To learn more about Estaque check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Estaque check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review and ratings
Other information
Profile
Basic Attack
Valid hits: 2
Cooldown: -
Stays on its deployment spot and fires a high-powered particle cannon, periodically inflicting damage on and around the farthest target within range.
Level 2: Basic Attack DMG +5%
Level 3: Basic Attack DMG +5%
Level 4: Basic Attack DMG +5%
Level 5: Basic Attack DMG +5%
Standard Barrier Coating
Valid hits: -
Cooldown: -
It's equipped with the Administration's standard-issue barrier. Casts a barrier equal to 70% of Max HP when deployed.
Level 2: HP +5%
Level 3: HP +5%
Level 4: HP +10%
Level 5: Barrier covers 100% of Max HP
High-powered Control Unit
Valid hits: -
Cooldown: -
Improves the body to stabilize its output power, regardless of battle duration. Basic attacks increase ATK by 2% every time they are performed, up to 10%.
Level 2: ATK +3%
Level 3: ATK +3%
Level 4: ATK +6%
Level 5: ASPD +15%
Nerve-slowing Particles
Valid hits: -
Cooldown: -
Explosions generate nerve conduction-slowing particles. Decreases targets' ASPD by 15% for 3 seconds.
Level 2: HIT +10%
Level 3: HIT +10%
Level 4: HIT +20%
Level 5: ASPD -25% instead
Estaque stats aren't available yet. They will be added soon!
Review
PVE (Early)
PVE (Late)
PVP
Estaque is a backline damage dealer designed to apply constant pressure on the enemy backline with its disruptive shelling. Estaque is one of the only characters with furthest-enemy target priority on its basic attack.
In PVE, Estaque sees extremely fringe use as an ASPD debuffer in few specific endgame PVE setups. As one of the few units with 100% uptime ASPD debuff in the game (applied via basic attacks) it can be used in tandem with other debuffers to slow enemies to a crawl. Holistically it’s still garbage, but just you know.
In PVP, Estaque has several glaring weaknesses keeping it from being playable. These are:
Passive transition animation lock: Estaque goes through a long siege-mode animation when it switches between “moving” and “stationary” stances. Estaque does not have hitstun immunity. In a PVP environment with constant hitstun, Estaque can be stunlocked in an endless animation loop. This significantly affects its damage uptime to the point it is almost entirely unplayable.
Poor range: For a unit designed as a long-range artillery piece, Estaque’s unimpressive range means it often cannot even reach the enemy backline.
Poor survivability: Estaque is fragile and has next to no defensive utility. It has no means of defending itself and it dies to the slightest pressure.
On paper, Estaque occupies the backline access niche as one of many characters designed around shutting down backline targets. For all scenarios, there exist more effective alternatives for the role.
- One of the few sources of high uptime ASPD debuffs.
- Everything else.
Other information
Set: Autoattack DPS
Set: Autoattack DPS
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).
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