Agent Eujin is a Fury type user. It means that their skills don't have a cooldown and instead they are used every set number of Attacks instead.
They are a Rearmed Character - if you're looking for the base version of that character please check this profile.
To learn more about Agent Eujin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Agent Eujin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review and ratings
Other information
Profile
Basic Attack
Valid hits: 1
Cooldown: -
Fires her pistols at a target.
Level 2: Basic Attack DMG +3%
Level 3: Basic Attack DMG +3%
Level 4: Basic Attack DMG +3%
Level 5: Basic Attack DMG +3%
Level 6: Basic Attack DMG +2%
Level 7: Basic Attack DMG +2%
Level 8: Basic Attack DMG +2%
Level 9: Basic Attack DMG +2%
Level 10: Basic Attack DMG +5%
Not a Chance!
Valid hits: 1
Cooldown: -
After every 4 Basic attacks, additionally attacks the farthest target, inflicting the same damage. (Bosses excluded)
Level 2: CRIT +3%
Level 3: CRIT +3%
Level 4: CRIT +9%
Level 5: Gains 10% HIT every time an Enhanced attack is cast (up to 50%).
Level 6: CRIT +3%
Level 7: CRIT +3%
Level 8: CRIT +3%
Level 9: CRIT +6%
Level 10: Passive condition changes to 3 attacks
Curved Shot
Valid hits: 1
Cooldown: 10 basic attacks
Inflicts Sure Fire damage on the farthest target (bosses excluded). Instantly kills if the target is a Ranger, Sniper, or Supporter with 30% or less remaining HP (Bosses excluded. Non-Awakened units in the Gauntlet: 50% or less HP).
Level 2: DMG +3%
Level 3: DMG +3%
Level 4: DMG +9%
Level 5: Seals target's skills for 8 s (bosses excluded).
Level 6: DMG +3%
Level 7: DMG +3%
Level 8: DMG +3%
Level 9: DMG +6%
Level 10: Cooldown count -2
Freeshooter
Valid hits: 3
Cooldown: 24 basic attacks
Shoots all her fired bullets at once, inflicting AoE damage on and around the target. During the rapid fire, she becomes immune to damage. Enemies around her don't receive damage, but are knocked backward in her facing direction.
Level 2: DMG +3%
Level 3: DMG +3%
Level 4: DMG +9%
Level 5: Decrease the required number of basic attacks by 1 after every Enhanced attack.
Level 6: DMG +3%
Level 7: DMG +3%
Level 8: DMG +3%
Level 9: DMG +6%
Level 10: Valid Hits +1
Hound Noir
Valid hits: -
Cooldown: -
The wild hound has learned cool-headed calculation. Maximizes CRIT Rate (85%) for 6 seconds upon deployment.
Level 2: Crit Damage +10%
Level 3: Buff duration +2 seconds.
Level 4: Crit Damage +10%
Level 5: Buff duration +2 seconds.
Agent Eujin stats aren't available yet. They will be added soon!
Review
PVE (Early)
PVE (Late)
PVP
Special Agent Eujin (REujin) is a short-range Sniper who targets furthest enemy with Special Skill and Enhance Attack.
REujin’s gimmick is never needed in PVE stages.
In PVP, REujin is used as a backline access unit to set up kills on vulnerable backline units. Compared to other units that share the niche (e.g. Lily), REujin is capable of much higher burst damage; her Special Skill can instantly kill most ground damage-oriented backline units, especially when coupled with a synergistic operator (Vivian Rashford). From there, her Enhanced attacks apply constant pressure to what backline remains.
Unfortunately, REujin can be easily countered by playing around her targeting. REujin’s immediate impact can be nullified by deploying a tanky unit to absorb the initial cast of her Special Skill. Without the instant swing provided by killing something with the first Special Skill, REujin isn’t worth her high upfront cost.
Targets furthest enemies
High burst damage
Squishy
Low range
Can’t target air
Struggles to kill units with HP gates
Other information
Set: Ranged Damage Britra Relics
Exclusive Equipment is usable but not optimal.
Set: Flame Relics
Exclusive Equipment is usable but not optimal.
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).
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