Weapons

Showing 33 Weapons
.380 Curva

.380 Curva

Rarity: SR

Type: Handgun

Source: Standard Gacha

Trait:

Basic attack range is increased by 1 tile, gains 1 point of Confectance Index after attacking.

Effect:

After dealing damage, the next active healing is increased by 10/12/14/16/18/20%. If an allied unit goes into Stability Break, the next active healing additionally restores 1/1/1/1/2/2 point of stability index.

ATK: 203
.50 Nemesis

.50 Nemesis

Rarity: SR

Type: Sniper Rifle

Source: Standard Gacha

Trait:

Attacks ignore 1 point of stability index. When possessing Insight, additionally ignore another 1 point of stability index.

Effect:

If the target's current HP percentage is above 90/70/50/30/30/30%, increase damage dealt to them by 10/12/15/15/18/20%.

ATK: 278
Arcana

Arcana

Rarity: SSR

Type: Sniper Rifle

Source: Battle Pass

Trait:

Attacks ignore 1 point of stability index. When possessing Insight, additionally ignore another 1 point of stability index.

Effect:

When dealing damage, if there are no other enemy units within a 4/4/3/3/3/2-tile radius of the target, increase damage dealt to the target by 15/18/21/24/27/30%.

ATK: 327
ATK15%
Benelli M4 Super 90

Benelli M4 Super 90

Rarity: SR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

For every 2/2/2/2/2/1 points of Confectance Index consumed, damage is increased by 2/3/4/5/10/10%, up to a maximum increase of 10/12/16/20/20/20%.

ATK: 278
Classified Manuscript

Classified Manuscript

Rarity: SSR

Type: SMG

Source: Battle Pass

Trait:

If this unit has moved 5 tiles or more, gains Movement Up II for 1 turn at the start of the next action.

Effect:

For every 1 tile moved, ignores 5/6/7/8/9/10% of the target's defense, up to a maximum of 25/30/35/40/45/50%. If movement exceed 5/5/4/4/4/3 tiles, cleanses 1/1/2/2/2/3 random buff from the target before attacking.

ATK: 292
ATK15%
Crowned Jackelope

Crowned Jackelope

Rarity: SSR

Type: Sword

Source: Battle Pass

Trait:

For every 3 eliminations with active attacks, gain 1 Extra Action.

Effect:

Increases damage by 15/18/21/24/27/30% to enemy units with full HP or a lower HP percentage than the user. If there is no Cover near the target, deals 2 points of stability damage to the target before the attack.

ATK: 313
ATK15%
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Golden Melody

Golden Melody

Rarity: SSR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next support attack by 10/15/15/15/20/20%, and grants 1/1/1/1/1/2 stacks stacking up to 2/2/3/3/4/4 times.

ATK: 369
ATK15%
Guerno

Guerno

Rarity: SSR

Type: Assault Rifle

Source: Battle Pass

Trait:

If the unit has full HP at the start of the action, they gain a random buff for 1 turn.

Effect:

For each allied unit (excluding self) within 5 tiles, increases healing and damage dealt by 5/6/7/8/9/15%, up to 15/18/21/24/27/30%. If there are more than [Level 1-3] / at least (excluding yourself) [Level 4-6] 2/1/1/1/1/1 allied units, gains 2/2/3/3/3/4 tiles of Additional Movement after the active attack.

ATK: 320
ATK15%
Hare

Hare

Rarity: SR

Type: Sword

Source: Standard Gacha

Trait:

For every 3 eliminations with active attacks, gain 1 Extra Action.

Effect:

Before attacking, if the user moved more than 6/6/6/5/4/3 tiles, increases this attack's damage by 10/12/14/16/18/20%.

ATK: 244
Heart Seeker

Heart Seeker

Rarity: SSR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

Deals additional fixed damage equal to 10/15/15/20/20/20% of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by 10/15/15/20/20/20%. When taking targeted damage, if the attacker has movement debuffs, applies Damage Reduction I/I/I/II/II/II to them for 1/1/1/1/1/2 turn before damage is dealt. This can only be triggered once per turn (Level 1-5 only).

ATK: 320
Confectance30%
MP7H1

MP7H1

Rarity: SR

Type: SMG

Source: Standard Gacha

Trait:

If this unit has moved 5 tiles or more, gains Movement Up II for 1 turn at the start of the next action.

Effect:

When applying a buff to an allied target, increases damage dealt by the next active skill by 10/12/14/16/18/20%.

ATK: 237
Mezzaluna

Mezzaluna

Rarity: SSR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 10/10/10/10/8/6 points, increase damage dealt by 20/25/30/35/40/40%. At the end of the action, applies Attack Down I/I/I/I/II/II to 1/1/1/1/1/2 enemy target with the highest attack within 6/7/8/9/10/10 tiles for 1 turn.

ATK: 327
ATK15%
Mjölnir

Mjölnir

Rarity: SSR

Type: LMG

Source: Battle Pass

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn.

Effect:

If no movement has been made, increase damage dealt by 15/18/21/24/27/30%, and at the end of the action, restores 10/12/14/16/18/20% of max HP and 1/1/2/2/2/3 point of stability index.

ATK: 327
ATK15%
Model ARM

Model ARM

Rarity: SR

Type: LMG

Source: Standard Gacha

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn.

Effect:

If remaining mobility is greater than 3 tiles when performing an active attack, increase damage dealt by 5/7/9/11/13/15%. If the target has a debuff, damage is increased by an additional 5%.

ATK: 265
Model Alpha

Model Alpha

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain 1 random buff for 1 turn.

Effect:

When the user gains Extra Action, targeted active skill damage is increased by 10/12/14/16/18%.

ATK: 272
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OTs-14

OTs-14

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

At the end of the action, if under the effect of 3 or more stacks of Shelter, restores 1 point of stability index.

Effect:

Every 4/3/3/3/2/1 times Shelter is applied, increases damage dealt by the next active skill by 10/12/15/18/20/20%.

ATK: 216
Optical Illusion

Optical Illusion

Rarity: SSR

Type: LMG

Source: Standard Gacha

Trait:

If AoE damage is dealt, apply 1 debuff for 1 turn. If the target has 3 or more debuffs, this attack ignores 15% of their Cover damage reduction.

Effect:

Each time an attack successfully hits 3/3/3/3/2/2 targets, the damage of the next active skill is increased by 10/15/20/20/20/20%, with an additional increase of 10/10/10/15/20/20% damage for AoE skills. After dealing damage, there is a 20/36/54/68/100% chance to apply 1/1/1/1/1/2 debuff to the target.

ATK: 348
CRIT DMG25%
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Planeta

Planeta

Rarity: SSR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain 1 random attack buff for 1 turn.

Effect:

When a kill is made or after this unit's Extra Action ends, damage dealt by active skills is increased by 4/5/5/5/5/5%, stacking up to 5/5/6/7/8/8 times by 1/1/2/2/2/3 times. After reaching 5/5/6/7/8/8 stacks, gain 2/3/3/3/3/4 tiles of Additional Movement after active attack.

ATK: 376
CRIT DMG25%
QBZ-191

QBZ-191

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff lasting for 1 turn.

Effect:

When receiving a buff, increases damage dealt by 10/12/14/16/18/20% until the start of the next action.

ATK: 265
Rectrix

Rectrix

Rarity: SSR

Type: Sword

Source: Rate-up Gacha

Trait:

After using an active attack, gain 1 point of Confectance Index, can trigger a maximum of once per turn.

Effect:

When using an active attack, deals additional fixed damage equal to 10/12/14/16/18/20% of your attack to targets not at full HP. For targets with lower HP percentage than the user, increases Critical Damage by 20%.

ATK: 341
CRIT DMG25%
Robinson Modular Rifle

Robinson Modular Rifle

Rarity: SR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain a random buff. lasting for 1 turn.

Effect:

For every 3 points of Confectance Index consumed, the targeted damage of the next active skill is increased by 10/12/14/16/18/20%.

ATK: 272
Samosek

Samosek

Rarity: SSR

Type: Sniper Rifle

Source: Standard Gacha

Trait:

Attacks ignore 1 point of Stability index. When possessing Insight, additionally ignore another 1 point of Stability index.

Effect:

Phase Damage is increased by 10/12/14/16/18/20%. Electric Damage is increased by another 10/12/14/16/18/20%.

ATK: 327
CRIT DMG25%
Sportivo Calibro 12

Sportivo Calibro 12

Rarity: SR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

After receiving healing, the damage dealt by the user's next active skill is increased by 5/5/5/5/5/10%. If the user's HP is or exceeds 100/90/80/70/60/50% after healing, the damage dealt by the active skill is further increased by an additional 5/6/7/8/9/10%.

ATK: 230
Stechkin

Stechkin

Rarity: SR

Type: Handgun

Source: Standard Gacha

Trait:

Basic attack range is increased by 1 tile, gains 1 point of Confectance Index after attacking.

Effect:

After applying a buff to an allied target, increase healing and damage dealt by the next active skill by 5/7/9/11/13/15%. If this is an attack buff, gain an additional 5% increase, with a 50/60/70/80/90/100% chance to apply 1 additional buff. This effect can trigger at most once per turn.

ATK: 216
Suomi KP/-31

Suomi KP/-31

Rarity: SR

Type: SMG

Source: Standard Gacha

Trait:

If the character moves 5 tiles or more, they gain Movement Boost II at the start of their next action, lasting for 1 turn.

Effect:

Shield application effects are increased by 5/6/7/8/9/10%. When granting buffs to allied units (excluding self), healing effects are increased by5/6/7/8/9/10% for 2 turns.

ATK: 223
Three-Line Rifle M1891

Three-Line Rifle M1891

Rarity: SR

Type: Sniper Rifle

Source: Standard Gacha

Trait:

Attacks ignore 1 point of stability index. When possessing Insight, additionally ignore another 1 point of stability index.

Effect:

If the target is affected by a Phase debuff, damage dealt to them is increased by 10/12/14/16/18/20%.

ATK: 272
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Unspoken Calling

Unspoken Calling

Rarity: SSR

Type: SMG

Source: Rate-up Gacha

Trait:

Increases damage dealt to the Marley Thermal Power Plant faction by 2.5%. If the targehas Frigid, increase the damage dealt by an additional 2.5%.

Effect:

Freeze damage dealt by all allied units is increased by 10/12/14/16/18/20%. The value of applied Shield is increased by 10/12/14/16/18/20%. If the user's Stability index is greater than 0 before using the Ultimate skill, the value of applied Shield increased by an another 10/12/14/16/18/20%.

ATK: 313
ATK15%
Vepr-12

Vepr-12

Rarity: SR

Type: Shotgun

Source: Standard Gacha

Trait:

Gains Quick Barrier when destroying Cover.

Effect:

At the start of the action, randomly gains 2 types of effects, this being either targeted and AoE damage boosts, or Confectance and basic damage boosts. Damage from selected sources is increased by 5/6/7/8/9/10%.

ATK: 230