Neverness To Everness (NTE)BaicangBuild and Guide

Character
Introduction

Best guide and build for Baicang from Neverness To Everness (NTE). Baicang is an
S
rarity character from the
Incantation
Incantation attribute who performs the
Damage
Damage role in combat. Their Arc Compatibility is Synthesis. This guide provides a comprehensive overview of Baicang's best build, including recommended builds and the strongest team compositions and rotations that maximize their potential.

To learn more about Baicang check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Update tracker

Last review update

Patch 1.0

Last major build/calcs update

Patch 1.0

Last profile update*

April 30th, 2026

*Profile update means smaller edits to the guide that don't require new calculations.

To learn more about Baicang check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams & Synergy

Awakenings & Calcs

Profile

Skills
Active skills
Support skill & Passives
Basic Attack

Walk the Talk

Basic Attack: Walk the Talk

  • Uses martial arts to perform up to 5 consecutive attacks, dealing Incantation DMG.

Basic Attack: Formless Words

  • Hold Basic Attack to trigger Formless Words after the 1st and 2nd hits of Walk the Talk.

  • Release the stick and hold Dodge to trigger Formless Words during battle.

  • Fires 3 incantation commands horizontally. After a brief delay, the commands detonate, with each dealing 1 instance of Incantation DMG to an area.

Basic Attack: Unrestrained Words

  • Hold Basic Attack to trigger Unrestrained Words after the 3rd hit of Walk the Talk.

  • Hold down the stick and hold Dodge to trigger Unrestrained Words during battle.

  • Fires 3 incantation commands vertically. After a brief delay, the commands detonate, with each dealing 1 instance of Incantation DMG to an area.

Basic Attack: In the Wind

  • Leaps in the wind and strikes, dealing 1 instance of Incantation DMG to an area upon impact.

  • Increases DMG based on fall height, up to 200%.

Critical Riposte: Truth Exposed

  • Triggers when casting Walk the Talk after a Critical Dodge. Performs a knee strike on the target, dealing 1 instance of Incantation DMG to an area, reducing their Break. Generates 1 Bless word on the target when hit.

Basic Attack: Shadow Follows

  • Generates a Power Word Bless on the enemy for every 3 Walk the Talk hits. This word lasts for 15s, and a maximum of 3 can be generated.

  • Consumes 3% of Baicang's current HP whenever any Power Word is summoned. When Baicang's HP is below 50%, the amount consumed is halved.

Just some really basic moves. Day after day of training under family discipline since childhood, the young boy's arms have become strong and broad.

1st Instance Ratio
52%
2nd Instance Ratio
46.3%
3rd Instance Ratio
65.2%
4th Instance Ratio
27.5% ×3
5th Instance Ratio
94.5%
"Formless Words" Knockback DMG Ratio
75.9%
"Formless Words" Explosion DMG Ratio
38%
"Unrestrained Words" Knockback DMG Ratio
69%
"Unrestrained Words" Explosion DMG Ratio
34.5%
"In the Wind" DMG Ratio
43.7%
"Truth Exposed" DMG Ratio
144%
Cycle Rate
29

[Bless]: Triggers after 3 Basic Attack hits. Deals damage and restores Baicang's HP when activated during Judgment of Autumn.

Skill

Generous Guidance

Heart of Heaven and Earth

  • Words and text emerge from the ley lines, converge at the target location, and unleash an attack.

Silenced Thought

  • Press Redirect Skill after triggering a dodge.

  • Attacks a single target, dealing Incantation DMG to them on hit.

  • Generates 1 Power Word Silence on the target when attacks hit.

Such Crime

  • Press Redirect Skill after triggering Formless Words or Unrestrained Words.

  • Expanded the damage range, dealing AoE Incantation DMG on hit. Generates 1 Power Word Objurgate on the ground near the target when attacks hit.

Every strike carries genuine intent. The voice once found, the home once briefly held, keeping memories of the departed close to heart. Smile! For now he has the power to protect.

"Heart of Heaven and Earth" DMG Ratio
120%
Silenced Thought Missile DMG Ratio
100% ×3
Silenced Thought Explosion DMG Ratio
120%
"Such Crime" DMG Ratio
280%
"Heart of Heaven and Earth" CD
14s
Silenced Thought / Such Crime Shared CD
14s
Cycle Rate
6

[Silence]: Triggers after Silenced Thought hits. Deals high single-target damage when activated during Judgment of Autumn.

[Objurgate]: Triggers after Such Crime hits. Deals AoE DMG when activated during Judgment of Autumn.

Ultimate

Judgment of Autumn

Look up, and fall into the polar abyss. Releases a domain and enters Power Word state, dealing Incantation DMG over time to targets.

Executes the target when their HP is below 10% (Boss HP below 5%).

Becomes immune to 1 fatal hit temporarily during Judgment of Autumn and records its value. Ends the domain automatically 3s after triggering the immunity effect and takes the recorded damage slowly over 10s after ending.

Deals high single-target damage within the domain when Silence is triggered; Deals AoE DMG when Objurgate is triggered; Deals damage to a single target and restores 5% of Baicang's Max HP when Bless is triggered.

No one understands the power of words themselves better than Baicang. Until the very last moment, no one knows whether those waveforms taking shape in the air represent curses or blessings. Perhaps—only by glimpsing into the heart can one truly discern.

Judgment of Autumn Expansion DMG Ratio
400%
Judgment of Autumn DoT DMG Ratio
40%
Judgment of Autumn Duration
12s
DoT Interval
2s
Silence DMG Ratio
300%
Objurgate DMG Ratio
200%
Bless Explosion DMG Ratio
30%
Bless Missile DMG Ratio
15% ×2
CD
20s
Costs Ultimate Energy
120

[Silence]: Triggers after Silenced Thought hits. Deals high single-target damage when activated during Judgment of Autumn.

[Objurgate]: Triggers after Such Crime hits. Deals AoE DMG when activated during Judgment of Autumn.

[Bless]: Triggers after 3 Basic Attack hits. Deals damage and restores Baicang's HP when activated during Judgment of Autumn.

Support Skill

Break Time Over

Witness the power that words bestow. Charges briefly and writes incantation commands, targeting enemies and dealing 1 instance of Incantation DMG to an area. Generates 1 Power Word Silence on target when attacks hit.

DMG Ratio
200%

[Silence]: Triggers after Silenced Thought hits. Deals high single-target damage when activated during Judgment of Autumn.

Passive

Moderate Mischief

Scorch Enhancement: Inflicts another instance of Scorch with the same effect as the existing one when a Power Word is generated on a target affected by Scorch.

Sigh… break time's over again. Now then, let's wrap this up quickly, shall we?

Passive

Moderate Working

Increases Baicang's ATK by 20%. Launches coordinate attacks with the allies when there are ETD-4 members in the Team.

In combat, switching to Baicang while Skia is in stealth to immediately attack with Baicang and generate 1 Power Word Silence on target. Cooldown: 30s.

In combat, when Fadia's HP drops below 20%, Baicang attacks the enemy 1 time, heals Fadia 1 time, and generates 1 Power Word Silence on target. Cooldown: 30s.

Switching to Baicang while Lacrimosa is in bat form can trigger 1 super jump for Baicang.

Sure, we're all a bunch of eccentric weirdos who do our own thing, but we have our moments of perfect teamwork too. Spend enough time together, and your body starts to remember each other's habits and movements. What was that just now? Why, that was ETD-4's passionate combo, of course!

[Silence]: Triggers after Silenced Thought hits. Deals high single-target damage when activated during Judgment of Autumn.

Awakening
Awakenings Effects
A1

Yo, Captain!

Awakening 1

Increases Baicang's next Skill's damage by 30% when Silence triggers during Judgment of Autumn. Effect stacks. Reduces Baicang's Skill cooldown by 4s when Objurgate triggers. Effect stacks (applies to the next use if no Skill is on cooldown).

[Silence]: Triggers after Silenced Thought hits. Deals high single-target damage when activated during Judgment of Autumn.

[Objurgate]: Triggers after Such Crime hits. Deals AoE DMG when activated during Judgment of Autumn.

A2

Soul Caller

Awakening 2

Like those mountain ranges, layer upon layer. Every 1 Power Word generated increases Baicang's ATK by 6%, up to 4 stacks. Each stack lasts 10s.
A3

Curses Spoken Into Being

Awakening 3

Increases Power Word generation limit to 4.
A4

Or Perhaps Blessings

Awakening 4

Restores an additional 5% of Max HP when any 1 Power Word triggers during Judgment of Autumn.
A5

In Honor of Moonlight

Awakening 5

It's not over yet. Increases the duration of Judgment of Autumn to 16s.
A6

White Aspect

Awakening 6

Increases Baicang's CRIT Rate by 30% during Judgment of Autumn.
Resonance Effects
R1

Earth Sequence

3-Awakening Bonus

Increases the skill levels of Walk the Talk, Generous Guidance, and Judgment of Autumn by 1.
R2

Remained

6-Awakening Bonus

Captain, sometimes. Grants all allies within the domain 20% ATK and the Execution effect during Judgment of Autumn.
Life Skills
Life Skill

Thriving Daily

Level 1: Baicang increases traffic by 18.

Level 2: Baicang reduces ingredient consumption rate by 1%.

Level 3: In Owner's Selection, combos persist when customers lose patience or get hit by hammers.

Level 4: Baicang reduces ingredient consumption rate by 1%.

Level 5: Baicang increases traffic by 27.

Trait

Baicang Traits aren't available. The character either doesn't have a Trait or we need to add it still.

Console
Console

Type III Specialization

Increases CRIT Rate by 8% for each Type III Module equipped.
Voice Actors
ENG
Griffin Burns
JPN
中村悠一
CN
桑毓泽
KR
심규혁
Gallery

Baicang images aren't available yet. They will be added soon!

Review

Pros & Cons
Pros

  • Versatile, works well both against single-enemies, bosses and groups of mobs.

  • Can execute low-HP targets instantly.

  • Basic Attacks can help group enemies.

  • Has self-sustain if played properly.

  • Shop management buffs and can bonk customers.

  • Looks silly with a sunflower head.

Cons

  • High skill ceiling, can be difficult to play and keep track of all his Power Words and stacks.

  • Sacrifices self-HP when attacking, which may play against him unless the player manages to use Bless consistently.

  • Execute only triggers during his Ult.

Review

Baicang is a Damage Dealer of the Incantation attribute, focused on Damage-over-Time through Esper Cycles (Scorch) and Burst Damage through his Power Words + Ult. He’s notoriously one of the most complex characters to play during launch, with a high skill ceiling based on how you use his combos and skills. His mechanic is called “Power Words”, and can be broken down into three types of effects: Bless, Silence, and Objurgate. Although all this variety woven into his kit may seem confusing at first, it can become instinctual once the mechanic is broken down.

Mechanics Breakdown

Starting with Bless, this Power Word comes from Baicang’s Basic Attacks. It can be broken down into “Formless Words” and “Unrestrained Words”. Whenever any of these trigger, the target will be marked by a [Green] hanzi. While “Formless Words” is more focused on dealing damage in area, “Unrestrained Words” is capable of locking an enemy in the air. Beyond that, “Formless Words” is also capable of pulling enemies towards Baicang.

Silence and Objurgate can both be triggered with Baicang’s skill, depending on how you use it. Using the skill right after pressing dodge triggers Silence, a status effect that will remain latched to the target and deal high single-target damage once Baicang uses his ultimate. It can be easily identified by a [Red] hanzi on the target. Objurgate works similarly, however, it will be generated if Baicang’s skill is used after triggering Formless Words or Unrestrained Words instead. This will also create a [Red] hanzi, but instead, the symbol will float just above the ground. When Baicang uses his ultimate, Objurgate will then deal AoE damage in the area around the symbol.

Finally, Baicang’s ultimate is the kind of ability that requires a bit o preparation to make the most of it. Once the ult is activated, it will instantly detonate all Power Words placed before it as well as throughout its duration.

Gameplay Tips

In short, his gameplay can be simplified to the following:

  • Before starting your combos, especially if there are many enemies, you can click and hold the attack button to drag the enemies near to you and group them up.

  • Hold any walking direction + dodge before pressing the attack button to lock enemies in the air.

  • Ideally you want to stack 3 green symbols + 1 red symbol on the enemy before using the ultimate.

  • Baicang’s ultimate can also be used as a tool to help with his survivability, since Bless will heal him while the ult is active.

  • Against bosses, after you trigger the ultimate, it’s more effective to simply spam the basic attack button and use the skill whenever available to maximize his damage and HP regeneration.

Obviously, you can optimize your damage and rotation by making use of dodges to trigger the Power Words more often, as well as taking advantage of buffers like Sakiri who will buff both his ATK and DoT, and consistently applying Esper Cycles. For Baicang, the best one to take advantage of is Scorch, which makes Chaos characters recommended for his team compositions.

Finally, another mechanic you can take advantage of is Baicang’s Execution. It instantly kills any enemy with 10% HP or under (5% for bosses). It only takes effect once his ult is activated, however, it can be particularly useful if you are underleveled, dealing with timed endgame modes or to finalize large groups of enemies all at once. You can also opt to chip away the HP of enemies with another character and then switch to him to finalize the fight swiftly. This makes Baicang very friendly for F2P players if they’re willing to learn the waltz of his combos.

Special Interactions
  • Baicang generates an extra instance of Scorch whenever he triggers any Power Word on an enemy already affected by Scorch. This makes him particularly valuable for Scorch teams even if you’re using him merely as an enabler/Sub-DPS.

  • Baicang has special combos with Skia, Fadia, and Lacrimosa. With Skia, Baicang automatically inflicts one instance of Silence if you switch to him while Skia is in Stealth mode. With Fadia, if Fadia’s HP drops below 20%, Baicang automatically heals her and generates Silence on the target. Finally, switching to Baicang while Lacrimosa is in her bat form will trigger a jump combo. 

Ratings
Damage [A0]
T0.5

Endgame PVE

Best Build

Collaboration Disclaimer
Best Arcs (Weapons)

Baicang best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.

1

Increases CRIT DMG by 12/14/16/18/20% for 5s when the wearer's HP is reduced without taking damage, up to 4 stacks.
Unlocks Arc: Silent Garden.
Consumes 5% of current HP and randomly performs one of the following attacks (CD 25s) in Arc: Silent Garden:
Harsh Rebuke: Rains merciless rebukes like leaves in a storm, dealing 5 instances of Incantation DMG of 24/28/32/36/40% ATK.
Incessant Nagging: Pierces targets with sharp, cutting words like thorns, dealing 6 instances of Incantation DMG of 18/21/24/27/30% ATK; the final instance deals double damage.

Source: -

This is Baicang’s signature Arc, it has all of the things he might need: High base attack, crit rate, crit damage and additional damage for off field.

2

Grants the wearer 10/12/14/16/18% ATK, 10/12/14/16/18% DEF, and 10/12/14/16/18% HP when the team has at least 3 different Esper Types.

Source: -

A strong alternative for Baicang that still provides crit rate and attack, assuming there are 3 different Esper Types in the team.

Best Cartridges
1

(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.

Required pieces:

Piece
Piece
Piece
Piece

Since Baicang’s ult provides a DoT, and you will often play him alongside another Incantation unit, this set has 100% uptime.

2

(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.

Required pieces:

Piece
Piece
Piece
Piece

A decent secondary option if you get strong crit substats.

Best Stats
Main Stats

Incantation DMG % > Crit Rate % > Crit DMG % = ATK % = Break Intensity

Sub Stats

Crit Rate % > Crit DMG % > ATK % = DMG % > ATK > Break Intensity

Recommended endgame stats
  • HP: 20,000+

  • ATK: 2000+

  • Crit Rate: 75%+

  • Crit DMG: 100%+ before 80% from Arc buff.

  • Break Intensity: 25+

  • Universal DMG: 10%+

  • Incantation DMG: 47.5%+

Modules setup
Summary
Character
Baicang
Baicang
Arc
Arc
Camellia Society
Console Set
Cartridge
Crimson: Twin Butterflies
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character Configuration
Select Character
Adler
Adler
Aurelia
Aurelia
Baicang
Baicang
Chaos
ChaosSoon
Chiz
Chiz
Daffodil
Daffodil
Edgar
Edgar
Fadia
Fadia
Haniel
Haniel
Hathor
Hathor
Hotori
HotoriSoon
Jiuyuan
Jiuyuan
Lacrimosa
LacrimosaSoon
Mint
Mint
Nanally
Nanally
Sakiri
Sakiri
Skia
Skia
Zero
Zero
Arc
A Time Will Come

Grants the wearer 10/12/14/16/18% ATK, 10/12/14/16/18% DEF, and 10/12/14/16/18% HP when the team has at least 3 different Esper Types.

Arc
Camellia Society
✓

Increases CRIT DMG by 12/14/16/18/20% for 5s when the wearer's HP is reduced without taking damage, up to 4 stacks.
Unlocks Arc: Silent Garden.
Consumes 5% of current HP and randomly performs one of the following attacks (CD 25s) in Arc: Silent Garden:
Harsh Rebuke: Rains merciless rebukes like leaves in a storm, dealing 5 instances of Incantation DMG of 24/28/32/36/40% ATK.
Incessant Nagging: Pierces targets with sharp, cutting words like thorns, dealing 6 instances of Incantation DMG of 18/21/24/27/30% ATK; the final instance deals double damage.

Arc
Dangerous Game

Increases wearer's Break Intensity by 60/66/72/78/84 for 10s when reducing Break. Triggers at most once every 20s.

Arc
Eternal Waltz

Increases Max HP by 20/23/26/29/32%.

Increases Mental DMG dealt by 10/12/14/16/18% for 10s after the wearer casts an Ultimate.

Arc
Fluff of Ferocity

Increases wearer's CRIT DMG by 4/4.8/5.6/6.4/7.2% for 10s after landing a critical hit, up to 10 stacks. Resets the duration when triggered again.

Arc
The Fools' Spring

Increases ATK by 18/21/24/27/30% while the wearer has a Shield.

Arc
The Good, The Bad, The Bitter

Increases wearer's DEF by 26/31/36/41/46% for 10s when taking damage. Triggers at most once every 20s.

Arc
The Great Thief

Increases Break Intensity by 70/84/98/112/126 for all characters of the same Esper Type as the wearer (including the wearer) when the team has 3 or more such characters. This effect does not stack.

Arc
Umbrella

Increases HP by 10/12/14/16/18%.

Strengthens shields by 10/12/14/16/18% while the wearer's HP is above 50%.

Cartridge
Crimson: Twin Butterflies
✓
(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Devil's Blood: Curse
(2)
Psyche DMG +10%
(4)
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Cartridge
Diabolos
(2)
Chaos DMG +10%
(4)
Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Cartridge
Fireflies and the Forest
(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Kingdom's Guard
(2)
DEF +15%
(4)
Increases wearer's shields by 20%.
Cartridge
Lost Radiance
(2)
Cosmos DMG +10%
(4)
Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Quiet Manor
(2)
Mental DMG +10%.
(4)
Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.
Cartridge
Shadow Creed
(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.
Cartridge
Speedy Hedgehog
(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Street Boxer
(2)
Lakshana DMG +10%
(4)
Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.
Cartridge
Thea's Night Tavern
(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.
Cartridge
Tiny Big Adventure
(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.
Cartridge
Crimson: Twin Butterflies
(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Character Console Trait:

Increases CRIT Rate by 8% for each Type III Module equipped.

Required pieces:
II✓
III✓
III✓
IV✓
Console GridType: 3
Skill Priority

Ult > Skill > Passive 1 > Passive 2 = Basic > Support Skill

Video guides

Baicang guide videos aren't available yet.

Teams & Synergy

Synergies
Teams

Scorch Team

This team focuses on cycling all 3 of the Incantation units with Daffodill to stack and maintain Scorch. Biacang will be the one taking up the most field time on this team and deal a majority of the damage.

Hex Team

The goal of this team is to cycle through everyone and keep up Hex 100% of the time. Baicang and Nanally will be the dps in this dual-dps setup.

Awakening & Calculations

Awakening Review

In NTE, you can freely choose Awakening Effects, so you are not forced to unlock them in a specific order, and you can unselect them at any time.

Awakening order of importance:

A1 > A6 > A2 > A3 > A5 = A4

Baicang doesn’t need any dupes to perform his job well, but that being said, he gains a massive buff and a secondary role as support if he has all of them. This happens because his Resonance 2 bonus grants all allies a flat buff of +20% ATK and the Execution effect during Baicang’s ult.

His other Awakening effects are very powerful as well, with obvious upgrades to his performance overall. A1 gives a flat 30% skill damage bonus and reduces skill cooldown, which is essential when his rotation revolves around spamming his skill to stack Power Words as fast as possible in order to set up his ult. A6 is also notorious for its 30% CRIT Rate bonus as Baicang is reliant on CRIT as one of his main stats to ensure his bursts. A2 is yet another flat buff that can reach +24% ATK, while the other three Awakenings are merely QoL that can make him more consistent and increase his own sustainability.

Among those, A5 deserves special attention in the odd chance that you end up getting his R2. It increases the duration of his ult’s field effect from 10 to 16, which makes very comfy to activate, switch him out, and let your other characters take advantage of the ATK buff and Execution effect for a relatively long time and indirectly turning Baicang into a solid support choice.

Awakening Calculations

Baicang calculations aren't available yet. They will be added soon.

Skill Damage Distribution

Baicang Skill Damage Distribution information aren't available yet. They will be added soon.