HP % > Mental Damage > Psyche Damage
HP % > HP > DMG > Crit Rate > Crit DMG
To learn more about Fadia check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Last review update
Patch 1.0
Last major build/calcs update
Patch 1.0
Last profile update*
April 28th, 2026
*Profile update means smaller edits to the guide that don't require new calculations.
To learn more about Fadia check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams & Synergy
Awakenings & Calcs
Profile
Wordless Rejection
Wordless Rejection
Swings her cross shield and performs up to 5 consecutive attacks, dealing Psyche DMG.
All Eyes on Me
When Fadia's current HP is greater than 1, she redirects a portion of damage taken by her teammates to herself before any shield mitigation is applied. Redirected damage cannot be further redistributed.
Once Fadia's current HP drops to 1, she ceases to redirect damage. At this point, if Fadia receives damage, she will share it with surviving teammates before any shield mitigation, and will absorb the remaining damage herself.
Falling Contempt
Swings her cross shield in the air and plunges, dealing 1 instance of Psyche DMG to an area upon impact. Increases DMG based on fall height, up to 200%.
Critical Riposte: Evasion Trigger
Triggers when casting Wordless Rejection after a Critical Dodge. Charges toward the target at high speed and deals 1 instance of Psyche DMG to an area, reducing Break.
The most laughable thing about being alive is how you bow to self-evident meanings and submit to the power of orders. So why not laugh at you pitiful worms?
Existence
Come, have a taste of this. Deals 1 instance of Psyche DMG to an area and inflicts Destructive Experience on the enemy with the highest Max HP in the area for a period.
During the duration, when Fadia takes damage, the target shares a percentage of the damage taken. Destructive Experience ends when the duration expires, when the Redirection DMG taken by the target reaches its cap, or when the target and Fadia leave combat.
"Oh hey—just a friendly tip from her teammate: attacking her right now might not be the smartest move…"
[Destructive Experience]: A special effect that Fadia attaches to the target. Causes the target to share a percentage of the damage Fadia takes during the duration.
Agony to Euphoria
Without pain, life closes in on itself. Enters Lilith state, dealing 6 instances of Mental DMG and restoring HP. Recasts Wordless Rejection while in Lilith state to perform up to 5 follow-up attacks, each dealing Mental DMG.
Fully restores the energy of Agony to Euphoria when lost HP reaches the Destructive Threshold. Increases the damage and HP restored by Agony to Euphoria when it is cast with lost HP greater than or equal to the Destructive Threshold.
Exits Lilith state when the duration ends, all 5 follow-up attacks are performed, characters are switched, or other skills of Fadia are used.
"Since the Director chose to exploit this instability, my duty is to observe and restrict it—to ensure such dangerous volatility stays within controllable bounds."
[Lilith]: Changes her Attack form and unleashes 5 hits that deal Mental DMG.
Outsider
Swings her cross shield, dealing 1 instance of Psyche DMG to an area.
Move it, you're blocking the camera!
Furnace of Guilt
Nova Enhancement: Allows all allies to drain Max HP from the target when Nova ends. The target loses Max HP equal to 200% of Fadia's base Max HP, and each ally gains Max HP equal to 10% of Fadia's base Max HP. Total drained cannot exceed 50% of Fadia's base Max HP. Restores both parties' stats upon exiting combat.
More… MORE! Fill this void—if you can!
Denial and Plunder
Like a baby yearning for nourishment from mommy. When Fadia is in the team, increases team max HP by 10%.
If you want it, go grab it.
Apostate
Awakening 1
Instinct
Awakening 2
[Destructive Experience]: A special effect that Fadia attaches to the target. Causes the target to share a percentage of the damage Fadia takes during the duration.
Curser of Blessings
Awakening 3
Breaker of Taboos
Awakening 4
[Lilith]: Changes her Attack form and unleashes 5 hits that deal Mental DMG.
Survivor of Death
Awakening 5
Bringer of Love and Death
Awakening 6
[Destructive Experience]: A special effect that Fadia attaches to the target. Causes the target to share a percentage of the damage Fadia takes during the duration.
The Disrespecting Saint
3-Awakening Bonus
The Unified Saint
6-Awakening Bonus
Be Conscious
Level 1: Fadia increases traffic by 1% for every Beverage tag on dishes.
Level 2: Fadia reduces ingredient consumption rate by 1%.
Level 3: In Owner's Selection, customers leave additional tips when they leave.
Level 4: Fadia reduces ingredient consumption rate by 1%.
Level 5: Fadia increases traffic by 1.5% for every 2 Beverage tags on dishes.
Good Driving
Level 1: Grants an additional 1000 Fons in tips for each order in Swift Travel.
Level 2: In Swift Travel, final satisfaction for orders is increased by an additional 25 points.
Level 3: Grants an additional 1000 Fons in tips for each order in Swift Travel.
Level 4: In Swift Travel, final satisfaction for orders is increased by an additional 25 points.
Level 5: In Swift Travel, the satisfaction cap for each customer is increased by 50 points.
Type II Specialization
Fadia images aren't available yet. They will be added soon!
Review
Strong damage mitigation through damage redirection, effectively acting as a pseudo shielder for the team.
Good burst damage window in her Ultimate, with up to 5 follow-up attacks in enhanced state dealing Mental Damage which ignores common enemy resistance.
She’s very hard to kill, as when she’s at 1 HP, she redirects damage to her teammates, and her Ultimate heals her.
Provides passive off-field pressure by draining enemy HP when she is hit, allowing her to contribute consistent chip damage even when she is not actively on the field.
Can get free gifts from male shop owners and gain extra satisfaction and tips from Swift Travel/Shop Management Buffs.
Damage redirection is limited in effectiveness against multiple enemies, making her more single-target focused by default. Unless you invest into her Awakening skill, Bringer of Love and Death, which allows her to target up to 10 enemies within range.
Her kit wants her to lose health (aka the team being hit), which can be a bit antithetical to most teams. You want to manage your HP.
Fadia is a Psyche Attribute character with a Survival role, though some may also consider her a HP-scaling Sub DPS.
Fadia’s main defensive strength for both herself and her team is through Damage Redirect via the All Eyes on Me effect. While off-field, she redirects a portion of incoming damage to herself as long as her HP is above 1, reducing damage taken by the active character. If her HP drops to 1, the effect reverses and her team takes the redirected damage instead, effectively making her function as a pseudo shielder depending on her HP state.
She can also inflict Destructive Experience on the enemy with the highest HP through her Redirect Skill: Existence. When she is hit, that enemy also loses HP. Then, when she uses her Ultimate, Agony to Euphoria, she restores HP and gains an enchanted state called Lilith.
In this enhanced state, she is able to deal a fairly significant amount of damage, which is where her Sub-DPS or burst damage role comes in. The Ultimate allows her to perform up to 5 follow-up attacks and deals Mental Damage, which ignores common enemy resistance.
This means you generally want to pair her with a more on-field DPS and focus on timing her switch-in to use her Ultimate, maximizing the value of her damage window. A Chaos partner would help in activating her Nova Enhancement effect, which drains the enemy’s Max HP and temporarily increases your team’s Max HP during combat.
However, her Ultimate is best performed based on her Destructive Threshold, which is just a way of saying how much HP she has. If it is below or equal to the visual indicator you will see on the HP bar in-game, it means that to get the best out of her burst damage and even get a free full energy restore to use the Ultimate again, she needs to be hit, which won’t fit everyone’s playstyle.
Endgame PVE
Best Build
For NTE calculations we worked alongside Rivyn Elowen. Any other content such as comments on Arcs, Modules, etc are our own.
Fadia best Arcs (Weapons) are placed in order of what fits their playstyle the most. Check the comments to get additional context. Also, if you go to the Calculations tab, you will find information about the team setup used for the calculations.
Increases Max HP by 20/23/26/29/32%.
Increases Mental DMG dealt by 10/12/14/16/18% for 10s after the wearer casts an Ultimate.
Source: -
Increases Break Intensity by 70/84/98/112/126 for all characters of the same Esper Type as the wearer (including the wearer) when the team has 3 or more such characters. This effect does not stack.
Source: -
Provides a considerable amount of break damage to the team, and Fadia is one of the only users of this Arc at this stage of the game where we don’t have many opportunities for 3 of the same Esper Type.
Required pieces:
This set provides a total of 50% HP for Hadia, which contributes both to her damage and to her damage absorption mechanic. That results in this set performing the strongest out of all of them.
Required pieces:
This set provides a total of 46% Mental DMG when fully stacked, providing Fadia with a decent damage boost to her enhanced auto attacks.
HP % > Mental Damage > Psyche Damage
HP % > HP > DMG > Crit Rate > Crit DMG
HP: 60,000+
ATK: 1200+
DEF: 1200+
Crit Rate: 5%+
Crit DMG: 50%+
Universal DMG: 20%+
Grants the wearer 10/12/14/16/18% ATK, 10/12/14/16/18% DEF, and 10/12/14/16/18% HP when the team has at least 3 different Esper Types.
Increases CRIT DMG by 12/14/16/18/20% for 5s when the wearer's HP is reduced without taking damage, up to 4 stacks.
Unlocks Arc: Silent Garden.
Consumes 5% of current HP and randomly performs one of the following attacks (CD 25s) in Arc: Silent Garden:
Harsh Rebuke: Rains merciless rebukes like leaves in a storm, dealing 5 instances of Incantation DMG of 24/28/32/36/40% ATK.
Incessant Nagging: Pierces targets with sharp, cutting words like thorns, dealing 6 instances of Incantation DMG of 18/21/24/27/30% ATK; the final instance deals double damage.
Increases wearer's Break Intensity by 60/66/72/78/84 for 10s when reducing Break. Triggers at most once every 20s.
Increases Max HP by 20/23/26/29/32%.
Increases Mental DMG dealt by 10/12/14/16/18% for 10s after the wearer casts an Ultimate.
Increases wearer's CRIT DMG by 4/4.8/5.6/6.4/7.2% for 10s after landing a critical hit, up to 10 stacks. Resets the duration when triggered again.
Increases ATK by 18/21/24/27/30% while the wearer has a Shield.
Increases wearer's DEF by 26/31/36/41/46% for 10s when taking damage. Triggers at most once every 20s.
Increases Break Intensity by 70/84/98/112/126 for all characters of the same Esper Type as the wearer (including the wearer) when the team has 3 or more such characters. This effect does not stack.
Increases HP by 10/12/14/16/18%.
Strengthens shields by 10/12/14/16/18% while the wearer's HP is above 50%.
Increases HP by 6% for each Type II Module equipped.
Required pieces:Ult > Passive 2 > Passive 1 > Skill > Basic > Support Skill
Fadia guide videos aren't available yet.
Teams & Synergy
Awakening & Calculations
In NTE, you can freely choose Awakening Effects, so you are not forced to unlock them in a specific order, and you can unselect them at any time.
Survivor of Death (A5) = Apostate (A1) > Bringer of Love and Death (A6) = Instinct (A2) > Curser of Blessings (A3) > Breaker of Taboos (A4)
Fadia is a very unusual character, and you have to decide how you want to play her: focus on her personal damage or her team utility?
Survivor of Death (A5) will change the entire way you build her and give a significant damage boost in her Lilith state, which is where her burst value comes from. Apostate (A1) will allow your on-field unit to survive more easily, as Fadia will take more of the damage for them. It will also help Fadia reach her damage threshold faster.
Bringer of Love and Death (A6) is also very useful, as it turns her into a character who can actually work in AoE scenarios. Instinct (A2) will help with her redirected damage if you want to focus on that. Curser of Blessings (A3) boosts her HP, which is where much of her kit scales from, but her HP is already high.
We're still working on Fadia's calculations, so the priority might change - we will update the section as soon as possible.
Fadia calculations aren't available yet. They will be added soon.
Fadia Skill Damage Distribution information aren't available yet. They will be added soon.
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This is Fadia’s Signature Arc, the HP secondary stat, increase to HP and Mental DMG all contribute towards her damage.