Artifacts - Season 2

Season 2 introduces 10 new Artifacts that are more specialized than the base game ones. Below you will find a list of them all:

Guides
Arcane Spell

Description:

Whenever your allies' magic damage dealt reaches 750% of your initial Team ATK, fire 3 magic projectiles, with each targetting the frontmost enemy and prioritizing enemies who haven't already been hit. Each projectile deals magic damage equal to 40% of Team ATK and reduces the target's Magic DEF by 40% for 5s. Unstackable.

  • At +5: Increases the damage of this skill to 45% of Team ATK.
  • At +10: Increases the damage of this skill to 50% of Team ATK.
  • At +15: Increases the damage of this skill to 55% of Team ATK.
  • At +20: Increases the Magic DEF reduction to 50%

Stats (at level 10):

  • ATK +5.4%.
  • Phys / Magic DEF +10.2%.
  • DEF Penetration +3.6.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Binding Spell

Description:

3s into a battle, levitates the rearmost enemy every 16s, imprisons them for 1s, then throws them at another rearmost enemy. This collision deals physical damage equal to 30% of Team ATK to both enemies and stuns them for 1s.

  • At +5: Reduces this skill cooldown to 15s.
  • At +10: Reduces this skill cooldown to 14s.
  • At +15: Reduces this skill cooldown to 13s.
  • At +20: Extends the stun duration from the collision between the 2 enemies to 1.5s.

Stats (at level 10):

  • Crit +7.2.
  • Phys / Magic DEF +16.8%.
  • HP +5.4%.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Frontline Spell

Description:

Whenever an allied hero first enters the enemy side of battlefield, grant that hero a permanent shield equal to 60% of Team ATK. When 3 different allied heroes have entered the enemy side of battlefield, place a banner of inspiration there. The banner increases the damage of all allies by 20% and reduces their damage taken by 20% while they are on the enemy side.

  • At +5: Increases the damage buff from the banner of inspiration to 24%.
  • At +10: Increases the damage buff from the banner of inspiration to 28%.
  • At +15: Increases the damage buff from the banner of inspiration to 32%.
  • At +20: Increases the Life Drain of allies on the enemy side by an additional 15.

Stats (at level 10):

  • Haste +4.8.
  • Phys / Magic DEF +8.4%.
  • Life Drain +4.8.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Greatsword Spell

Description:

Whenever your allies' physical damage dealt reaches 750% of your initial Team ATK, summon a giant sword from the sky to strike the area with the most enemies. This deals physical damage equal to 40% of Team ATK to all enemies within 1 tiles and reduces their Phys DEF by 40% for 5s.

  • At +5: Increases the damage of this skill to 45% of Team ATK.
  • At +10: Increases the damage of this skill to 50% of Team ATK.
  • At +15: Increases the damage of this skill to 55% of Team ATK.
  • At +20: Increases the Phys DEF reduction to 50%

Stats (at level 10):

  • ATK SPD +4.8.
  • ATK +6%.
  • Life Drain +3.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Resonating Spell

Description:

When a battle starts, designates the rearmost ally as the "Resonator". Whenever any other ally casts their Ultimate, the Resonator recovers 60 Energy. The Resonator can only recover up to 1500 Energy per battle. When the Resonator casts their Ultimate, they enter a blessed state for 6s, gaining immunity and a 35% increase to their ATK. This blessing cannot be stacked.

  • At +5: When any ally other than the Resonator casts their Ultimate, the Resonator's Energy recovery is increased to 65.
  • At +10: When any ally other than the Resonator casts their Ultimate, the Resonator's Energy recovery is increased to 70.
  • At +15: Increases the duration of blessing to 8s.
  • At +20: Each time the Resonator casts their Ultimate, they will instantly recover 20% of their lost HP, up to 50% of the Team ATK.

Stats (at level 10):

  • Haste +3.
  • HP +6%.
  • ATK +4.8%.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Switftheal Spell

Description:

8s into a battle, cast a healing wave that restores 35% of Team ATK HP to the weakest ally every 12s. The healing wave then bounces to the next weakest ally, healing them for a reduced amount. The healing wave can bounce up to 2 times, with each bounce reducing the healing by 25%.

  • At +5: Increases the initial healing amount to 40% of Team ATK.
  • At +10: Increases the initial healing amount to 45% of Team ATK.
  • At +15: Increases the initial healing amount to 50% of Team ATK.
  • At +20: Increases the healing wave's maximum bounces to 3 and reduces the healing reduction with each bounce to 20%

Stats (at level 10):

  • ATK +3%.
  • Phys / Magic DEF +13.2%.
  • Vitality +4.8.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Thunderclap Spell

Description:

Cast 1 of the 2 following spells alternately every 3s: Red Lightning: Deals physical damage equal to 30% of Team ATK to the healthiest enemy, plus extra damage equal to 2% of their current HP. Blue Lightning: Deals magic damage equal to 30% of Team ATK to the weakest enemy, plus extra damage equal to 2% of their lost HP. The extra damage cannot surpass 10% of Team ATK.

  • At +5: Increases the damage of this skill to 33% of Team ATK.
  • At +10: Increases the damage of this skill to 36% of Team ATK.
  • At +15: Increases the damage of this skill to 39% of Team ATK.
  • At +20: Whenever a non-summoned enemy is defeated, grant all allies a shield equal to 20% of Team ATK for 5s.

Stats (at level 10):

  • HP +7.8%.
  • ATK +4.8%.
  • Execution +4.2.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Tidecall Spell

Description:

After allied heroes have cast their Ultimate a total of 5 times, evoke the Tidal Strength to strike all enemies, dealing magic damage equal to 60% of Team ATK and inflicting "soaked" for 4s. "Soaked" enemies deal 30% less damage and will take 25% more damage.

  • At +5: Increases the damage of this skill to 65% of Team ATK.
  • At +10: Increases the damage of this skill to 70% of Team ATK.
  • At +15: Increases the damage of this skill to 75% of Team ATK.
  • At +20: Triggered after allies use 4 Ultimates.

Stats (at level 10):

  • Haste +4.2.
  • CRIT +4.2.
  • HP +8.4%.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Valorshield Spell

Description:

When a battle starts, grants a shield equal to 100% of the Team ATK to both the frontmost and the rearmost allies, lasting up to 10s. While the shield is active, the shielded allies remain immune to control effects. Additionally, the frontmost ally gains 75% Phys DEF and Magic DEF, while the rearmost ally gains 60 Haste.

  • At +5: Increases the shield value to 110% of the Team ATK
  • At +10: Increases the shield value to 120% of the Team ATK
  • At +15: Increases the shield value to 130% of the Team ATK
  • At +20: Increases the frontmost ally's Phys DEF and Magic DEF boost to 90%, the rearmost ally's Haste boost to 75, and extends the shield duration to 12s.

Stats (at level 10):

  • Phys / Magic DEF +14.4%.
  • ATK +4.2%.
  • Haste +3.6.

Usage:

Coming soon!

Unlocks: Coming soon!

Guides
Verdant Spell

Description:

At the start of the battle and every subsequent 15 seconds, each hero and their summon will receive a corresponding buff based on their class, lasting for 5 seconds. For each different class deployed, the duration of the buff is extended by an additional 1 seconds, up to a maximum of 8 seconds. Warrior: Gains 20 points of Life Drain; Tank: Gains 20% DMG Reduction; Rogue: Gains 20 points of Penetration; Support: Gains 20 points of Haste; Marksman: Increases ATK SPD by 35 points; Mage: Energy regeneration speed is increased by 20%.

  • At +5: Increases the Life Drain from the Warrior buff to 30 and the DMG Reduction from the Tank buff to 25%
  • At +10: Increases the Penetration from the Rogue buff to 30 and the Haste from the Support buff to 30.
  • At +15: Increases the ATK SPD from the Marksman buff to 50 and the Energy Recovery from the Mage buff to 30%.
  • At +20: When applying buffs to heroes of at least 3 different classes, also restore 40 Energy to the heroes receiving the buffs.

Stats (at level 10):

  • Phys / Magic DEF +9.6%.
  • ATK +5.4%.
  • HP +5.4%.

Usage:

Coming soon!

Unlocks: Coming soon!