Echo Stats
Information about Echo stats:
- Each Echo has 2 main stats, determined by the Echo’s COST,
- 1 COST Echoes always have Flat HP as their secondary main stat,
- 3 and 4 COST Echoes always have Flat ATK as their secondary main stat,
- Primary main stats are randomized according to the Echo’s COST.
- Each Echo can have up to 5 sub-stats, where the maximum number of them is determined by the Echo’s rarity,
- A sub-stat slot will be available for tuning for every 5 levels an Echo has with a maximum of 5 slots at level 25,
- An Echo can’t have duplicate sub-stats, but its sub-stats can be the same as the main stat.
Main Stats
Each column shows a pair of values: the main stat at +0 and at +10/+15/+20/+25 (depending on the rarity of the Echo). There are no random rolls here - you always get the same main stat value once you reach a certain enhancement level.
Switch between the tabs to check the main stats for different ranks of Echoes. Note that Flat HP/ATK/DEF are secondary main stats while the rest are primary main stats.
Stat | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
---|---|---|---|---|
HP | 114 - 296 | 152 - 516 | 228 - 957 | 456 - 2280 |
HP% | 2.8% - 7.2% | 3.0% - 10.20% | 3.4% - 14.2% | 4.5% - 22.8% |
ATK% | 2.2% - 5.7% | 2.4% - 8.1% | 2.7% - 11.3% | 3.6% - 18.0% |
DEF% | 2.2% - 5.7% | 2.4% - 8.1% | 2.7% - 11.3% | 3.6% - 18.0% |
Stat | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
---|---|---|---|---|
ATK | 12 - 31 | 13 - 44 | 15 - 63 | 20 - 100 |
HP% | 3.7% - 9.6% | 4.0% - 14.0% | 4.5% - 18.9% | 6.0% - 30% |
ATK% | 3.7% - 9.6% | 4.0% - 14.0% | 4.5% - 18.9% | 6.0% - 30% |
DEF% | 4.7% - 12.3% | 5.0% - 17% | 5.7% - 23.9% | 7.6% - 38% |
Aero DMG | 3.7% - 9.6% | 4.0% - 14% | 4.5% - 18.9% | 6.0% - 30% |
Glacio DMG | 3.7% - 9.6% | 4.0% - 14% | 4.5% - 18.9% | 6.0% - 30% |
Fusion DMG | 3.7% - 9.6% | 4.0% - 14% | 4.5% - 18.9% | 6.0% - 30% |
Electro DMG | 3.7% - 9.6% | 4.0% - 14% | 4.5% - 18.9% | 6.0% - 30% |
Havoc DMG | 3.7% - 9.6% | 4.0% - 14% | 4.5% - 18.9% | 6.0% - 30% |
Spectro DMG | 3.7% - 9.6% | 4.0% - 14% | 4.5% - 18.9% | 6.0% - 30% |
Energy Regen | ?? - 10% | 4.2% - 14.2% | 4.8% - 20.1% | 6.4% - 32.0% |
Stat | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
---|---|---|---|---|
ATK | 18 - 46 | 20 - 68 | 22 - 92 | 30 - 150 |
HP% | 4.1% - 10.6% | 4.3% - 14.6% | 4.9% - 20.5% | 6.6% - 33.0% |
ATK% | 4.1% - 10.6% | 4.3% - 14.6% | 4.9% - 20.5% | 6.6% - 33.0% |
DEF% | 5.2% - 13.5% | 5.5% - 18.7% | 6.2% - 26.0% | 8.3% - 41.5% |
CRIT Rate | 2.7% - 7.1% | 2.9% - 9.8% | 3.3% - 13.8% | 4.4% - 22.0% |
CRIT DMG | ?? - 14.3% | 5.8% - 19.7% | 6.6% - 27.7% | 8.8% - 44.0% |
Healing Bonus | ?? - 8.5% | 3.5% - 11.9% | 3.9% - 16.3% | 5.2% - 26.0% |
Sub-stats
Since the sub-stat pool is the same no matter the Echo COST, there’s no point in splitting them. Just remember that you can’t roll the same sub-stat more than once on the same Echo.
Sub-stats ranges
This table shows the possible sub-stats values you can get upon Tuning. Reminder that sub-stats cannot be changed or upgraded, and all rarities have the same sub-stat range.
Important! If you’ve got an Echo that rolled different values, please let us know and we will fix the data below.
Stat | Range |
---|---|
HP | 320 - 580 |
ATK | 30 - 60 |
DEF | 40 - 70 |
HP% | 6.4% - 11.6% |
ATK% | 6.4% - 11.6% |
DEF% | 8.1% - 14.7% |
CRIT Rate | 6.3% - 10.5% |
CRIT DMG | 12.6% - 21% |
Energy Regen | 6.8% - 12.4% |
Basic Attack DMG Bonus | 6.4% - 11.6% |
Heavy Attack DMG Bonus | 6.4% - 11.6% |
Resonance Skill DMG Bonus | 6.4% - 11.6% |
Resonance Liberation DMG Bonus | 6.4% - 11.6% |