To learn more about Noir check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Noir check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Shotgun
Mode: Normal
Ammo: 9
Reload: 0.7s
■ Affects target enemy.
Deals 204.6% ATK as damage. Deals 200% damage when attacking core.
Lucky Charm
Passive
Cooldown: -
■ Activates when above 70% HP. Affects all allies.
ATK ▲ 14.08% of caster's ATK constantly.
Rabbit Twins B
Passive
Cooldown: -
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 5 round(s) for 10 sec.
Reload 39.88% magazine(s).
Finale
Active
Cooldown: 40s
■ Affects all enemies.
Deals 351.64% of final ATK as damage.
■ Affects all allies with a Shotgun.
Hit Rate ▲ 13.93% for 10 sec.
Damage to interruption part ▲ 23.23% for 10 sec.
■ Activates when Full Burst ends with an ally from the same squad on the battlefield. Affects all allies.
Hit Rate ▲ 11.61% for 30 sec.
Damage to interruption part ▲ 19.36% for 30 sec.
Noir doesn't have a treasure yet. If they receive one, we will update the section!
Review
Noir is a Burst III Attacker who focuses on buffing her allies. She also has a synergy with Blanc that further amplifies her buffing potential.
Her Skill 1 is A very simple, but really really strong skill. As long as Noir's HP will stay above 70% HP, she will 'share' part of her ATK with all allies. This isn't an ATK buff that scales with the target's ATK, but instead, it scales with Noir's ATK. This means that gearing her with OL ATK gear can massively improve the DPS of the party members.
Noir's Skill 2 is another super strong skill that further improves the team's damage output. Max Ammo Capacity makes wonders for Alice or Scarlet as this allows them to shoot for longer so they do more damage and get stacks easier (in the case of Scarlet). But wait, there's more! The second part of the skill instantly reloads up to 40% of the character magazine which is great for any damage dealer as they can shoot without reloading for longer - which means they will do even more damage. There's also a way to make Modernia never reload if you pair Noir with Liter - yeah, it's stupid.
Noir's ultimate is the weakest part of her kit, but it's still much stronger than Burst skills from the majority of characters - this should let you know how broken Noir is.
The first part of the Burst will do AoE damage to all characters, but the value is pretty low. The second part of the skill will buff Shotgun allies by giving them Hit Rate and Damage to interruption parts - while Hit Rate is great in any content as it will allow Shotgun wielders to shoot more accurately to enemies in the distance, the second will help against bosses. The third part of the skill will only become active when Blanc is paired together with Noir and it will apply the same buffs as before, but this time to all allies.
Overall, Noir is a Burst III Attacker who can drastically improve her allies' damage output by providing them with tons of buffs - ATK, Mag Size, Hit Rate, bonus damage to boss parts and instant reload. On top of that, her own personal damage output is decent, so she's not a deadweight in that regard - she deals slightly less damage than Drake.
While Blanc really needs Noir to achieve her full potential, Noir actually works really well even when you don't play them together.
Great variety of buffs that help improving the team's damage output,
Mag Size + Instant Reload combo allows you for some shenanigans (like Modernia never needing to reload),
Decent damage output,
Great burst generation due to being a Shotgun wielder.
honestly, there's none.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
PVE investment
4/4/4 → 7/5/4 → 10/9/4 (→ 10/10/4)
PVP investment
4/4/4 → 7/5/4 (→ 10/5/4)
Priority
Meta
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Increases Base ATK stats, no rerolling needed, can act as a sub DPS against Near Bosses. Warning: May steal buff, highly advise against ATK roll
Bastion Cube
Resilience Cube
Bastion Cube
Resilience Cube
Bastion allows here to shoot the most ammo, but you can use Resilience cube if bastion doesn't have any more slots remaining.
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