Neverness To Everness (NTE)FadiaBuild and Guide

Character
Introduction

Best guide and build for Fadia from Neverness To Everness (NTE). Fadia is an
S
rarity character from the
Psyche
Psyche attribute who performs the
Survival
Survival role in combat. Their Arc Compatibility is Synthesis. This guide provides a comprehensive overview of Fadia's best build, including recommended builds and the strongest team compositions and rotations that maximize their potential.

To learn more about Fadia check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Update tracker

Last review update

Patch 1.0

Last major build/calcs update

Patch 1.0

Last profile update*

April 28th, 2026

*Profile update means smaller edits to the guide that don't require new calculations.

To learn more about Fadia check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams & Synergy

Awakenings & Calcs

Profile

Skills
Active skills
Support skill & Passives
Basic Attack

Wordless Rejection

Wordless Rejection

  • Swings her cross shield and performs up to 5 consecutive attacks, dealing Psyche DMG.

All Eyes on Me

  • When Fadia's current HP is greater than 1, she redirects a portion of damage taken by her teammates to herself before any shield mitigation is applied. Redirected damage cannot be further redistributed.

  • Once Fadia's current HP drops to 1, she ceases to redirect damage. At this point, if Fadia receives damage, she will share it with surviving teammates before any shield mitigation, and will absorb the remaining damage herself.

Falling Contempt

  • Swings her cross shield in the air and plunges, dealing 1 instance of Psyche DMG to an area upon impact. Increases DMG based on fall height, up to 200%.

Critical Riposte: Evasion Trigger

  • Triggers when casting Wordless Rejection after a Critical Dodge. Charges toward the target at high speed and deals 1 instance of Psyche DMG to an area, reducing Break.

The most laughable thing about being alive is how you bow to self-evident meanings and submit to the power of orders. So why not laugh at you pitiful worms?

1st Instance Ratio
43.3%
2nd Instance Ratio
29.7% + 36%
3rd Instance Ratio
77.1%
4th Instance Ratio
28.3% + 33.2%
5th Instance Ratio
27.3% + 80.3%
Plunge DMG Ratio
60%
Cycle Rate
51
Redirection DMG Ratio
50%
Critical Riposte Ratio
178%
Skill

Existence

Come, have a taste of this. Deals 1 instance of Psyche DMG to an area and inflicts Destructive Experience on the enemy with the highest Max HP in the area for a period.

During the duration, when Fadia takes damage, the target shares a percentage of the damage taken. Destructive Experience ends when the duration expires, when the Redirection DMG taken by the target reaches its cap, or when the target and Fadia leave combat.

"Oh hey—just a friendly tip from her teammate: attacking her right now might not be the smartest move…"

DMG Ratio
1.6% + 3.7% + 1.3% Max HP
Destructive Experience Duration
15s
Redirection DMG Ratio
300%
Redirection DMG Cap
8% Max HP
CD
16s
Cycle Rate
19

[Destructive Experience]: A special effect that Fadia attaches to the target. Causes the target to share a percentage of the damage Fadia takes during the duration.

Ultimate

Agony to Euphoria

Without pain, life closes in on itself. Enters Lilith state, dealing 6 instances of Mental DMG and restoring HP. Recasts Wordless Rejection while in Lilith state to perform up to 5 follow-up attacks, each dealing Mental DMG.

Fully restores the energy of Agony to Euphoria when lost HP reaches the Destructive Threshold. Increases the damage and HP restored by Agony to Euphoria when it is cast with lost HP greater than or equal to the Destructive Threshold.

Exits Lilith state when the duration ends, all 5 follow-up attacks are performed, characters are switched, or other skills of Fadia are used.

"Since the Director chose to exploit this instability, my duty is to observe and restrict it—to ensure such dangerous volatility stays within controllable bounds."

1st Instance Ratio
3.9% Max HP
2nd Instance Ratio
1.2% ×4 Max HP
3rd Instance Ratio
6.3% Max HP
1st Follow Up Ratio
2% Max HP
2nd Follow Up Ratio
3.2% + 3.6% Max HP
3rd Follow Up Ratio
0.9% ×2 + 1.5% Max HP
4th Follow Up Ratio
2.3% ×5 + 5.6% Max HP
5th Follow Up Ratio
5.9% Max HP
HP Recovery
15%
Lilith Duration
5s
Destructive Threshold
705
Healing Increased To
30%
Damage Increase
30%
CD
20s
Costs Ultimate Energy
120

[Lilith]: Changes her Attack form and unleashes 5 hits that deal Mental DMG.

Support Skill

Outsider

Swings her cross shield, dealing 1 instance of Psyche DMG to an area.

Move it, you're blocking the camera!

DMG Ratio
200%
Passive

Furnace of Guilt

Nova Enhancement: Allows all allies to drain Max HP from the target when Nova ends. The target loses Max HP equal to 200% of Fadia's base Max HP, and each ally gains Max HP equal to 10% of Fadia's base Max HP. Total drained cannot exceed 50% of Fadia's base Max HP. Restores both parties' stats upon exiting combat.

More… MORE! Fill this void—if you can!

Passive

Denial and Plunder

Like a baby yearning for nourishment from mommy. When Fadia is in the team, increases team max HP by 10%.

If you want it, go grab it.

Awakening
Awakenings Effects
A1

Apostate

Awakening 1

Fadia's damage redirect ratio is increased to 75%.
A2

Instinct

Awakening 2

Increases the damage ratio enemies take through Destructive Experience to 600% and raises its damage cap to 25% of Fadia's Max HP. Deals immediate damage equal to the difference between the damage already taken and the damage cap when Destructive Experience is removed.

[Destructive Experience]: A special effect that Fadia attaches to the target. Causes the target to share a percentage of the damage Fadia takes during the duration.

A3

Curser of Blessings

Awakening 3

Upon entering combat, Fadia increases her base Max HP by 30%. After leaving combat, she loses the increased Max HP.
A4

Breaker of Taboos

Awakening 4

Increases Fadia's healing ratio to 30% of Max HP while in Lilith form. Further increases the healing ratio to 60% of Max HP when her lost HP is greater than or equal to the Destructive Threshold.

[Lilith]: Changes her Attack form and unleashes 5 hits that deal Mental DMG.

A5

Survivor of Death

Awakening 5

Increases Fadia's CRIT Rate by 50% while in Lilith state.
A6

Bringer of Love and Death

Awakening 6

Inflicts Destructive Experience on up to 10 targets within range. Each Destructive Experience's duration and damage cap are calculated individually.

[Destructive Experience]: A special effect that Fadia attaches to the target. Causes the target to share a percentage of the damage Fadia takes during the duration.

Resonance Effects
R1

The Disrespecting Saint

3-Awakening Bonus

Increases the skill level of Wordless Rejection, Existence, and Agony to Euphoria by 1.
R2

The Unified Saint

6-Awakening Bonus

Grants all team members 10% ATK while Fadia is on the team.
Life Skills
Life Skill

Be Conscious

Level 1: Fadia increases traffic by 1% for every Beverage tag on dishes.

Level 2: Fadia reduces ingredient consumption rate by 1%.

Level 3: In Owner's Selection, customers leave additional tips when they leave.

Level 4: Fadia reduces ingredient consumption rate by 1%.

Level 5: Fadia increases traffic by 1.5% for every 2 Beverage tags on dishes.

Life Skill

Good Driving

Level 1: Grants an additional 1000 Fons in tips for each order in Swift Travel.

Level 2: In Swift Travel, final satisfaction for orders is increased by an additional 25 points.

Level 3: Grants an additional 1000 Fons in tips for each order in Swift Travel.

Level 4: In Swift Travel, final satisfaction for orders is increased by an additional 25 points.

Level 5: In Swift Travel, the satisfaction cap for each customer is increased by 50 points.

Trait - Queen Charming
Special Trait
保留原译文
When Skia and Lacrimosa passed by Tamamochi Street after a mission, Lacrimosa went into a 2-Four Convenience Store. She thought she'd walk out with arms full of free tomato jelly packets, just like how Fadia always gets showered with gifts…
In the end, all she got was a reward that Skia bought right there and then.
Console
Console

Type II Specialization

Increases HP by 6% for each Type II Module equipped.
Voice Actors
ENG
Amber Lee Connors
JPN
真堂圭
CN
裴致莹
KR
조현정
Gallery

Fadia images aren't available yet. They will be added soon!

Review

Pros & Cons
Pros

  • Strong damage mitigation through damage redirection, effectively acting as a pseudo shielder for the team.

  • Good burst damage window in her Ultimate, with up to 5 follow-up attacks in enhanced state dealing Mental Damage which ignores common enemy resistance.

  • She’s very hard to kill, as when she’s at 1 HP, she redirects damage to her teammates, and her Ultimate heals her.

  • Provides passive off-field pressure by draining enemy HP when she is hit, allowing her to contribute consistent chip damage even when she is not actively on the field.

  • Can get free gifts from male shop owners and gain extra satisfaction and tips from Swift Travel/Shop Management Buffs.

Cons

  • Damage redirection is limited in effectiveness against multiple enemies, making her more single-target focused by default. Unless you invest into her Awakening skill, Bringer of Love and Death, which allows her to target up to 10 enemies within range.

  • Her kit wants her to lose health (aka the team being hit), which can be a bit antithetical to most teams. You want to manage your HP.

Review

Fadia is a Psyche Attribute character with a Survival role, though some may also consider her a HP-scaling Sub DPS.

Fadia’s main defensive strength for both herself and her team is through Damage Redirect via the All Eyes on Me effect. While off-field, she redirects a portion of incoming damage to herself as long as her HP is above 1, reducing damage taken by the active character. If her HP drops to 1, the effect reverses and her team takes the redirected damage instead, effectively making her function as a pseudo shielder depending on her HP state.

She can also inflict Destructive Experience on the enemy with the highest HP through her Redirect Skill: Existence. When she is hit, that enemy also loses HP. Then, when she uses her Ultimate, Agony to Euphoria, she restores HP and gains an enchanted state called Lilith.

In this enhanced state, she is able to deal a fairly significant amount of damage, which is where her Sub-DPS or burst damage role comes in. The Ultimate allows her to perform up to 5 follow-up attacks and deals Mental Damage, which ignores common enemy resistance.

This means you generally want to pair her with a more on-field DPS and focus on timing her switch-in to use her Ultimate, maximizing the value of her damage window. A Chaos partner would help in activating her Nova Enhancement effect, which drains the enemy’s Max HP and temporarily increases your team’s Max HP during combat.

However, her Ultimate is best performed based on her Destructive Threshold, which is just a way of saying how much HP she has. If it is below or equal to the visual indicator you will see on the HP bar in-game, it means that to get the best out of her burst damage and even get a free full energy restore to use the Ultimate again, she needs to be hit, which won’t fit everyone’s playstyle.

Ratings
Hybrid [A0]
T1

Endgame PVE

Best Build

Collaboration Disclaimer
Best Arcs (Weapons)

Fadia best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.

1

Increases Max HP by 20/23/26/29/32%.

Increases Mental DMG dealt by 10/12/14/16/18% for 10s after the wearer casts an Ultimate.

Source: -

This is Fadia’s Signature Arc, the HP secondary stat, increase to HP and Mental DMG all contribute towards her damage.

2

Increases Break Intensity by 70/84/98/112/126 for all characters of the same Esper Type as the wearer (including the wearer) when the team has 3 or more such characters. This effect does not stack.

Source: -

Provides a considerable amount of break damage to the team, and Fadia is one of the only users of this Arc at this stage of the game where we don’t have many opportunities for 3 of the same Esper Type.

Best Cartridges
1

(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.

Required pieces:

Piece
Piece
Piece
Piece

This set provides a total of 50% HP for Hadia, which contributes both to her damage and to her damage absorption mechanic. That results in this set performing the strongest out of all of them.

2

(2)
Mental DMG +10%.
(4)
Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.

Required pieces:

Piece
Piece
Piece
Piece

This set provides a total of 46% Mental DMG when fully stacked, providing Fadia with a decent damage boost to her enhanced auto attacks.

Best Stats
Main Stats

HP % > Mental Damage > Psyche Damage

Sub Stats

HP % > HP > DMG > Crit Rate > Crit DMG

Recommended endgame stats
  • HP: 60,000+

  • ATK: 1200+

  • DEF: 1200+

  • Crit Rate: 5%+

  • Crit DMG: 50%+

  • Universal DMG: 20%+

Modules setup
Summary
Character
Fadia
Fadia
Arc
Arc
Eternal Waltz
Console Set
Cartridge
Tiny Big Adventure
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character
No Character
Arc
No Arc
Console Set
No Set
Character Configuration
Select Character
Adler
Adler
Aurelia
Aurelia
Baicang
Baicang
Chaos
ChaosSoon
Chiz
Chiz
Daffodil
Daffodil
Edgar
Edgar
Fadia
Fadia
Haniel
Haniel
Hathor
Hathor
Hotori
HotoriSoon
Jiuyuan
Jiuyuan
Lacrimosa
LacrimosaSoon
Mint
Mint
Nanally
Nanally
Sakiri
Sakiri
Skia
Skia
Zero
Zero
Arc
A Time Will Come

Grants the wearer 10/12/14/16/18% ATK, 10/12/14/16/18% DEF, and 10/12/14/16/18% HP when the team has at least 3 different Esper Types.

Arc
Camellia Society

Increases CRIT DMG by 12/14/16/18/20% for 5s when the wearer's HP is reduced without taking damage, up to 4 stacks.
Unlocks Arc: Silent Garden.
Consumes 5% of current HP and randomly performs one of the following attacks (CD 25s) in Arc: Silent Garden:
Harsh Rebuke: Rains merciless rebukes like leaves in a storm, dealing 5 instances of Incantation DMG of 24/28/32/36/40% ATK.
Incessant Nagging: Pierces targets with sharp, cutting words like thorns, dealing 6 instances of Incantation DMG of 18/21/24/27/30% ATK; the final instance deals double damage.

Arc
Dangerous Game

Increases wearer's Break Intensity by 60/66/72/78/84 for 10s when reducing Break. Triggers at most once every 20s.

Arc
Eternal Waltz
✓

Increases Max HP by 20/23/26/29/32%.

Increases Mental DMG dealt by 10/12/14/16/18% for 10s after the wearer casts an Ultimate.

Arc
Fluff of Ferocity

Increases wearer's CRIT DMG by 4/4.8/5.6/6.4/7.2% for 10s after landing a critical hit, up to 10 stacks. Resets the duration when triggered again.

Arc
The Fools' Spring

Increases ATK by 18/21/24/27/30% while the wearer has a Shield.

Arc
The Good, The Bad, The Bitter

Increases wearer's DEF by 26/31/36/41/46% for 10s when taking damage. Triggers at most once every 20s.

Arc
The Great Thief

Increases Break Intensity by 70/84/98/112/126 for all characters of the same Esper Type as the wearer (including the wearer) when the team has 3 or more such characters. This effect does not stack.

Arc
Umbrella

Increases HP by 10/12/14/16/18%.

Strengthens shields by 10/12/14/16/18% while the wearer's HP is above 50%.

Cartridge
Crimson: Twin Butterflies
(2)
Incantation DMG +10%
(4)
Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Devil's Blood: Curse
(2)
Psyche DMG +10%
(4)
Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Cartridge
Diabolos
(2)
Chaos DMG +10%
(4)
Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Cartridge
Fireflies and the Forest
(2)
Anima DMG +10%
(4)
Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Cartridge
Kingdom's Guard
(2)
DEF +15%
(4)
Increases wearer's shields by 20%.
Cartridge
Lost Radiance
(2)
Cosmos DMG +10%
(4)
Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Quiet Manor
(2)
Mental DMG +10%.
(4)
Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.
Cartridge
Shadow Creed
(2)
ATK +10%
(4)
Increases wearer's ATK by 25% for 20s after casting a Skill.
Cartridge
Speedy Hedgehog
(2)
Charge Efficiency +12%.
(4)
Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.
Cartridge
Street Boxer
(2)
Lakshana DMG +10%
(4)
Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.
Cartridge
Thea's Night Tavern
(2)
HP +10%
(4)
Increases wearer's Healing Bonus by 20%.
Cartridge
Tiny Big Adventure
✓
(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.
Cartridge
Tiny Big Adventure
(2)
HP +10%
(4)
Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.
Character Console Trait:

Increases HP by 6% for each Type II Module equipped.

Required pieces:
II✓
II✓
IV✓
IV✓
Console GridType: 4
Skill Priority

Ult > Passive 2 > Passive 1 > Skill > Basic > Support Skill

Video guides

Fadia guide videos aren't available yet.

Teams & Synergy

Synergies
Teams

Nova Team

This team focuses on causing the Nova reaction as often as possible to utilize Fadia’s HP drain, Haniel’s Attack drain, and Aurelia’s extra Nova damage.

Awakening & Calculations

Awakening Review

In NTE, you can freely choose Awakening Effects, so you are not forced to unlock them in a specific order, and you can unselect them at any time.

Awakening order of importance:

Survivor of Death (A5) = Apostate (A1) > Bringer of Love and Death (A6) = Instinct (A2) > Curser of Blessings (A3) > Breaker of Taboos (A4)

Fadia is a very unusual character, and you have to decide how you want to play her: focus on her personal damage or her team utility?

Survivor of Death (A5) will change the entire way you build her and give a significant damage boost in her Lilith state, which is where her burst value comes from. Apostate (A1) will allow your on-field unit to survive more easily, as Fadia will take more of the damage for them. It will also help Fadia reach her damage threshold faster.

Bringer of Love and Death (A6) is also very useful, as it turns her into a character who can actually work in AoE scenarios. Instinct (A2) will help with her redirected damage if you want to focus on that. Curser of Blessings (A3) boosts her HP, which is where much of her kit scales from, but her HP is already high.

We're still working on Fadia's calculations, so the priority might change - we will update the section as soon as possible.

Awakening Calculations

Fadia calculations aren't available yet. They will be added soon.

Skill Damage Distribution

Fadia Skill Damage Distribution information aren't available yet. They will be added soon.