To learn more about Asuka Shikinami Langley: Wille check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Asuka Shikinami Langley: Wille check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Minigun
Mode: Normal
Ammo: 300
Reload: 2.33s
■ Affects Target(s).
Deals 5.47% of ATK as damage.
Deals 200% damage when attacking core.
Anti A.T. Field
Passive
Cooldown: -
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 471.86% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 15.62% of final ATK as damage.
Additional effect: Anti A.T. Field: Damage Taken ▲ 0.83% for 30 sec, stacks up to 30 time(s).
Emergency Repair
Passive
Cooldown: -
■ Activates when entering Full Burst. Affects self when in Annihilation State status.
Attack Damage ▲ 30.97% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair: Function: Reduces MG heating up speed and clears ammo. Fixes recharge speed and restores HP based on the Max HP proportion continuously.
Effect 1: MG heating up speed ▼ 100% for 3 sec.
Effect 2: Clears 100% of ammo.
Effect 3: Constantly recovers 3.77% of caster's final Max HP every 1 sec over 3 sec.
Effect 4: Fixes the recharge speed with a 60% increase for 1 shot(s).
Annihilation State
Active
Cooldown: 40s
■ Affects self.
Annihilation State: Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 21% magazine(s).
Effect 3: ATK ▲ 46.8% of caster's ATK for 9 sec.
Effect 4: Attack Damage ▲ 36% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation:Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.62% of final ATK as additional damage.
Mirrors the stack count of Anti A.T. Field for certain targets.
Anti A.T. Field status is removed after the effect is triggered.
Asuka Shikinami Langley: Wille images aren't available yet. They will be added when the character is released.
Review
Asuka Shikinami Langley: Wille has a dedicated review/guide available. You can find it by following the link below.
Strongest Wind DPS currently.
Even as a non-burst B3 DPS, she’s stronger than the likes of Modernia.
Very plug-and-play kit, you don’t need to invest much to make her work like other DPS.
Unconditionally strong; does not depend on whether the boss has a core or part. She’s even stronger when the boss has them.
Cheaper to build versus recent heavy-duty units: requires mainly Skill 1 only.
Able to hit multiple units; treats parts as ‘units’ to boost her damage.
Zankoku na Tenshi no Tēze whenever you open the game. Based.
Top 5 MLB lobby screens.
Requires Rei Ayanami (Tentative Name) to reach her peak.
Does not need Rei that badly. Still highly usable without her, although she does lose her top spot as the best Wind DPS without her.
Relies a lot on OL lines to reach maximum potential.
Skill scaling is terrible for Skill 2 and Burst, which means even if you want to improve her output, there won’t be much to do.
True limited collaboration character. Now or never. Can't get copies in the future.
FPS-dependent, hence she won’t perform well on low-end to medium-spec devices.
Weaker in PVP due to forced 30 FPS.
Not sure how to feel about another Evangelion collab, but the MLB screen is super.
Might as well read a scientific journal than read her frustrating kit.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
PVE investment
1/1/1 → 7/4/4 → 10/7/7 (→ 10/10/10)
PVP investment
1/1/1
Priority
Meta
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Essential
2× Max Ammo
Ideal
4× ELE
4× ATK
1-2× Max Ammo
Passable
-
Priority
Meta
-
Destruction Cube
Bastion Cube
Destruction Cube
Bastion Cube
Destruction is the best option, followed by Bastion. Asuka 2.0 can hit parts too and gain bonus damage from them. When the boss has strong parts, the Destruction Cube will be the best for every character. Otherwise, select Bastion cube for this unit.
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