




"The best mackerel is always the one you haven't eaten yet~" — Nekomiya Mana. Spirited and mischievous, she likes to play tricks on others. Your wallet is her wallet. (Really... It's hers now.) Athletic and daring, no Hollow is too dangerous for her. "Cats love fish" is actually an incorrect stereotype. But Nekomata does love fish... She's seen a lot of cat-astrophy and "curiosity killed the cat" moments, and seen many a secret that can't be told.
To learn more about Nekomata check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Nekomata has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:
Last review/pros & cons update
Patch 2.3
Last build/calcs update
Patch 1.5
Last teams/synergies update
Patch 1.6
Last profile update*
October 14th, 2025
*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.
To learn more about Nekomata check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
SD/DA Analytics
Teams & Synergy
Calculations
Profile
Core Passive Stealthy Paws
When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 30% for 6s.
CRIT Rate: 0
BASE ATK: 0
Additional Ability Catwalk
When another character in your squad shares the same Attribute or Faction:
After any character inflicts Assault, increases the DMG of Nekomata's next EX Special Attack by 35%, stacking up to 2 times.
Basic Attack: Kitty Slash
Basic Attack: Crimson Blade
Dodge: Can't Touch Me-ow~
Dash Attack: Over Here!
Dodge Counter: Phantom Claws
Special Attack: Surprise Attack
EX Special Attack: Super Surprise Attack!
Chain Attack: Claw Swipe
Ultimate: Claw Smash
Quick Assist: Cat's Paw
Defensive Assist: Desperate Defense
Assist Follow-Up: Shadow Strike
Bird Hunter
Mindscape 1
Cat & Mouse
Mindscape 2
Curious Left Tail
Mindscape 3
Sharpen Claws
Mindscape 4
Lucky Right Tail
Mindscape 5
Predator Lineage
Mindscape 6
Nekomata Stats at level 60 (including Core passive bonuses).
Nekomata images aren't available yet. They will be added soon!
Review
This tier list assesses Agents (characters) based on their combat potential in Zenless Zone Zero’s most demanding contents - Deadly Assault (DA) and Shiyu Defense (SD). Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.
Endgame Modes
Low-cost EX Special, great to funnel Steel Charge for Seed teams;
Easily affordable from a Skill level and W-Engine perspective.
Quite literally the lowest damage potential of any DPS in the entire game, honestly best built on Supportive sets in Seed teams;
Kit entirely revolves around dealing damage, too, so utility is almost nonexistent aside from Seed being her saving grace;
Literally outclassed in any team that exists. For all intents and purposes (unless you really like Nekomata), from a meta perspective, she is a bad decision.
Nekomata is an S-rank Physical Attack Agent who specializes in executing low-damage but very swift attacks as her primary means of dealing damage to enemies. As a damage dealer, she provides no supportive capabilities in her own kit, but with the recent addition of agents like Seed she has become better than ever, even if she mainly takes on the role of a support in Seed Teams. Let’s delve into the specifics of her kit:
Nekomata is one of the simplest characters in the game with very few intricacies. However, one of them is contained within her Core Passive effect, which allows her to gain a significant, but short-term damage boost after executing a Dodge Counter or Quick Assist. To be exact, the buff goes as high as 60% general DMG Bonus for 6s.
As a result, due to the short duration of this buff, Nekomata likes playing in teams that offer speedy access to Quick Assists during stun (this means Astra/Nicole) and she also enjoys staying actively on-field, dodging enemy attacks. It is key to maximize Nekomata’s damage output to ensure uptime on this buff on all of her highest damage abilities (being her Ultimate, EX Special and even her Chain Attack if possible). Nonetheless, the uptime on this buff is very short so it can be difficult to play around over the course of lengthier combos — but with agents who can provide near-instant access to Quick Assists like Astra Yao and Nicole, it isn’t impossible.
Via her Additional Ability, Nekomata could gain an extra 35% DMG boost to the next EX Special that follows an Assault Anomaly trigger, stackable up to 2 times. Unfortunately however, none of her teams apply enough anomaly for this to ever work out, which makes her additional ability pretty useless. Hence, in her best teams, this Additional Ability effect can and should be safely skipped out on without much issue.
Nekomata’s EX Special is a low 40 Energy cost. This is one of the lowest cost EX Specials in the game and it deals only an okay amount of damage as a drawback to its low cost. In addition, the animation is rather slow compared to the rest of her kit, but Nekomata can be switched out of this animation on cast in order to mitigate this effect.
Nekomata’s Basic Attack has 2 different mechanics: Her 5-part Basic Attack has a special mechanic on the 5th hit that allows it to repeat up to 3 times with a 1 in 3 chance. This same mechanic also exists on her Crimson Blade attack triggered by holding Basic Attack during any of the first 3 hits. It essentially acts as a weaker version of her Basic Attack 5 which means it’s not worth executing over her regular Basic Attack string.
Additionally, these potential extra hits may not always be desirable depending on your W-Engine choice. Nekomata’s Steel Cushion W-Engine, one of her top choices, provides extra damage when dealing damage to enemies from behind. These extra hits will have you bounce back and forth between the enemy’s front and back which can prove problematic if trying to capitalize on this W-Engine’s effect.
All of Nekomata’s Dodge and Assist-related moves work as you’d expect them to so we won’t go in detail over them. However, don’t forget about maximizing on her Core Passive’s DMG buff via her Dodge Counter and Quick Assist.
In the current meta, Nekomata is in a rather difficult spot. Her damage has always been on the low end since her release, and stronger and stronger characters releasing over time did not help her stand out much. That is, until Seed came around.
With Seed’s release, Nekomata’s low-cost EX Special came to light once again, since Seed’s Steel Charge mechanic which allows her to unleash a lot of her damage can be replenished by expending Energy as the active Agent. Nekomata does this pretty well, and since her damage has become significantly overshadowed by every DPS Agent since Nekomata’s initial release, she tends to run supportive Disk Drives and W-Engine builds, but her potential to funnel Steel Charge to Seed is rather appreciated and a good F2P alternative to her teams. This is Nekomata’s only current meta position, but she is still overshadowed in this team by other, better premium options or Corin.
We can conclude Nekomata is rather replaceable in the meta, yet does hold some niche use cases for Proxies who want to make use of her.
Build and teams
The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.
100%
Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.
96.22%
CRIT DMG increases by 50/57.5/65/72.5/80%. When the equipper enters the battlefield, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5/14.5/16.5/18.5/20% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.
92.90%
CRIT Rate increases by 10/11.5/13/14.5/16%. Dash Attack Electric DMG increases by 40/46/52/58/64%. When any squad member applies an Attribute Anomaly or Stuns an enemy, the equipper's CRIT Rate increases by an additional 10/11.5/13/14.5/16% for 15s.
91.83%
Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
89.58%
When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6/6.9/7.8/8.7/9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6/6.9/7.8/8.7/9.6%.
88.51%
ATK increases by 6/6.9/7.8/8.7/9.6%, and DMG dealt by EX Special Attacks increases by 15/17.2/19.5/21.8/24%.
87.51%
Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.
87.24%
Increases ATK by 7.5/8.6/9.7/10.8/12%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 8/7.5/7/6.5/6s.
100%
Competitive option for direct and Anomaly-based Physical damage dealers granting 10% permanent Physical DMG% from the 2-PC and 35% increased DMG against enemies inflicted by Assault by any party member for 12 seconds. DMG% bonus against enemies will be up the majority of most fights against boss-type enemies thanks to its long duration and ability to trigger from any team member allowing a Physical based Bangboo/teammate to assist with uptime via their own Assaults.
Best combined with your choice of 2-PC Set:
94.60%
Great option for all direct damage dealers that make use of some form of Basic ATK and EX frequently. The set grants 8% permanent CRIT RATE% from the 2-PC and a 9% increased combat ATK% buff for 6 seconds when triggering a CRIT with each a Basic Attack, Dodge Counter or EX Special Attack from the 4P. Each buff belongs to an attack type so you'll need to CRIT with each type every 6 seconds to maintain 3 stacks. You can expect 2 stacks of this set most of the time one from basics and one from either EX's during a burst window or Dodge Counters during downtime granting 18% combat ATK% that multiplies all ATK stats like FLAT ATK and ATK% ((Base ATK * (1 + ATK%)) + Flat ATK) * (1 + Combat ATK%).
Despite all this, the set has ramp-up time and can quickly fall off without access to energy for EX's making it most suitable for characters with cheap EX's, frequent Dodge Counters or concentrated burst damage windows.
Best combined with your choice of 2-PC Set:
99.57%
A top option for burst damage characters aiming to deal most of their damage in a short window following their Ultimate. The set grants 8% permanent PEN Ratio% from the 2-PC, 15% increased combat ATK% for 12 seconds after using an Ultimate and 20% increased Ultimate DMG from the 4P. When evaluating this set we assume you'll gain and save your damaging Ultimate for the enemy Stun window and use it before executing the rest of your combo. If you're unable to gain your Ultimate every stun window, this sets value will drop compared to its listing.
Best combined with your choice of 2-PC Set:
Substats: CRIT RATE = CRIT DMG > ATK% > PEN = ATK
ATK: 2500-3100+
HP: 9500+
DEF: 800+
CRIT RATE: 70% - 80%+
CRIT DMG: 140% - 160%+
Special Attack
Chain Attack
Basic Attack
Dodge
Assist
Teams & Synergy
Below we list only the most important synergies for Nekomata. The character can work with others if you know what to do and how to use them. For more alternatives, refer to the Teams section.
This section lists most popular teams featuring Nekomata in the current phase of Shiyu Defense.
This section lists most popular teams featuring Nekomata in the current phase of Deadly Assault.
Calculations
Don't use the damage output calculations as an indication on who is worth pulling or investing as those are just simulations and in day-to-day gameplay there's a lot variables and also the skill of the player is important. As usual, don't compare the numbers between characters.
Important!
Rotation time: 13.1s for Burst
Here are the rotations used in the calculations.
During Nekomata's Burst rotation her Core Ability does not remain active for its full duration as she only gains it once at the start via a Quick Assist. Reapplying the Core Passive is challenging - solo boss enemies while stunned will not attack you so you cannot Dodge Counter and triggering another Quick Assist takes up valuable Stun duration. For this reason it's imperative you fit in all your most potent attacks immediately after performing a quick assist as listed below.
Burst rotation (During Stun)
- Chain Attack: Claw Swipe
- Quick Assist: Cat's Paw
- EX Special Attack: Super Suprise Attack!
- Ultimate: Claw Smash
- EX Special Attack: Super Suprise Attack!
- EX Special Attack: Super Suprise Attack!
- Basic Attack: Kitty Slash P1
- Basic Attack: Kitty Slash P2
- Basic Attack: Kitty Slash P3
- Basic Attack: Kitty Slash P4
- Basic Attack: Kitty Slash P5 (Optionally repeat if activates)
Standard rotation (Downtime)
- Dodge Counter: Phantom Claws (Use at least every 6 seconds)
- Basic Attack: Kitty Slash P1
- Basic Attack: Kitty Slash P2
- Basic Attack: Kitty Slash P3
- Basic Attack: Kitty Slash P4
- Basic Attack: Kitty Slash P5 (Optionally repeat if activates)
And here are the W-Engines and Disk Drives used in the calculations.
Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.
Substats: ATK (18%), CRIT Rate (33.6%), CRIT DMG (67.2%)
Shiyu Defense / Deadly Assault
This section contains information about Nekomata performance in the latest Shiyu Defense and Deadly Assault cycles (2.2.2). The page will be automatically updated every patch once enough data is gathered.
If you want to share your clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the Shiyu Defense clear information from your profile after that!
Shiyu Defense Stats FormCharacters are ranked with appearance rate, which is how often a character was used in Shiyu Defense by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.
Characters are ranked with appearance rate, which is how often a character was used in Deadly Assault by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.
This section lists the characters that were most commonly paired with Nekomata in the current phase of Shiyu Defense.
This section lists the characters that were most commonly paired with Nekomata in the current phase of Deadly Assault.
Mindscapes data comes from players who used Nekomata in the current SD cycle (179) or in the current DA cycle (429).
10.19%
161 s.Mindscape 0
20.64%
154 s.23.28%
136 s.21.77%
141 s.12.11%
125 s.7.35%
155 s.4.67%
124 s.W-Engines usage data comes from players who used Nekomata in the current SD cycle (179) or in the current DA cycle (429).
78.38%
148 s.Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.
6.88%
104 s.While off-field, Energy Regen increases by 0.45/0.52/0.58/0.65/0.72 per second. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3/3.5/4/4.4/4.8%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.
4.16%
122 s.Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.
1.84%
123 s.Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
1.71%
600 s.When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6/6.9/7.8/8.7/9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6/6.9/7.8/8.7/9.6%.
0.97%
129 s.When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 50/57.5/65/72.5/80% for 10s. This effect can trigger once every 15s.
Disk Drives usage data comes from players who used Nekomata in the current SD cycle (179) or in the current DA cycle (429).
20.45%
143 s.19.7%
150 s.13.22%
144 s.5.23%
138 s.3.67%
96 s.3.02%
186 s.Copyright © 2025 Prydwen.gg