To learn more about Bay check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Bay check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Investment tips
Profile
Normal Attack
Rocket Launcher
Mode: Charge
Ammo: 6
Reload: 2s
■ Affects Target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec
Full Charge Damage: 250% of damage
Deals 200% damage when attacking core.
You Can Do It
Passive
Cooldown: -
■ Activates if self survives when using Burst Skill. Affects all allies.
Proportionally shares damage taken continuously.
DEF ▲ 10.13% of caster's DEF continuously.
Cheer Up Together
Passive
Cooldown: -
■ Activates if self survives when using Burst Skill. Affects all allies.
Proportionally shares damage taken continuously.
■ Activates when Full Burst ends. Affects self.
Constantly recovers Cover's HP by 2.88% of caster's final Max HP every 1 sec for 5 sec
First Winner
Active
Cooldown: 40s
■ Affects self.
Cover's Max HP ▲ 18% of the caster's Max HP, lasts for 20 sec.
■ Affects all allies.
Damage Taken ▼ 8.87% for 10 sec.
Bay doesn't have a treasure yet. If they receive one, we will update the section!
Review
Bay has a dedicated review/guide available. You can find it by following the link below.
All powers are unlocked at level 1.
Provide strong protection to the team in PVP - can even block instant AoE nukes like Scarlet's!
Damn pretty and so sweaty (ˆڡˆ)!
Relies on cover to block nukes.
Very vulnerable to high single target pierce damage, splash damage, or nukes that take time to charge up.
Her skills, besides the damage share effect, provide little to nothing else due to incredibly low values.
Her performance is very niche in PVE, and only in Bosses. She does not have a place in campaign.
Her leg-raising anatomy is questionable :/ (Please fix Shift Up)
Story (low deficit)
Story (high deficit)
Bossing
PVP
Investment Tips
Here's the explanation for all the numbers and colors used in the guide:
More info:
This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.
For OL targets and order of acquisition, we decided to divide the target effects into several categories.
Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.
Additional tips:
CP Padding
Vigor Cube
Vigor Cube
Since Bay is a Defender with damage share effect, the only cube for her will be Vigor - which increases her Max HP, allowing her to soak even more damage.
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