Jianxin, a Taoist monk and successor of Fengyiquan, has dedicated her life to mastering the ultimate martial art. With the power to harness and transform environmental Chi, she can create protective barriers that purify both body and mind.
To learn more about Jianxin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Last review update
Patch 1.0
Last major build/calcs update
Patch 1.3
Last profile update*
December 2nd, 2024
*Profile update means smaller edits to echoes, stats, synergies or teams that don't require new calculations.
To learn more about Jianxin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Gameplay and teams
Calculations
Profile
Fengyiquan
Perform up to 4 attacks, dealing Aero DMG.
Consume Stamina to attack the target, dealing Aero DMG.
Jianxin consumes Stamina to plunge and unleash a powerful kick, dealing Aero DMG.
Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Calming Air
Hold Resonance Skill to enter Parry Stance.
When Jianxin is attacked in the Parry Stance, she does not take damage and immediately performs Chi Counter, dealing Aero DMG.
Release the Resonance Skill during Parry Stance to interrupt Parry Stance and cast Chi Parry, dealing Aero DMG.
Purification Force Field
Creates a strong wind field, continuously pulling targets within the wind field to the center and causing Aero DMG. When the wind field disappears, it will cause Aero DMG to all targets within the range again.
Primordial Chi Spiral
When "Chi" is stacked to its max, hold Heavy Attack to cast Primordial Chi Spiral and start Zhoutian Progress.
Jianxin's anti-interruption is increased, and her the damage taken is reduced by 50%.
Jianxin continuously consumes "Chi" and casts Chi Strike to attack targets nearby, dealing Aero DMG. As Zhoutian Progress accumulates, Jianxin reaches different Zhoutian and gain effects accordingly.
Before Minor Zhoutian: Gain Zhoutian Progress 1 shield. When Zhoutian Progress is interrupted, cast Pushing Punch to attack the target, dealing Aero DMG.
Minor Zhoutian: Gain Zhoutian Progress 2 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.
Major Zhoutian: Inner: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.
Major Zhoutian: Outer: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG.
When you release Basic Attack button, interrupt Zhoutian Progress and lose all "Chi". When all "Chi" is consumed, end Zhoutian Progress.
When Zhoutian Progress ends, regain a shield according to the Zhoutian Progress you reached; As the shield provided by Heavy Attack: Primordial Chi Spiral persists, restore HP for the on-field character once every 6s.
Jianxin can hold up to 120 Chi. Chi is obtained when a Normal Attack Fengyiquan hits the target. Chi is obtained when the Resonance Skill Calming Air is cast. Chi is obtained when the Resonance Skill Chi Counter or Resonance Skill Chi Parry hits the target. Chi is obtained when the Intro Skill Essence of Tao hits the target.
Formless Release
Damage of Resonance Liberation Purification Force Field is increased by 20%.
Reflection
The shield obtained with Heavy Attack Primordial Chi Spiral is increased by 20%.
Essence of Tao
Pull targets within the range, dealing Aero DMG.
Transcendence
The next character (or other characters on a nearby team that activates an Outro Skill) gains 38% Resonance Liberation DMG Deepen for 14s or until the Character is switched.
Sequence Node 1
After casting Intro Skill Essence of Tao, Jianxin gains 100% extra "Chi" from Basic Attacks for 10s.
Sequence Node 2
Resonance Skill Calming Air can be used 1 more time.
Sequence Node 3
After staying in the Parry Stance of Resonance Skill Calming Air for 2.5s, Resonance Skill Chi Counter becomes immediately available.
Sequence Node 4
When performing Forte Circuit Heavy Attack: Primordial Chi Spiral, Jianxin's Resonance Liberation Purification Force Field damage is increased by 80% for 14s.
Sequence Node 5
The range of Resonance Liberation Purification Force Field is increased by 33%.
Sequence Node 6
During Forte Circuit Heavy Attack: Primordial Qi Spiral, if Jianxin performs Pushing Punch, enhanced Resonance Skill Special Chi Counter can be used 1 time(s) in 5s. Special Chi Counter: Inflicts Aero DMG equal to 556.67% of Jianxin's ATK. The damage is regarded as Heavy Attack DMG. Obtain a Zhoutian Progress 4 Shield (Influnced by Inherent Skill Reflection's bonus effect.)
While the source of the materials can be quickly found in the game, when it comes Lanternberry you will have to gather them from the map. Check our Interactive map to find them quickly:
Review
One of the most diverse kits in the game - can perform all roles to some degree
Operates as a one-woman army in the overworld thanks to her kit having reasonable damage, crazy shields, and self-healing
Can be played as a top tier Support in ToA
Can gather monsters together with her Ultimate, making farming easier and allowing for devastating AoE burst combos in ToA
Has an immunity parry mechanic on her skill which can allow her to completely ignore certain boss mechanics
Simple to play, especially as a Support
An amplification Outro capable of buffing Resonance Liberation damage which can be powerful when played around
Ultimate and Intro can't pull in bosses or some elite enemies making her signature supportive benefit less valuable on some endgame stages in ToA
Enemies with large bodies like wolves that, while can be dragged, will not clump up perfectly making AoE less effective
Her Forte Gauge is incredibly difficult to use properly in endgame, cutting off her access to a large portion of her damage potential and almost all of her shielding and healing
Must sacrifice her weapon choice when played as a Support in order to activate the 5P healing set consistently
Jianxin is a 5-star Aero Gauntlet wielder that fits into various roles depending on your need, be it as a Damage Dealer, Hybrid, or most popularly as a Support in endgame content. Despite the diverse choices, the most optimal option is using her as Support which makes ample use of her Ultimate Skill to group up enemies & CC them. This can be followed up quickly by your other characters unloading their AoE skills, making quick work of the enemy, aside from that, she can buff Resonance Liberation damage for the next character by 38% via her Outro Skill. Accordingly, our review will be primarily focused on her role as Support.
Jianxin recharges her Forte Gauge with her Basic Attacks, Resonance Skill and Intro Skill. Once full, her next Heavy Attack is enhanced to Primordial Chi Spiral, a channelled ability that is cast over a period of 6 seconds by holding the Heavy Attack button. It will spawn a large ring around her; within this radius she will deal continuous damage. Additionally, it will emit Zhoutian Pulse a total of 3 times during the skill duration, dealing high damage and shielding Jianxin; every consecutive pulse will deal higher damage and deploy a stronger shield. Using this drains her Forte Gauge slowly, gaining her 50% damage reduction and increased anti-interruption. Jianxin being moved, stunned, or grabbed will cause her to disrupt her skill, instantly reducing her Forte Gauge to 0, regardless of duration remaining.
Her Resonance Skill can be utilized in one of two separate ways. The first is initiated with a quick tap; like standard execution of Resonance Skills; this will launch a quick jab which deals damage while generating Concerto Energy, Resonance Energy and building her Forte Gauge. In the second way, you hold the Resonance Skill allowing her to enter a Parry Stance, which will not only negate the next attack against her but also perform a counter attack, dealing an additional hit. This will deal more damage while generating even more Concerto Energy, Resonance Energy and Forte Gauge.
At the core of her Support playstyle, her Ultimate creates a large vortex that pulls all enemies in a wide radius (excluding Boss and some Elite enemies) into the center, inflicting damage, holding them, and then finally knocking them back, dealing further damage. For the duration, enemies held in the vortex are rendered mostly unable to attack. While leaning on the higher end of energy consumption, this skill allows you to combo with other characters’ AoE skills to deal massive damage to entire groups of clustered enemies. Plus, it generates a good amount of Concerto Energy as an added bonus!
Depending on your preferred playstyle, Jianxin can stay on the field just enough to do some Basic Attacks, keeping her Resonance Skill on CD and using her Echo/Ultimate Skills whenever required. Keep in mind that as a Support character, she brings one of the highest utility Ultimate Skills in the game, in addition to her quick and snappy Basic Attacks & Resonance Skill, altering the way you fight battles. On the other hand, if you prefer her as DPS or Hybrid, her field time requirements can vastly increase in order to use her full gauge Forte Skill every time it’s available.
On the difficulty scale, she’s one of the easier Supports to play, only requiring the player to weave in a few basics here and there, keep her Resonance Skill on cooldown and use her Ultimate and Echo when needed. If players wish to additionally employ her Forte Skill, they can aim for a quick small shield by immediately ending the skill after usage, or using the time for full cast at their discretion.
Her preferred choice of set and Echo is none other than the popular combination of Bell-Borne Geochelone Echo & 5P Rejuvenating Glow, which allows her to grant a semi-permanent ATK% boost, temporary DMG% boost and protection from a set number of attacks. However, in order to activate the set effects, Jianxin must use the Originite: Type IV weapon and cycle Basic Attacks once in a while. In case another character is using the above set, Jianxin can make use of the 5P Moonlit Glow and Impermanence Heron Echo combo instead. And of course, if you want her to function as a DPS, you can equip her with a damage increasing set instead.
Overall, Jianxin is currently utilized as a top tier Support in Tower of Adversity, all thanks to her incredible enemy grouping Ultimate, which allows for quick dispatch of various time consuming monsters while aiming for 3 stars.
This tier list assesses characters based on their combat potential in Wuthering Waves current most demanding content Tower of Adversity (ToA). ToA is a mode similar to Genshin Impact’s Spiral Abyss or Honkai Star Rail’s Memory of Chaos and requires multiple teams, strong Echoes and good Weapons. This mode offers a reasonable mix of Boss encounters (single target), Elite packs (2-3 targets) and AoE scenarios (5+ Targets), allowing multiple characters to find a niche but in the end, there's a bias toward single target focused characters at the top-end.
Please keep in mind Wuthering Waves is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Wuthering Waves is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.
Tower of Adversity
Jianxin guide videos aren't available yet.
Build
If you're playing Jianxin in the Support role, here are the Weapons you should consider using on her:
1
Stats at Level 90: ATK: 300 | CRIT DMG: 40.5%
2
Stats at Level 90: ATK: 337 | Energy Reg.: 51.8%
If you're playing Jianxin in the DPS/Hybrid roles, here's how much her damage output will be affected by the Weapons:
108.31%
Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%
100%
Stats at Level 90: ATK: 587 | ATK: 36.4%
85.56%
Stats at Level 90: ATK: 412 | CRIT Rate: 20.2%
84.91%
Stats at Level 90: ATK: 462 | ATK: 18.2%
82.87%
Stats at Level 90: ATK: 412 | ATK: 30.3%
If you're playing Jianxin in the Support role, here's what you should use on her (also make sure to use the Originite: Type IV weapon to allow her to easily trigger Healing and the set effect):
1
2 Set: Healing increases by 10%.
5 Set: Upon healing allies, increase ATK of the entire team by 15%, lasting 30s.
If you're playing Jianxin in the Hybrid role, here's what you should use on her:
1
2 Set: Energy Regen increases by 10%.
5 Set: Upon using Outro Skill, ATK of the next Resonator increases by 22.5% for 15s.
If you're playing Jianxin in the DPS role, here's what you should use on her:
100%
2 Set: Aero DMG increase by 10%.
5 Set: Upon using Intro Skill, Aero DMG increases by 30% for 15s.
89.52%
2 Set: Aero DMG increase by 10%.
5 Set: Upon using Intro Skill, Aero DMG increases by 30% for 15s.
2 Set: ATK increases by 10%.
5 Set: While on the field, ATK increases by 5% every 1.5s, stacking up to 4 times. Outro Skill DMG increases by 60%.
89.18%
2 Set: ATK increases by 10%.
5 Set: While on the field, ATK increases by 5% every 1.5s, stacking up to 4 times. Outro Skill DMG increases by 60%.
2 Set: Energy Regen increases by 10%.
5 Set: Upon using Outro Skill, ATK of the next Resonator increases by 22.5% for 15s.
Echoes in Wuthering Waves are an essential part of the character rotations, granting a large amount of Resonance Energy and damage but at the cost of high field time for the most powerful ones. But by using some Echoes right before you're about to switch out on the character, you're able to move to your next character while your previous one is still in the echo animation - it’s what we call an Echo Swap Cancel.
Echo Swap Cancel is almost always the optimal way to use Echoes, and will result in big reductions in character field time and large increases to DPS, but not all of the most powerful Echoes can be swap cancelled in this way. For example, the Feilian Beringal (Aero), Dreamless (Havoc), Tempest Mephis (Electro), Mourning Aix (Spectro), and Infernal Rider (Fusion) Echoes can all be Swap Cancelled.
The remaining element, so Glacio while having powerful Echoes has none powerful enough that can be swap cancelled, and to make things worse, no Echoes that generate sufficient Energy and damage for their field time investment.
The result of this is that you can expect Glacio characters to have higher field time and lower DPS in calculations than their other elemental counter parts until they receive better Echoes to use.
Moonlit Clouds
Supportive Echo that can be run at the cost of a sizeable chunk of damage for the character who equips, trading personal gain for team benefits. Should always be used and immediately switch cancelled right before performing an Outro, leading to another DPS. When done so will grant the next character switching in 12% increased DMG% which when combined with the 5P Moonlit set which also grants 22.5% ATK% under the same conditions makes for a sizeable boost.
While the echo does lower the damage of whoever wears it, it grants a massive chunk of energy on use usually saving 1 or sometimes even 2 Energy Regen sub stats that may otherwise be needed by the wearer allowing for some damage to be recovered.
Rejuvenating Glow
This Echo is an essential asset that almost every team in the game aims to include thanks to its excellent offensive and defensive benefits. The reason for this is the excellent 10% DMG boost it provides throughout its duration but also 50% damage reduction barrier it provides as well. The only catch these buffs have is that they only last for 3 hits meaning after you've taken them you'll lose the buff until you can re-apply it again - even so almost every team aims to have 1 user of this echo. Almost always the main echo of choice for users of the 5P Rejuvenating Glow set.
Sierra Gale
One of the best pure DPS echos in the game, capable of dealing good damage while also being swap cancelled and still granting it's boosting effect. Use this echo in the warm-up phase just moments before you plan to enter your Main DPS burst window and swap cancel it after it performs its first punch (it will continue and use the follow-up even after you switch). After that trigger your Hybrid or Supports concerto and then swap back to your damage dealer to perform your rotation with the buff active.
Substats: Energy Regeneration (Until Breakpoint) >= CRIT RATE = CRIT DMG > ATK% > Flat ATK > Heavy DMG% > Liberation DMG%
Important! CRIT DMG has base value of 150% and Energy Regen has a base value of 100% when you check them in game. The recommended values below don't include the base value but rather show how much on top of it you need to obtain.
When played as a support, Jianxin does not require any specific stats outside of Energy Regen in order to perform well. We still recommend a baseline level of survivability but other stats can be selected and prioritized as you see fit.
HP: 18000+
DEF: 1100+
Energy Regen: 30-40%
When playing Jianxian as a support her Ultimate is a large part of the benefit she brings to the fight and to have it up in a timely manner we recommend a minimum of 30 - 40% Energy Regen rate.
This amount of ER will grant you an ultimate quickly but not on cooldown. If you want it faster, stacking even more is recommended - as a support it doesn't cost Jianxin much to dedicate more of her build toward this.
These recommendations are only for Support Jianxian and when playing DPS her energy needs will be different.
Below you can find the order of leveling the abilities for Jianxin.
Res. Liberation
Res. Skill
Basic Attack
Forte Circuit
Intro Skill
Forte Circuit
Res. Liberation
Basic Attack
Res. Skill
Intro Skill
Gameplay and teams
Below you can find optimal rotation (or rotations) for Jianxin. When selecting the rotations we prioritized achieving 100 Concerto as fast as possible and once that condition was fulfilled, we focused on maximizing the damage output. As or if new and more optimal rotations are found, we'll update the characters calculations as needed.
When playing Jianxin as a support focus on achieving the following in combat:
- Keep your Resonance Skill on cooldown at all times, unless its usage interrupts use of other higher priority cooldowns or DPS burst windows.
- Ensure to perform Basic Attacks throughout combat to keep 5P Rejuvenating Glow Set and Originite: Type IV bonus active at all times. These attacks also help in generating additional Concerto energy if aiming to trigger her Outro before character Swap.
- Use her Echo as frequently as possible asides from saving it for usage just before a burst combo.
- Always utilize Jianxin’s Ultimate to generate Concerto Energy and control enemies, aside from saving it to Group-Up enemies at specific point of combat.
- If possible, aim to align Jianxin’s Outro with the main DPS burst combo (provided they benefit from Resonance Liberation damage) or the use of their Ultimate (provided it deals direct damage) when available.
- Use her Forte Gauge as you deem fit, it will almost always result in overall damage loss, but sometimes the Shield and Concerto Energy generation is worth the tradeoff.
Below you can find a list of some of the stronger synergies between this character and others.
Calculations
Jianxin calculations aren't available yet.
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