To learn more about Glitch check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Glitch check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review and ratings
Other information
Profile
Basic Attack
Valid hits: 1
Cooldown: -
Fires a submachine gun at a single target in front.
Level 2: Basic Attack DMG +5%
Level 3: Basic Attack DMG +5%
Level 4: Basic Attack DMG +5%
Level 5: Basic Attack DMG +5%
Optical Jammer
Valid hits: -
Cooldown: -
Using cutting-edge equipment, enters Stealth for 12 seconds upon deployment and increases EVA by 100% for the Passive duration.
Level 2: DMG to Soldier/Mech +10%
Level 3: DMG to Soldier/Mech +10%
Level 4: DMG to Soldier/Mech +20%
Level 5: Passive also adds incoming Role ADV DMG -100%.
Iron Melter
Valid hits: 2
Cooldown: -
Swings a cutlas that's recharged every 5 seconds, inflicting AoE damage in front 3 times. Also inflicts additional damage on Mechs by 1% of Max HP with each hit. (Bosses excluded)
Level 2: ATK +3%
Level 3: ATK +3%
Level 4: ATK +6%
Level 5: Additional damage by 3% of Max HP instead.
Glitch stats aren't available yet. They will be added soon!
Review
PVE (Early)
PVE (Late)
PVP
Similar to Overflow, Glitch is a Soldier/Mech hybrid. His kit seems to be oriented around abusing Stealth to reach Mech backline and murder it, but sadly he is more often used as a sacrifice for Evolved-1 passive.
Be aware that while he is a hybrid employee, he can only wear Soldier gear.
- can be a good first drop to force the enemy to move in PVP,
- good Evolved-1 sacrifice.
- squishy even with the EVA gained from passive.
Other information
Set: Any Spectral set
Anti-Defender and Anti-Ground substats.
Set: Any Spectral set
Anti-Defender and Anti-Ground substats.
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).
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