To learn more about Modernia check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Modernia check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Minigun
Mode: Normal
Ammo: 300
Reload: 2.3s
■ Affects target enemy.
Deals 7.71% ATK as damage.
Deals 200% damage when attacking core.
High-Speed Evolution
Passive
Cooldown: -
■ Activates when normal attack hits. Affects the target(s).
Deals 3.05% of final ATK as additional damage.
■ Activates when normal attack hits 200 time(s). Affects self.
Critical Damage ▲ 14.25%, stacks up to 5 time(s) and lasts for 10 sec.
Max Ammunition Capacity ▼ 5.04%, stacks up to 5 time(s) and lasts for 10 sec.
Giant Leap
Passive
Cooldown: -
■ Affects all allies. Activates when entering Full Burst.
Hit Rate ▲ 8.56% for 15 sec.
■ Affects self. Activates when normal attack hits 200 time(s) during increasing Hit Rate status.
ATK ▲ 29.38% for 10 sec.
New World
Active
Cooldown: 40s
■ Affects all allies.
Full Burst Time ▲ 5 sec.
■ Affects self.
Grants unlimited ammunition for 15 sec.
Destroy Mode:
Extending the line of sight and auto-aim at all enemies within fire range. Stage target will be recognized as a single enemy regardless of its interruption parts.
Deals 2.24% of ATK as damage for 15 sec.
Modernia doesn't have a treasure yet. If they receive one, we will update the section!
Review
As it has been a long time since the initial analysis of Modernia and in light of the ever-evolving meta, the dedicated review has been hidden. However, Modernia still displays remarkable performance in Story and/or Bosses. For more information, visit our Meta teams guide.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Essential
3× Max Ammo
Ideal
4× ATK
4× Elemental Damage
1× Max Ammo
Passable
1× Hit Rate, 1-2× Crit Rate
Priority
Meta
Ammo is a must-have. Modernia doesn't want to reload, ever. Hit Rate is a niche roll for Modernia and can be ignored completely. There is only one situation where it comes into play and it is in Campaign, and only if you use Red Hood as Solo Burst 1 Unit, since there is a downtime between 2nd and 3rd Bursts where Modernia will not get the ATK buff from her Skill 2 otherwise. Crit Rate is also an okay roll but it is not ideal. It is ultimately better to get an Ammo, ATK, or Elemental roll for your Modernia.
Bastion Cube
Bastion Cube
Even when you haven't unlocked Overload, you would still want to rely on Bastion, because Mod can access Hit Rate whenever you are in Full Burst. You will have down time for ATK buff, but the gain from Bastion always makes up for the dmg loss of not having ATK buff.
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