Last updated: Jun 23, 2026

Best guide and build for Nanally from Neverness To Everness (NTE). Nanally is an
rarity character from the
Anima element who performs the
Damage role in combat. Their Arc Compatibility is Plasma. This guide provides a comprehensive overview of Nanally's best build, including recommended builds and the strongest team compositions and rotations that maximize their potential.
The ichi-daime of the Colucci — currently seeking new recruits.
Last review update
Patch 1
Last major build/calcs update
Patch 1
Last profile update*
Jun 23, 2026
*Profile update means smaller edits to the guide that don't require new calculations.
To learn more about Nanally check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Colucci Secret Skill
Basic Attack: Colucci Secret Skill
Bares her fangs and brandishes her claws, performing up to 5 consecutive attacks, dealing Anima DMG. Dodging does not interrupt the combo.
Basic Attack: Heavy Hitter!
Triggers by holding Basic Attack. Performs up to 3 powerful attacks, dealing Anima DMG. Chains after Critical Riposte and the 1st, 2nd, 3rd, and 5th attacks of Colucci Secret Skill. Dodging does not interrupt the combo.
Basic Attack: Colucci Secret Gundo
Enters aim mode, dealing 1 instance of single-target Anima DMG to the enemy in the crosshair.
Basic Attack: Grand Entrance!
Swings her claws in the air and plunges, dealing 1 instance of Anima DMG to an area upon impact.
Increases DMG based on fall height, up to 100%.
Critical Riposte: Can't Touch This!
Triggers when using Colucci Secret Skill after a Critical Dodge. Charges toward the target at full speed, planting one hand on the ground, delivering a roundhouse kick that deals 1 instance of Anima DMG to an area, and reducing Break.
Said to be a secret combat technique passed down in the Colucci, though it clearly incorporates many street-fighting elements from Hethereau.
Colucci Howling Technique
Hehe, surprise time! Deals 5 instances of Anima DMG to surrounding enemies and wraps herself in Anima Esper Ability, gaining the Ichi-daime's Authority effect. Lasts 12s or until Nanally is switched out. Ends Ichi-daime's Authority early when recast.
Mint tried to learn this move from Nanally, but the moment she saw that Nanally's hair went rough, curved, split, and knotted, she gave up the idea. Adler is not with her in the Bureau of Anomaly Control to take care of her hair, after all.
Colucci Ultimate Technique
I'm way stronger than them! Deals 7 instances of Anima DMG immediately to surrounding enemies and summons Underboss to fight alongside her. Creates a small pull effect on surrounding enemies with Nanally's attacks while Underboss is active, and coordinates with all of Nanally's attacks to launch strikes, dealing Anima DMG that also counts as follow-up attack damage.
"A proper gang leader will give her goons some room to shine in the spotlight — I can't fight without my goons?! Ahem, are you having doubts about my strength?"
Justice from Above
Time to get serious! Charges with a spinning motion, delivering a kick and dealing 1 instance of Anima DMG to an area.
Got a problem? Come find Nanally — I've got you covered!
More Than Passionate
Blossom Enhancement: Fires 10 Vita Pistils with each Vita Bud, reducing the interval between each shot to 1s.
The First Rule of Gang Wars: "Watch your back."
Fair Duel
Applies 1 follow-up attack to a single enemy, dealing Anima DMG of 60% ATK whenever any character in the team deals 1 instance of Esper Cycle DMG to an enemy while in Ichi-daime's Authority state. DMG Ratio scales with Basic Attack skill level, reaching 129.5% at Lvl 11. Triggers once every 2s.
"Hey, hey, hey! The duel's already started! Running soooo far away… Chickening out, huh?"
Gang Formation
Awakening 1
Second Member
Awakening 2
Call Me the Boss
Awakening 3
Applies 1 follow-up attack to a single enemy, dealing Anima DMG of 50% ATK whenever Nanally deals damage to an enemy while in Ichi-daime's Authority. DMG Ratio scales with Basic Attack skill level, reaching 107.9% at Lvl 11. Triggers once per second.
Not a Troublemaker
Awakening 4
Followers Everywhere
Awakening 5
Because We're Family
Awakening 6
Colucci Secrets Part 1
3-Awakening Bonus
Colucci Secrets Part 2
6-Awakening Bonus
Family Business
Level 1: Nanally increases dish prices by 0.2 Fons for every Main Dish tag on dishes.
Level 2: Nanally reduces ingredient consumption rate by 1%.
Level 3: In Owner's Selection, hitting customers with the hammer grants 115% of the current dish price.
Level 4: Nanally reduces ingredient consumption rate by 1%.
Level 5: Nanally increases dish prices by 0.3 Fons for every 2 Main Dish tags on dishes.
Nanally Trait information aren't available yet. It will be added soon!
Type II Specialization
Type 2

Review
Both Ichi-Daime's Authority and Underboss stacking together means her damage will be very high once both are active.
Boosts Blossom output just by running her normal rotation, so she's contributing to the whole team.
Straightforward rotation that isn't hard to pick up
Walks on walls in the overworld which is genuinely useful for exploration. + Shop Management buffs (and can bonk customers!)
Wants a lot of uninterrupted field time and loses a significant chunk of her burst window the moment she gets hit.
Ichi-Daime's Authority doesn't persist when you switch out, so if you're forced off field you're rebuilding from scratch.
Ohoo, so you want to be a member of the Colucci Family? Well, you came to the right place. Meet Nanally, an Anima Attribute character who performs in the Damage role in combat.
To sum it up simply, Nanally is all about Follow-Up Attacks. You can apply follow-up attacks via her passive, Fair Duel, every time a character on the team deals an instance of Esper Cycle DMG to an enemy while in the Ichi-Daime's Authority state, which you get from her skill, Colucci Howling Technique, and which also deals damage. While in this state, you can walk on any surface and climb extremely fast, but more importantly, in battle, it gives you a whopping 30% increase in Crit DMG.
You also summon the Underboss from using her Ultimate, Colucci Ultimate Technique. After you use this damaging Ultimate, Underboss becomes active, and for every hit you land, you will also deal Anima DMG that counts as follow-up attacks. So if you have both the Ichi-Daime's Authority state active and Underboss, she is going to deal a lot of damage with her basic attacks.
Though, she wants uninterrupted field time during this burst, and a lot of it. Her damage comes from chaining those normal attacks together, and if something hits her and breaks that chain, you lose a significant chunk of her burst window. The Ichi-Daime's Authority state also does not persist when switching out.
Her rotation is straightforward: open with her Skill, then use her Ultimate to grab the burst buff. After that, you just spam normal attacks. When her Ultimate is ready again, open with her Skill first. The last hit of the Ultimate launches enemies into the air, then you use normal attacks to fill the Esper Cycle meter and swap to your next intended Esper Cycle reaction, probably Blossom, though Hexed works too, and repeat.
Overall, Nanally is a main DPS with a pretty clear usage style. Both of her states stacking on top of each other is what makes her so dangerous. Ichi-Daime's Authority provides that 30% Crit DMG buff, while Underboss simultaneously converts every normal attack hit into additional Anima follow-up damage, meaning the damage compounds fast once she gets rolling.
Her Passive, More than Passionate, also significantly boosts Blossom output, so she actively contributes to the whole team's reaction damage just by running her normal rotation. And if none of that sold you, her skill,, letting her walk on walls in the overworld is genuinely useful for exploration on top of everything else.
Best Build

For NTE calculations we worked alongside Rivyn Elowen. Any other content such as comments on Arcs, Modules, etc are our own.
Nanally best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.
Anima DMG % > Crit DMG % > ATK % > Crit Rate %
Crit Rate % > Crit DMG % > ATK % = DMG % >> ATK
HP: 20,000+
ATK: 2200+
Crit Rate: 85%+
Crit DMG: 100%+ before 56% from Cartridge set bonus.
Universal DMG: 10%+
Anima DMG: 47.5%+
Passive 1 = Passive 2 = Basic = Ult > Skill > Support
Teams & Synergy
Blossom Team
Hexed Team
Nanally · Zero (MC) · Jiuyuan · Sakiri
A Blossom-focused team built around Nanally's Underboss follow-up attacks and Crit Damage buff, combining Hexed reactions from Sakiri with Blossom procs from Jiuyuan and Zero.
Jiuyuan: Start on Jiuyuan, then switch to MC to proc Blossom.
Zero (MC): Use MC's Redirect Skill and Ultimate, then switch to Sakiri.
Sakiri: Use her Ultimate and Redirect Skill (Devour Whole) to buff the team, then swap to Jiuyuan. This procs Hexed and sets up Nanally.
Jiuyuan: Use her Ultimate (Final Reckoning) and Redirect Skill, then swap to Nanally.
Nanally: Use her Redirect Skill into her Ultimate (Underboss), then perform her enhanced Basic Attack combo.
Burst rotation is now complete. Two Reaction procs remain: one for Nanally into an Incantation teammate, and one for MC into an Anima teammate.
Use Blossom freely to gain extra damage. Spend time building Ultimate energy for Nanally and Sakiri.
Save the other Hexed proc for the second rotation.
Complete the second rotation; by the end, another Support Skill should be available to keep Hexed ongoing.
Repeat from the first step.
Using Nanally's Redirect Skill before her Ultimate is preferred in almost every situation due to the Crit Damage buff it provides. The only exception is if you are using Raging Flames.
Playing Nanally as the main on-field unit, landing Dodge Counters or swapping into her, can help with her Ultimate energy generation.
To maximize Underboss and her enhanced Basic Attacks, perform the full 5-hit Basic Attack string then the 3-hit Charged Attack string. You will exhaust Underboss charges exactly at this point without any Awakenings.
Awakenings & Calcs