To learn more about Jiangyu check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Jiangyu check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
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Profile
Jiangyu skills were translated by us, because they aren't available in the Global server yet. If you spot any mistakes, please let us know!
Direct Charge
Targeted | Medium Ammo
Range: 8
AoE: Target
Cooldown: 0
Stability damage: 3
Select 1 enemy target within 8 tiles and deal Physical damage equal to 80% of your attack power.
This skill has no special effects or they haven't been added yet.
This skill has no upgrades.
Masterful Thunderstrike
Targeted | Medium Ammo, Electric
Range: 8
AoE: Target
Cooldown: 1
Stability damage: 2
Select 1 enemy target within 8 tiles and deal Electric damage equal to 130% of your attack power. If the target has an Electric debuff, the damage is increased by 10%, and you gain 2 points of Confectance Index.
If the attack results in a kill, deal 30% of your attack power as fixed damage to all enemy targets within 2 tiles of the killed target, and generate a Voltage Tile that lasts for 2 turns.
This skill has no special effects or they haven't been added yet.
Fortification Segment 3 (V3): If a Counter is triggered, gain an additional 2 points of Confectance Index, and reduce this skill's cooldown by 1 turn.
Focused Strike
Targeted, Dispel
Range: 8
AoE: Target
Cooldown: 3
Stability damage: 3
Select 1 enemy target within 8 tiles and deal Physical damage equal to 140% of your attack power. Before the attack, dispel 2 of the target’s buffs, gaining an enhancement effect: for each buff successfully dispelled, this attack's damage is increased by 10%, and you gain 2 points of Confectance Index. If the target has an Electric debuff, directly gain the maximum enhancement effect.
This skill has no special effects or they haven't been added yet.
Fortification Segment 4 (V4): Enhancement effect improved: for each buff successfully dispelled, this skill’s cooldown is reduced by 1 turn.
Chain Lightning
AoE, Buff | Medium Ammo, Electric
Range: 1
AoE: 8
Cooldown: 4
Stability damage: 4
Select a direction and deal AoE Electric damage equal to 110% of your attack power to all enemy units within 8 tiles in the selected direction.
Trigger a Tile Reaction, Deal 30% of your attack power as fixed damage to all enemy units on Turbid Tiles within the range and 2 tiles around them, applying Paralysis for 1 turn, while removing the tile. After the attack, gain Rotational Potential, lasting for 2 turns.
This skill has no special effects or they haven't been added yet.
Fortification Segment 2 (V2): If a kill is made with an Active Skill or a Counter is triggered on a target with an Electrical debuff, refresh the duration of Rotational Potential.
Fortification Segment 5 (V5): Deal 30% of your attack power as fixed damage to all enemy units on Frost Tiles within the range and 2 tiles around them, applying Frozen for 1 turn. If a Tile Reaction is triggered, gain 5 points of Confectance Index.
Relentless Assault
Ambush
Range: Self
AoE: Target
Cooldown: 0
Stability damage: -
When actively attacking a target with an Electric debuff, increase the damage by 10%. At the start of battle and after your turn ends, if your Confectance Index is full, gain Preemptive Strike for 1 turn.
This skill has no special effects or they haven't been added yet.
Fortification Segment 1 (V1): Ambush damage is increased to 100% of attack power, and the probability of applying Conductive is increased to 100%.
Fortification Segment 6 (V6): For targets with an Electric debuff, damage dealt is increased by an additional 10%. The Preemptive Strike will consume 1 less Confectance Index.
Neural Helix
Fixed Keys:
02-01 - Atmosphere Catalyst: Gain 3 points of Confectance Index at the start of the battle.
02-03 - Super Precision Strike: When using the Active Skill Masterful Thunderstrike, if you trigger a Counter on a target with an Electric debuff, deal 30% of your attack power as fixed damage to all enemy units within 2 tiles of the target, and generate a Voltage Tile that lasts for 2 turns.
04-01 - Performance Emergency Manual: When an enemy unit with an Electric debuff dies, gain 1 point of Confectance Index.
04-03 - Swift Action: If the target has an Electric debuff but is immune to Command Prohibition, ignore 15% of their defense, and apply Conductive for 1 turn after the attack.
06-01 - Elite Homunculus Strength: When using Chain Lightning, also destroy all destructible cover within a 3x3 area around yourself. After the attack, knock back the first enemy target hit by 1 tile.
06-03 - Sound Reasoning: Clear the Electric Tiles under your feet and gain 1 point of Confectance Index.
Common Key Stage Aftershock: When the Stability Index is greater than 0, increase the damage dealt by Elemental Damage by 5%, and gain immunity to Electric debuffs and the negative effects of Electric tiles.
Gain 2 Confectance Index the next round for each activated Ambush. Deal 20% increased damage against targets affected by Electric Charge when using Ambush.
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Review
Jiangyu introduction isn't available yet. It will be added soon!
Jiangyu pros & cons aren't available yet. They will be added when the character is released.
For Global tier list, both SR and SSR characters are rated at V0 (no dupes). For CN tier list, SSR characters are rated at V0 (no dupes) and SR characters are rated at V6 (max dupes).
Global (Early Game)
CN (End game)
Build and teams
Jiangyu best Keys builds information isn't available yet. It will be added soon!
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Jiangyu best weapons tips aren't available yet. They will be added soon.
Jiangyu teams aren't available yet. They will be added soon.
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