To learn more about Soren check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Soren profile has been last updated at: September 18th, 2024.
To learn more about Soren check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Guides
Profile
Whirlwind Swing
Unlocks at level 1
Cooldown: 0s
Range: Global
Initial Energy: 0
Soren selects a tile and rushes there to swing his weapon, dealing 250% + 10% damage to adjacent enemies and knocking them back 1 tile. If the targets collide with allies, enemies, terrain, or battlefield borders along their path, they take 400% + 20% damage and are stunned for 2.5s. This skill prioritizes targeting the tile that will cause the most enemies to collide when cast automatically.
Unlocks at level 51: Soren deals 400% + 20% damage and stuns another enemy for 2.5s if the target knocked back by this skill collides with them.
Unlocks at level 111: Increases the collision damare to 400% + 20%.
Unlocks at level 171: Increases the collision damare to 420% + 20%.
Unlocks at level 231: Increases the collision damare to 430% + 20%.
Repel Sweep
Unlocks at level 11
Cooldown: 11s
Range: 1 Tile
Soren swings his weapon to deal 180% + 10% damage to an enemy in melee range, knocking them back 1 tile. If the target collides with allies, enemies, terrain, or battlefield borders along their path, they take 250% + 20% damage and are stunned for 1.5s. Soren repositions himself to ensure maximum collisions between targets when casting this skill.
Unlocks at level 71: Increases base damage to 210% + 10%.
Unlocks at level 131: Increases the collision damage to 270% + 20%.
Unlocks at level 191: Extends the stun duration upon collision to 2s.
Deflecting Swing
Unlocks at level 31
Cooldown: -
Range: 1 Tile
Soren reduces the damage taken from a single attack that exceeds 10% of his max HP by 70%, resetting the cooldown of Repel Sweep. This effect can be triggered once every 7 - 1s.
Unlocks at level 91: Increases the DMG Reduction ratio to 80%.
Unlocks at level 151: Increases the DMG Reduction ratio to 90%.
Unlocks at level 211: Reduces the skill cooldown to 6 - 1s.
Hero Focus
Unlocks after reaching Legendary+
Cooldown: -
Range: 1 tile
Increases Haste by 12 during battle.
Level 2: Increases Haste by 16 during battle.
Level 3: Increases Haste by 20 during battle.
Dusk Rejuvenation
Unlocks after reaching Mythic+
Cooldown: -
Range: 1 Tile
Soren gains 60 Haste and recovers 4% of max HP and 40 Energy per second for 12s when his HP ratio is below 60%. This effect can only be triggered once per battle.
Unlocks at Ex. Weapon +5: Soren removes all active control effects when this skill is triggered. It can be triggered repeatedly in a single battle, with a cooldown of 25s
Unlocks at Ex. Weapon +10: Increases the bonus Haste to 80 while this skill is active.
Unlocks at Ex. Weapon +15: Increases the HP recovery to 5% of the max HP every second while this skill is active
Enhance Force
Unlocks after reaching Supreme+
Affects: Skill 1
Increases the knockback distance of Repel Sweep to 2 tiles when Deflecting Swing is triggered, dealing extra damage equal to 50% of the blocked damage.
To check the Charm's set bonus for Soren go to our Season 2 Charms guide.
Soren images aren't available yet. They will be added soon.
Review
Soren is an A-level Rogue from the Mauler Faction. He is the new Valen-level character, meaning his kit is good but he cannot go online and do what he is designed to do without dying.
Starting from the defining thing about Soren, his ultimate 'Whirlwind Swing', he can cast this wherever with global range; he goes to the designated tile and swings his pole around, dealing damage and knocking back enemies by 1 tile, dealing more damage and stuns them if they collide with allies, enemies, battlefield borders, or even terrain which is what Alsa can do with her 'Stone Barrier' ability, so you could technically connect the stun most of the time if you're using Soren with Alsa. What makes this ultimate kind of frustrating is that it is not an auto-friendly ultimate to use even though it prioritizes the ones the position where a lot of enemies can be stunned. You could also manually control that ult to stun very important enemies like DPS or Supports rather than stunning the frontline.
'Repel Sweep' is a good ability for the utility, like stunning enemies who collide with the knockback from the skill, and pretty much Soren repositions to make sure it goes well, but that's also one of the bad things about this skill; it can make Soren reposition to essentially a bad place where his allies cannot save him or peel for him.
'Deflecting Swing' is an ineffective passive. It only blocks one instance of damage taken and has a long cooldown. Furthermore, it triggers with any attack higher than 10% of Soren's HP, which for a Rogue can be anything. It also resets 'Repel Sweep', which is cool to give more utility by stunning more. Hero Focus of Haste is excellent for his kit; there is nothing much to say there.
His Mythic+ Passive 'Dusk Rejuvenation' looks amazing at first but it's not that good. The key factor that makes this passive terrible is that it only heals Soren for 4% (5% if lvl 4 exclusive skill) max HP per second, which is abysmally low when his max HP is already smaller than his temper. He peaks at Supreme+, where his Enhance Force increases knockback distance of his Repel Sweep to 2 tiles when Deflecting Swing is triggered. It gives extra damage based on around 50% of the damage the 'Deflecting Swing' mitigates.
If you really want to play Soren, pair him with Alsa and a tank that can give him survivability like Antandra's Shield Formation or Thoran's Soul Pact. As for supports that can be used with Soren, it can be Rowan to charge ult quickly also giving Soren emergency heal, another option will be Damian or Hewynn so that they can heal him in ranges that Smokey cannot reach.
Battle Rush is a good skill for Soren, if not for the fact that his own survivability is as sturdy as a card pyramid. In this case, it's a bad skill; it's better to have a defensive type skill instead.
Hybrid-like kit with damage and CC,
If things go his way, he can constantly harass enemies.
Sadly, they rarely go his way as he often dies before doing anything due to the lack of any survival mechanics in his kit despite being a melee character,
The self-healing is terrible and you often die before it does anything.
AFK Stages
Battle Drill
PVP
Dream Realm (Overall)
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Guides
The EX investment information were created with the help of Seas0n, the creator of the
Since the
Why does the +8 breakpoint appear so often?
Because the raw stats you get from upgrading the EX weapon help you more than the passive in some cases. Also, to upgrade the EX from +5 to +8 you need only 30x
Color explanation:
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