Zenless Zone Zero (ZZZ)CorinBuild and Guide

Character

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Introduction

Best guide and build for Corin from ZZZ (Zenless Zone Zero). Corin is an
A
rank character with the Physical attribute who belongs to the
Attack
Attack Specialty and who is part of the
Victoria Housekeeping Co.
Victoria Housekeeping Co. faction.

Domestic work or not, leave everything to her! (Oh, uhh? B-but I'm not that good!) She's obedient, diligent and responsible, and not afraid of a little hard work! (One moment please! That's really not me!) She'll never let her companions suffer, and always takes responsibility! (Please listen to me! Such exaggeration will make customers misunderstand!) You'll find no better maid than Corin! (Oooh, please, please don't send this report out! This isn't the real me!)

To learn more about Corin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

Corin has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:

Update tracker

Last review/pros & cons update

Patch 2.3

Last build/calcs update

Patch 1.5

Last teams/synergies update

Patch 1.6

Last profile update*

October 14th, 2025

*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.

To learn more about Corin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

SD/DA Analytics

Teams & Synergy

Calculations

Profile

Core skills
Core

Core Passive Hyperfocus

Lv. 1

After holding or tapping repeatedly, Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 18.7%.

CRIT DMG 0

BASE ATK: 0

Core

Additional Ability Cleanup Assistance

When another character in your squad shares the same Attribute or Faction:

Corin deals 35% more DMG to Stunned enemies.

Skills
Basic
Basic
Dodge
Dodge
Assist
Assist
Special
Special
qte
Chain
Core

Basic Attack: Wipeout

Press to activate: Unleashes up to 5 slashes, dealing Physical DMG. Repeatedly press or hold the button during the 3rd and 5th hits to extend the chainsaw slash attack.

Lv. 1
1st-Hit DMG Multiplier
82.00%
1st-Hit Daze Multiplier
41.00%
2nd-Hit DMG Multiplier
76.60%
2nd-Hit Daze Multiplier
70.20%
3rd-Hit DMG Multiplier
179.20%
3rd-Hit Daze Multiplier
123.80%
4th-Hit DMG Multiplier
233.40%
4th-Hit Daze Multiplier
186.40%
5th-Hit DMG Multiplier
421.20%
5th-Hit Daze Multiplier
342.00%
Core

Dodge: Shoo!

Press to dodge. A rapid dodge. Character is invulnerable while using this skill.
Core

Dash Attack: Oopsy-Daisy!

Press during a dodge to activate. Slashes enemies in front, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw attack's duration.

Lv. 1
DMG Multiplier
96.70%
Daze Multiplier
48.40%
Core

Dodge Counter: Nope!

Press during a Perfect Dodge to activate: Slashes enemies in front before detonating her chainsaw, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
271.20%
Daze Multiplier
131.80%
Core

Special Attack: Clean Sweep

Press to activate: Unleashes a series of slashes upon enemies in front, before detonating the chainsaw, dealing Physical DMG. Repeatedly press or hold the button to extend the duration of the chainsaw slash attack. Anti-Interrupt level is increased while using this skill, and DMG taken is reduced by 40%.

Lv. 1
Spinning Slash DMG Multiplier
66.70%
Spinning Slash Daze Multiplier
66.70%
Extended Slash Maximum DMG Multiplier
37.50%
Extended Slash Maximum Daze Multiplier
37.50%
Explosion DMG Multiplier
25.00%
Explosion Daze Multiplier
25.00%
Core

EX Special Attack: Beware the Skirt

With enough energy, press to activate: Unleashes a series of powerful slashes upon enemies in front, before detonating the chainsaw, dealing massive Physical DMG. Repeatedly press or hold the button to extend the duration of the chainsaw slash attack at the cost of Energy if the attack connects. Character is invulnerable during the spinning Slash. Anti-Interrupt level is increased during the extended slash, and DMG taken is reduced by 40%.

Lv. 1
Spinning Slash DMG Multiplier
345.10%
Spinning Slash Daze Multiplier
206.40%
Extended Slash Maximum DMG Multiplier
1035.10%
Extended Slash Maximum Daze Multiplier
619.00%
Explosion DMG Multiplier
345.10%
Explosion Daze Multiplier
206.40%
Spinning Slash Energy Cost
20
Extended Slash Maximum Energy Cost
40
Explosion Energy Cost
20
Core

Chain Attack: Sorry...

When a Chain Attack is triggered, select the character to activate: Unleashes a powerful slash at enemies in a small area, dealing massive Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
687.30%
Daze Multiplier
288.30%
Core

Ultimate: Very, Very Sorry!

When Decibel Rating is at Maximum, press to activate: Unleashes a powerful slash at enemies in a small area, dealing massive Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
2028.80%
Daze Multiplier
406.70%
Core

Quick Assist: Emergency Measures

When the on-field character is launched, press to activate. Slashes enemies in front before detonating her chainsaw, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
215.00%
Daze Multiplier
215.00%
Core

Defensive Assist: P—Please allow me!

When the character on field is about to be attacked, press to activate. Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Lv. 1
Light Defensive Daze Multiplier
246.70%
Heavy Defensive Daze Multiplier
311.70%
Chain Defensive Daze Multiplier
151.70%
Core

Assist Follow-Up: Quick Sweep

Press after a Defensive Assist to activate: Unleash a series of slashes against enemies in front followed by an explosive chainsaw, dealing Physical DMG. Repeatedly press or hold to extend the chainsaw slash attack. Character is invulnerable while using this skill.

Lv. 1
DMG Multiplier
547.50%
Daze Multiplier
488.60%
Mindscapes
M1

Open Trauma

Mindscape 1

When Corin's Chain Attack or Ultimate hits an enemy, her DMG against the target increases by 12% for 15s.
M2

Atomic Smash

Mindscape 2

When Corin's EX Special Attack, Chain Attack or Ultimate hits an enemy, the target's Physical RES is reduced by 0.5%, stacking up to 20 times and lasting 5s. The duration of each stack is calculated separately.
M3

Amatuer Maid

Mindscape 3

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M4

Battlefield Retainer

Mindscape 4

When Corin uses a Quick Assist, Defensive Assist, or Chain Attack, she recovers 7.2 Energy. This effect can trigger once every 16s.
M5

Special Ops Maid

Mindscape 5

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
M6

Accumulated Release

Mindscape 6

When Corin's extended slash hits an enemy, she obtains a stack of Charge (max 40 stacks). During a Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up, when her chainsaw detonation hits an enemy, consumes all stacks of Charge. Each stack consumed causes the attack to deal an additional 3% of ATK as DMG.
Stats (Level 60)

Corin Stats at level 60 (including Core passive bonuses).

Stat
HP
6976
Stat
DEF
604
Stat
ATK
807
Stat
CRIT Rate
5%
Stat
CRIT DMG
78.8%
Stat
PEN Ratio
0%
Stat
Impact
93
Stat
Anomaly Mastery
93
Anomaly Proficiency
96
Stat
Energy Regen
1.2
Voice Actors
ENG
-
JPN
Igarashi Hiromi (五十嵐 裕美)
CN
Mù Fēi (沐霏)
KR
-
Gallery

Corin images aren't available yet. They will be added soon!

Review

Ratings

This tier list assesses Agents (characters) based on their combat potential in Zenless Zone Zero’s most demanding contents - Deadly Assault (DA) and Shiyu Defense (SD). Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.

DPS
T3

Endgame Modes

Pros & Cons
Pros

  • Surprisingly high damage potential with a high skill ceiling. Can give surprisingly good results under the right conditions;

  • Extremely accessible W-Engines, ready to go with permanent banner options;

  • Is free!

Cons

  • Particularly reliant on player skill and the right teammates to perform. Wants proper management of Decibels and Assist Follow-Ups to access Ultimate every Stun which is complex in her best teams, also wants proper combos that are swap-intensive;

  • Has a huge gap in performance going from her best teammates to more accessible, or even second-best options;

  • Performance will also vastly vary depending on match-up. Particularly good against Physical-weak enemies and enemies with lots of Perfect Assist opportunities, will face severe drops in performance against other kinds of enemies.

Review

Big thanks to cornzone for helping us with Corin's review and guide.

Corin is an A-rank Physical Attack Agent whose main niche as a main damage dealer is quickswap-styled combos relying on a few key attacks, being her Quick Assist, EX Special, Chain Attack and Ultimate. While she seems slow at first glance due to her weapon of choice being a chainsaw that looks like it’s probably twice her body mass, she can surprisingly play rather quickly and deal really high damage for an A-rank Agent provided you play her properly under the right conditions. Let’s delve into the specifics of her kit so we can understand how to do so:

Key Mechanics

Some of Corin’s Basic Attacks (3 and 5), her Chain Attack, her Ultimate, her Assist Follow-Up and her EX Special feature possible extensions by repeatedly pressing the correct attack input or holding it (this is the Basic Attack input for all instances except EX Special), during which she slashes with her chainsaw for a longer period of time, dealing higher damage to enemies. This is one of her primary means to deal damage and is essential to her combos.

When she does so, via her Core Passive, the skill’s damage dealt is significantly increased (by 37.5%) which means she always wants to use those extensions. Her Additional Ability increases her damage dealt against Stunned enemies by 35%, which would mean she ideally wants to play around strong Stun combos which will require proper preparation and execution, and while this is indeed true for her optimal playstyle, this Additional Ability’s activation condition is rather difficult to fulfill with Corin’s current meta teams, so it will go unused in favour of stronger teammates in her optimal teams.

Gameplay Focus

The highest portion of Corin’s damage is in her Ultimate. This means her utmost priority is to generate Decibels as quickly and efficiently as possible in order to have an Ultimate available every Stun window.

However, Corin’s Decibel generation is very dependent on the encounter you are facing. While Corin’s Decibel generation doesn’t work differently from the majority of the other Agents in the game, she has a few key actions that generate significantly more Decibels than other actions. The most important of these are Anomaly and Disorder triggers as well as Defensive Assists. With that being said, triggering frequent Assault Anomalies without Yuzuha in the team is rather difficult (and ideally Corin wants to play with Astra Yao and Trigger),  so outside of teams featuring Yuzuha, guaranteeing high Decibel generation from Anomalies can’t be considered.

This means that in Corin’s best teams, she will want to perform as many Perfect Assists as possible. As a result, Corin’s Decibel generation will be significantly slowed down against enemies that don’t have a lot of Perfect Assist windows, and more importantly than that, it’ll require Corin players to Perfect Assist with Corin whenever possible. This is rather difficult to guarantee all the time as Corin needs to not be the active party member in order to perform a Defensive Assist, but she also wants active field time in order to deal damage. Thus, guaranteeing an Ultimate every Stun window is very difficult and is what separates the best Corin players from the rest.

With that being said, when it comes to Decibel generation, Chain Attacks and Quick Assists can also be a big help over time, which is part of why Astra Yao is so powerful as a Support alongside her (and also because Astra has the current highest buffing potential for Attack Agents). Additionally, Corin’s EX Specials, Chain Attacks and Basic Attacks are a good chunk of her damage total and can allow her to deal good damage in all scenarios. Hence, while Corin’s potential is undoubtedly hindered against enemies that don’t have a lot of Perfect Assist opportunities, she still can perform to a certain degree, given the right team and setup.

Useful Attacks & Additional Tricks

As mentioned earlier, outside of her Ultimate, Corin’s Chain Attack, some Basic Attacks,  Assist Follow-Up and EX Special are all very useful tools for her.

Corin’s Basic Attack 1 and 2 are slow and do not deal much damage. As a result, we will always avoid using them. In any scenario, this can be done via her Dash Attack, but ideally we want to exploit Corin’s Assist Follow-Up, Dodge Counter and Quick Assist in order to immediately transition into her Basic Attack 4, and her Chain Attack to immediately transition into her Basic Attack 5.

Corin’s EX Special costs a lot of Energy when extended, but it also costs a lot of movement speed and most importantly, field time. Against more mobile enemies, it can be completely avoided mid-animation and as a result she will ideally only use it during Stun windows. However, it can also be switched out without extending it, which is useful to keep in mind in order not to waste any Energy if a Stun window isn’t readily available, as it still deals a good amount of damage.

Additionally, Corin’s Ultimate has a lot of lag at the end of the move which can be cancelled via a Dash, which is particularly useful if you want to follow it up with her EX Special during a Stun window. It can also follow up into her Basic Attack 5.

This same Basic Attack 5 can be freely switched out of. This will save a significant amount of time as Corin will still perform the attack (which is rather strong) but other actions can be freely inputted by another Agent on the field.

Unused/Redundant parts of her kit

Outside of her Chainsaw extension mechanics, pretty much all of Corin’s attacks work exactly as you’d expect them to, simply dealing damage and having slower animations. Attacks not mentioned earlier hence have no intricacies whatsoever and typically go unused.

Meta Position & Conclusion

We’ll immediately lay our cards on the table here and state that Corin is an off-meta DPS, even if she occasionally sees use in Seed teams. When played as the main carry however, she has a large performance discrepancy between her best teammates and her more accessible ones. Her reliance on Astra Yao as a Support is particularly notable, and she also strongly benefits from inactive Stun Agents such as Trigger and Ju Fufu. While she does have other options, and from a Disk Drive and W-Engine perspective she is rather easy to build, Corin’s performance depends vastly on what teammates you have access to and what enemy you are facing.

Trigger is especially worth mentioning, since Trigger’s chain attack will position Corin behind the enemy, allowing Corin to get the most use out of Steel Cushion (one of her best W-Engines) without any extra effort such as manually moving behind the enemy - which costs time and hence also damage.

As a result, Corin is a niche DPS that can function very well and has a surprisingly high skill ceiling. She is one of those characters who can definitely output some crazy scores and clear times for an A-rank DPS Agent, but it comes at a cost: her performance isn’t higher than current meta DPS and it is also extremely variable depending on the encounter and teammates. To boot, her ideal teammates are highly competitive in the meta and may end up being used with greater efficiency on other teams. 

In conclusion, Corin definitely can get good results, way better than what one may initially expect. However, this typically comes at a cost where from a pure meta perspective, resources and time spent building and learning how to play her could definitely be used on other characters. With that being said, if you really like Corin’s character or playstyle, she can definitely provide good results and can be considered as a potential addition to your DPS Agent roster!

Build and teams

Best W-Engines

The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.

The top number shows the relative performance of the W-Engine when looking at Corin playing with teammates, while the bottom number in the 'vacuum', so just Corin's performance solo. You can find more information about them in the Calculations tab.

For the team calculations, here's the team setup we used for them:

103.79%

98.72%

Increases CRIT Rate by 15/17/19/21/23%. When the equipper deals DMG with a Basic Attack or EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's Electric DMG by 12.5/14.5/16.5/18.5/20%, up to 2 stacks. Each stack lasts 40s. The duration of each stack is calculated separately. Can trigger once per use of a skill. At 2 stacks, the wearer's Basic Attack and Ultimate DMG ignore 20/23/26/29/32% of enemy DEF.

Base ATK (Lv 60): 713
Crit Rate (Lv 60): 24%
Seed’s Signature W-Engine is one of the better choices for Corin thanks to its high CRIT Rate and potential to provide 20% Ignore DEF on Basic Attacks and Ultimates when reaching max stacks. This is especially true when paired with other DEF Shred sources such as Trigger and her Signature W-Engine.
Usage: 0.32%
Shiyu Defense: 600s
Deadly Assault: 25978

100.81%

100.83%

CRIT DMG increases by 50/57.5/65/72.5/80%. When the equipper enters the battlefield, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5/14.5/16.5/18.5/20% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.

Base ATK (Lv 60): 713
Crit Rate (Lv 60): 24%
Evelyn's Signature W-Engine is the best CRIT stat-stick for all Attack Agents, providing a massive amount of CRIT Rate and CRIT DMG. This makes it one of the best choices for Corin easily.
Usage: 6%
Shiyu Defense: 110s
Deadly Assault: 21491

100%

100%

Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.

Base ATK (Lv 60): 684
Crit Rate (Lv 60): 24%
Strong permanent option for a lot of Attack Agents, particularly Corin who is able to take good advantage of this W-Engine's CRIT Rate and Physical DMG stats. This W-Engine can be taken to the next level and even outperform Heartstring Nocturne if its DMG increase on Back Attacks is utilized to its fullest potential, however for most players this will not be the case putting it behind in performance when averaged out.
Usage: 56.07%
Shiyu Defense: 150s
Deadly Assault: 21403

94.52%

104.59%

Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.

Base ATK (Lv 60): 684
Attack (Lv 60): 30%
Soldier 11's Signature W-Engine and a good choice for any character with a focus on using a lot of Basic Attacks or even just a few long lasting ones, which makes it perfect for Corin. The catch is each buff stack has its own duration and only 1 buff can be gained every 0.5 seconds, making maintaining max stacks of this buff require constant Basic Attacks.While this is not a problem outside of the stun window, Corin will barely use her Basic Attacks during it, which lowers the efficiency of the W-Engine during the stun window.
Usage: 3.03%
Shiyu Defense: 199s
Deadly Assault: 16244

79.97%

82.25%

While off-field, Energy Regen increases by 0.45/0.52/0.58/0.65/0.72 per second. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3/3.5/4/4.4/4.8%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

Base ATK (Lv 60): 624
Attack (Lv 60): 25%
Even though Corin's Signature was exclusively designed with her EX Special in mind, she nowadays utilizes her EX Special rather infrequently, which makes her own signature a suboptimal choice on her, with many other options being a widely better choice.
Usage: 22.12%
Shiyu Defense: 149s
Deadly Assault: 15501

83.94%

89.29%

Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.

Base ATK (Lv 60): 594
Attack (Lv 60): 25%
A solid all-around Free To Play accessible option for all Attack Agents. Grants 25% unconditional Standard Attack and a further 19.2% (At S5) Combat Attack buff after performing a Dodge Counter or Quick Assist lasting 12 seconds. This buff is reasonably easy for all Attack Agents to achieve in both their standard and burst rotations, assuming a Support character is present on the team.
Best Disk Drives Sets

100%

(2)
ATK +10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.

A volatile Disc Drive option with big ups and downs depending on the encounter you're facing, your team composition and how well you play around its effect. In the case of Corin, she has big windows of damage concentrated in several key abilities, meaning that she can make good use of this set. As a matter of fact, it is the easiest to use and makes for the highest damage potential during her Stun windows, but be mindful of triggering its effect accidentally.

Best combined with your choice of 2-PC Set:

  • Woodpecker Electro (Recommended)
  • Branch & Blade Song;
  • Fanged Metal
  • Astral Voice
Best Disk Drives Stats
Disk 4
CRIT Rate
CRIT Rate%
Disk 5
PEN Ratio
PEN Ratio%
>
ATK%
ATK%
=
Physical DMG
Physical DMG%
Disk 6
ATK%
ATK%

Substats: CRIT RATE = CRIT DMG > ATK% > PEN = ATK

Best Endgame Stats (Level 60)
  • ATK: 2400 - 3000+

  • HP: 9000+

  • DEF: 800+

  • CRIT RATE: 70% - 80%+

  • CRIT DMG: 140% - 160%+

Skill priority
Core

Chain Attack

Core

Special Attack

Core

Assist

Core

Dodge

Core

Basic Attack

Video guides

Teams & Synergy

Synergy

Below we list only the most important synergies for Corin. The character can work with others if you know what to do and how to use them. For more alternatives, refer to the Teams section.

Teams (Shiyu Defense)

This section lists most popular teams featuring Corin in the current phase of Shiyu Defense.

Rank 271

App. rate: 0.04%

Avg. time: 1m 58s

Corin
Seed
Astra Yao

Rank 310

App. rate: 0.03%

Avg. time: 2m 18s

Corin
Ju Fufu
Yuzuha

Rank 212

App. rate: 0.06%

Avg. time: 2m 22s

Corin
Trigger
Astra Yao

Rank 310

App. rate: 0.03%

Avg. time: 2m 38s

Corin
Trigger
Nicole

Rank 271

App. rate: 0.04%

Avg. time: 2m 49s

Corin
Nicole
Astra Yao

Rank 461

App. rate: 0.01%

Avg. time: 10m

Corin
Ju Fufu
Astra Yao

Rank 461

App. rate: 0.01%

Avg. time: 10m

Corin
Seed
Caesar

Rank 712

App. rate: 0%

Avg. time: 10m

Corin
Qingyi
Rina

Rank 712

App. rate: 0%

Avg. time: 10m

Corin
Vivian
Lycaon

Rank 712

App. rate: 0%

Avg. time: 10m

Corin
Yuzuha
Caesar
Teams (Deadly Assault)

This section lists most popular teams featuring Corin in the current phase of Deadly Assault.

Rank 269

App. rate: 0.07%

Avg. score: 27193

Corin
Seed
Astra Yao

Rank 321

App. rate: 0.05%

Avg. score: 21771

Corin
Seed
Trigger

Rank 321

App. rate: 0.05%

Avg. score: 21598

Corin
Astra Yao
Caesar

Rank 513

App. rate: 0.02%

Avg. score: 21588

Corin
Seed
Rina

Rank 244

App. rate: 0.09%

Avg. score: 21324

Corin
Nicole
Astra Yao

Rank 423

App. rate: 0.03%

Avg. score: 21293

Corin
Trigger
Caesar

Rank 321

App. rate: 0.05%

Avg. score: 21168

Corin
Trigger
Nicole

Rank 296

App. rate: 0.06%

Avg. score: 20951

Corin
Trigger
Astra Yao

Rank 717

App. rate: 0.01%

Avg. score: 20260

Corin
Seed
Nicole

Rank 513

App. rate: 0.02%

Avg. score: 20218

Corin
Ju Fufu
Astra Yao

Calculations

Damage output
New Calculations

ZZZ has changed a lot from 1.0 - many new mechanics, enemies and characters have been introduced and biggest of all the game has a new competitive endgame mode Deadly Assault. Deadly Assault is based around dealing as much damage as possible in 180 seconds, because of this we're changing our calculation style away from a focus on burst to instead focus on extended fights over 3 minutes (180s). Also, many Mindscape, Disc Drive and W-enigne calculations can meaningfully change when factoring in the buffs of an Agents best team, for this reason we're also adding a new feature, allowing you to see damage output with one of the agents best teams buffs factored in. We're starting this overhaul off with Alice but will be updating all other characters on the site soon, for this reason, do not compare her calculations to other characters at this time!

This character uses our new calculation format for this reason, do not compare her calculations to older character. We'll be updating all DPS characters soon.

Team setup

For the team calculations (purple chart), here's the team setup we used for them (keep in mind that with different team members, the damage output will look different):

Corin in 1 Target scenario - Team Damage and Solo Damage output.
Details about the calculations

And here are the W-Engines and Disk Drives used in the calculations.

Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.

Base ATK (Lv 60): 684
Crit Rate (Lv 60): 24%

(2)
ATK +10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.
Disk 4
CRIT Rate
CRIT Rate%
Disk 5
Physical DMG
Physical DMG%
Disk 6
ATK%
ATK%

Substats: ATK (18%), CRIT Rate (33.6%), CRIT DMG (67.2%)

Shiyu Defense / Deadly Assault

Shiyu Defense / Deadly Assault

This section contains information about Corin performance in the latest Shiyu Defense and Deadly Assault cycles (2.2.2). The page will be automatically updated every patch once enough data is gathered.

  • The data has been last updated on 10/09/2025,
  • 23134 players shared their 2.2.2 Shiyu Defense clear data with us (21170 of the sample are self-reported players that filled our form, 1964 are from random UIDs that we scanned).
  • 23685 players shared their 2.2.2 Deadly Assault clear data with us (20341 of the sample are self-reported players that filled our form, 2238 are from random UIDs that we scanned).

If you want to share your clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the Shiyu Defense clear information from your profile after that!

Shiyu Defense Stats Form
Usage rate (SD)

Characters are ranked with appearance rate, which is how often a character was used in Shiyu Defense by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.

Usage rate (DA)

Characters are ranked with appearance rate, which is how often a character was used in Deadly Assault by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.

Common partners (SD)

This section lists the characters that were most commonly paired with Corin in the current phase of Shiyu Defense.

Common partners (DA)

This section lists the characters that were most commonly paired with Corin in the current phase of Deadly Assault.

Mindscapes

Mindscapes data comes from players who used Corin in the current SD cycle (92) or in the current DA cycle (206).

1.09%

306 s.

Mindscape 0

1%

600 s.

When Corin's Chain Attack or Ultimate hits an enemy, her DMG against the target increases by 12% for 15s.

1.01%

210 s.

When Corin's EX Special Attack, Chain Attack or Ultimate hits an enemy, the target's Physical RES is reduced by 0.5%, stacking up to 20 times and lasting 5s. The duration of each stack is calculated separately.

2.34%

190 s.

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

0.49%

600 s.

When Corin uses a Quick Assist, Defensive Assist, or Chain Attack, she recovers 7.2 Energy. This effect can trigger once every 16s.

1.46%

600 s.

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

95.01%

151 s.

When Corin's extended slash hits an enemy, she obtains a stack of Charge (max 40 stacks). During a Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up, when her chainsaw detonation hits an enemy, consumes all stacks of Charge. Each stack consumed causes the attack to deal an additional 3% of ATK as DMG.
W-Engines

W-Engines usage data comes from players who used Corin in the current SD cycle (92) or in the current DA cycle (206).

56.07%

150 s.

Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.

Base ATK (Lv 60): 684
Crit Rate (Lv 60): 24%

22.12%

149 s.

While off-field, Energy Regen increases by 0.45/0.52/0.58/0.65/0.72 per second. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3/3.5/4/4.4/4.8%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

Base ATK (Lv 60): 624
Attack (Lv 60): 25%

6%

110 s.

CRIT DMG increases by 50/57.5/65/72.5/80%. When the equipper enters the battlefield, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5/14.5/16.5/18.5/20% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.

Base ATK (Lv 60): 713
Crit Rate (Lv 60): 24%

3.03%

199 s.

Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.

Base ATK (Lv 60): 684
Attack (Lv 60): 30%

2.72%

190 s.

When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6/6.9/7.8/8.7/9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6/6.9/7.8/8.7/9.6%.

Base ATK (Lv 60): 594
Crit Rate (Lv 60): 20%

2.4%

600 s.

Increases CRIT DMG by 45/51.75/58.5/65.25/72%. When using an EX Special Attack, Chain Attack, or Ultimate to deal Ice DMG, the equipper gains the Absolute Zero Death Sentence effect for 3s. While Absolute Zero Death Sentence is active, the character ignores 25/28.75/32.5/36.25/40% of the enemy's DEF when landing a hit.

Base ATK (Lv 60): 713
Crit Rate (Lv 60): 24%
Disk Drives

Disk Drives usage data comes from players who used Corin in the current SD cycle (92) or in the current DA cycle (206).

15.17%

158 s.

(2)
ATK +10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.

13.34%

170 s.

(2)
Physical DMG +10%.
(4)
Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% increased damage to the target for 12s.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.

12.21%

174 s.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.

(2)
CRIT DMG +16%.
(4)
When Anomaly Mastery exceeds or equals 115 points, the equipper's CRIT damage increases by 30%. When any squad member applies Freeze or triggers the Shatter effect on an enemy, the equipper's CRIT Rate increases by 12%, lasting 15s.

7.08%

163 s.

(2)
ATK +10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.

(2)
CRIT DMG +16%.
(4)
When Anomaly Mastery exceeds or equals 115 points, the equipper's CRIT damage increases by 30%. When any squad member applies Freeze or triggers the Shatter effect on an enemy, the equipper's CRIT Rate increases by 12%, lasting 15s.

7.01%

163 s.

(2)
CRIT Rate +8%.
(4)
Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s. The buff duration for different skills are calculated separately.

(2)
Physical DMG +10%.
(4)
Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% increased damage to the target for 12s.

5.62%

150 s.

(2)
ATK +10%.
(4)
Upon entering combat or switching in, its user's ATK increased by 25% for 10s. This effect can be triggered once every 20s.

(2)
Physical DMG +10%.
(4)
Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% increased damage to the target for 12s.
Character Stats
Main stats
Slot 4
CRIT Rate
CRIT Rate%
- 53.37%
CRIT DMG
CRIT DMG%
- 42.79%
- 3.01%
Slot 5
ATK%
ATK%
- 38.15%
Physical DMG
Physical DMG%
- 29.69%
PEN Ratio
PEN Ratio%
- 29.15%
Slot 6
ATK%
ATK%
- 93.98%
- 3.83%
Anomaly Mastery
Anomaly Mastery
- 0.83%
Average stats
Average stats
HP
HP
- 9777.17
ATK
ATK
- 2787.49
DEF
DEF
- 878.56
CRIT Rate
CRIT Rate%
- 74.68%
CRIT DMG
CRIT DMG%
- 166.39%
Physical DMG
Physical DMG%
- 12.15%
Energy Regen
Energy Regen%
- 120.83
Anomaly Mastery
Anomaly Mastery
- 93.29
Anomaly Proficiency
Anomaly Proficiency
- 119.7
PEN Ratio
PEN Ratio%
- 8.48%
PEN
PEN
- 29.52
Average sub stats
Average sub stats
HP
HP
- 5.98%
ATK
ATK
- 18.93%
DEF
DEF
- 11.22%
CRIT Rate
CRIT Rate%
- 32%
CRIT DMG
CRIT DMG%
- 60.29%
PEN
PEN
- 29.52
Anomaly Proficiency
Anomaly Proficiency
- 23.7
Other stats
Average stats
Character level - 60
W-Engine level - 56.56
Basic level - 11.43
Special level - 11.88
Ultimate level - 11.82
Dodge level - 10.36
Assist level - 10.91
Core level - 7