To learn more about Isabel check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Isabel check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Shotgun
Mode: Normal
Ammo: 9
Reload: 1.86s
■ Affects target enemy.
Deals 210.7% ATK as damage.
Deals 200% damage when attacking core.
Marked Target
Passive
Cooldown: -
■ Activates when using Burst Skill. Affects self.
Marked Target 1: Critical Rate ▲ 6.26% for 45 sec.
■ Activates when using Burst Skill during Marked Target 1. Affects self.
Marked Target 2: Critical Damage ▲ 18.03% for 45 sec. Previous effects trigger repeatedly.
■ Activates when using Burst Skill during Marked Target 2. Affects self.
Marked Target 3: ATK ▲ 17.28% for 45 sec. Previous effects trigger repeatedly.
Pointed Feather
Active
Cooldown: 15s
■ Affects 5 enemy unit(s) with the highest DEF.
Deals 170.58% of final ATK as damage.
Sonic Chaser
Active
Cooldown: 40s
■ Affects all enemies.
Deals 149.85% of final ATK as damage.
Additional effects triggered according to the Marked Target’s phase. Previous effects trigger repeatedly
Marked Target 1: Damage Taken ▲ 39.96% for 5 sec.
Marked Target 2: Deals 299.7% of final ATK as additional damage.
Marked Target 3: Deals 349.65% of final ATK as additional damage.
■ Affects all allies.
Full Burst Time ▼ 5 sec.
Isabel doesn't have a treasure yet. If they receive one, we will update the section!
Review
As it has been a long time since the initial analysis of Isabel and in light of the ever-evolving meta, the dedicated review has been hidden. Furthermore, Isabel has fallen out of fashion when it comes to PVE and PVP content. Consider using other higher-ranked units from our tier list if possible.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
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Assault Cube
Resilience Cube
Assault Cube
Resilience Cube
Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).
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