Asuka Shikinami Langley: WilleInformation and Guide

Character
Introduction

Asuka Shikinami Langley: Wille is a SSR rarity Burst
3
character from the Attacker class, who wields a Minigun
Minigun
weapon and belongs to the Wind
Wind
element. She's part of the Abnormal
Abnormal
faction.

To learn more about Asuka Shikinami Langley: Wille check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Asuka Shikinami Langley: Wille check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Profile

Skills
Max level
Normal Attack

Normal Attack

Minigun

Mode: Normal

Ammo: 300

Reload: 2.33s

■ Affects Target(s).

Deals 5.47% of ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Anti A.T. Field

Passive

Cooldown: -

■ Activates after landing 50 normal attack(s). Affects the target(s).

Deals 471.86% of final ATK as additional damage.

■ Activates only when in Annihilation State status. Affects self.

Annihilation State's additional effect:

Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).

Damage: Deals 15.62% of final ATK as damage.

Additional effect: Anti A.T. Field: Damage Taken ▲ 0.83% for 30 sec, stacks up to 30 time(s).

Skill 2

Emergency Repair

Passive

Cooldown: -

■ Activates when entering Full Burst. Affects self when in Annihilation State status.

Attack Damage ▲ 30.97% for 10 sec.

■ Activates when using Annihilation. Affects self.

Emergency Repair: Function: Reduces MG heating up speed and clears ammo. Fixes recharge speed and restores HP based on the Max HP proportion continuously.

  • Effect 1: MG heating up speed ▼ 100% for 3 sec.

  • Effect 2: Clears 100% of ammo.

  • Effect 3: Constantly recovers 3.77% of caster's final Max HP every 1 sec over 3 sec.

  • Effect 4: Fixes the recharge speed with a 60% increase for 1 shot(s).

Burst

Annihilation State

Active

Cooldown: 40s

■ Affects self.

Annihilation State: Function: Reduces the normal attack damage while increasing attack capabilities.

  • Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.

  • Effect 2: Reloads 21% magazine(s).

  • Effect 3: ATK ▲ 46.8% of caster's ATK for 9 sec.

  • Effect 4: Attack Damage ▲ 36% for 9 sec.

■ Affects the target(s) afflicted with Anti A.T. Field.

Annihilation:Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.

Deals 6.62% of final ATK as additional damage.

Mirrors the stack count of Anti A.T. Field for certain targets.

Anti A.T. Field status is removed after the effect is triggered.

Specialties
Buffer
Stack Oriented
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Asuka Shikinami Langley: Wille images aren't available yet. They will be added when the character is released.

Review

Review

Asuka Shikinami Langley: Wille has a dedicated review/guide available. You can find it by following the link below.

Pros & Cons
Pros

  • Strongest Wind DPS currently.

  • Even as a non-burst B3 DPS, she’s stronger than the likes of Modernia.

  • Very plug-and-play kit, you don’t need to invest much to make her work like other DPS.

  • Unconditionally strong; does not depend on whether the boss has a core or part. She’s even stronger when the boss has them.

  • Cheaper to build versus recent heavy-duty units: requires mainly Skill 1 only.

  • Able to hit multiple units; treats parts as ‘units’ to boost her damage.

  • Zankoku na Tenshi no Tēze whenever you open the game. Based.

  • Top 5 MLB lobby screens.

Cons

  • Requires Rei Ayanami (Tentative Name) to reach her peak.

    • Does not need Rei that badly. Still highly usable without her, although she does lose her top spot as the best Wind DPS without her.

  • Relies a lot on OL lines to reach maximum potential.

  • Skill scaling is terrible for Skill 2 and Burst, which means even if you want to improve her output, there won’t be much to do.

  • True limited collaboration character. Now or never. Can't get copies in the future.

  • FPS-dependent, hence she won’t perform well on low-end to medium-spec devices.

  • Weaker in PVP due to forced 30 FPS.

  • Not sure how to feel about another Evangelion collab, but the MLB screen is super.

  • Might as well read a scientific journal than read her frustrating kit.

Ratings
SS

Story (low deficit)

SS

Story (high deficit)

SSS

Bossing

C

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
Pre-overload
  • Destruction Cube

    Destruction Cube

  • Bastion Cube

    Bastion Cube

Post-overload
  • Destruction Cube

    Destruction Cube

  • Bastion Cube

    Bastion Cube

Destruction is the best option, followed by Bastion. Asuka 2.0 can hit parts too and gain bonus damage from them. When the boss has strong parts, the Destruction Cube will be the best for every character. Otherwise, select Bastion cube for this unit.