A humanoid who is passionate about occultism and divination, and carries a magical prop "prism" with him. Excellent combat capabilities and strong analytical skills. However, when she analyzes the situation and makes decisions through "divination", it seems to be less reliable.
To learn more about Nemesis check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Nemesis check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build and teams
Profile
Victory Portent
Targeted | Heavy Ammo
Range: 9
AoE: Target
Cooldown: 0
Stability damage: 2
Selects 1 enemy target within 9 tiles and deals Physical damage equal to 80% of attack to them.
This skill has no special effects or they haven't been added yet.
This skill has no upgrades.
Enlightened Star
Targeted | Heavy Ammo
Range: 9
AoE: Target
Cooldown: 2
Stability damage: 3
Selects 1 enemy target within 9 tiles, dealing Physical damage equal to 130% of attack. When attacking near Cover, increase damage dealt by 20% and gain 2 points of Confectance Index.
This skill has no special effects or they haven't been added yet.
Fortification Segment 2 (V2): If the target has Prophecy of Mourning, increase damage dealt by 10%.
Penetrating Casket
Buff
Range: Target
AoE: 9
Cooldown: 2
Stability damage: 3
Selects 1 enemy target within 9 tiles, applies Defense Down II for 1 turn, and deals Physical damage equal to 130% of attack to them.
Defense Down II: Reduce defense by 30%. Considered a defense debuff.
This skill has no special effects or they haven't been added yet.
Fortification Segment 3 (V3): Gains 1 point of Confectance Index if the target has a defense debuff.
Stellar Pursuit
Targeted, Debuff | Heavy Ammo
Range: 9
AoE: Target
Confectance Cons.: 3
Stability damage: 4
Selects 1 enemy target within 9 tiles, dealing Corrosion damage equal to 170% of attack. For each additional 1 point of Confectance Index, this attack's damage is increased by 10%.
This skill has no special effects or they haven't been added yet.
Fortification Segment 5 (V5): When Insight is active, increases the damage multiplier by 10%.
Fortification Segment 6 (V6): For each debuff on the target, increases the critical rate by 20%, up to 100%.
Remote Observation
Buff
Range: Self
AoE: Target
Cooldown: 0
Stability damage: 0
At the start of the action, marks 2 nearest targets within range with Prophecy of Mourning for 1 turn. Action Support deals Physical damage equal to 80% of attack and 2 points of Stability damage. This unit gains Insight for 1 turn after using an Action Support.
Prophecy of Mourning: Upon receiving damage, Nemesis performs Action Support and gains 2 points of Confectance Index. This effect activates once, cannot be cleansed.
Insight: Range of Ultimate Skills is increased by 1 tile. Considered a buff.
This skill has no special effects or they haven't been added yet.
Fortification Segment 1 (V1): Increases the duration of Prophecy of Mourning by 1 turn.
Fortification Segment 4 (V4): When this unit is under the effects of Insight, increases damage dealt by 10%.
Neural Helix
Fixed Keys:
02-01 - Potent Curse: If the enemy target is marked with Prophecy of Mourning, apply Defense Down II before launching an active attack.
02-03 - Changing Fortune: When this unit is under the effects of Insight, the range of the active skills Enlightened Star and Penetrating Casket are increased by 1 tile.
04-01 - Fortune's Call: If there is Cover nearby while under the effects of Insight, reduce AoE damage taken by 20%.
04-03 - Silent Catastrophe: When killing a target marked with Prophecy of Mourning, gain Attack Up I and Damage Up I for 1 turn.
06-01 - Fated Calamity: When a target marked with Prophecy of Mourning is killed by this unit, gain 1 point of Confectance Index.
06-03 - Focused Gaze: When this unit is under the effects of Insight, gain immunity to all displacement effects from enemy units.
Common Key Blessing of the Morning Star: Whe this is unit is under the effects of Insight, gain 3 additional tiles of movement after killing an enemy target.
Nemesis doesn't have a signature Weapon, as only SSR rarity characters posses one.
Nemesis images aren't available yet. They will be added soon!
Review
Nemesis is a Sniper who has an insane range, allowing her to reach and kill enemies hiding in the backline. She can also debuff enemies, making it easier for her allies to finish them off. Sadly, she has very low mobility, making her tricky to use on certain maps and you always have to think a few steps ahead to use her well.
Her debuff lowers DEF which on paper should make her great on bosses, but sadly the rest of her kit kinda ruins it, putting her in a weird spot - she's struggling against bosses because of that and her low mobility makes her hard to use on maps where you have to move a lot.
Insane range that allows her to snipe enemies hiding in the backline,
Has a strong debuff that lowers DEF.
Low mobility that makes her very hard to use on certain maps,
Her Action Support is conditional.
For Global tier list, both SR and SSR characters are rated at V0 (no dupes). For CN tier list, SSR characters are rated at V0 (no dupes) and SR characters are rated at V6 (max dupes).
Global (Early Game)
CN (End game)
Build and teams
Default build:
02-01 - Potent Curse
04-03 - Silent Catastrophe
06-01 - Fated Calamity
Phase Strike
Corrosion Boost
ATK% > ATK > Crit Damage (Muzzle only) > Crit Rate
Weapons are listed in priority order, but keep in mind that the Signature Weapon is not a must have - the Battle Pass Weapons or Standard Weapons will work well enough. Only Weapons available in Global are included.
Use the section below to create a team for this character, by picking a number of teammates from each 'group'.
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