Claire RedfieldInformation and Guide

Character

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Introduction

Claire Redfield is a SR rarity Burst
1
character from the Supporter class, who wields a Rocket Launcher
Rocket Launcher
weapon and belongs to the Electric
Electric
element. She's part of the Abnormal
Abnormal
faction.

To learn more about Claire Redfield check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Claire Redfield check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Teams

Profile

Skills
Normal Attack

Normal Attack

Rocket Launcher

Mode: Charge

Ammo: 6

Reload: 2s

■ Affects Target(s).

Deals 61.3% of ATK as damage.

Charge Time: 1 sec.

Full Charge Damage: 250% of damage.

Deals 200% damage when attacking core.

Skill 1

Green Herb

Passive

Cooldown: -

■ Activates when landing 3 Full Charge attack(s). Affects 2 ally unit(s) with the highest final ATK.

Green Herb: Recovers 2.88% of caster's final max HP as HP.

Skill 2

Temporary Barricade

Passive

Cooldown: -

■ Activates when using Burst Skill. Affects all allies.

Blue Herb: Generates a shield with 10.13% of caster's final Max HP for 10 sec.

Burst

R+G+B

Active

Cooldown: 40s

■ Affects all allies.

Recovers 34.35% of the caster's final max HP as HP.

Dispels 1 debuff(s).

Specialties
Cleanser
Healer
Shielder
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Review

Review

Ah yes, the freebie SR unit in collabs that has but one line of useful skill but is locked behind a 40s burst cooldown while being a B1 or B2 unit. Shift Up should at least try to make these units usable in our opinion. Even making them a 20s burst cooldown B1/B2 would be enough probably for fans of these units. Regardless, a freebie is a freebie and we shall not complain much. Let’s move on to her skills.

Claire Redfield’s Skill 1 is a simple healing skill. When she shoots 3 fully charged shots, she recovers HP of 2 allies with the highest ATK. The value of this heal would not have been bad had the requirement for activating this skill was 1 shot instead of 3. 3 shots means that Claire simply heals too less and is not a satisfactory healer. She also would not work with Crown as an off burst healer since it is extremely rare to have a team where Crown is top 2 ATK in the team. Hence, this skill is useless.

While there are usually 2 parts of Skill 2 in past freebie units, Shift UP decided to keep it simple and useless this time. Every time you burst with Claire, she is able to provide a shield to all allies. Flashbacks to Ram in the RE collab. Re: Zero though, not Resident Evil! :p

Finally, the useful part of her kit comes with her Burst Skill. Claire provides a huge burst heal as soon as you burst with her, and that comes with a cleanse as well! She is able to dispel one debuff on command, a rare but a very welcome skill to have.

While Claire does not have offensive buffs in her kit, she can remove one debuff (e.g. Charge Speed debuff for Scarlet Black Shadow if the team is up against a boss like Thermite B) which can translate to a damage buff. Using a B1-CDR whose Burst does not have a lot of team buffs (like Siren or D:KW for example), it can help the team deal more damage for players with incomplete rosters! Not bad for an SR unit to have a use-case scenario, is it?

Note that Claire Redfield is a welfare unit given to all participants of the Resident Evil x Nikke Collaboration Event. She is unobtainable by other means, except through logging in and completing particular missions during the event.

Review
Pros

  • Has Cleanse, a rare mechanic in Nikke and can be highly effective in rare situations.

  • Provides relatively consistent healing to 2 allies with Highest ATK.

  • Huge heal for all allies with her burst.

  • Provides individual shields to every ally with her burst.

  • Has drip and is crazy cute.

Cons

  • No offensive buffs.

  • Healing value is too low and takes too long to activate

  • 40s Burst cooldown.

  • She may have the curves but Shift Up didn’t flaunt them well enough in our opinion :(

Ratings
D

Story (low deficit)

D

Story (high deficit)

D

Bossing

D

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
PVE
  • Wingman Cube

    Healing Cube

  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

PVP
  • Wingman Cube

    Healing Cube

  • Wingman Cube

    Vigor Cube

Teams

Teams

Teams for Claire Redfield aren't available yet. They will be added soon.