A humanoid who is obsessed with food, a chef assistant at Kaldor Restaurant, and a popular food anchor. The image of her eating delicious food was printed on the promotional posters, attracting a large number of fans. Normally, she's upbeat - except when her weight is mentioned.
To learn more about Sabrina check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Sabrina check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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Profile
My Treat
Targeted | Shotgun Ammo
Range: 6
AoE: Target
Cooldown: 0
Stability damage: 4
Selects 1 enemy target within 6 tiles, and deals Physical damage equal to 80% of attack to them.
This skill has no upgrades.
Delicious Feast
AoE, Debuff, Stability Regen | Hydro
Range: 6
AoE: 2
Cooldown: 2
Stability damage: 3
Selects 1 enemy target within 6 tiles to attack, dealing AoE Hydro damage equal to 80% of attack to them and all enemy targets within 2 tiles, applying Movement Reduction II for 2 turns. Recovers 2 points of Stability for each target hit.
Movement Reduction II: Movement is reduced by 2 tiles.
Fortification Segment 3: If only 1 target is hit, restores 6 points of Stability Index.
Meal Preparation
AoE, Debuff, Cover Destruction | Shotgun Ammo, Hydro
Range: 1
AoE: -
Cooldown: 2
Stability damage: 2
Selects 1 direction and deals AoE Hydro damage equal to 70% of attack to all enemy targets within a 3x6 area in the selected direction, and applies Movement Down II for 2 turns. Destroys any destructible Cover outside a 3x3 area around self.
Fortification Segment 2: Damage multiplier increased by 10%.
Gourmet Spirit
Buff, Defense, Counterattack
Range: Self
AoE: Map-Wide
Confectance Cons.: 5
Stability damage: 3
Apply 2 stacks of Shelter to all allied targets and gain Feeling Full for 3 turns. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing Physical damage equal to 80% of attack and 4 points of Stability damage. This can be triggered up to 3 times per turn.
Feeling Full: Attack increased by 15% of the unit's own defense. Expands the passive's effect to the entire map. This buff cannot be cleansed.
Counterattack: Perform an attack; cannot be triggered by Return Fire, Counterattack, or Assists.
Fortification Segment 4: Increase attack of Feeling Full by 10%. Increase Stability damage of Counterattack by 2 points.
Fortification Segment 5: No longer consumes Confectance Index, gain Extra Command once.
Flexible Modification
Buff
Range: 7
AoE: Target
Cooldown: 0
Stability damage: 0
Before an allied unit is attacked, if they are within 7 tiles of Sabrina, applies 1 stack of Shelter to the ally. This can be triggered up to 4 times per turn. Sabrina gains 1 point of Confectance Index for each instance of damage she deals. After using a skill to attack, she generates Tideway within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to 20% of attack to the enemy target on the tile.
Tideway: Applies Damp to units which end their movement in this area for 2 turns. Enemy units in this area gain a weakness to Hydro damage and Hydro tiles.
Damp: Reduce healing by 40%. Upon reaching 2 stacks, it is converted to Congestion for 2 turns. Maximum of 2 stacks. This is considered a Hydro debuff.
Congestion: Cannot receive healing. Turbid debuff.
Fortification Segment 1: Increase the number of times Shelter can be applied by 2.
Fortification Segment 6: When Confectance is full, additionally consume 4 points of Confectance Index to increase skill damage by 30%.
Neural Helix
02-01 - Eating is a blessing: When under attack, defense is increased by 20%.
02-03 - Delicious Sharing: Gaints 3 points of Confectance Index at the start of the battle.
04-01 - Let Everything Simmer: While on Hydro tiles, defense is increased by 30%, gaining immunity to displacement effects from enemy units and all abnormal Hydro terrain effects.
04-03 - Eat well, Sleep well: When Confectance Index is not full, recoveres 2 points of stability index for each point of Confectance Index gained.
06-01 - Calorie Overload: The effective range Delicious Feast changes to 1 tile, the skill targets tiles instead of units and pulls all enemies 1 tile toward the center. Damage dealt increases to 100% of attack.
06-03 - Weird-Tasting Health Recipe: The active skill Meal Preparation is modified to affect 5 tiles around self, and no longer applies Movement Down II. It now applies Taunt to up to 2 units targets for 1 turn. The cooldown is increased to 3 turns.
Shared - Hot Oil Protection: When dealing targeted damage, applies Movement Down II to the target for 1 turn.
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