TololoBuild and Guide

Character
Introduction

Tololo is a SSR character from the Sentinel class who wields a weapon from the Assault Rifle category (Model Alpha). Her skills on top of Physical element, can also deal
Hydro
Hydro damage. She was originally released on December 21st, 2023 in China and she will release on December 3rd, 2024 in Global.

A calm and romantic figure. A sky full of stars and a vast universe are her ultimate pursuits. She has magnificent ideals, but often inadvertently ignores reality. But if you are willing to truly listen, she will become the most interesting friend.

To learn more about Tololo check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Tololo check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build and teams

Profile

Stats (Max Level)
Stat
Attack
1041
Stat
Defense
620
Stat
Health
2138
Stat
Critical Hit
20%
Stat
Stability Index
9
Weakness I
Heavy Ammo
Stat
Attack Boost
5%
Stat
Defense Boost
0%
Stat
Health Boost
0%
Stat
Critical Damage
130%
Stat
Action Points
5
Weakness II
Electric
Skills
Basic Skill

Meteor

Targeted | Medium Ammo

Range: 8

AoE: Target

Cooldown: 0

Stability damage: 2

Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to them.

This skill has no upgrades.

Active Skill

Black Hole Inversion

Targeted | Medium Ammo, Hydro

Range: 8

AoE: Target

Cooldown: 2

Stability damage: 3

Select 1 enemy target within 8 tiles and deal Hydro damage equal to 130% of attack to it. If Phase Weakness is exploited, gain 2 points of Confectance Index.

Fortification Segment 1 (V1): If a Phase Weakness is exploited, ignores 15% of Cover damage reduction for this attack.

Active Skill

Supernova Impact

Targeted | Medium Ammo

Range: 8

AoE: Target

Cooldown: 2

Stability damage: 3

Select 1 enemy target within 8 tiles and deal Physical damage equal to 130% of attack to it. If under the effect of 2 or more buffs, increase damage dealt by 20% and gain 2 points of Confectance Index.

Fortification Segment 2 (V2): If under the effect of 3 or more buffs, this attack deals Hydro damage. Additionally gain 1 point of Confectance Index.

Ultimate Skill

Morte Lumina

Targeted | Hydro

Range: 8

AoE: Target

Cooldown: 4

Stability damage: 4

Select 1 enemy target within 8 tiles and deal Hydro damage equal to 180% of attack to it. If under the effect of 3 or more buffs, increase damage dealt by 15% and reduce this skill's cooldown by 2 turns

Fortification Segment 3 (V3): If under the effect of 3 or more buffs, increase damage dealt by 30% and reduce this skill's cooldown by 3 turns.

Fortification Segment 6 (V6): If this kills the target, gain 1 point of Confectance Index.

Passive Skill

Aurora Curtain

Buff

Range: Self

AoE: Target

Cooldown: 0

Stability damage: 0

Fills Confectance Index to maximum at the start of the battle. After attacking, if Confectance Index is at max, consumes all of it and gains 1 instance of an Extra Action. At the start of each action, for every 2 points of Confectance Index, gains 1 random buff until the end of the action. Each time an allied unit deals Hydro damage, this unit gains 1 stack of Lightspike.

Extra Action: 1 action can be taken.

Lightspike: Critical rate and critical damage increased by 3%, stacking up to 8 times. This buff cannot be cleansed.

Fortification Segment 4 (V4): During an Extra Action, this unit gains Targeted Attack Boost II, Critical Rate Boost II, Phase Boost II and Piercing II for 2 turns.

Fortification Segment 5 (V5): The effects of Lightspike are enhanced, increasing critical rate and critical damage by 2%.

Neural Helix
Neural Helix

Neural Helix

Fixed Keys:

02-01 - Comet Tail Transit: Extra Action increases mobility by 1 tile.

02-03 - Principles of Observational Astronomy: When using Blackhole Inversion, applies Congestion to the target for 2 turns.

04-01 - Invisible Light: When Extra Action is triggered, gains Attack Up II and Damage Up II for 1 turn.

04-03 - Retrograde Motion: When using Supernova Impact, if an allied unit performs a Support Attack before skill activation, applies Stun to the target for 1 turn.

06-01 - Galactic Cruise: When exploiting a phase weakness, cleanse 2 buffs from the target before attacking.

06-03 - Stellar Eclipse: When at max HP and stability index, ignore 10% of the target's cover damage reduction.


Common Key Afterglow: When Confectance Index is below max, increases damage dealt by 7%.

Signature Weapon
Planeta

Planeta

Rarity: SSR

Type: Assault Rifle

Source: Standard Gacha

Trait:

If the unit has full HP at the start of the action, they gain 1 random attack buff for 1 turn.

Effect:

When a kill is made or after this unit's Extra Action ends, damage dealt by active skills is increased by 4/5/5/5/5/5%, stacking up to 5/5/6/7/8/8 times by 1/1/2/2/2/3 times. After reaching 5/5/6/7/8/8 stacks, gain 2/3/3/3/3/4 tiles of Additional Movement after active attack.

ATK: 376
CRIT DMG25%
Voice Actors
ENG
-
JPN
鬼头明里 (Akari Kito)
CN
翁媛 (Weng Yuan)
KR
-
Gallery

Tololo images aren't available yet. They will be added soon!

Review

Intro

If you only care about easy progression, Tololo is the most recommended SSR T-Doll to get from Beginner Banner/Standard Banner. She excels at dealing direct and burst DPS, being able to gain 2 action phases compared to other units at the start of the battle. This means she can move and attack twice at the start of the battle, giving her huge flexibility and burst damage potential. She also possesses both debuff and CC abilities, forming a nice package that gives you a lot of options to deal with every situation on the battlefield.

In Global, she will shine brightly on release, but as the game progresses, Qiongjiu (and a few future DPS) will overcome her. So if you're interested in the long-term best choice and you don't mind suffering a bit early, you are better off looking at investing in other damage dealers.

Pros & Cons
Pros

  • She is a low cost operator that has 2 CD skills and 1 Ultimate skill of 4 Confectance Index cost. All of her skills can be used at the start of the battle.

  • Her base skills have good damage and get better when she has buffs. Her passive has an innate Critical Rate and Critical Damage permanent boost.

  • Her Neural Helix keys help enhance and make her better throughout Early, Mid and Late stages.

  • She isn’t a dupe reliant character - with just having 1 dupe being enough to make her strong.

Cons

  • Needs an allied Hydro unit to continue to stack her permanent Critical Rate and Critical Damage boost. Hydro T-Dolls are heavily limited with only Sabrina and Colphne available.

  • Deals Hydro Element which gets replaced by Electric and Freeze Phase weakness later in the stages.

  • Her damage lags behind other DPS in the current CN meta.

Ratings

For Global tier list, both SR and SSR characters are rated at V0 (no dupes). For CN tier list, SSR characters are rated at V0 (no dupes) and SR characters are rated at V6 (max dupes).

S

Global (Early Game)

B

CN (End game)

Build and teams

Best Build (Keys)

Default choices:

  • 04-01 - Invisible Light

  • 02-01 - Comet Tail Transit

For the third key you can choose between the following:

  • 06-01 - Galatic Cruise

  • 02-03 - Principles of Observational Astronomy

  • 04-03 - Retrograde Motion

Galatic Cruise is recommended for most situations as healblock is far more situational compared to dispel buff. While stun is good, the conditional is kinda annoying to achieve, especially since it is generally used for Elite (bosses are immune to stun).

Best Attachments and Stats
Sets:
  1. Phase Strike

  2. Hydro Boost (BIS after V2)

  3. Phase Resonance

Stat priority:

ATK% > ATK > Crit Rate > Crit Damage (Muzzle only)

Best Weapons

Weapons are listed in priority order, but keep in mind that the Signature Weapon is not a must have - the Battle Pass Weapons or Standard Weapons will work well enough. Only Weapons available in Global are included.

  • Planeta
    Planeta
    - BIS
  • Golden Melody
    Golden Melody
    - Good alternative
  • Guerno
    Guerno
    - Good alternative
  • Model Alpha
    Model Alpha
    - SR option
  • Use any other SR Weapon you have if you lack above options.
Best Teams (Global)

Use the section below to create a team for this character, by picking a number of teammates from each 'group'.

DPS/Amplifier (pick 1 character):
Sustain/Tank (pick 1 character):
DPS (pick 1 character):