To learn more about Scarlett check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Scarlett profile was last updated on November 27th, 2024.
To learn more about Scarlett check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Skills
Review
Tips & Dupes
Teams
Profile & Tea Time
Profile
Heaven Piercer
Damage, Interception, Barrier PEN
Command CD: 15s
Uses: 6
Relentless Pursuit
Damage, Buff, Channeling
Command CD: 20s
Uses: 5
Crimson Punisher
Damage, Buff, Barrier PEN
Charge Time: 60s
Enforcer
Single, Anti-Air
Range: 800
ATK Speed: 0.40/s
Combat Traits
Base Effect:
Unlocks at Seed Lv. I:
Unlocks at Seed Lv. II:
Unlocks at Seed Lv. III:
Unlocks at Seed Lv. IV:
Unlocks at Seed Lv. V:
Razor Edge - Triangle - β
Condition: [Skirmisher, Ranger]
Rampaging Tempest
Condition: [Skirmisher, Ranger]
Potential Exploration
Lv. 0: When set as Leader, this Echomancer gains an Engraving Stat bonus of 20% (including VIT, ATK, and MST).
Lv. 1: When set as Leader, teammates gain an Engraving Stat bonus of 20% (including VIT, ATK, and MST).
Lv. 2: When set as Leader and on the field: Increases the VIT of Echomancers on the field by 20%.
Lv. 3: When set as Leader, this Echomancer’s MST to DMG Rate is increased to 110%.
Lv. 4: When set as Leader, after this Echomancer performs a combo, the Extra DMG of the Echomancers on the field is increased by 60%.
Lv. 5: ATK SPD +5%.
Lv. 6: CRIT Rate +5%.
Lv. 7: When set as Leader and on the field: Increases the Engraving ATK of Echomancer on the field by 25%.
Lv. 8: After being switched to Backup, the redeployment CD is reduced by 15s.
Lv. 9: When set as Leader, the Extra DMG of all Echomancers on the field is increased by 50%. Additionally, when calculating the number of Echomancers required for [Inspire], this Echomancer is counted as 2.
Scarlett Ascension stats aren't available yet. They will be added soon!
Review
Scarlett is the main carry of the Wind team. She’s the queen of “Echo Hunt”, the Club-based boss challenge. If you’re into competition, definitely consider getting her. For non-competitive players, it will depend on if you like her playstyle and element. While Wind doesn’t take part in elemental reactions, it does have its own set of unique traits, such as additional damage against airborne enemies, knock-backs and the ability to clear poison mist. Scarlett takes advantage of all that in her kit, and adds to it with a natural increase in ASPD and being able to ignore a portion of enemy DR (damage reduction). Furthermore, with her second skill, she also has the unique capability of acting as a pseudo-tank in crucial moments, as that skill increases her own DR by 90%.
Self-Reliant, can fit in most teams as an anti-air unit who can reduce enemy DR;
Seed skill has Barrier PEN;
Great uptime on passively increasing her own ASPD by 50%;
Still the best main carry for “Echo Hunt” competitive mode;
Despite being versatile, she relies on being on a Wind Team to make use of her full potential;
Either excels at certain bosses or struggles, with no in-between.
Optimal building can be a bit expensive due to being reliant on two SSR Traces (Blood Ruvia Secret + Dusk Radiance).
Global Server
CN Server
Best suitable for dealing with bosses, Scarlett can even be used as a tank under some circumstances, since she gains 90% Damage Reduction while using her second skill. In addition, Scarlett is a Skirmisher, and she can quickly clear the projectiles and airborne enemies on the field through combos. Still not replaced as the main Wind carry.
As the main carry of the Wind Team (with no replacement in sight as of the writing of this article), Scarlett doesn’t use a bike just for show. She’s all about speed, being able to unleash high bursts from a long distance in a moment, and be in the face of the enemy in the next. She comes and goes like the wind, and has the unique capability of acting as a pseudo-tank with her second skill, “Relentless Pursuit”. This allows the team to bring an extra DPS or buffer to the field, thus changing the usual dynamic and opening an array of possibilities.
The key mechanic that guides Scarlett’s performance in battle is her [Arrest Mode]. After using her Seed Skill, “Crimson Punisher”, Scarlett enters Arrest Mode for 30 seconds, greatly enhancing her other skills and making her basic attacks bounce on targets. Thankfully, this ultimate has a relatively low cooldown (60 seconds), and that cooldown is halved for the first cast. This makes it easy to wait until it’s ready and use “Crimson Punisher” as an opening before following with a combo of “Heaven Piercer”, now with increased width and an extra 20% damage bonus on the second cast, granting a huge burst.
“Relentless Pursuit” is the other half of R.E.D.’s Captain. Passively, it increases Scarlett’s ASPD by 50% every 20s, lasting 15s. It has five active uses, in which Scarlett locks into a target, reduces their Mov. Speed by 90%, DR by up to 20%, knocks them around and increases her own DR by 90%. She also deals damage while relentlessly bullying the target, and if that’s not enough, in the case that her 50 bullets haven’t been spent during this channel, “Relentless Pursuit” activates an additional layer of buffs to Scarlett; This allows her basic attacks to ignore 20% of all enemies DR for the next 45 seconds.
Fast and Furious is certainly one way to describe Scarlett’s gameplay. To summarize her rotation: Keep her distant from enemies, charge her seed skill, after casting it, combo with “Heaven Piercer”; Whenever a boss or elite enemy shows up, close in with “Relentless Pursuit”, then return to the backline.
Tips & Dupes
Try to prioritize charging Scarlett’s ult before using her skills whenever possible, as it will fully buff her for 30s. This makes Freda with 3 dupes undoubtedly the best healer choice for her. You can also use skills like “Seed Charge — Triangle β” from the Memory Trace “Karma” to speed up Scarlett’s rotation.
For most of the fight, try to keep Scarlett as far away from the enemies as possible. She has a very long range on her auto-attacks and first skill, “Heaven Piercer”, and can take full advantage of several Trace skills based on distance, such as “Snipe” (Muscle Building), “Keep Out - Triangle” (Home) and “Out of Range” (Karma). Thanks to her high mobility, she can easily jump in for “Relentless Pursuit” and “Crimson Punisher” at key moments and then move away.
F2P players can get the full Scarlett experience at 0 dupes. For competitive players, both her dupe 1 and 3 add significant improvement. If you are really into Guild/Club competitive mode, you can invest depending on your budget.
Skill 1, “Heaven Piercer” is the best cost-benefit for general use, since it’s where Scarlett’s burst damage comes from.
Skill 2, “Relentless Pursuit” is mainly used for its DR reduction on enemies and DR buff on Scarlett, but it doesn’t increase with leveling the skill. Save your materials and upgrade it only after you’re done with “Heaven Piercer”.
Teams
RELENTLESS ATTACKS
A very aggressive but self-reliant team. It maximizes damage potential from all fronts, with Scarlett reducing enemy DR, Azusa reducing enemy’s Elemental RES and Begonia increasing the team’s ASPD. Freda adds the cherry on the cake with her myriad of buffs and healing. During most of the fight, Azusa and Begonia should split the frontline to make managing damage easier. When dealing with elite enemies or bosses, Scarlett takes the frontline instead, by activating her skill “Relentless Pursuit”.
DEFENSIVE PURSUIT
A well-balanced team with a solid frontline and a more defensive approach. In this team, instead of focusing on ASPD, Lorelle will provide Extra DMG bonus and block gauge breaking through her Polyphony passive, while Longqing can quickly stack Inspire with “Nightmare”. She can be switched to Freda after reaching full Inspire stacks for more ATK buffs.
You can find our dedicated Team Building guide by going here:
Profile & Tea Time
Any Formula requires a minimum of 330 score in order to unlock new Dialogues. Full Bonus can be achieved with Coziness 4000 + Bond level 9 or above. There are two types of Formula: Memoir and Score. "Memoir" enables the Memoir book, while "Score" are high score recipes used to farm bond (the numbers in the brackets mean: No Bonus/Full Coziness/Full Bonus).
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