To learn more about Overflow check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Overflow check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review and ratings
Other information
Profile
Basic Attack
Valid hits: 2
Cooldown: -
Swings his Boost Hammer downward, inflicting AoE damage in front.
Level 2: Basic Attack DMG +5%
Level 3: Basic Attack DMG +5%
Level 4: Basic Attack DMG +5%
Level 5: Basic Attack DMG +5%
Field Domination
Valid hits: 2
Cooldown: -
Forcefully slams into enemies, resisting Knockback. Upon deployment, swings his hammer downward, inflicting AoE damage and Stunning targets even in Special Skill mode.
Level 2: HP +5%
Level 3: HP +5%
Level 4: HP +10%
Level 5: Immunity to Stun, DMG +10% to surrounding enemies
Gateway Crusher
Valid hits: 3
Cooldown: 20 seconds
Charges forward, using his hammer's rocket propulsion power. Inflicts AoE damage and forces enemies to attack him for 5 seconds. After charging, swings his hammer to attack again and Stun enemies for 2 seconds.
Level 2: DMG +5%
Level 3: DMG +5%
Level 4: DMG +15%
Level 5: Charging attack decreases enemies' ATK -25% for 5 s. Subsequent attack's Stun duration +1 s
Overwhelm
Valid hits: -
Cooldown: -
Uses the weight of his hammer to shock enemies. Basic attacks Stun enemies for 2 seconds. This effect can't be reactivated in 10 seconds.
Level 2: DMG RES +2%
Level 3: DMG RES +3%
Level 4: DMG RES +5%
Level 5: CRIT DMG RES +75%
Overflow stats aren't available yet. They will be added soon!
Review
PVE (Early)
PVE (Late)
PVP
As with all Scavenger units, Overflow is a Soldier/Mech hybrid. He is an offensive defender who can't be stunned or knocked back, while also being able to charge forward and push the enemy team back toward their ship, stunning them from time to time. But he's not as useful as other tanks like Serapel when it comes to most other PVE gamemodes.
His knockback immunity can help with holding the line in PVE gamemodes, where he can be used as a main frontline tank to great effect. His passive DMG AMP% aura also gives him an additional bit of PVE utility. However, you are better off using another defender or striker with more utility or better stats most of the time.
In PVP he is often used to keep Evolved-1 safe and push enemies away from her, but he can also be used in hybrid teams.
Be aware that while he is a hybrid employee, he can only wear Soldier gear.
- CC monster who himself is immune to Knockback,
- really tanky and hard to kill,
- debuff aura lets allies do more damage.
- high cost.
Other information
Set: Full Tank
Set: Full Tank
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).
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