To learn more about Sakura: Bloom in Summer check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Sakura: Bloom in Summer check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Assault Rifle
Mode: Normal
Ammo: 60
Reload: 1s
■ Affects Target(s).
Deals 13.65% of ATK as damage.
Deals 200% damage when attacking core.
Bloom
Passive
Cooldown: -
■ Activates at the start of the battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's part. Affects self.
Sustained Damage ▲ 5.1% for 30 sec.
■ Activates when an ally or self destroys an enemy's part. Affects self during Dancing Flower.
Dancing Flower Duration ▲ 10.02 sec.
■ Activates when an ally or self destroys an enemy's part. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 10.02 sec.
Full Glory
Active
Cooldown: 30s
■ Affects self.
Dancing Flower: Attack Damage ▲ 15.64% for 15 sec.
■ Affects the enemy with the highest ATK.
Sakura Petals: Deals 256% of final ATK as sustained damage every 1 Sec for 15 sec.
Ephemeral Spender
Active
Cooldown: 40s
■ Affects random enemies.
Deals 457. 14% of final ATK as damage. Attacks sequentially for 10 time(s).
■ Affects the same target(s).
Deals 35.16% of final ATK as sustained damage every 1 sec, stacks up to 10 times(s) and lasts for 10 sec.
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Review
Sakura: Bloom in Summer has a dedicated review/guide available. You can find it by following the link below.
Scales really well with ATK buffs.
Stable DPS yet packs a lot of punch during her own Burst.
Consistent Attack Damage buff to pair with her S2 activation.
Nuke and follow-up DoT can be effectively used in PvP, and are a strong source of damage in PvE as well.
Competes for a spot in Solo Raids against Wind Weak Bosses.
Somehow, she is even cuter than before!
Against multiple enemies, her Burst's effectiveness falls off.
No innate ATK buff.
Since she wields AR, she may not be able to effectively hit parts against far enemies, and hence her self Parts Damage buff will be a waste.
If neither Boss Parts and Element are in her favor, she may not be able to compete in damage against Meta B3 in Raids, but we shall see later after Rosanna is here.
In PvP, her DoT and AR weapon type put her at a disadvantage against Scarlet+Jackal teams, since she can be highly susceptible to dying against Scarlet's Skill 2.
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
PVE investment
1/1/1 → 4/4/4 → 5/7/7 (→ 7/10/10)
PVP investment
1/1/1 → 1/4/4 → 1/7/7 (→ 1/10/10)
Priority
Medium
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
Essential
-
Ideal
4× Elemental DMG
4× ATK
Passable
4× CRIT Rate, 4× CRIT DMG
Priority
Medium
-
Bastion Cube
Bastion Cube
S. Sakura does not particularly require any cube. Any generic cube works on her, but Bastion will allow her to shoot more bullets over 3 minutes. Despite that, it is recommended to use the highest level cube available for the ATK (and Elemental DMG) bonus.
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