To learn more about Ein check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Ein check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Sniper Rifle
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects Target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Feather Standby
Passive
Cooldown: -
■ Activates when entering battle. Effects self.
Summons 4 Near Feathers.
■ Activates when entering Burst Skill Stage 3. Affects self.
ATK ▲ 70.12% for 10 sec.
Feather Shot
Passive
Cooldown: -
■ Activates when Near Feather is summoned. Effects 1 random enemy unit(s).
Near Feather Attack: Deals 90.81% of final ATK as true damage.
■ Activates when attacking with Full Charge. Affects self.
Charge Damage ▲ 80% for 1 shot(s).
Feather-All Range
Active
Cooldown: 40s
■ Affects self.
Summons 6 Near Feathers.
True Damage ▲ 55.3% for 10 sec.
Charge Damage ▲ 140.68% for 10 sec.
■ Affects 10 enemy unit(s) with the highest DEF.
Deals 300.02% of final ATK as true damage.
Ein doesn't have a treasure yet. If they receive one, we will update the section!
Review
Ein has a dedicated review/guide available. You can find it by following the link below.
Capable of unleashing great amounts of True Damage, allowing her to handle high-DEF enemies like a boss.
Her personal ATK and True Damage buffs are massive, and the former has high uptime.
Noteworthy Charge Damage buffs that empower her basic attacks.
Auto-friendly SR unit.
Small but useful AoE damage in Burst Skill that can benefit from all active Full Burst buffs.
Having True Damage means she can be paired with True Damage buffers, whom no one else wants, freeing up the generic supports for generic units.
Damage is quite stable and does not fluctuate too much regardless of whether there is a core or not.
So... frickin'... cute!
Heavily skill-dependent.
Does not pair well with Charge Damage buffs because of severe dilution.
ATK is slightly diluted for Ein.
Against multiple enemies, her focus target damage, especially against bosses, is lowered substantially due to spread.
Her Near Feathers are tauntable in PvP.
An alluring bait banner alongside Summer units and just before a potential collab, but she is not limited and can be put in Wishlist.
The skill description is too vague. You need to test her in practice to understand the secret details.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
PVE investment
1/1/1 → 4/4/4 → 7/7/7 (→ 10/10/10)
PVP investment
1/1/1 → 4/4/4 → 7/7/7 (→ 10/10/10)
Priority
Medium
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Essential
-
Ideal
4× Elemental Damage
4× ATK
1~2× Max Ammo
Passable
Max Ammo, Charge Speed, CRIT Rate, CRIT DMG
Priority
Medium
Consider OL-ing her only after you finish building the meta ones.
Resilience Cube
Resilience Cube
With Reload Speed team, Resilience is the best. Otherwise, Bastion is the best if you have at least 1× Max Ammo, else use Resilience for more comfortable magazine handling.
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