Daze Multiplier
328.30%
Core

Ultimate: Complete Payback

When Decibel Rating is at Maximum, press to activate. Unleashes a powerful strike at enemies in front in a large area, dealing massive Fire DMG. When activating the skill, additionally recover 3 Assist Points. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
1643.00%
Daze Multiplier
110.00%
Core

Quick Assist: Joint Account

When the on-field character is launched, press to activate. Strikes enemies in front, dealing Fire DMG. Character is invulnerable during the attack.

Lv. 1
DMG Multiplier
96.70%
Daze Multiplier
96.70%
Core

Defensive Assist: Risk Allocation

When the character on field is about to be attacked, press to activate. Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Lv. 1
Light Defensive Daze Multiplier
225.10%
Heavy Defensive Daze Multiplier
268.40%
Chain Defensive Daze Multiplier
108.40%
Core

Assist Follow-Up: Don't Break Contract

Press after a Defensive Assist to activate. Charge and strike enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
325.90%
Daze Multiplier
282.80%
Mindscapes
M1

Reacting Force

Mindscape 1

When successfully Blocking an enemy with Ben's Special Attack or EX Special Attack, the DMG dealt by the blocked enemy is reduced by 30% for 15s.
M2

Offense Through Defense

Mindscape 2

When successfully triggering a Block Counter during Ben's Special Attack or EX Special Attack, inflict an additional 300% of Ben's DEF as DMG.
M3

Careful Accounting

Mindscape 3

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M4

Agile Adaptation

Mindscape 4

When successfully blocking enemy DMG with Ben’s invulnerable effect during his Special Attack or EX Special Attack, the following counter deals 30% more DMG.
M5

Meticulous Detail

Mindscape 5

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M6

Wild spirit

Mindscape 6

After launching an attack or follow-up attack during Ben's EX Special Attack, Daze inflicted by Basic Attacks, Dash Attack, and Dodge Counter is increased by 20%, lasting 12s.
Stats (Level 60)

Ben Stats at level 60 (including Core passive bonuses).

Stat
HP
8578
Stat
DEF
724
Stat
ATK
653
Stat
CRIT Rate
5%
Stat
CRIT DMG
50%
Stat
PEN Ratio
0%
Stat
Impact
95
Stat
Anomaly Mastery
90
Anomaly Proficiency
86
Stat
Energy Regen
1.56
Voice Actors
ENG
-
JPN
Hamada Kenji (浜田 賢二)
CN
Xianglong Meng (孟祥龙)
KR
-
Gallery

Ben images aren't available yet. They will be added soon!

Review

Pros & Cons
Pros

  • Applies a sizable team-wide Shield when executing his EX combo - something that isn’t necessary in endgame but can be nice to have and allows you to make a few mistakes.

  • The only Defensive character suitable for being played as a Stunning character making him valuable to F2P players without other options.

  • Grants all other Fire and Belobog agents 16% Crit Rate while Shielding them, allowing him to stand out from other Stun and Defense-based characters.

  • When paired with Koleda will modify and significantly improve her Ultimate and Enhanced Basic Attacks.

Cons

  • Has far slower Movement Speed than any other character in the game making main fielding him cumbersome when moving around and not attacking.

  • Despite having the potential to be played as a Daze character has less base Impact and no additional bonuses to his Daze potential in his kit causing him to fall noticeably behind dedicated Stun characters in the role.

Review

Ben review isn't available yet. It will be added soon!

Ratings

This tier list assesses characters based on their combat potential in Zenless Zone Zero’s current most demanding content, Shiyu Defense (SD). SD is a mode similar to Genshin Impact’s Spiral Abyss or Honkai Star Rail’s Memory of Chaos and requires multiple teams, Disk Drives and good W-Engines. This mode offers a reasonable mix of Boss encounters (single target) and Elite packs (2-3 targets), allowing multiple characters to find a niche but in the end, there is a bias toward single target focused characters at the top-end and tier list ratings will reflect that.

Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.

T3

Shiyu Defense

Build and teams

Best W-Engines

The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.

1

Reduces DMG taken 7.5/8.5/9.5/10.5/12%. When attacked, the equipper's Energy Generation Rate increased by 10/11.5/13/14.5/16% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.

Base ATK (Lv 60): 594
Attack (Lv 60): 25%

2

Increases Max HP by 8/9/10/11/12.5%. When attacked, the equipper's Impact is increased by 10/11.5/13/14.5/16% for 12s.

Base ATK (Lv 60): 594
HP (Lv 60): 25%

3

Reduces DMG taken by 7.5/8.5/9.5/10.5/12%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600/690/780/870/960% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.

Base ATK (Lv 60): 624
Defense (Lv 60): 40%

4

Increases Max HP by 8/9.2/10.4/11.6/12.8%. Increases the equipper's ATK by 10/11.5/13/14.5/16% when they are shielded.

Base ATK (Lv 60): 594
Defense (Lv 60): 40%

5

When attacked, the equipper's DEF increases by 20/23/26/29/32% for 8s.

Base ATK (Lv 60): 475
Defense (Lv 60): 32%
Best Disk Drives Sets
Support

1

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

If you're playing Ben in the Support role. Best set for Supports aiming to support direct damage dealers or Anomaly characters that do not require the buff from Freedom Blues. Grants the entire squad a 15% DMG increase for 12 seconds following a Chain Attack or Ultimate. Almost always activated via a Chain Attack which perfectly buffs all allies right before the team's largest damage window during stun.

Best combined with your choice of 2-PC Set:

  • Soul Rock (Recommended for highest Shields),
  • Puffer Electro for 8% PEN Ratio or Inferno Metal for 10% Fire DMG.

2

(2)
Shield Effect +15%.
(4)
When any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack.

Powerful supportive alternative or addition to Swing Jazz especially for agents that possess a shield within their kit. Increases the size of all shields provided by the wearer by 15% and also provides a 15% damage increase for 10 seconds when any squad member triggers a Defensive Assist or Evasive Assist.

Best combined with your choice of 2-PC Set:

  • Swing Jazz (Recommended),
  • Shockstar Disco for more Daze.
Stun

1

(2)
Impact +6%.
(4)
Basic Attacks, Dash Attacks, and Dodge Counters, inflict 20% more Daze upon the main target.

If you're playing Ben in the Stun role. Best option for all Stun-focused characters granting 6% permanent Impact% from the 2-PC and 20% increased Daze for Basic Attacks, Dash Attacks and Dodge Counters. As Stun characters top priority is dealing as much Daze as possible as fast as possible, no other set comes close to this one and the 4-PC should be pursued even at the cost of good sub-stats.

Best combined with your choice of 2-PC Set:

  • Soul Rock (Recommended for highest Shields),
  • Swing Jazz for 20% Energy Regen,
  • Freedom Blues for 30 Anomaly Proficiency to boost anomaly damage,
  • Inferno Metal, Puffer Electro or Hormone Punk to boost overall damage.
Best Disk Drives Stats

In the case of Ben you have to decide if you want to build him more as a Support and focus on his Shields or if you want him to focus more on damage. In the first case, focus on DEF% and in the second one, you can also build CRIT Rate and CRIT DMG (and also use Fire DMG on Disk V). And if you're playing him as a Stun character, go for the usual Stunner build (Impact-focused).

Disk 4
DEF
DEF%
>
CRIT DMG
CRIT DMG%
Disk 5
DEF
DEF%
=
Fire DMG
Fire DMG%
Disk 6
DEF
DEF%
=
Energy Regen
Energy Regen

Substats: DEF% > CRIT RATE% (Optional) = CRIT DMG% (Optional) > DEF > PEN (Optional)

Best Endgame Stats (Level 60)
  • ATK: 2700 - 3600+ (Requires maxed Core Skills)

  • HP: 11500+

  • DEF: 1400 - 2600+ (Shield-focused build should aim for high-end)

  • CRIT RATE: 50% - 60%+ (Optional)

  • CRIT DMG: 100% - 120%+ (Optional)

Skill priority
Core

Chain Attack

Core

Special Attack

Core

Assist

Core

Basic Attack

Core

Dodge

Video guides

Rotation & Teams

Synergy

Ben and Koleda have synergy in both Lore and kit, granting each other their Additional Abilities. Beyond that Ben also empowers two of Koleda's best abilities, her Ultimate and Enhanced Basic Attacks. Koleda’s empowered Ultimate has a larger AoE, is easier to aim and also deals more damage and Daze Whereas, the empowered Basic Attack’s “only” gain a good chunk more Daze and damage. Overall, Ben makes Koleda stronger but there is a slight catch to combining the two of them. Both Ben and Koleda are geared toward Stunning enemies as their primary role, something most team’s don’t specifically need two of causing their synergy to come at the cost of a true dedicated Supporter or additional DPS which would likely boost performance more than combining these two together..

Ben is a more F2P accessible option for Soldier 11’s Stun slot compared to Koleda and similarly to her can activate Soldier 11’s Additional Ability while also activating his own. Ben can’t bring as much Daze as Koleda but grants Soldier 11 different benefits to somewhat make up for this, the first of which is a team wide Shield which when built around can serve as a nice buffer against large hits if any taken. Fortunately Ben has more to offer Soldier than just his Shields as when Fire or Belobog allies are Shielded they gain 16% Crit Rate, something which Ben can maintain throughout combat given enough energy regeneration. Ben doesn’t quite match up to Koleda in Soldier’s teams but he is a solid option if you don’t have her or are using her elsewhere.

Teams

If a column has multiple characters, the bigger one is the priority choice for the team while the smaller ones are alternatives. If they are the same size, either of them can be used.

Premium Soldier 11 Team

Lighter
Lighter
Koleda
Koleda
Burnice
Burnice
Stun / Sub-DPS

F2P Soldier 11 Team

F2P Piper Team

Bangboo options:

  • Rocketboo - since you're always playing with 2x Fire characters.

Calculations

Calculations

Ben calculations aren't available yet.

Shiyu Defense

Shiyu Defense

This section contains information about Ben performance in the latest Shiyu Defense cycle (1.3.2). The page will be automatically updated every patch once enough data is gathered.

  • The data has been last updated on 06/12/2024,
  • 4890 players shared their 1.3.2 Shiyu Defense clear data with us (1093 of the sample are self-reported players that filled our form, 3797 are from random UIDs that we scanned).

If you want to share your clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the Shiyu Defense clear information from your profile after that!

Shiyu Defense Stats Form
Usage rate

Characters are ranked with appearance rate, which is how often a character was used in Shiyu Defense by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.

Common partners

This section lists the characters that were most commonly paired with Ben in the current phase of Shiyu Defense.

Teams

This section lists most popular teams featuring Ben in the current phase of Shiyu Defense.

Rank 77

App. rate: 0.3%

Avg. Score 2.64

Soldier 11
Ben
Lucy

Rank 101

App. rate: 0.19%

Avg. Score 2.57

Soldier 11
Koleda
Ben

Rank 156

App. rate: 0.08%

Avg. Score 3

Soldier 11
Lighter
Ben

Rank 184

App. rate: 0.05%

Avg. Score 3

Piper
Ben
Lucy

Rank 235

App. rate: 0.03%

Avg. Score 1

Qingyi
Ben
Lucy

Rank 235

App. rate: 0.03%

Avg. Score 1

Jane Doe
Ben
Lucy
Mindscapes

Mindscapes data comes from 38 players we have scanned who used Ben in the current Shiyu Defense.

2.63%

No score

Mindscape 0

2.63%

3 score

When successfully Blocking an enemy with Ben's Special Attack or EX Special Attack, the DMG dealt by the blocked enemy is reduced by 30% for 15s.

7.89%

2 score

When successfully triggering a Block Counter during Ben's Special Attack or EX Special Attack, inflict an additional 300% of Ben's DEF as DMG.

10.53%

2.75 score

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

13.16%

2.4 score

When successfully blocking enemy DMG with Ben’s invulnerable effect during his Special Attack or EX Special Attack, the following counter deals 30% more DMG.

5.26%

2.5 score

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

57.89%

2.7 score

After launching an attack or follow-up attack during Ben's EX Special Attack, Daze inflicted by Basic Attacks, Dash Attack, and Dodge Counter is increased by 20%, lasting 12s.
W-Engines

W-Engines usage data comes from 38 players we have scanned who used Ben in the current Shiyu Defense.

73.68%

2.6 score

Reduces DMG taken by 7.5/8.5/9.5/10.5/12%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600/690/780/870/960% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.

Base ATK (Lv 60): 624
Defense (Lv 60): 40%

10.53%

2.25 score

Increases Max HP by 8/9.2/10.4/11.6/12.8%. Increases the equipper's ATK by 10/11.5/13/14.5/16% when they are shielded.

Base ATK (Lv 60): 594
Defense (Lv 60): 40%

7.89%

2.33 score

Increases Max HP by 8/9/10/11/12.5%. When attacked, the equipper's Impact is increased by 10/11.5/13/14.5/16% for 12s.

Base ATK (Lv 60): 594
HP (Lv 60): 25%

5.26%

3 score

The Shield value provided by the equipper increases by 30/38/46/52/60%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18/22.5/27/31.5/36% and Daze dealt increases by 12/15/18/21/24% for 20s. Passive effects of the same name do not stack.

Base ATK (Lv 60): 713
Impact (Lv 60): 18%

2.63%

3 score

When off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When using an EX Special Attack, the equipper's Impact is increased by 10/12.5/15/17.5/20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.

Base ATK (Lv 60): 684
Impact (Lv 60): 18%
Disk Drives

Disk Drives usage data comes from 38 players we have scanned who used Ben in the current Shiyu Defense.

21.05%

2.38 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

(2)
DEF +16%.
(4)
Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.

10.53%

2.25 score

(2)
Shield Effect +15%.
(4)
When any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack.

(2)
DEF +16%.
(4)
Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.

10.53%

2.33 score

(2)
DEF +16%.
(4)
Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

7.89%

2.67 score

(2)
Impact +6%.
(4)
Basic Attacks, Dash Attacks, and Dodge Counters, inflict 20% more Daze upon the main target.

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

7.89%

3 score

(2)
Energy Regen +20%.
(4)
Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.

(2)
Impact +6%.
(4)
Basic Attacks, Dash Attacks, and Dodge Counters, inflict 20% more Daze upon the main target.

5.26%

2 score

(2)
Fire DMG +10%.
(4)
Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.

(2)
DEF +16%.
(4)
Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.
Stats

Ben stats aren't available yet. They will be added soon.