Weapons

Showing 65 Weapons
.380 Curva

.380 Curva

Rarity: SR

Type: Handgun

Source: Standard Gacha

Trait:

Basic attack range is increased by 1 tile, gains 1 point of Confectance Index after attacking.

Effect:

After dealing damage, the next active healing is increased by 10/12/14/16/18/20%. If an allied unit goes into Stability Break, the next active healing additionally restores 1/1/1/1/2/2 point of stability index.

ATK: 203
.50 Nemesis

.50 Nemesis

Rarity: SR

Type: Sniper Rifle

Source: Standard Gacha

Trait:

Attacks ignore 1 point of stability index. When possessing Insight, additionally ignore another 1 point of stability index.

Effect:

If the target's current HP percentage is above 90/70/50/30/30/30%, increase damage dealt to them by 10/12/15/15/18/20%.

ATK: 278
Aglaea

Aglaea CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

When taking damage, reduces damage by 2% per Electric debuff on the attacker, up to a maximum of 6%.

Effect:

Increases Electric damage dealt by all allies by 10%. At the end of the turn, restores 5% of your max HP. If you have positive charge, increases Electric damage dealt by yourself and summoned units by 20/24/28/32/36/40%.

ATK: 327
ATK15%
Arcana

Arcana

Rarity: SSR

Type: Sniper Rifle

Source: Battle Pass

Trait:

Attacks ignore 1 point of stability index. When possessing Insight, additionally ignore another 1 point of stability index.

Effect:

When dealing damage, if there are no other enemy units within a 4/4/3/3/3/2-tile radius of the target, increase damage dealt to the target by 15/18/21/24/27/30%.

ATK: 327
ATK15%
Ballad of Glory

Ballad of Glory CN

Rarity: SSR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

When exploiting weakness, ignore 10% of targets defense, if the weakness exploited is Freeze weakness, ignore and additional 10% of defense.

Effect:

When Insight is active, damage increases by 10/12/14/16/18/20%. Before allies’ active attacks, if the target has Freeze debuffs, increases Freeze damage dealt by 5/6/7/8/9/10%. If the target has Chill, increases Cold Condense damage dealt by 10/12/14/16/18/20%.

ATK: 348
ATK15%
Bittersweet Caramel

Bittersweet Caramel CN

Rarity: SSR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

Attacks ignore 10% of the target’s defense. If the target has Freeze debuffs, ignore an additional 10% of its defense.

Effect:

Increases Freeze damage dealt by 10/12/14/16/18/20%. For every 4/4/3/3/2/2 instances of damage dealt outside of own turn, increases damage dealt by the next active attack by 10/12/14/16/18/20%.

ATK: 390
CRIT DMG25%
Bu Liu Xing

Bu Liu Xing CN

Rarity: SSR

Type: SMG

Source: Rate-up Gacha

Trait:

If the character moves 5 tiles or more, they gain Movement Boost II at the start of their next action, lasting for 1 turn.

Effect:

Damage dealt when exploiting weaknesses increases by 10/12/14/16/18/20%. Critical damage against targets with Hydro-related debuffs increases by 10/12/14/16/18/20%.

ATK: 348
CRIT DMG25%
CZ75

CZ75 CN

Rarity: SR

Type: Handgun

Source: Standard Gacha

Trait:

Increases Stability Damage taken by enemy units within 3 tiles by 1 point.

Effect:

Damage dealt to targets with defense debuffs increases by 10/12/14/16/18/20%.

ATK: 244
Caseless Rifle 11

Caseless Rifle 11 CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

If the unit has full HP at the end of the action, they gain a random buff, lasting for 1 turn.

Effect:

After attacking a target with Corrosion-type debuffs, increase your damage dealt by 5/6/7/8/9/10%, stacking up to 2 times.

ATK: 244
Changfeng Zero Six

Changfeng Zero Six CN

Rarity: SR

Type: SMG

Source: Rate-up Gacha

Trait:

If the character moves 5 tiles or more, they gain Movement Boost II at the start of their next action, lasting for 1 turn.

Effect:

If a kill is made, damage is increased by 5/6/7/8/9/10%, stacking up to 2 times.

ATK: 251
Classified Manuscript

Classified Manuscript

Rarity: SSR

Type: SMG

Source: Battle Pass

Trait:

If this unit has moved 5 tiles or more, gains Movement Up II for 1 turn at the start of the next action.

Effect:

For every 1 tile moved, ignores 5/6/7/8/9/10% of the target's defense, up to a maximum of 25/30/35/40/45/50%. If movement exceed 5/5/4/4/4/3 tiles, cleanses 1/1/2/2/2/3 random buff from the target before attacking.

ATK: 292
ATK15%
Crowned Jackelope

Crowned Jackelope

Rarity: SSR

Type: Sword

Source: Battle Pass

Trait:

For every 3 eliminations with active attacks, gain 1 Extra Action.

Effect:

Increases damage by 15/18/21/24/27/30% to enemy units with full HP or a lower HP percentage than the user. If there is no Cover near the target, deals 2 points of stability damage to the target before the attack.

ATK: 313
ATK15%
Dagger

Dagger CN

Rarity: SR

Type: SMG

Source: Rate-up Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

Damage dealt to targets with debuffs is increased by 5/6/7/8/9/10%. If the target is afflicted with a burn-type debuff, additional damage is dealt by 5/6/7/8/9/10%.

ATK: 251
Daydream

Daydream CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

Normal attacks ignore 20% of the target's defense.

Effect:

After a normal attack, increases corrosion damage dealt by 15/19/23/27/31/35%. All allied units' corrosion damage is increased by 10%.

ATK: 341
ATK15%
Ermenita

Ermenita CN

Rarity: SSR

Type: SMG

Source: Rate-up Gacha

Trait:

When taking damage, for every Burn debuff the attacker has, the damage received is reduced by 2%, up to a maximum reduction of 6%.

Effect:

Basic Attacks' critical damage increases by 15%. For every Basic Attack performed, critical damage increases by 2/3/4/5/6/7%, up to a maximum of 25/30/35/40/45/50%.

ATK: 320
ATK15%
Expeditionary Pigeon

Expeditionary Pigeon

Rarity: SSR

Type: Shotgun

Source: Battle Pass

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

If the target has full Stability Index or is Exposed, damage dealt to them is increased by 15/18/21/24/27/30%. When dealing damage, apply Stability Imbalance I/I/II/II/II/II/II to the target for 1/2/2/2/2/3 turns. Cooldown: 3/3/3/3/2/2 turns.

ATK: 306
ATK15%
Faithful Thornlight

Faithful Thornlight CN

Rarity: SSR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

After healing an ally, restores 2 Stability Damage to self (max once per turn).

Effect:

All allies’ Hydro damage increases by 5%. Increases the user’s maximum HP by 15/20/25/30/35/40%. Active healing applies Attack Up II to the target for 2 turns.

ATK: 320
ATK15%
Forest Sprite

Forest Sprite CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

If the unit has full HP at the end of the action, they gain a random buff, lasting for 1 turn.

Effect:

Before attacking, for every tile of movement spent, increases damage dealt by 5/6/7/8/9/10%, up to a maximum of 10/12/14/16/18/20%. If the target has negative charge, increases Electric damage dealt by 15/17/19/21/23/25%.

ATK: 348
CRIT DMG15%
G28

G28 CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

Increase damage dealt by 5/6/7/8/9/10% when attacking targets with Electric-type debuffs, stacking up to 2 times.

ATK: 251
G36

G36 CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

After healing an ally, restore 2 Stability Index to yourself, triggering up to once per turn.

Effect:

Increases damage dealt and healing provided by 10/12/14/16/18/20% to targets with HP below 50/60/70/80/90/100%.

ATK: 230
G36 Spectre

G36 Spectre CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

Reduce damage taken by 2% for each Electric-type debuff on the attacker, up to 6%.

Effect:

Increase damage dealt by 10/12/14/16/18/20% when attacking targets with Negative Charge.

ATK: 223
Golden Melody

Golden Melody

Rarity: SSR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the end of the action, they gain a random buff, lasting for 1 turn.

Effect:

Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next support attack by 10/15/15/15/20/20%, and grants 1/1/1/1/1/2 stacks stacking up to 2/2/3/3/4/4 times.

ATK: 369
ATK15%
Guerno

Guerno

Rarity: SSR

Type: Assault Rifle

Source: Battle Pass

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

For each allied unit (excluding self) within 5 tiles, increases healing and damage dealt by 5/6/7/8/9/15%, up to 15/18/21/24/27/30%. If there are more than [Level 1-3] / at least (excluding yourself) [Level 4-6] 2/1/1/1/1/1 allied units, gains 2/2/3/3/3/4 tiles of Additional Movement after the active attack.

ATK: 320
ATK15%
Hare

Hare

Rarity: SR

Type: Sword

Source: Standard Gacha

Trait:

For every 3 eliminations with active attacks, gain 1 Extra Action.

Effect:

Before attacking, if the user moved more than 6/6/6/5/4/3 tiles, increases this attack's damage by 10/12/14/16/18/20%.

ATK: 244
Heart Seeker

Heart Seeker

Rarity: SSR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

Deals additional fixed damage equal to 10/15/15/20/20/20% of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by 10/15/15/20/20/20%. When taking targeted damage, if the attacker has movement debuffs, applies Damage Reduction I/I/I/II/II/II to them for 1/1/1/1/1/2 turn before damage is dealt. This can only be triggered once per turn (Level 1-5 only).

ATK: 320
Confectance30%
Heavy Chord

Heavy Chord CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

20/36/52/68/84/100% chance to Dispel 1 buff from the target before attacking. For every 3/3/3/2/2/1 tiles moved, damage dealt increases by 5/7.5/10/10/10/10% (up to 10/15/20/20/20/20%). Critical damage against targets without cover increases by 10/10/10/10/15/20%.

ATK: 341
CRIT DMG25%
Heckler & Koch 416

Heckler & Koch 416 CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

When exploiting weakness, ignore 10% of targets defense, if the weakness exploited is Corrosion weakness, ignore and additional 10% of defense

Effect:

When attacking 2 or more targets, increase damage dealt by 10/12/14/16/18/20%.

ATK: 278
Hestia

Hestia CN

Rarity: SSR

Type: Handgun

Source: Standard Gacha

Trait:

Increases Stability Damage taken by enemy units within 3 tiles by 1 point.

Effect:

Physical damage increases by 10/12/14/16/18/20%; if the target is within 3 tiles, damage dealt increases by 10/12/14/16/18/20%.

ATK: 341
CRIT DMG25%
Kovrov

Kovrov CN

Rarity: SR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

When exploiting weakness, ignore 10% of targets defense, if the weakness exploited is Freeze weakness, ignore and additional 10% of defense.

Effect:

Increases damage by 10/12/14/16/18/20% to targets on Freeze tiles.

ATK: 251
Leaping Tiger

Leaping Tiger CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

After using an Ultimate, gains 3 additional tiles of movement (activates once per turn).

Effect:

Increases Anomaly damage dealt by 10/15/15/15/20/20%. When dealing Anomaly damage, permanently increases Anomaly damage by 2/2/4/6/6/10%. If Electric damage is dealt, additionally gains 1 stack (up to 6/6/4/3/3/2 stacks). At 6/6/4/3/3/2 stacks, Active Skill Focused Strike deals Electric damage (cooldown: 4/3/3/3/3/2 turns).

ATK: 369
CRIT DMG25%
M1 Super 90

M1 Super 90

Rarity: SR

Type: Shotgun

Source: Event

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

For every 2/2/2/2/2/1 points of Confectance Index consumed, damage is increased by 2/3/4/5/10/10%, up to a maximum increase of 10/12/16/20/20/20%.

ATK: 278
MP7H1

MP7H1

Rarity: SR

Type: SMG

Source: Standard Gacha

Trait:

If this unit has moved 5 tiles or more, gains Movement Up II for 1 turn at the start of the next action.

Effect:

When applying a buff to an allied target, increases damage dealt by the next active skill by 10/12/14/16/18/20%.

ATK: 237
Maid's Code

Maid's Code CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

After healing allies, restores 2 stacks of Stability Index to self (max once per turn).

Effect:

During active healing, if the target's Stability Index is below 1/2/3/4/4/4, restores an additional 2 stacks of Stability Index. Can trigger 1/1/1/1/1/2 times per turn. When at max Stability Index, healing and damage dealt are increased by 20/25/30/35/40/40%.

ATK: 320
ATK15%
Mezzaluna

Mezzaluna

Rarity: SSR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 10/10/10/10/8/6 points, increase damage dealt by 20/25/30/35/40/40%. At the end of the action, applies Attack Down I/I/I/I/II/II to 1/1/1/1/1/2 enemy target with the highest attack within 6/7/8/9/10/10 tiles for 1 turn.

ATK: 327
ATK15%
Mjölnir

Mjölnir

Rarity: SSR

Type: LMG

Source: Battle Pass

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn.

Effect:

If no movement has been made, increase damage dealt by 15/18/21/24/27/30%, and at the end of the action, restores 10/12/14/16/18/20% of max HP and 1/1/2/2/2/3 point of stability index.

ATK: 327
ATK15%
Model ARM

Model ARM

Rarity: SR

Type: LMG

Source: Standard Gacha

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn.

Effect:

If remaining mobility is greater than 3 tiles when performing an active attack, increase damage dealt by 5/7/9/11/13/15%. If the target has a debuff, damage is increased by an additional 5%.

ATK: 265
Model Alpha

Model Alpha

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain 1 random buff for 1 turn.

Effect:

When the user gains Extra Action, targeted active skill damage is increased by 10/12/14/16/18%.

ATK: 272
Mourning Whisper

Mourning Whisper CN

Rarity: SSR

Type: SMG

Source: Rate-up Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

Allies gain 10/12/14/16/18/20% increased damage when attacking targets with Burn-related debuffs. If the attack causes Burn damage, additional 10/12/14/16/18/20% damage. Targeted attacks deal 5% more damage to targets with Overheat Combustion.

ATK: 348
ATK15%
Nagant M1895

Nagant M1895

Rarity: SR

Type: Handgun

Source: Standard Gacha

Trait:

Outside of the user's turn, attack range is increased by 1 tile, and stability damage is increased by 1 point.

Effect:

When applying a debuff, the damage of the next active skill is increased by 5/5/5/10/10/10%. If the debuff is a defense debuff, an additional 1 debuff is applied for 1 turn, and the damage of the next active skill is further increased by an additional 5/6/7/8/9/10%. This effect can only be triggered once per turn.

ATK: 244
OTs-14

OTs-14

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

At the end of the action, if under the effect of 3 or more stacks of Shelter, restores 1 point of stability index.

Effect:

Every 4/3/3/3/2/1 times Shelter is applied, increases damage dealt by the next active skill by 10/12/15/18/20/20%.

ATK: 216
Optical Illusion

Optical Illusion

Rarity: SSR

Type: LMG

Source: Standard Gacha

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn. If the target has 3 or more debuffs, this attack ignores 15% of their Cover damage reduction.

Effect:

Each time an attack successfully hits 3/3/3/3/2/2 targets, the damage of the next active skill is increased by 10/15/20/20/20/20%, with an additional increase of 10/10/10/15/20/20% damage for AoE skills. After dealing damage, there is a 20/36/54/68/100% chance to apply 1/1/1/1/1/2 debuff to the target.

ATK: 348
CRIT Rate25%
PPSh-41

PPSh-41

Rarity: SR

Type: SMG

Source: Shop

Trait:

When dealing damage, for each debuff on the target, ignore 5% of its defense, up to 20%.

Effect:

Increases damage dealt to Large Targets by 10/12/14/16/18/20%.

ATK: 265
Papa-Figo

Papa-Figo

Rarity: SSR

Type: Handgun

Source: Battle Pass

Trait:

Basic attack range is increased by 1 tile, gains 1 point of Confectance Index after attacking.

Effect:

If at or above 100/90/80/70/60/50% HP, healing and damage is increased by 15/18/21/24/27/30%.

ATK: 285
ATK15%
Pecheneg-SP

Pecheneg-SP

Rarity: SR

Type: LMG

Source: Standard Gacha

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn.

Effect:

If attacks hits 4/3/3/3/2/1 targets, the next instance of damage dealt with skills is increased by 10/12/14/16/18/20%.

ATK: 251
Planeta

Planeta

Rarity: SSR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain 1 random attack buff for 1 turn.

Effect:

When a kill is made or after this unit's Extra Action ends, damage dealt by active skills is increased by 4/5/5/5/5/5%, stacking up to 5/5/6/7/8/8 times by 1/1/2/2/2/3 times. After reaching 5/5/6/7/8/8 stacks, gain 2/3/3/3/3/4 tiles of Additional Movement after active attack.

ATK: 376
CRIT DMG25%
Pluma Edge

Pluma Edge

Rarity: SR

Type: Sword

Source: Rate-up Gacha

Trait:

After using an active attack, increases Confectance Index by 1 point. This effect can be activated once per turn

Effect:

Damage dealt to enemy targets not protected by Cover is increased by 10/12/14/16/18/20%.

ATK: 244
QBZ-191

QBZ-191

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff lasting for 1 turn.

Effect:

When receiving a buff, increases damage dealt by 10/12/14/16/18/20% until the start of the next action.

ATK: 265
Rectrix

Rectrix

Rarity: SSR

Type: Sword

Source: Rate-up Gacha

Trait:

After using an active attack, gain 1 point of Confectance Index, can trigger a maximum of once per turn.

Effect:

When using an active attack, deals additional fixed damage equal to 10/12/14/16/18/20% of your attack to targets not at full HP. For targets with lower HP percentage than the user, increases Critical Damage by 20%.

ATK: 341
CRIT Rate25%
Robinson Modular Rifle

Robinson Modular Rifle

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain 1 random buff. lasting for 1 turn.

Effect:

For every 3 points of Confectance Index consumed, the targeted damage of the next active skill is increased by 10/12/14/16/18/20%.

ATK: 272
Samosek

Samosek

Rarity: SSR

Type: Sniper Rifle

Source: Standard Gacha

Trait:

Attacks ignore 1 point of Stability index. When possessing Insight, additionally ignore another 1 point of Stability index.

Effect:

Phase Damage is increased by 10/12/14/16/18/20%. Electric Damage is increased by another 10/12/14/16/18/20%.

ATK: 383
CRIT DMG25%
Scylla

Scylla CN

Rarity: SSR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

When exploiting weakness, ignore 10% of targets defense, if the weakness exploited is Corrosion weakness, ignore and additional 10% of defense

Effect:

Increases AoE corrosion damage dealt by 15/17/19/21/23/25%. For every instance of corrosion damage dealt, damage dealt increases by 2/2.4/2.8/3.2/3.6/4%, up to a maximum of 10/12/14/16/18/20%.

ATK: 390
ATK15%
Sportivo Calibro 12

Sportivo Calibro 12

Rarity: SR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

After receiving healing, the damage dealt by the user's next active skill is increased by 5/5/5/5/5/10%. If the user's HP is or exceeds 100/90/80/70/60/50% after healing, the damage dealt by the active skill is further increased by an additional 5/6/7/8/9/10%.

ATK: 230
Springfield

Springfield CN

Rarity: SR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

After healing an ally, restores 2 Stability Index to self (max once per turn).

Effect:

Before active attacks or healing, if the target has Hydro effects, damage and healing increase by 10/12/14/16/18/20%.

ATK: 230
Stechkin

Stechkin

Rarity: SR

Type: Handgun

Source: Standard Gacha

Trait:

Basic attack range is increased by 1 tile, gains 1 point of Confectance Index after attacking.

Effect:

After applying a buff to an allied target, increase healing and damage dealt by the next active skill by 5/7/9/11/13/15%. If this is an attack buff, gain an additional 5% increase, with a 50/60/70/80/90/100% chance to apply 1 additional buff. This effect can trigger at most once per turn.

ATK: 216
Suomi

Suomi

Rarity: SR

Type: SMG

Source: Rate-up Gacha

Trait:

If the character moves 5 tiles or more, they gain Movement Boost II at the start of their next action, lasting for 1 turn.

Effect:

Shield application effects are increased by 5/6/7/8/9/10%. When granting buffs to allied units (excluding self), healing effects are increased by5/6/7/8/9/10% for 2 turns.

ATK: 223
Svarog

Svarog

Rarity: SSR

Type: SMG

Source: Shop

Trait:

When dealing damage, for each debuff the target has, ignore 5% of their defense, up to a maximum of 20%.

Effect:

Targeted damage dealt by City Warden is increased by 15/18/21/24/27/30%. After the unit or an allied unit launches a Support Attack, the critical rate of its next active attack is increased by 10%, up to a maximum of 15/18/21/24/27/30%.

ATK: 369
ATK15%
Three-Line Rifle M1891

Three-Line Rifle M1891

Rarity: SR

Type: Sniper Rifle

Source: Standard Gacha

Trait:

Attacks ignore 1 point of stability index. When possessing Insight, additionally ignore another 1 point of stability index.

Effect:

If the target is affected by a Phase debuff, damage dealt to them is increased by 10/12/14/16/18/20%.

ATK: 272
Type 95

Type 95 CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

If extra movement points are available at the start of your turn, the next damage dealt is increased by 10/12/14/16/18/20%.

ATK: 244
Type 97

Type 97 CN

Rarity: SR

Type: Assault Rifle

Source: Rate-up Gacha

Trait:

After applying Displacement-type debuffs to an enemy, gain a random buff for 1 turn.

Effect:

Increase damage dealt to targets without beneficial effects by 10%. If it’s out-of-turn damage, increase by an additional 5/6/7/8/9/10%.

ATK: 265
Type-5 9mm Submachine Gun

Type-5 9mm Submachine Gun CN

Rarity: SR

Type: SMG

Source: Rate-up Gacha

Trait:

When taking damage, for every Burn debuff the attacker has, the damage received is reduced by 2%, up to a maximum reduction of 6%.

Effect:

When health is below 75%, damage dealt increases by 10/12/14/16/18/20%.

ATK: 230
Universal Submachine Gun 9

Universal Submachine Gun 9 CN

Rarity: SR

Type: SMG

Source: Rate-up Gacha

Trait:

When dealing damage, for each debuff the target has, ignore 5% of their defense, up to a maximum of 20%.

Effect:

Damage dealt to targets with debuffs is increased by 5/6/7/8/9/10%. If the target is afflicted with an Electric debuff, additional damage is dealt by 5/6/7/8/9/10%.

ATK: 223
Unspoken Calling

Unspoken Calling

Rarity: SSR

Type: SMG

Source: Rate-up Gacha

Trait:

If the character moves 5 tiles or more, they gain Movement Boost II at the start of their next action, lasting for 1 turn.

Effect:

Freeze damage dealt by all allied units is increased by 10/12/14/16/18/20%. The value of applied Shield is increased by 10/12/14/16/18/20%. If the user's Stability index is greater than 0 before using the Ultimate skill, the value of applied Shield increased by an another 10/12/14/16/18/20%.

ATK: 313
ATK15%
Vepr-12

Vepr-12

Rarity: SR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

At the start of the action, randomly gains 2 types of effects, this being either targeted and AoE damage boosts, or Confectance and basic damage boosts. Damage from selected sources is increased by 5/6/7/8/9/10%.

ATK: 230
W 2000

W 2000

Rarity: SR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

Attacks ignore 10% of the target’s defense. If the target has Freeze debuffs, ignore an additional 10% of its defense.

Effect:

If HP is above 80%, out-of-turn damage is increased by 10/12/14/16/18/20%.

ATK: 278
Young Lion

Young Lion CN

Rarity: SSR

Type: SMG

Source: Rate-up Gacha

Trait:

When dealing damage, for each debuff the target has, ignore 5% of their defense, up to a maximum of 20%.

Effect:

When applying Electrified, additional fixed damage equal to 9/12/15/18/21/25% of your attack power is dealt, with a 15/20/25/30/35/50% chance to inflict paralysis for 1 turn.

ATK: 313
ATK15%