To learn more about Biscuit check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Biscuit check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Rocket Launcher
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects target enemy.
Deals 61.3% ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Happy Puppy
Passive
Cooldown: -
■ Activates at the end of Full Burst. Affects all Attacker allies.
Critical Rate of normal attack ▲ 5.77% for 10 sec.
Constantly recovers 1.53% of caster's final Max HP every 1 sec for 10 sec.
Tug of War
Passive
Cooldown: -
■ Activates when a Defender ally's HP falls below 50%. Affects the target Defender ally.
Invincible for 5 sec. Activates 2 time(s) per battle.
Recovers 23.26% of caster's final Max HP. Activates 2 time(s) per battle.
Walk Training
Active
Cooldown: 40s
■ Affects 2 ally unit(s) whose cover has been destroyed.
Rebuild cover with 93.6% HP.
■ Affects all Supporter allies.
ATK ▲ 43.08% for 10 sec.
Restores 55.44% of attack damage as HP for 10 sec.
Biscuit doesn't have a treasure yet. If they receive one, we will update the section!
Review
As it has been a long time since the initial analysis of Biscuit and in light of the ever-evolving meta, the dedicated review has been hidden. However, Biscuit still displays remarkable performance in Story and/or Bosses. For more information, visit our Meta teams guide. The character is part of the meta in PVP. For more information, visit our PVP meta guide.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
PVE investment
1/1/1 → 4/4/4 → 4/4/7 (→ 4/4/10)
PVP investment
1/1/1 → 4/4/4 → 4/4/7 (→ 4/4/10)
Priority
Medium
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Essential
1-2× Max Ammo
Ideal
4× Elemental Damage
4× ATK
2-3× Charge Speed
Passable
-
Priority
Medium
Max Ammo rolls are required for Burst Gen. Biscuit is also a unit for PvP, hence she can benefit greatly from Charge Speed OL. Only OL if you plan to use her with S.Anis in Raids or for PvP
Resilience Cube
Vigor Cube
Adjutant Cube
Resilience Cube
Vigor Cube
Adjutant Cube
For PVE, Resilience Cube are the best on Biscuit because she tends to go with Privaty-Sanis team. For PVP, you really want the Adjutant Cube as there you race to use your Bursts before the enemy. Or it can even be a Vigor to stay alive from Scarlet's burst.
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