LorelleBuild and Guide

Character
Introduction

Lorelle is a 6 rarity Echomancer of the
Vanguard
Vanguard class who wields the
Corrosion
Corrosion Element. The character was originally released on January 12th, 2024 in China and they will release on November 13th, 2024 in Global.

Lorelle, born in Enridu, is a world-renowned organist, hailed as the most talented performer in a century by the music community. With a past shrouded in mystery, she is detached and reserved and leads a low-profile life. Blessed with the ability to manipulate dreams, she now assists S.E.E.D. in handling consciousness-related incidents.

To learn more about Lorelle check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Last updated

Lorelle profile was last updated on November 12th, 2024.

To learn more about Lorelle check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Skills

Review

Stats

Teams

Profile & Tea Time

Profile

Tags
DPS
Tank
Skills
Active Skill

Prelude

Buff

Lv. 1

Command CD: 20s

Uses:

Use in Offense to switch to Defense: More likely to be targeted by enemies.Gains Basic DR increase of 12%~20% (Based on DEF). [Polyphony] deals Corrosion DMG equal to {0} VIT + {1} MST to the enemy unit. When other allied Echomancers take DMG, if Lorelle's Block is not at 0, 30% of the DMG is diverted to Lorelle, adding 2 Corrosion Accumulation to the Terminal. Corrosion Accumulation gaining effect may trigger up to once per sec. Use in Defense to switch to Offense: [Polyphony] deals Corrosion DMG equal to {2} Final ATK + {3} MST to enemy units (increased by 30% against Elite units). While Lorelle is not Defeated, Lorelle and allied Echomancers with [Polyphony] gain Basic ATK DMG increases by 20%.
Auto Skill

Melodies of Corrosion

Damage, Barrier PEN, Channeling, Block Gauge Break 1

Lv. 1

Casting CD: 20s

Deals Corrosion DMG equal to {0} MST in total over time to enemies within a 300-unit radius, breaking 1 Block Gauge(s) with each instance of DMG. The last song applies bonus effects based on the song. Current song: Variations - Offense Adds 15 Corrosion Accumulation to the Terminal. The last song deals Corrosion DMG equal to {1} Final ATK to enemies in front, breaking 5 Block Gauge(s). Current song: Prelude - Defense Every allied unit on the battlefield adds 4 Corrosion Accumulation to the Terminal, up to 50 Corrosion Accumulation. The last song deals Corrosion DMG equal to {2} VIT to all enemies within a 500 range.
Seed Skill

Night-long Aria

Damage, Buff, Barrier PEN, Channeling

Lv. 1

Charge Time: 80s

Lorelle starts playing, dealing Corrosion DMG equal to {0} MST in total of 8 random enemies with high HP, and then activates Dreamcatcher, enhancing the effects of the current song. Current Song: Prelude - Defense Gains a Shield of the value equal to current Max HP, and 65% of all DMG taken by allies is diverted to Lorelle. While the effect lasts, adds double Corrosion Accumulation to the Terminal. Corrosion Accumulation gaining effect may trigger up to once per sec. Current Song: Variations - Offense [Polyphony] deals 18% increased DMG. Dreamcatcher While the effect lasts, gains immunity to most Control Effects. DMG dealt by allies will be recorded in Dreamland. At the end of the song, all enemy units share {1} of the DMG recorded in Dreamland as [True DMG].
Basic Skill

Moonlight Sonata

Single, Anti-Air

Range: 500

ATK Speed: 0.30/s

Plays a melody and shoots music wave at the current target, dealing Corrosion DMG equal to 300% Final ATK.
Combat Traits (Dupes)
Combat Traits

Combat Traits

Base Effect:

Plays different songs to switch Stances (starting with Variations: Offense).
Applies [Polyphony] to allied Echomancers on the battlefield:
Allied Echomancers' Basic ATK DMG triggers [Polyphony], dealing DMG based on the current song. [Polyphony] may trigger once every 2s.
When Corrosion Echomancers trigger [Polyphony], they additionally add 1 Corrosion Accumulation to the terminal.
ATK Speed is fixed. Every Basic ATK adds 4 Corrosion Accumulation to the Terminal. Every 10% bonus ATK SPD gained reduces the CD of [Polyphony] by 0.2s.
DMG dealt by [Polyphony] is considered Lorelle's Basic ATK DMG.

Unlocks at Seed Lv. I:

When Lorelle is present, [Polyphony] deals 20% increased DMG. When Lorelle is Defeated or moved to Backup, existing [Polyphony] effects do not disappear, but [Polyphony] deals 50% reduced DMG.

Unlocks at Seed Lv. II:

-

Unlocks at Seed Lv. III:

Enemies damaged by [Polyphony] suffer Corrosion RES decrease of 20%.

Unlocks at Seed Lv. IV:

Skill level of [Skill 1] +3

Unlocks at Seed Lv. V:

Skill level of [Skill 2] +3
Leader Skills
Passive Skill

Enemy at the Gates

Echomancers take 9-15/14-23/18-30% (Based on DEF) less DMG from Elite/Boss enemies.

Condition: [Vanguard, Bulwark, Striker]

Passive Skill

Corrosive Inspire

After triggering [Corrosion Blast DMG], applies 2 stacks of [Inspire] to all allied Echomancers. The number of [Inspire] stacks obtained through this method cannot exceed 4/7/10.

Condition: [All Echomancers]

Potential Exploration
Potential Exploration

Potential Exploration

Lv. 0: When set as Leader, this Echomancer gains an Engraving Stat bonus of 20% (including VIT, ATK, and MST).

Lv. 1: When set as Leader, teammates gain an Engraving Stat bonus of 20% (including VIT, ATK, and MST).

Lv. 2: When set as Leader and on the field: Increases the VIT of Echomancers on the field by 20%.

Lv. 3: When set as Leader, this Echomancer’s MST to DMG Rate is increased to 110%.

Lv. 4: When set as Leader, each change in the activation state of this Echomancer's Block ability increases the Extra DMG of Echomancers on the field by 60% for 60s.

Lv. 5: ATK SPD +5%.

Lv. 6: CRIT Rate +5%.

Lv. 7: When set as Leader on the field: For each Corrosion Echomancer on the field, Corrosion Blast DMG is increased by 25%, up to an increase of 50%.

Lv. 8: After being switched to Backup, the redeployment CD is reduced by 15s.

Lv. 9: When set as Leader, the Extra DMG of all Echomancers on the field is increased by 50%. Additionally, when calculating the number of Echomancers required for [Inspire], this Echomancer is counted as 2.

Gallery

Review

Intro

Lorelle is a 6✦ Echomancer of the Vanguard Class, with the Corrosion Element. She specializes in tanking, drawing damage away from allies, enhancing basic attacks, and corrosion accumulation, which allows her to double as damage dealer in corrosion teams. Lorelle has the ability to switch between two modes: Defense, which makes her and teammates tankier, and Offense, which allows them to deal more damage at the expense of tanking ability, allowing her to adjust for different situations on the fly.

Pros & Cons
Pros

  • Extremely tanky in Defense Mode, redirects part of team damage to herself;

  • Great at breaking enemy shields, especially in Offense mode;

  • Can provide accelerated Corrosion Accumulation;

  • Can also be slotted into non-Corrosion teams as a great tank;

  • Works perfectly at low investment with a single copy.

Cons

  • Auto-Battle AI does not know how to enable Defense mode, making her a much worse tank without player intervention;

  • Low damage outside dedicated corrosion teams;

  • Can struggle to kill enemies by herself in Nexus mob stages;

  • Requires some micromanagement of her Defense/Offense modes for best results;

  • No barriers.

Review

The key to understand Lorelle’s gameplay is her “Prelude” skill. Like other Vanguards, Lorelle can alternate between two modes: Offense and Defense. In her case, both modes are tied to her passive, “Polyphony”.

In Defense mode, she’s more likely to get targeted by enemies, gains a Block Gauge and an increase in DR. If her Block Gauge is not empty, when allied Echomancers take DMG, 30% of it is diverted to Lorelle, allowing her to protect her allies no matter where they are.

In Offense mode, Lorelle increases allied Echomancer's ATK DMG by 20%. She also deals more damage herself, especially against Elite and Boss enemies. For this reason, try to keep Lorelle in this mode as much as possible until her or her allies start to fall below 50% HP.

Lorelle's Seed Skill, “Night-light Aria”, is quite simple but unique. While she's casting it, she cannot act (refer to the screenshot below), but the effects of Polyphony are enhanced, she gains a Shield, and she also records all DMG Dealt by allies while this state lasted, unleashing 30% of the total recorded DMG as [True DMG] to all enemies. Try to line up all your offensive tools to unleash it during the burst window created by “Night-light Aria”. Additionally, thanks to the shield that the ult gives Lorelle, it is also useful to trigger skills from Memory Traces related to shields.

Finally, thanks to the versatility of her passives, Lorelle can easily be slotted into any team. Also, a benefit from the Corrosion element is that it only needs two Echomancers of that element to be effective, allowing for a wide variety of combinations with other elements. Lorelle doesn't need any dupe, but like every other Echomancer, they have their utility. The first dupe is the best one, and on top of increasing the effects of Polyphony, it allows its passives to take effect even when she isn't on the field, although with only 50% of effectiveness. It's advised to keep her in Offense mode for this (that's the default if you don't deploy her at all). The third dupe is only worth chasing if you're focusing on Corrosion as one of your main teams, as it reduces enemies’ Corrosion RES by 20% when they're affected by Polyphony.

Ratings
S

Global Server

A

CN Server

Tier list comment

The backbone of Corrosion teams, Lorelle can adapt to any situation on the fly by switching between Attack and Defense stances to provide a myriad of benefits. She’s considered one of the most cost-effective Echomancers, and still one of the most versatile ones at CN version.

Stats

Ascension

Lorelle Ascension stats aren't available yet. They will be added soon!

Profile & Tea Time

Profile
Name
Lorelle
World
Senlo
Affiliation
Unknown
Gender
Female
Height
173cm
Birthday
July 28*
CV
CN
冯骏骅
JPN
Tamura Yukari
Tea Time

Any Formula requires a minimum of 330 score in order to unlock new Dialogues. Full Bonus can be achieved with Coziness 4000 + Bond level 9 or above. There are two types of Formula: Memoir and Score. "Memoir" enables the Memoir book, while "Score" are high score recipes used to farm bond (the numbers in the brackets mean: No Bonus/Full Coziness/Full Bonus).

Bond Level
Achievement Name
Formula
Type
[1]
Bond Level & Name[1] Mutual Feelings
Formula Lady Fashion, Green Grape Bubble Tea, Double Sugar, Extra Ice, Salty Dried Plum, Ginkgo Leaf
TypeMemoir
[1]
Bond Level & Name[1] Slightly Puzzled
Formula Classic Checkered Cup, Ginger Tea, Normal Sugar (100%), Normal Ice, Heart-shaped Pick
TypeMemoir
[1]
Bond Level & Name[1] Focus
Formula Lady Fashion, Pineapple Rice Wine, Double Sugar (200%), Less Ice, 3-Leaf Pick
TypeMemoir
[1]
Bond Level & Name[1] -
Formula Pineapple Rice Wine, Half Sugar (50%), Less Ice
TypeScore (363/406/443)
[5]
Bond Level & Name[5] Perfect Pitch
Formula Green Leaf Ceramic Cup, Glass Orange, Extra Ice, Mango Jelly, Magnolia
TypeMemoir
[4]
Bond Level & Name[4] -
Formula Glass Orange, Less Ice, Honey Peach Jelly
TypeScore (405/453/494)
[8]
Bond Level & Name[8] -
Formula Chilled Sour Plum Drink, Half Sugar (50%), Honey Peach Jelly
TypeScore (433/485/528)
[10]
Bond Level & Name[10] Mindless move?
Formula Classic Checkered Cup, Dark Moon, Less Ice, Lemon Juice, Cherry, Osmanthus
TypeMemoir
[10]
Bond Level & Name[10] -
Formula Dark Moon, Salt, Less Ice, Green Plum
TypeScore (492/551/601)
[13]
Bond Level & Name[13] Simple is Best
Formula Gilt, Chilled Sparkling Water, Less Ice, Tea Jelly, Delicate Paper Umbrella
TypeMemoir
[18]
Bond Level & Name[18] Enridu Memories
Formula Gilt, Coconut Latte, Creamer, Double Shots, Heart-shaped Pick
TypeMemoir