Crit Rate > Crit DMG > Break Intensity* > Chaos DMG %
Crit Rate > Crit DMG > ATK % > DMG % > Flat ATK > Break Intensity*
A ruthless bodyguard of few words, working exclusively for Eibon.
To learn more about Daffodil check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Last review update
Patch 1.0
Last major build/calcs update
Patch 1.0
Last profile update*
April 28th, 2026
*Profile update means smaller edits to the guide that don't require new calculations.
To learn more about Daffodil check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams & Synergy
Awakenings & Calcs
Profile
Still Waters
Basic Attack: Still Waters
Her heart is as calm as still waters, long accustomed to battle. Wields her twin blades to perform up to 5 consecutive attacks, dealing Chaos DMG.
Basic Attack: Light Prism
Light and shadow exist in separate realms. Daffodil's Break Damage contribution is increased by 20%.
Basic Attack: Mirror on Water
I am here. Hold Basic Attack to trigger. Dashes forward, performing a whirlwind slash and leaving behind marks, dealing Chaos DMG.
Basic Attack: Displaced Edge
Press dodge to trigger the special dodge action Displaced Edge during Still Waters. Grants invincibility during the action and does not interrupt the current combo.
Basic Attack: Crosshair Lock
Wields her weapon while airborne and plunges, dealing 1 instance of Chaos DMG to an area upon impact. Increases DMG based on fall height, up to 200%.
Critical Riposte: Close Call
Triggers when using Still Waters after performing a Critical Dodge. Instantly lifts her foot, pulling the rope to swing her blade toward the target, dealing 1 instance of Chaos DMG and reducing Break.
Follow the muscle memory.
Resonance
Redirect Skill: Resonance
Resonating with the blade. Deals damage to the target. Grants Resonance stacks and increases damage when any team member casts a Support Skill. Increases Resonance's DMG and Break per Support Skill cast, up to 2 stacks. Enhances Resonance and replaces it with Echoes when stacks reach the maximum.
Redirect Skill: Echoes
Resonance carries sound, echo responds in kind. Swiftly shifts her stance, swinging her blade with the rope to deal Chaos DMG to the target.
A girl trapped in a beautiful garden was no more than a prisoner in a cave. But for a child with kaleidoscope eyes that could see through all things did she feel her way along the walls and stumble into a new world.
Finale
Casts Finale, dealing Chaos DMG to enemies in an area. Unseals her left eye, increasing damage and inflicting Insight on nearby enemies for the duration. Unlocks the skill Phantom Step, which can be used up to 2 times. Casting Finale resets Phantom Step charges.
"I have lost everything. What exactly am I supposed to toast to?"
"Do you need a reason to toast? Well… then let's toast to absolute despair, to skies we've never seen, and to the one and only narcissus blooming in the heart of this lake."
[Insight]: Deals additional Break Damage and removes the Insight effect if the target enters Break while affected by Insight.
[Phantom Step]: Automatically casts Phantom Step when switching to Daffodil from another character during battle while targets are present. Deals high damage and Break and instantly charges Finale to full if Phantom Step successfully performs a Parry Attack on a target. Casts Crossed Blades first when it is present upon switching to Daffodil, then automatically casts Phantom Step. Treats a successful Parry Attack from Crossed Blades as a successful Phantom Step Parry Attack in this case.
Crossed Blades
Leave the rest to me. Swings her blade in a slashing motion, dealing 1 instance of Chaos DMG to the target.
The bodyguard at Eibon Antique Shop has always been reliable. Her clean, efficient skills inspire confidence that, as long as she's trusted, any problem can be solved with ease.
Blade Draw
Discord Enhancement: Further reduces the target's Break cap by 10% for 30s while affected by Discord and restores it to normal upon leaving combat. Stacks Discord Enhancement effects up to a maximum reduction of 30% of the target's initial Break cap.
Beneath her expressionless façade, fleeting moments of tenderness may appear, like sunlight dancing on snow.
Cicada Shell
Increases Phantom Step DMG by 80%.
She once wandered the gray borderlands like a machine, but now she has somewhere to call home.
[Phantom Step]: Automatically casts Phantom Step when switching to Daffodil from another character during battle while targets are present. Deals high damage and Break and instantly charges Finale to full if Phantom Step successfully performs a Parry Attack on a target. Casts Crossed Blades first when it is present upon switching to Daffodil, then automatically casts Phantom Step. Treats a successful Parry Attack from Crossed Blades as a successful Phantom Step Parry Attack in this case.
Eye
Awakening 1
Mechanical March
Awakening 2
[Phantom Step]: Automatically casts Phantom Step when switching to Daffodil from another character during battle while targets are present. Deals high damage and Break and instantly charges Finale to full if Phantom Step successfully performs a Parry Attack on a target. Casts Crossed Blades first when it is present upon switching to Daffodil, then automatically casts Phantom Step. Treats a successful Parry Attack from Crossed Blades as a successful Phantom Step Parry Attack in this case.
Assembly of Creations
Awakening 3
[Insight]: Deals additional Break Damage and removes the Insight effect if the target enters Break while affected by Insight.
In Concealment
Awakening 4
[Insight]: Deals additional Break Damage and removes the Insight effect if the target enters Break while affected by Insight.
Perfect Truth
Awakening 5
[Insight]: Deals additional Break Damage and removes the Insight effect if the target enters Break while affected by Insight.
Bloom in the Lake
Awakening 6
Covert Operation
3-Awakening Bonus
Sunlight and Sanctuary
6-Awakening Bonus
The Art of Hospitality
Level 1: Daffodill increases traffic by 18.
Level 2: Daffodill reduces ingredient consumption rate by 1%.
Level 3: Daffodill increases traffic by 18.
Level 4: Daffodill reduces ingredient consumption rate by 1%.
Level 5: Daffodill increases traffic by 27.
Daffodil Traits aren't available. The character either doesn't have a Trait or we need to add it still.
Type III Specialization
Daffodil images aren't available yet. They will be added soon!
Review
Strong fit for quickswap team structures, with minimal field time required
Provides reliable Break-based control, effective even against bosses
Converts team activity into damage through Support Skill synergy and Resonance scaling
Can recharge her Ultimate, if parrying using Phantom Steps or support skill if Phantom Step is available.
Can fit in a lot of teams.
She can help with increasing traffic and reducing ingredient consumption rate for Shop Management and an Owner’s Selection ability to help with the minigame.
Requires high rotation discipline, since most of her damage scaling depends on frequent swapping.
Does not perform as well in low switching teams.
Break damage is contribution-based, so she loses a lot of value if the team is not built around Break.
Daffodil is a Chaos attribute Damage role character who focuses on high Break Damage and quick swapping, requiring very low field time. While she is on the field, she is mainly focused on maintaining Break pressure without interruption.
She primarily uses offensive engagement to break enemies. Light Prism boosts her Break Damage by 20%. Her Redirect Skill: Resonance deals damage, grants Resonance stacks, and increases DMG and Break whenever an ally uses a Support Skill. Each stack further amplifies both, and at maximum stacks it is replaced by Echoes, a strong attack.
This is also why she wants to get into Break and switch so much, because her kit promotes using allies’ Support Skills to stack Resonance, which involves swapping characters in and out.
The rest of her kit is designed to quickly attack and break enemies while focusing on Break damage.
Her attacks are supported by Displaced Edge, which allows a unique dodge without interrupting her combo and gives her invincibility.
Her Ultimate Finale deals damage, increases damage, and also inflicts Insight, which lets you deal even more Break Damage. It also unlocks Phantom Step during the fight, which activates automatically when you switch to Daffodil from another character. It deals high damage and Break, and if you use it to successfully parry an opponent, you get a full ultimate recharge.
If you want to use her even better, you’d want to make sure she can get Discord going on the team, as she has a special enhancement that helps Break the opponent even faster.
In general, she excels in quick-swap teams where allies can make full use of short field time. Daffodil only needs brief on-field presence to deal strong Break damage before swapping out smoothly, making her well-suited for rotations with continuous effects. Her high burst damage in short windows, enemy control through Break, and minimal field time requirements make her a strong option in various teams.
Endgame PVE
Best Build
For NTE calculations we worked alongside Rivyn Elowen. Any other content such as comments on Arcs, Modules, etc are our own.
Daffodil best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.
Increases Break Intensity by 60/67/74/81/88.
Seals Arc: Black Tome with two chains by default. Unleashes 1 chain each time any character on the team casts a Support Skill. Makes Arc: Black Tome available when all two chains are unleashed.
Arc: Black Tome — Summons the Black Tome for 20s. Designates an enemy every 5s. Increases the wearer's Chaos DMG dealt to designated enemies by 20/24/28/32/36%. Deals Chaos DMG equal to 2/2.3/2.6/2.9/3.2% of the wearer's ATK to designated enemies when they take Break Damage.
Source: -
Increases Break Intensity by 60/67/74/81/88.
Seals Arc: Black Tome with two chains by default. Unleashes 1 chain each time any character on the team casts a Support Skill. Makes Arc: Black Tome available when all two chains are unleashed.
Arc: Black Tome — Summons the Black Tome for 20s. Designates an enemy every 5s. Increases the wearer's Chaos DMG dealt to designated enemies by 20/24/28/32/36%. Deals Chaos DMG equal to 2/2.3/2.6/2.9/3.2% of the wearer's ATK to designated enemies when they take Break Damage.
Source: -
Calculations for the M3 version of this Arc.
Increases 5/6/7/8/9% ATK every 1s while the wearer is the active character, up to 5 stacks. Resets when the wearer leaves the field.
Source: -
Calculations for the M5 version of this Arc.
Increases Break Intensity by 60/67/74/81/88.
Seals Arc: Black Tome with two chains by default. Unleashes 1 chain each time any character on the team casts a Support Skill. Makes Arc: Black Tome available when all two chains are unleashed.
Arc: Black Tome — Summons the Black Tome for 20s. Designates an enemy every 5s. Increases the wearer's Chaos DMG dealt to designated enemies by 20/24/28/32/36%. Deals Chaos DMG equal to 2/2.3/2.6/2.9/3.2% of the wearer's ATK to designated enemies when they take Break Damage.
Source: -
Daffodill's signature Arc, providing her with all of her necessary stats.
Increases 5/6/7/8/9% ATK every 1s while the wearer is the active character, up to 5 stacks. Resets when the wearer leaves the field.
Source: -
One of the Battlepass Arcs. It is a good secondary option for Daffodill.
Increases Break Intensity by 48/57/66/75/84.
Increases DMG by 10/12/14/16/18% against Broken units.
Source: -
Gains value in more break focused teams, or after Daffodill has more Awakenings, but still falls behind her Signature.
Grants the wearer 10/12/14/16/18 Ultimate Energy when casting a Redirect Skill. Triggers up to once every 20s.
Source: -
Can allow for more frequent Ultimates, but Daffodill already gains Ultimate Energy when parrying enemies.
Required pieces:
Provides Daffodill Chaos DMG and Chaos Res Ignore. This is one of the only methods of RES ignore in the game, resulting in the highest damage output.
Crit Rate > Crit DMG > Break Intensity* > Chaos DMG %
Crit Rate > Crit DMG > ATK % > DMG % > Flat ATK > Break Intensity*
Break Intensity increases in value significantly, to the point of being better than anything else, after obtaining 2 awakenings (A3 + A5).
HP: 20,000+
ATK: 2300+
Crit Rate: 45%+
Crit DMG: 90%+
Universal DMG: 10%+
Chaos DMG: 50%+
Break Intensity: 150+
HP: 20,000+
ATK: 2300+
Crit Rate: 30%+
Crit DMG: 60%+
Universal DMG: 10%+
Chaos DMG: 40%+
Break Intensity: 350+
Increases Healing Bonus by 12/14/16/18/20% for 10s after the wearer casts a Redirect Skill. Effect does not stack.
Increases Anima DMG dealt by the wearer's Redirect Skill and Ultimate by 20/23.8/27.5/31.2/35%.
Increases 5/6/7/8/9% ATK every 1s while the wearer is the active character, up to 5 stacks. Resets when the wearer leaves the field.
Grants the wearer 10/12/14/16/18 Ultimate Energy when casting a Redirect Skill. Triggers up to once every 20s.
Grants the wearer a 12/13/14/15/16% Redirect Skill DMG bonus.
Increases Break Intensity by 48/57/66/75/84.
Increases DMG by 10/12/14/16/18% against Broken units.
Increases Break Intensity by 60/67/74/81/88.
Seals Arc: Black Tome with two chains by default. Unleashes 1 chain each time any character on the team casts a Support Skill. Makes Arc: Black Tome available when all two chains are unleashed.
Arc: Black Tome — Summons the Black Tome for 20s. Designates an enemy every 5s. Increases the wearer's Chaos DMG dealt to designated enemies by 20/24/28/32/36%. Deals Chaos DMG equal to 2/2.3/2.6/2.9/3.2% of the wearer's ATK to designated enemies when they take Break Damage.
Increases Chaos DMG Bonus by 10% for each Type III Module equipped.
Required pieces:Passive 1 = Passive 2 = Basic > Ult = Skill > Support
Daffodil guide videos aren't available yet.
Teams & Synergy
Discord Team
This team allows Daffodill to get her Discord proc and reduce the enemies’ max break bar; leading to easier breaks with each Discord reaction.
Daffodil Scorch Team
This team focuses on cycling all 3 of the Incantation units with Daffodill to stack and maintain Scorch. Since Daffodill is the only Chaos character as of 1.0, she is required for this team to function.
Awakening & Calculations
In NTE, you can freely choose Awakening Effects, so you are not forced to unlock them in a specific order, and you can unselect them at any time.
Perfect Truth (A5) > Assembly of Creations (A3) > In Concealment (A4) > Bloom in the Lake (A6) > Eye (A1) > Mechanical March (A2)
Daffodil’s awakenings are very good, but since she is S rank, you likely won’t be getting all of her copies. However, some of them work very well in combination with each other, like Perfect Truth (A5) + Assembly of Creations (A3), and adding In Concealment (A4) on top of that makes it an even higher increase.
In Concealment (A4), however, is not a very good one to prioritize as your first two awakenings, as it works much better with Assembly of Creations (A3). In Concealment (A4) increases your damage while the opponent is under Insight, and Assembly of Creations (A3) prevents Insight from being removed once applied and lets you stack it, giving a big damage boost.
Perfect Truth (A5) is the first skill you should pick, though, as the damage increase it gives on its own is quite good. You deal more Break Damage, and it really adds up fast. It is one of the stronger awakenings you can get for a character, and the damage shows.
R2 (6 Awakenings) which most people won’t get as she is a S Rank, allows her to reduce the target ’s Chaos Res when they enter Break which does help deal more damage.
Daffodil dupe calculations show the relative gain of each Awakening compared to the 'base' character without any active.
This boosts Resonance's damage and Break per Support Skill cast. It's a decent pickup that adds to what she's already doing, though it sits lower on the priority list for a reason.
This deals damage, generates Break, and fully recharges her Ultimate on the final hit if Phantom Step fails to counter. It's a nice safety net for when your parry timing is off but it doesn't really add anything to her kit in a meaningful way, so there's no rush to grab this one at all.
This stops Insight from being removed once you apply it and lets it stack up on the target multiple times. It's a solid awakening on its own, but it also pairs really well with In Concealment since that one specifically benefits from having Insight stacked up, making these two a natural combo to grab together.
This increases her Break DMG for each stack of Insight on the target when they enter Break. This one is not a great first pickup on its own since it works much better once A3 is already letting Insight stack freely, essentially much better with A3, so grab this when you have that.
This deals an extra instance of Break Damage for every Insight stack on the target when they enter Break. This is almost the core of what makes Daffodil hit so hard, the damage it adds is really strong on its own and it only gets better the more you invest into her kit, so this is always your first pickup and it's not really close.
This lets her ignore a chunk of the target's DEF across all her hits with no conditions attached. It's a straightforward and reliable damage boost, not as high priority as most of the others.
R3 is a generic skill level increase, and all calculations are Raw Gain with no other Awakens included.
When a target enters Break their Chaos RES gets reduced, letting your Chaos units deal more damage to them. Since breaking enemies is literally what Daffodil is built around, this applies incredibly naturally to her playstyle and is a great bonus for Chaos focused teams. Calculations are Raw Gain with no other Awakens included.
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Calculations for the M5 version of this Arc.