A Support Tank who can grant shield to multiple allies.
To learn more about Lucius check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Lucius profile has been last updated at: September 18th, 2024.
To learn more about Lucius check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Guides
Profile
Divine Light Aegis
Unlocks at level 1
Cooldown: 0s
Range: Global
Initial Energy: 0
Lucius selects a tile and grants allies on it and adjacent tiles a shield that blocks 470% damage (based on Caster's Attack) for 10s.
Unlocks at level 51: Increases shield value to 490%.
Unlocks at level 111: Increases shield value to 500%.
Unlocks at level 171: Increases shield value to 510%.
Unlocks at level 231: Increases shield value to 520%.
Divine Bash
Unlocks at level 11
Cooldown: 8s
Range: 1 tile
Lucius deals 70% damage to an enemy, knocks them back 1 tiles, and gains a shield that blocks 300% damage (based on Caster's Attack) for 8s.
Unlocks at level 71: Stuns the enemy for 1s.
Unlocks at level 131: Increases shield value to 310%.
Unlocks at level 191: Increases shield value to 320%.
Divine Light Blessing
Unlocks at level 31
Cooldown: -
Range: Global
When gaining a shield, Lucius uses Healing Power to restore HP that equals 80% Attack + 20% of shield value for the weakest 1 allies.
Unlocks at level 91: Increases Lucius' shield by 8%.
Unlocks at level 151: Increases Lucius' shield by 14%.
Unlocks at level 211: Increases Lucius' shield by 20%.
Hero Focus
Unlocks after reaching Legendary+
Cooldown: -
Range: 1 tile
Increasing Healing by 11 during battle.
Level 2: Increasing Healing by 15 during battle.
Level 3: Increasing Healing by 19 during battle.
Righteous Fury
Unlocks after reaching Mythic+
Cooldown: 13s
Range: 1 tile
Shoots Divine Light to a 3-tile wide and 4-tile length frontal area, dealing 90% damage to all enemies within, reducing 8% ATK for 4s.
Unlocks at Ex. Weapon +5: Each enemy hit grants a 3% (based on Caster's HP) shield for 4s.
Unlocks at Ex. Weapon +10: Reduces the target's ATK by 10%.
Unlocks at Ex. Weapon +15: Reduces the target's ATK by 12%.
Enhance Force
Unlocks after reaching Supreme+
Affects: Skill 2
The number of allies healed by Divine Light Blessing is increased to 1.
To check the Charm's set bonus for Lucius go to our Season 2 Charms guide.
Lucius images aren't available yet. They will be added soon.
Review
Lucius is an A-Level Tank from the Lightbearer faction. He is the first Tank that you will get when you start the game. He is a decent tank for the early game cause of his shield and healing, but he is easily overshadowed by other tanks after that as he's not strong enough to fill the main tank role.
His ult, 'Divine Light Aegis' gives allied heroes a sizeable shield that lasts for a fair amount of time. What's so good about this ult is that it can target any location and not locked into targeting an ally and missing another ally a tile far from them. This is also gonna be the main reason why you would consider running Lucius as a sub-tank cause you can charge it fast with 'Rowan' which people call it shield looping.
Using his skill 'Divine Bash' Lucius shield bashes an enemy dealing damage then knocks them down and gains a shield. This is a decent skill just for the shield so you get more survivability, at lvl 2 of this skill it stuns the enemy that was knocked down for a second which is alright.
'Divine Light Blessing' gives him something niche with his shields. It's a passive that whenever Lucius gets a shield the weakest ally is healed scaling with ATK and the shield value of what he gained and 'Hero Focus' increases the healing received by allies from it which makes Lucius technically part support. In the chance that you will get Lucius to Mythic+, 'Righteous Fury' is underwhelming cause it's a skill that attacks enemies upfront reducing their ATK for a few seconds on a very long cooldown. At lvl 2 it will give a shield based on his max HP that is worse than the 'Divine Bash' shield. Supreme+ Lucius is pretty good, increasing the number of allies that get healed whenever he gets a shield to 2 but I suggest you don't focus on ascending Lucius for this alone, it's a good skill nonetheless.
The reason why Lucius is not a good main tank is cause he has no way to mitigate damage or stall like how Antandra, Brutus, and Thoran do so he mostly dies before you get to cast 'Divine Light Aegis'. At the moment he is not the most desirable tank to use if you want to progress fast in the AFK Stages but he is an option on Battle Drills where you use multiple different teams to progress.
Can be a shield bot with Rowan.
Can heal allies when gaining a shield.
Decent choice for Battle Drills.
Loses relevancy after early AFK stages.
Cannot be a main tank.
AFK Stages
Battle Drill
PVP
Dream Realm (Overall)
Skyclops
Croaker
Necrodrakon
Snow Stomper
Lone Gaze
Alpha Bear
Orson
Crystal Beetle
Guides
The EX investment information were created with the help of Seas0n, the creator of the
Since the
Why does the +8 breakpoint appear so often?
Because the raw stats you get from upgrading the EX weapon help you more than the passive in some cases. Also, to upgrade the EX from +5 to +8 you need only 30x
Color explanation:
Copyright © 2024 Prydwen.gg