CrownInformation and Guide

Character
Introduction

Crown is a SSR rarity Burst
2
character from the Defender class, who wields a Minigun
Minigun
weapon and belongs to the Iron
Iron
element. She's part of the Pilgrim
Pilgrim
faction.

A Pilgrim from the White Knight squad. She identifies herself as a king and is currently recruiting subjects for her kingdom. She strives toward the goal of fulfilling her subjects' wishes.

To learn more about Crown check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Crown check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Profile

Skills
Max level
Normal Attack

Normal Attack

Minigun

Mode: Normal

Ammo: 300

Reload: 2.5s

■ Affects Target(s).

Deals 5.57% of ATK as damage.

Senses enemies that cannot be auto-targeted.

Deals 200% damage when attacking core.

Skill 1

One for All

Passive

Cooldown: -

■ Activates at the start of Full Burst. Affects all allies who previously cast their Burst Skills.

ATK ▲ 64.51% of caster's ATK for 15 sec.

Reloading Speed ▲ 44.35% for 15 sec.

■ Affects all allies who did not previously cast their Burst Skills.

DEF ▲ 37.44% of caster's DEF for 15 sec.

Reloading Speed ▲ 44.35% for 15 sec.

Skill 2

Royal Attire

Passive

Cooldown: -

■ Activates after 43 normal attack(s). Affects self.

Relax: HP Potency ▲ 4.06% continuously, stacks up to 20 time(s).

■ Activates when Relax is fully stacked, Affects self after the stacks are removed.

Invulnerable for 5 sec.

Attract: Taunt all enemies for 5 sec.

Recovers 5.23% of the caster's final Max HP as HP.

■ Activates when recovery takes effect. Affects all allies.

Attack Damage ▲ 20.99% for 7 sec.

Burst

Last Kingdom

Active

Cooldown: 20s

■ Affects all allies.

Attack Damage ▲ 36.24% for 15 sec.

Creates a Shield equal to 10.45% of the caster's final Max HP for 15 sec.

Skills (Treasure)

Crown doesn't have a treasure yet. If they receive one, we will update the section!

Specialties
Buffer
Shielder
Taunter
Voice Actors
ENG
Kailey Bray
JPN
Aki Toyosaki
KR
Heo Ye-eun
Gallery

Review

Review

Crown has a dedicated review/guide available. You can find it by following the link below.

Pros & Cons
Pros

  • Powerful ATK & reload speed buffs on Full Burst for units who use Burst Skill.

  • Massive Attack Damage buffs that can be easily triggered.

  • Teamwide reload speed buffs are rare and can be combined with each other to create Infinite Ammo phenomenon.

  • Taunt + Invulnerability is unparalleled!

  • Can perform as a DPS because of the insane buffs + Reload Speed!

  • Senses enemies with "camouflage".

  • Can theoretically be used as an Off-Burst B2, but there is no reason to.

  • That gacha skin tho... is <3.

Cons

  • FPS dependent. Play 60 FPS or get suboptimal performance on her DPS and Skill 2.

  • ATK buff only applies to specific units (not teamwide).

  • Does not possess team-wide healing, which is the only drawback compared to the two duos.

  • Pilgrim's rate!!!

  • The best in-game skin is gacha.

Ratings
SSS

Story (low deficit)

SSS

Story (high deficit)

SSS

Bossing

A

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
Pre-overload
  • Resilience Cube

    Resilience Cube

Post-overload
  • Resilience Cube

    Resilience Cube

Since she is an MG, Bastion would always be good, but don't be fooled! Crown also grants herself Reload Speed, so Resilience is actually very strong on her due to the lack of winding up. Always use Resilience cube on Crown!